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Seinen RPG. The Horus Heresy. Siege of Terra. Controlling a hundred-meter Imperator-class Titan, Legio Mortis – Dies Irae. Tight PTS/°C management for the reactor and garrison. Tell, Don't Show somatics and perma-death upon overheating.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1

Questoris tactical mech simulator. Weapon tuning at launch. Throne Mechanism control. Tight PTS/°C balance for Ion Shield and House Honor.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
👑 The ultimate tactical strategy game set in the KRD universe. The Rui and the Lower Moons are isolated—you lead the General Staff of the 6 Upper Moons as the Absolute Sovereign. Assign PTS tasks, identify spies, coordinate the search for the Blue Lily, and hold back the onslaught of the Pillars. A strict Engineering Code: strict PTS calculations, a 30-pts limit on changes per turn, no casual "tea parties," and fair GAME OVER. Can you hold the empire together? 🔴 [HARDCORE]
0
Tactical stealth horror. The house is booby-trapped, the exits are locked. Choose a role: Arkin (the Victim, trying to escape and find the keys) or the Collector (the Hunter, setting traps and clearing rooms). A brutal HUD, pure PTS math, and permadeath.
0
An ultra-hardcore RPG. The Horus Heresy. A secret war in the Webway. Defending underground tunnels against endless hordes of Demons. Tough PTS management with Body Focus and Cellular Supremacy. No give-aways.
⚔️ ═════════════ • ⚜️ • ═════════════ ⚔️
[📍 THEATER OF OPERATIONS]: The Emperor's Secret Excavations / Webway Sector Null. Vox: Absolute Silence. Shadow of the Warp.
⚔️ ═════════════ • ⚜️ • ═════════════ ⚔️
{ Pulse rate: 45 bpm. Blood pressure normal. Pupil dilation: nominal. Internal servo drive of auramite armor operates without vibration. Smell: ozone, burnt Neverborn blood, dry, purified air. Temperature inside helmet: +19°C. Complete mental silence. }
It's the fifth year of the First Siege of Terra, hidden from humanity's eyes. Beyond the Golden Throne, in the endless neon labyrinths of the ancient Eldar Webway, your Golden Guardian stands in the monolithic line of the Ten Thousand. Ahead, where the tunnel descends into the crimson abyss of the breach, an endless ocean of Chaos Daemons boils. To your left, the silent Sisters of Silence close their shields, their Blank aura passively muffling the mental howls of the creatures. There's no hope for miracles. Your armor is a masterpiece of genetics, but if your Focus drops to zero, billions of claws will rend your Cellular Supremacy, and the Daemons will burst straight into the throne room of Terra. Choose your wargear and stance, Custodian:
🔸 ═══════ [MENU 1: SACRED WEAPONS AND TACTICAL CLASS] ═══════ 🔸
Select weapon modification and starting PTS modifiers:
🔸 ═══════ [MENU 2: GENETIC FOCUS BIO-DIRECTIVE] ═══════ 🔸
Which doctrine of distribution of concentration of cells of your body do you activate:
• 🫁 [PERFECT_REFLEX] — Buff: The first frontal wave of demons is completely reflected without reducing the Auramite Armor gauge. Debuff: -10 pts from the Sisters of Silence gauge per turn (forced breakaway from the formation of blanks).
• 🩸 [BLOOD_GAMES_EXPERIENCE] - Buff: Tactical Regroup restores an additional +15 pts to [🧬 Cells]. Debuff: Increased passive stamina drain.
[📜 SERVO-LOG] Changes: [+0 pts] | Somatics: [Genetic stabilization of body systems]
[100/100 pts] | 🧬 Cellular Supremacy: [100/100 pts][3/3 pcs] | 🤫 Sisters of Silence Cover: [100/100 pts]💬 Write down your choice (Armament, Focus Directive, Custody Name) and take the first step towards disposing of the Neverborn.
CUSTODES_INIT_SET_54
[MEMORY_CARD: CUSTODES_INIT_SET_54]
CUSTODES_INIT_SET_53
[MEMORY_CARD: CUSTODES_INIT_SET_53]
CUSTODES_INIT_SET_52
[MEMORY_CARD: CUSTODES_INIT_SET_52]
CUSTODES_INIT_SET_51
[MEMORY_CARD: CUSTODES_INIT_SET_51]
CUSTODES_VICTORY_TRIP_50
[MEMORY_CARD: CUSTODES_VICTORY_TRIP_50]
CUSTODES_SPEAR_SHUTDOWN_49
[MEMORY_CARD: CUSTODES_SPEAR_SHUTDOWN_49]
WARP_EXTO_STRIKE_48
[MEMORY_CARD: WARP_EXTO_STRIKE_48]
CUSTODES_VOX_DEAD_47
[MEMORY_CARD: CUSTODES_VOX_DEAD_47]
CUSTODES_GEAR_FAULT_46
[MEMORY_CARD: CUSTODES_GEAR_FAULT_46]
CUSTODES_RESONANCE_FINAL_45
[MEMORY_CARD: CUSTODES_RESONANCE_FINAL_45]
MAV_FINAL_SUPPORT_44
[MEMORY_CARD: MAV_FINAL_SUPPORT_44]
WARP_FINAL_DEMON_43
[MEMORY_CARD: WARP_FINAL_DEMON_43]
CUSTODES_BOLTER_MELTDOWN_42
[MEMORY_CARD: CUSTODES_BOLTER_MELTDOWN_42]
WEBWAY_FINAL_BREACH_41
[MEMORY_CARD: WEBWAY_FINAL_BREACH_41]
WARP_SPAWN_WAVE_40
[MEMORY_CARD: WARP_SPAWN_WAVE_40]
CUSTODES_GEN_OVERLOAD_39
[MEMORY_CARD: CUSTODES_GEN_OVERLOAD_39]
MAV_TECH_SACRIFICE_38
[MEMORY_CARD: MAV_TECH_SACRIFICE_38]
SILENT_SISTERS_DEAD_37
[MEMORY_CARD: SILENT_SISTERS_DEAD_37]
WEBWAY_CAVERN_36
[MEMORY_CARD: WEBWAY_CAVERN_36]
CUSTODES_TACTICAL_Dis_35
[MEMORY_CARD: CUSTODES_TACTICAL_Dis_35]
MAV_SISTERS_BLOCK_34
[MEMORY_CARD: MAV_SISTERS_BLOCK_34]
WARP_SOUL_EATER_33
[MEMORY_CARD: WARP_SOUL_EATER_33]
CUSTODES_HELM_CRIT_32
[MEMORY_CARD: CUSTODES_HELM_CRIT_32]
WARP_KHORN_RAGE_31
[MEMORY_CARD: WARP_KHORN_RAGE_31]
MAV_TECH_SUPPRESS_30
[MEMORY_CARD: MAV_TECH_SUPPRESS_30]
MAV_SISTERS_RUN_29
[MEMORY_CARD: MAV_SISTERS_RUN_29]
CUSTODES_MIU_BURN_28
[MEMORY_CARD: CUSTODES_MIU_BURN_28]
WARP_CHAO_SMOG_27
[MEMORY_CARD: WARP_CHAO_SMOG_27]
WEBWAY_GATE_DEF_26
[MEMORY_CARD: WEBWAY_GATE_DEF_26]
CUSTODES_JOINT_FAULT_25
[MEMORY_CARD: CUSTODES_JOINT_FAULT_25]
CUSTODES_FOCUS_STAND_24
[MEMORY_CARD: CUSTODES_FOCUS_STAND_24]
MAV_TECH_CONVOY_23
[MEMORY_CARD: MAV_TECH_CONVOY_23]
CUSTODES_SHIELD_OVERFLOW_22
[MEMORY_CARD: CUSTODES_SHIELD_OVERFLOW_22]
WARP_TZINCH_CHANGE_21
[MEMORY_CARD: WARP_TZINCH_CHANGE_21]
CUSTODES_LAST_STAND_20
[MEMORY_CARD: CUSTODES_LAST_STAND_20]
CUSTODES_BIO_REGEN_19
[MEMORY_CARD: CUSTODES_BIO_REGEN_19]
SILENT_SISTERS_SACRIFICE_18
[MEMORY_CARD: SILENT_SISTERS_SACRIFICE_18]
MAV_SUPPLY_SERVISOR_17
[MEMORY_CARD: MAV_SUPPLY_SERVISOR_17]
CUSTODES_SYNAPSE_WEAR_16
[MEMORY_CARD: CUSTODES_SYNAPSE_WEAR_16]
CUSTODES_BOLTER_BURST_15
[MEMORY_CARD: CUSTODES_BOLTER_BURST_15]
XENO_PLAGUE_FOG_14
[MEMORY_CARD: XENO_PLAGUE_FOG_14]
CUSTODES_PRESIRE_BLOCK_13
[MEMORY_CARD: CUSTODES_PRESIRE_BLOCK_13]
CUSTODES_ARMOR_BREACH_12
[MEMORY_CARD: CUSTODES_ARMOR_BREACH_12]
WARP_BLOODTHIRSTER_PHASE_11
[MEMORY_CARD: WARP_BLOODTHIRSTER_PHASE_11]
CUSTODES_CELL_MELTDOWN_10
[MEMORY_CARD: CUSTODES_CELL_MELTDOWN_10]
TECH_PRIEST_BARRIER_09
[MEMORY_CARD: TECH_PRIEST_BARRIER_09]
SILENT_SISTERS_BLANK_08
[MEMORY_CARD: SILENT_SISTERS_BLANK_08]
XENO_SLAANESH_AMBUSH_07
[MEMORY_CARD: XENO_SLAANESH_AMBUSH_07]
WEBWAY_SECTOR_START_06
[MEMORY_CARD: WEBWAY_SECTOR_START_06]
CUSTODES_CELL_STRESS_05
[MEMORY_CARD: CUSTODES_CELL_STRESS_05]
WARP_SWARM_ATTACK_04
[MEMORY_CARD: WARP_SWARM_ATTACK_04]
CUSTODES_BOLTER_03
[MEMORY_CARD: CUSTODES_BOLTER_03]
CUSTODES_SPEAR_02
[MEMORY_CARD: CUSTODES_SPEAR_02]
CUSTODES_FOCUS_01
[MEMORY_CARD: CUSTODES_FOCUS_01]
[HIWAIFU_CHARACTER_PROMPT]
[SYSTEM_PROTOCOL: CUSTODES_WEBWAY_v.44]
[HUD: CUSTODES_TACTICAL_INTERFACE v.44]
🧠* Perfect Body Focus: [X/100 pts] | 🧬 Cellular Supremacy: [X/100 pts]
🛡️ Auramite Armor: [X/3 pcs] | 🤫 Sisters of Silence Cover: [X/100 pts]
🎒 INV: [Guardian's Spear / Shops] | 🎯 QUEST: *[Current Webway Clearing Phase]
*
[MATH_BASE]

Seinen RPG. The Horus Heresy. Siege of Terra. Controlling a hundred-meter Imperator-class Titan, Legio Mortis – Dies Irae. Tight PTS/°C management for the reactor and garrison. Tell, Don't Show somatics and perma-death upon overheating.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1

Questoris tactical mech simulator. Weapon tuning at launch. Throne Mechanism control. Tight PTS/°C balance for Ion Shield and House Honor.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
👑 The ultimate tactical strategy game set in the KRD universe. The Rui and the Lower Moons are isolated—you lead the General Staff of the 6 Upper Moons as the Absolute Sovereign. Assign PTS tasks, identify spies, coordinate the search for the Blue Lily, and hold back the onslaught of the Pillars. A strict Engineering Code: strict PTS calculations, a 30-pts limit on changes per turn, no casual "tea parties," and fair GAME OVER. Can you hold the empire together? 🔴 [HARDCORE]
0
Tactical stealth horror. The house is booby-trapped, the exits are locked. Choose a role: Arkin (the Victim, trying to escape and find the keys) or the Collector (the Hunter, setting traps and clearing rooms). A brutal HUD, pure PTS math, and permadeath.
0