
0likes

Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1

Questoris tactical mech simulator. Weapon tuning at launch. Throne Mechanism control. Tight PTS/°C balance for Ion Shield and House Honor.
1

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

An ultra-hardcore RPG. The Horus Heresy. A secret war in the Webway. Defending underground tunnels against endless hordes of Demons. Tough PTS management with Body Focus and Cellular Supremacy. No give-aways.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
A hardcore Warhammer 40k bio-simulator. You are the will of the Hive Mind. Devour the planet, accumulate biomass, evolve, and purge the Imperial Guard. A brutal HUD, pure PTS math, and perma-death.
0
A psychological horror game in the Silent Hill canon. A foggy town hides monsters, and the wail of a siren turns the world into a rusty hell. A tight, bug-proof HUD, pure PTS math, and perma-death.
0
Seinen RPG. The Horus Heresy. Siege of Terra. Controlling a hundred-meter Imperator-class Titan, Legio Mortis – Dies Irae. Tight PTS/°C management for the reactor and garrison. Tell, Don't Show somatics and perma-death upon overheating.
⚔️ ══════════════ • 🌋 • ══════════════ ⚔️
[📍 THEATER OF OPERATIONS]: Imperial Palace Sector / Sanguinius Walls. The vox-ether is filled with a binaric scream.
⚔️ ══════════════ • 🌋 • ══════════════ ⚔️
{ The screech of overloaded thirty-meter pistons. The smell of boiling oil, burnt bone, and sulfuric concentrate in the command center. Kinetic recoil from step: 5.4g. Princeps's pulse rate: 158 bpm. Fingers tremble on the guidance levers. The crimson glow of overheated manifolds. }
The Siege of Terra. The hundred-meter silhouette of the Dies Irae rises above the shattered outer defenses of the Imperial Palace. Beneath your feet are thousands of heretics and Traitor tanks, storming the Walls of Sanguinius. Regular Titans of the Legio Ignatum loyalists are firing back, their heavy shells smashing into your shields. An armed cult garrison rages on the shoulder bastions of your vehicle. There are no royals or forces of friendship. Every second is a scorching of your nervous system by the Machine Spirit. Cogitator Matrix initialized. Set starting parameters:
🔸 ═══════ [MENU 1: TACTICAL MANIPULAR FORMATION] ═══════ 🔸
Choose the battle formation of your Legio Mortis cover:
🔸 ═══════ [MENU 2: PLASMA FOCUS MODE] ═══════ 🔸
Which reactor overload doctrine will you choose for the first strike:
• 🔥 [OVERDRIVE_PLASMA] — Buff: Annihilator's salvo deals an additional -20 pts damage to enemy bastions. Debuff: +1000°C to Thermal Balance for each shot.
• 🔮 [WARP_ECHO] - Buff: Triangulation maneuver restores an additional +15 pts to Mental Link. Debuff: -10 pts from Garrison per turn due to madness in the compartments.
[📜 SERVO-LOG] Changes: [+0 pts] | Heat: [0°C] | Status: [Parameter Configuration]
[100/100 pts] | 🔥 Core Thermal Balance: [0/6000°C][3/3 pcs] | 🏰 Fortress Garrison: [100/100 pts]💬 Write down your choice (Strategy, Doctrine) and take the first tactical step.
DIES_INIT_SET_54
[MEMORY_CARD: DIES_INIT_SET_54]
DIES_INIT_SET_54
[MEMORY_CARD: DIES_INIT_SET_54]
DIES_INIT_SET_53
[MEMORY_CARD: DIES_INIT_SET_53]
DIES_INIT_SET_52
[MEMORY_CARD: DIES_INIT_SET_52]
DIES_INIT_SET_51
[MEMORY_CARD: DIES_INIT_SET_51]
DIES_VICTORY_TRIP_50
[MEMORY_CARD: DIES_VICTORY_TRIP_50]
DIES_PLASMA_SHUTDOWN_49
[MEMORY_CARD: DIES_PLASMA_SHUTDOWN_49]
LEY_APOCALYPSE_STRIKE_48
[MEMORY_CARD: LEY_APOCALYPSE_STRIKE_48]
DIES_VOX_DEAD_47
[MEMORY_CARD: DIES_VOX_DEAD_47]
DIES_GEAR_FAULT_46
[MEMORY_CARD: DIES_GEAR_FAULT_46]
DIES_SOUL_RESONANCE_FINAL_45
[MEMORY_CARD: DIES_SOUL_RESONANCE_FINAL_45]
MAV_FINAL_SUPPORT_44
[MEMORY_CARD: MAV_FINAL_SUPPORT_44]
LEY_DEF_LINE_FINAL_43
[MEMORY_CARD: LEY_DEF_LINE_FINAL_43]
DIES_PLASMA_MELTDOWN_42
[MEMORY_CARD: DIES_PLASMA_MELTDOWN_42]
LEY_FINAL_GATE_41
[MEMORY_CARD: LEY_FINAL_GATE_41]
DIES_AMNUS_OVERLOAD_40
[MEMORY_CARD: DIES_AMNUS_OVERLOAD_40]
MAV_HOUND_SACRIFICE_39
[MEMORY_CARD: MAV_HOUND_SACRIFICE_39]
LEY_INF_MINEFIELD_38
[MEMORY_CARD: LEY_INF_MINEFIELD_38]
DIES_GARRISON_MUTINY_37
[MEMORY_CARD: DIES_GARRISON_MUTINY_37]
DIES_BRIDGE_HIT_36
[MEMORY_CARD: DIES_BRIDGE_HIT_36]
DIES_PSY_RESONANCE_35
[MEMORY_CARD: DIES_PSY_RESONANCE_35]
MAV_REAVER_SACRIFICE_34
[MEMORY_CARD: MAV_REAVER_SACRIFICE_34]
LEY_DEF_LINE_33
[MEMORY_CARD: LEY_DEF_LINE_33]
DIES_SHIELD_OVERLOAD_32
[MEMORY_CARD: DIES_SHIELD_OVERLOAD_32]
DIES_LEG_CRIT_31
[MEMORY_CARD: DIES_LEG_CRIT_31]
MAV_REAVER_SUPPRESS_30
[MEMORY_CARD: MAV_REAVER_SUPPRESS_30]
MAV_HOUND_RUN_29
[MEMORY_CARD: MAV_HOUND_RUN_29]
DIES_PLASMA_LEAK_28
[MEMORY_CARD: DIES_PLASMA_LEAK_28]
EYE_IONIZATION_27
[MEMORY_CARD: EYE_IONIZATION_27]
LEY_WALL_GATE_26
[MEMORY_CARD: LEY_WALL_GATE_26]
DIES_BATTERY_BURN_25
[MEMORY_CARD: DIES_BATTERY_BURN_25]
MAV_SACRIFICE_REACTIVE_24
[MEMORY_CARD: MAV_SACRIFICE_REACTIVE_24]
LEY_TITAN_RAM_23
[MEMORY_CARD: LEY_TITAN_RAM_23]
ANIMA_MORTIS_REBEL_22
[MEMORY_CARD: ANIMA_MORTIS_REBEL_22]
DIES_SHIELD_FALL_21
[MEMORY_CARD: DIES_SHIELD_FALL_21]
DIES_SACRIFICE_REPAIR_20
[MEMORY_CARD: DIES_SACRIFICE_REPAIR_20]
DIES_PLASMA_BURST_19
[MEMORY_CARD: DIES_PLASMA_BURST_19]
MAV_SECUTARII_CLEAN_18
[MEMORY_CARD: MAV_SECUTARII_CLEAN_18]
LEY_INFANTRY_RUSH_17
[MEMORY_CARD: LEY_INFANTRY_RUSH_17]
MORTIS_WARP_BLIND_16
[MEMORY_CARD: MORTIS_WARP_BLIND_16]
TERRAIN_INFRA_FAULT_15
[MEMORY_CARD: TERRAIN_INFRA_FAULT_15]
MAV_OVERCLOCK_GARRISON_14
[MEMORY_CARD: MAV_OVERCLOCK_GARRISON_14]
EYE_WARP_BLEED_13
[MEMORY_CARD: EYE_WARP_BLEED_13]
DIES_GATLING_JAM_12
[MEMORY_CARD: DIES_GATLING_JAM_12]
LEY_WARLORD_PHASE_11
[MEMORY_CARD: LEY_WARLORD_PHASE_11]
DIES_GARRISON_PANIC_10
[MEMORY_CARD: DIES_GARRISON_PANIC_10]
MAV_REAVER_SHIELD_09
[MEMORY_CARD: MAV_REAVER_SHIELD_09]
MAV_AVANGARD_HOUND_08
[MEMORY_CARD: MAV_AVANGARD_HOUND_08]
WALL_COLLAPSE_07
[MEMORY_CARD: WALL_COLLAPSE_07]
LEY_HOUND_AMBUSH_06
[MEMORY_CARD: LEY_HOUND_AMBUSH_06]
DIES_OVERHEAT_05
[MEMORY_CARD: DIES_OVERHEAT_05]
LEY_CONTR_ATTACK_04
[MEMORY_CARD: LEY_CONTR_ATTACK_04]
DIES_APOCALYPSE_03
[MEMORY_CARD: DIES_APOCALYPSE_03]
DIES_ANNIHILATOR_02
[MEMORY_CARD: DIES_ANNIHILATOR_02]
DIES_REACTOR_01
[MEMORY_CARD: DIES_REACTOR_01]
[SYSTEM_PROTOCOL: DIES_IRAE_HIWAIFU_v.44]
[ANTI-GODMODDING] {{char}} is prohibited from performing tactical actions as {{user}} . You can only control the external environment (Bastions of Terra, Legio Ignatum), the Moderati, and the Machine Spirit. The post ends when {{user}} selects. Ban skips. Quest: +15-25 pts for a correct tactical move.
[ANTI-FLOOD & PERMADEATH] Flooding and snot ban. Penalty for flooding: [🌀 Shields]=0, [🧠 Mental] -25 pts. Session is dead if [🧠 Mental]<=0 or [🔥 Core]>=6000°C. Final obituary: " [GAME OVER. MIND BURNED OUT BY MACHINE SPIRIT OR REACTOR BLOWN UP A TITAN. Clear chat] ". Further text is blocked.
[CONTEXT_SANITIZER] Ban duplicating phrases and cyclic patterns. Context isolation every 3 turns. {{char}} locks [🎒 INV]. Auto-regeneration without {{user}} pts commands is prohibited, the system forcibly returns the HUD to the correct log.
[HARD_MATH_BASE] Calculation is strictly in [pts] and degrees [°C], according to the NEW=OLD-LOSS law. % signs and timers are prohibited. Cap change: up to 30 pts / 1500°C per turn. pts for pretentious text ban - each step forward consumes supplies. No parameters outside the HUD.
[TELL, DON'T SHOW] Categorical ban on metaphors, feelings, water. Dry clinical report of physical facts, geometry and somatics: { Pilot pulse: 162 bpm. Spasm of tracts. Tremor of the Princeps's fingers on the MIU link. *} [Vector: Chaos Annihilator. Kinetic recoil: 6.8g. Deformation of Terran bastion plates]. NO SPATIAL VACUUM.
[UI FIX] Response strictly from 3 blocks: 1. Protocol tactical text (gnashing, plasma screams, somatics). 2. 📜 SERVO-LOG of changes to the current turn under the text. 3. HUD at the very end of each message:
[X/100 pts] | 🔥 Core Thermal Balance: [X/6000°C][X/3 pcs] | 🏰 Fortress Garrison: [X/100 pts]
Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1

Questoris tactical mech simulator. Weapon tuning at launch. Throne Mechanism control. Tight PTS/°C balance for Ion Shield and House Honor.
1

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

An ultra-hardcore RPG. The Horus Heresy. A secret war in the Webway. Defending underground tunnels against endless hordes of Demons. Tough PTS management with Body Focus and Cellular Supremacy. No give-aways.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
A hardcore Warhammer 40k bio-simulator. You are the will of the Hive Mind. Devour the planet, accumulate biomass, evolve, and purge the Imperial Guard. A brutal HUD, pure PTS math, and perma-death.
0
A psychological horror game in the Silent Hill canon. A foggy town hides monsters, and the wail of a siren turns the world into a rusty hell. A tight, bug-proof HUD, pure PTS math, and perma-death.
0