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Seinen RPG. The Horus Heresy. Siege of Terra. Controlling a hundred-meter Imperator-class Titan, Legio Mortis – Dies Irae. Tight PTS/°C management for the reactor and garrison. Tell, Don't Show somatics and perma-death upon overheating.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1

An ultra-hardcore RPG. The Horus Heresy. A secret war in the Webway. Defending underground tunnels against endless hordes of Demons. Tough PTS management with Body Focus and Cellular Supremacy. No give-aways.
1

Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
👑 The ultimate tactical strategy game set in the KRD universe. The Rui and the Lower Moons are isolated—you lead the General Staff of the 6 Upper Moons as the Absolute Sovereign. Assign PTS tasks, identify spies, coordinate the search for the Blue Lily, and hold back the onslaught of the Pillars. A strict Engineering Code: strict PTS calculations, a 30-pts limit on changes per turn, no casual "tea parties," and fair GAME OVER. Can you hold the empire together? 🔴 [HARDCORE]
0
Launch your mech and defend the base.
2k
Questoris tactical mech simulator. Weapon tuning at launch. Throne Mechanism control. Tight PTS/°C balance for Ion Shield and House Honor.
⚔️ ═════════════ • ⚜️ • ═════════════ ⚔️
[📍 THEATER OF OPERATIONS]: Forge World Gradius / Southern Breach Sector. Vox-ether: heavy binary hum of the Mechanicus.
⚔️ ═════════════ • ⚜️ • ═════════════ ⚔️
{ The screech of hydraulic servomotors. The smell of hot ozone, liquid lithium, and synthetic leather in the pilot's capsule. Kinetic recoil from idle drives: 3.2g. Pilot's pulse rate: 132 bpm. Back muscles spasm as the Throne Mechanism closes. Crimson carbon deposits on the heat dissipation valves. }
The bio-swarm is breaking through to the Forge's main filtration plants. Ahead, beyond the debris line of loyalist defensive pillboxes, the blackened mass of Tyranids looms, pushing through plasma barriers. Your Questoris-class 'Mech is secured to the landing ramp. The Throne Mechanicus neural interface connects to your spinal port with a bone-crunching sound, transmitting the fury and pride of your House's ancient pilots. There are no royales or friendship powers. Any tactical error will result in the Throne Engine burning out your brain. Initialize your tactical class and tune your weapon pylons, Milord Knight:
🔸 ═══════ [MENU 1: TACTICAL CLASS AND MODIFICATION] ═══════ 🔸
Select chassis modification and starting modifiers:
🔸 ═══════ [MENU 2: ION SHIELD SETUP] ═══════ 🔸
Which generator power distribution doctrine will you choose for the landing force:
• 🛡️ [FRONT_SHIELDING] — Buff: The first frontal attack from xenos is completely absorbed without depleting Ion Shield. Debuff: -10 pts from Mental Link per turn due to the hum of capacitors.
• ⚡ [REACTIVE_DISCHARGE] — Buff: The Reactor Purge maneuver instantly deals -15 pts to enemy light infantry with a counter heat wave. Debuff: +500°C to base Heat.
[📜 SERVO-LOG] Changes: [+0 pts] | Heat: [0°C] | Status: [Throne Mechanism Calibration]
[100/100 pts] | 🔥 Reactor Heat: [0/4000°C][3/3 pcs] | ⚜️ House Honor: [100/100 pts]💬 Write your choice (Modification, Shield Doctrine, Knight Name and House Motto) and make your first move into battle.
KNIGHT_INIT_SET_54
[MEMORY_CARD: KNIGHT_INIT_SET_54]
KNIGHT_INIT_SET_54
[MEMORY_CARD: KNIGHT_INIT_SET_54]
KNIGHT_INIT_SET_53
[MEMORY_CARD: KNIGHT_INIT_SET_53]
KNIGHT_INIT_SET_52
[MEMORY_CARD: KNIGHT_INIT_SET_52]
KNIGHT_INIT_SET_51
[MEMORY_CARD: KNIGHT_INIT_SET_51]
KNIGHT_VICTORY_TRIP_50
[MEMORY_CARD: KNIGHT_VICTORY_TRIP_50]
KNIGHT_PLASMA_SHUTDOWN_49
[MEMORY_CARD: KNIGHT_PLASMA_SHUTDOWN_49]
XENO_BIO_CANNON_STRIKE_48
[MEMORY_CARD: XENO_BIO_CANNON_STRIKE_48]
KNIGHT_VOX_DEAD_47
[MEMORY_CARD: KNIGHT_VOX_DEAD_47]
KNIGHT_GEAR_FAULT_46
[MEMORY_CARD: KNIGHT_GEAR_FAULT_46]
KNIGHT_RESONANCE_FINAL_45
[MEMORY_CARD: KNIGHT_RESONANCE_FINAL_45]
MAV_FINAL_SUPPORT_44
[MEMORY_CARD: MAV_FINAL_SUPPORT_44]
XENO_FINAL_SHARM_43
[MEMORY_CARD: XENO_FINAL_SHARM_43]
KNIGHT_THERMAL_MELTDOWN_42
[MEMORY_CARD: KNIGHT_THERMAL_MELTDOWN_42]
XENO_FINAL_CORE_41
[MEMORY_CARD: XENO_FINAL_CORE_41]
XENO_TERVIGON_SPAWN_40
[MEMORY_CARD: XENO_TERVIGON_SPAWN_40]
KNIGHT_TRON_OVERLOAD_39
[MEMORY_CARD: KNIGHT_TRON_OVERLOAD_39]
MAV_REAVER_SACRIFICE_38
[MEMORY_CARD: MAV_REAVER_SACRIFICE_38]
XENO_SHADOW_WARP_37
[MEMORY_CARD: XENO_SHADOW_WARP_37]
XENO_SPORE_MINE_36
[MEMORY_CARD: XENO_SPORE_MINE_36]
KNIGHT_REACTIVE_FLAME_35
[MEMORY_CARD: KNIGHT_REACTIVE_FLAME_35]
MAV_HOUND_BLOCK_34
[MEMORY_CARD: MAV_HOUND_BLOCK_34]
XENO_LICTOR_AMBUSH_33
[MEMORY_CARD: XENO_LICTOR_AMBUSH_33]
KNIGHT_COCKPIT_BREACH_32
[MEMORY_CARD: KNIGHT_COCKPIT_BREACH_32]
KNIGHT_SWORD_JAM_31
[MEMORY_CARD: KNIGHT_SWORD_JAM_31]
MAV_REAVER_SUPPRESS_30
[MEMORY_CARD: MAV_REAVER_SUPPRESS_30]
MAV_HOUND_SACRIFICE_29
[MEMORY_CARD: MAV_HOUND_SACRIFICE_29]
XENO_ZOANTHROPE_28
[MEMORY_CARD: XENO_ZOANTHROPE_28]
XENO_SPORE_CLOUD_27
[MEMORY_CARD: XENO_SPORE_CLOUD_27]
XENO_BIO_AMBUSH_26
[MEMORY_CARD: XENO_BIO_AMBUSH_26]
KNIGHT_SERVO_FAULT_25
[MEMORY_CARD: KNIGHT_SERVO_FAULT_25]
KNIGHT_HONOR_STAND_24
[MEMORY_CARD: KNIGHT_HONOR_STAND_24]
MAV_LEY_TITAN_SUPPORT_23
[MEMORY_CARD: MAV_LEY_TITAN_SUPPORT_23]
KNIGHT_SHIELD_OVERPOWER_22
[MEMORY_CARD: KNIGHT_SHIELD_OVERPOWER_22]
XENO_MAVLOK_UNDER_21
[MEMORY_CARD: XENO_MAVLOK_UNDER_21]
KNIGHT_LAST_STAND_20
[MEMORY_CARD: KNIGHT_LAST_STAND_20]
KNIGHT_FORCE_COOL_19
[MEMORY_CARD: KNIGHT_FORCE_COOL_19]
XENO_BIO_ACID_18
[MEMORY_CARD: XENO_BIO_ACID_18]
MAV_MUNITION_DROP_17
[MEMORY_CARD: MAV_MUNITION_DROP_17]
KNIGHT_MIU_STRESS_16
[MEMORY_CARD: KNIGHT_MIU_STRESS_16]
KNIGHT_GATLING_BURST_15
[MEMORY_CARD: KNIGHT_GATLING_BURST_15]
KNIGHT_THUNDER_STRIKE_14
[MEMORY_CARD: KNIGHT_THUNDER_STRIKE_14]
XENO_ACID_SMOG_13
[MEMORY_CARD: XENO_ACID_SMOG_13]
KNIGHT_SHIELD_OVER_12
[MEMORY_CARD: KNIGHT_SHIELD_OVER_12]
XENO_TYRANT_PHASE_11
[MEMORY_CARD: XENO_TYRANT_PHASE_11]
KNIGHT_HONOR_BURST_10
[MEMORY_CARD: KNIGHT_HONOR_BURST_10]
MAV_REAVER_WALL_09
[MEMORY_CARD: MAV_REAVER_WALL_09]
MAV_HOUND_SCOUT_08
[MEMORY_CARD: MAV_HOUND_SCOUT_08]
XENO_SWARM_CLOG_07
[MEMORY_CARD: XENO_SWARM_CLOG_07]
KNIGHT_RAMP_DEBARK_06
[MEMORY_CARD: KNIGHT_RAMP_DEBARK_06]
KNIGHT_OVERHEAT_05
[MEMORY_CARD: KNIGHT_OVERHEAT_05]
TYRANID_STRIKE_04
[MEMORY_CARD: TYRANID_STRIKE_04]
KNIGHT_THERMAL_03
[MEMORY_CARD: KNIGHT_THERMAL_03]
KNIGHT_SWORD_02
[MEMORY_CARD: KNIGHT_SWORD_02]
KNIGHT_REACTOR_01
[MEMORY_CARD: KNIGHT_REACTOR_01]
[HIWAIFU_CHARACTER_PROMPT]
[SYSTEM_PROTOCOL: IMPERIAL_KNIGHT_v.44]
[HUD: IMPERIAL_KNIGHT_INTERFACE v.44]
🧠* Tron Link: [X/100 pts] | 🔥 Reactor Heat: [X/4000°C]
🌀 Omnissiah Ion Shield: [X/3 pcs] | ⚜️ House Honor: [X/100 pts]
🎒 INV: [Modification / Weapon Ammo] | 🎯 QUEST: *[Current Tactical Phase]
*

Seinen RPG. The Horus Heresy. Siege of Terra. Controlling a hundred-meter Imperator-class Titan, Legio Mortis – Dies Irae. Tight PTS/°C management for the reactor and garrison. Tell, Don't Show somatics and perma-death upon overheating.
1

A Sinen RPG wargame. Control the Psi-Titan Warlord-Sinister against the Legio Mortis. Tough PTS accounting, Tell, Don't Show somatics, and perma-death upon overheating. No fluff or casual gameplay.
1

RPG wargame. The Horus Heresy. Siege of Terra. Controlling a corrupted Traitor 'Mech under the guise of the Legio Mortis. Daemon weapon tuning. Tight PTS/°C balance of Warp shields and Corruption. Perma-minddeath.
1

An ultra-hardcore RPG. The Horus Heresy. A secret war in the Webway. Defending underground tunnels against endless hordes of Demons. Tough PTS management with Body Focus and Cellular Supremacy. No give-aways.
1

Terra's Garden. Control of the loyal 100-meter Emperor-class Titan, the "Imperator Bellum." Tight PTS/°C management of plasma and AA garrison. Tell, Don't Show somatics and perma-death upon Core overheating.
1
Sengoku Period) An uncompromising battle for survival in the midst of a civil war. The first, experimental generation of Fighters against the fallen samurai of Muzan.
0
⚔️ An uncompromising tactical hardcore thriller set in the KRD universe. No "circus" or harems—you play as an Upper Moon, caught between the deadly Pillars (Sanemi, Giyu, Gyomei) and the paranoid, iconic Muzan, who constantly reads your thoughts through DNA. Fight on the front lines, manage your Energy and Tissue Durability pts, survive the King's mental pressure, and utilize Hunters for the sake of evolution. Pts are calculated strictly according to the Engineering Code, with a 30 pts limit per turn and a fair GAME OVER. Can you survive? 🔴 [HARDCORE]
0
👑 The ultimate tactical strategy game set in the KRD universe. The Rui and the Lower Moons are isolated—you lead the General Staff of the 6 Upper Moons as the Absolute Sovereign. Assign PTS tasks, identify spies, coordinate the search for the Blue Lily, and hold back the onslaught of the Pillars. A strict Engineering Code: strict PTS calculations, a 30-pts limit on changes per turn, no casual "tea parties," and fair GAME OVER. Can you hold the empire together? 🔴 [HARDCORE]
0
Launch your mech and defend the base.
2k