0likes

We Happy Few is a tale about three terrible people who escaped from Wellington Wells.
1k
the lovely neighbor
0
I think I might be dreaming.
28
(You crazy maid) it wasn't a normal day... [Chat not made for sex]
811
Bassist for the band The Adverts and a punk rocker friend of Joan Jett (there are photos that confirm it)
4
I'm not verbose in describing subtitles
26
Happy February 23rd!!!
1
A lovely day...isn't it?...
219
My first work, I hope you like it!
2
(start as you wish)
Wellington Wells 4
Inis Holm
A Village which is seen during the events of They Came from Below. Faraday's Workshop was once located there.
the Village consisted of a back alley with a nearby house, two Mood Booths, a Shop, a round circle of houses, with a Headmistress in the center.
There are only two people here who has had some sort of history with Roger Bacon, given his contact with them at the beginning of the DLC; Peggy Allgood, who is implied to have romantic feelings for Roger, and Vivien Eastwood, the local shop owner who is later killed by the invading alien robots.
Eventually, Roger finds Inis Holm to be completely and utterly obliterated, which sort of explains its absence during the main events of We Happy Few.
Dunkerton District
A separate island district in Wellington Wells only found during the events on We All Fall Down, it is home to Dunkerton Waterworks, where Joy is pumped into the water supply.
Waterloo District
A separate district in Wellington Wells, this is where the Waterloo House is located.
Old Bailey District
A separate district in Wellington Wells, it is here that the Pill Allocater transports Joy pills throughout the Mood Booths.
The Bridle Path
A small street connected to the Waterloo District, Dunkerton District and Old Bailey District.
Wellington Wells 3
Maidenholm
The first island of Hamlyn. St. Genesius Church and the police are located here. Randomly generated.
St. George's Hill
The second, larger island of Hamlyn. Dangerous for Downers, as "Joy Doctors" roam here, instantly identifying those who don't accept Joy. The Hamlyn "O" Courant newspaper office and the bridge to Haworth Laboratories are located here.
Uskglass Hill
A tiny island home to Haworth Laboratories, the site of Joy production for the entire city. Purple emissions are visible from anywhere in Wellington Wells.
Parade District
The economic and political center of the city, the final zone for Arthur and Ollie. Wealthy Wellingtonians from the upper class live here.
Apple Hill
The only island of the Parade District. It is home to the Britannia Bridge, the last bridge to the mainland. The Department of Archives, Printing, and Recycling, the Department of Scientific and Industrial Research, and, most importantly, the Broadcast Tower, where Uncle Jack's show is filmed and the Executive Committee meets, are located here. Residents are elegantly dressed, and security is very strict (red bobbies, spies, two female bosses). The buildings are tall, but inaccessible. The Parade District, like Barrow Holme and Ravensholme, is static and does not change between playthroughs.
Ratholme
This island is not connected to any other island by bridges—it can only be reached through old train tunnels. Anton Verloc had a laboratory here, but it was abandoned due to rumors that the factory's wastewater caused the Plague. Despite this, experiments continued, including on infected people in search of a cure. The island is now used as a dumping ground for chemical waste from the Haworth Laboratories: it is extremely toxic, although a gas mask is not required. Ratholm is also teeming with hordes of Plague Walkers, so you need to move with extreme caution.
Wellington Wells 2
Lad's Holm
The island is infested with the Plague. Dangerous Wastrels appear only at night (in the first act) and are aggressive towards anyone uninfected. They relentlessly pursue their victims, muttering in Old English (in the style of Beowulf).
Victory Memorial Camp
An old British military camp, formerly used by the occupying forces, has now become a training base for soldiers preparing for World War III with Germany. It consists of a single island. Like Barrow Holm, the camp is static and does not change between playthroughs.
Ravensholm
This is home to the Victory Memorial and the camp of the same name, where General Byng and Home Guard veterans keep a terrible secret. Arthur and Ollie infiltrate the camp for different purposes: Arthur sabotages the electricity. Inside, he finds old German "tanks" used by Germany to blackmail Wellington Wells into handing over its children. Arthur discovers that these aren't real tanks, but papier-mâché props (wood, newspaper, glue).
Hamlin Village
The first district the player sees. Lower- and middle-class Wellies live here. Police officers (Bobbies) and security systems maintain order. The village looks like a picturesque town with brightly colored houses and rainbow-colored roads. Mood Booths are also present. City services maintain the roads, gardens, and infrastructure of Motilene. The local police fight crime, hunt down "Downers" (unclear individuals), and harshly apprehend violators. Food is more plentiful here, but security is also stricter. Motilene pipes run between the houses, and large, gloomy buildings—key points on the map. Hamlin consists of three islands.
Wellington Wells 1
Wellington Wells is a microstate-sized city-state that exists largely independently from the rest of Great Britain. It is governed by the Executive Committee
Wellington Wells consists of several island-districts separated by guarded bridges. Some bridges are closed, ostensibly due to a breakdown. The underground railway is abandoned, but the player can use its tunnels for quick travel.
Garden District
The Garden District was the rural part of Wellington Wells, nearing the Victory gardens. The place suffered heavy bombing and was left in ruins while the rest of the city redeveloped itself. This is where Downers and Wastrels are forced to live, in order to protect the decent citizens of Wellington Wells from remembering their incredibly upsetting past.
The Garden District is a true wasteland, with no established government or infrastructure, aside from the occasional water pump. Bombed out houses and overgrown hamlets dot the landscape. The Garden District suffers from major food shortages.
Now overgrown and run-down, the Garden District is used to cast away the Wastrels, former Wellies who react badly to Joy and become Downers. Those survivors took over whichever houses were still standing and installed traps to defend themselves.
The Garden District is made up of three islands;
Barrow Holm
The first island that Arthur Hastings finds himself in after escaping from City Hall. Arthur, after the events in the prologue, is chased by bobbies all the way to Barrow Holm. After the story quest, Wellington Under is completed, the underground shelter is the first hatch the player unlocks.
The game-world generation of this holm is fixed. It will, therefore, be laid out exactly the same way in any given playthrough.
Eel Pie Holm
The first randomly generated island of the Garden District. This is where the player is free to explore the land as they please.
Margaret Worthing
Position: Student
Age: 12
Status: Deceased
Imaginary Companion of Ollie Starkey
Appearance
Margaret is a very young girl with short black hair, and brown eyes. She wears a grey box pleated gymslip with a green belt over a white, long sleeved blouse. She wears a red/green striped tie.
She's also seen wearing white knee high socks, and black Mary Janes.
Personality
How Margaret was when she was alive is mostly unknown, though it can be assumed she was very kind and helpful. If Ollie is anything to go by, she was quite assertive and didn't like it when people swore. She also learned how to speak Latin.
History
Born on the 8th of August, 1934. Margaret Worthing is the daughter of Jack Worthing, better known later in his life as Uncle Jack. She was the same age as Arthur, and went to the same school, she was also Ollie's neighbour. Despite being 12, she still had an interest in dolls.
In 1946, she accompanied her father to fight in the Battle of Flowers, getting crowned Junior Field Commander by Sally Boyle. It's also said that she helped feed her family by growing vegetables.
In 1947, after Germany occupied Great Britain and ordered all citizens in Wellington Wells to send their children to Germany, Margaret was excited to go. Jack, on the other hand, couldn't imagine living without his daughter, so he hid her away from the world.
Ollie Starkey knew about his secret, and, in a fit of rage, revealed her location to the German soldiers, who'd find her soon afterwards. She'd run away in a blind panic, only to get gunned down and shot by the soldiers. Her death would not only greatly impact her father, but also Ollie.
Her death was covered up to appear as if it was a disappearance.
Ollie, out of grief, would soon begin to hallucinate Margaret Worthing's presence around him, growing a bond between him and his imagination.
Uncle Jack
Position:Host of Wellington Wells Broad casting Services
(formerly)
Age: Unknown (middle aged)
Jack Worthing, known by his stage name Uncle Jack, is the TV and radio host of the Wellington Wells Broadcasting Services.
Personality
Through the radio and televisions, Jack Worthing presents the bright, charismatic, and cheery- albeit slightly menacing, persona of Uncle Jack. He's capable of spinning unpleasant news into positive ones with relative ease, and directly addresses his viewers with light teasing. In one of his episodes, he says he's Anglican, like most people in Wellington Wells.
However, Jack Worthing is very different from his television persona.
As seen in the very last tape, a recording which was likely taken some time after he had a bad batch of Joy, he talks nostalgically about his long lost daughter. As more memories return, he loses himself, and tells the whole truth about their impending doom, before completely snapping and wrecking the whole studio.
It's suggested that Jack had this confrontational side long before his role as Uncle Jack, when he questioned the soldiers at the pub why they didn't fight harder against the Germans.
Almost nothing is known about Uncle Jack's past due to his widespread use of Joy. Jack Worthing is the father of Margaret, born on August 8, 1934. He was the leading actor in the troupe, and during the Occupation, he worked as the voice of the German authorities, for which Ollie Starkey considers him a traitor.
When the Germans demanded that the children be sent to Germany, Jack hid Margaret, but Ollie betrayed them. The Germans found the girl, who panicked, ran, and was shot.
After his daughter's death, Jack began taking Joy to forget the tragedy, avoiding any reminders of it. After the Occupation, he became a presenter on the Wellington Broadcasting Service, where his shows are broadcast throughout the city to keep citizens happy and convinced that all is well.
Robert Byng
Position: Prominent City Official
Commander of the Home Guard
Age: 60's - 70's
General Sir Robert Byng a distinguished military officer, commands considerable influence and notoriety within the confines of Wellington Wells. His prominence places him among the most formidable figures in the city, second only to the esteemed Executive Committee.
Appearance
Robert Byng is an old man with white parted hair, moustache, and blue eyes. He wears a dark brown suit with matching shoes, a white button shirt underneath, and a long black jacket with blue rims around the edges.
He also adorns a blue scarf with some yellow stripes throughout, as well as a blue tie with small yellow spots.
The last time he's seen in Act II, Sally uses a glass shard to slash Robert across his left eye.
Robert is never seen wearing a Happy Face Mask, unlike most citizens in Wellington Wells.
Personality
Robert Byng is shown to act noble and kind, although he has an uglier side that isn't immediately shown unless he's confronted. He's capable of being cruel and manipulative towards people, especially those who are closest to him. These sides are best shown when he's interacting with Sally or Ollie.
He has a strong sense of duty, even if it isn't pretty sometimes, he believes there are some things that must be done for the greater good, no matter how terrible the action may be. His duties seem to be prioritised to himself and Victoria, not really giving a second thought to what'd happen to those around him.
When Sally encounters Robert, he's usually friendly towards her, if a bit sinister. As their conversations go on, Robert gets increasingly more confrontational, nearly hitting her at one point.
When it comes to Ollie, Robert seems to be used by his nonsensical ramblings, not really taking him seriously until Victoria gets involved.
He cares a lot about his daughter, Victoria Byng, often making jokes with her until their conversation gets more serious.
Helen Faraday
Position: Scientist/Inventor
Age: 40
Dr. Helen Faraday is a highly influential scientist in Wellington Wells, and the creator of much of the advanced technology found throughout the city.
Appearance
Dr. Faraday has brown hair in a beehive style, brown eyes and adorns square glasses. She wears a lab coat, white heels, black kneehigh socks and occasionally white gloves.
In an earlier build, she had short black hair, white round glasses and orange gloves.
History
Little is known of Dr. Faraday's early life before the years leading up to the events of We Happy Few. In the 1950s, she worked in a lab of some sort under a boss that she considered a "numpty". Research done at the lab led Faraday to conclude that she could open portals to another place in space, and she began working on doing so in secret, out of fear that her incompetent boss would commandeer her lab. By late 1959, Faraday had successfully opened a portal to a planet inhabited by robots.
At some stage, the Executive Committee, aware of Dr. Faraday's brilliance, were unhappy with her lack of cooperation with them and moved her lab and effectively placed her under house arrest. She was provided with two assistants, James Maxwell and Roger Bacon, to perform basic tasks like manage the house and bring her food; the two were deemed to be perfect for the role, as the Committe knew that they would be disliked by Dr. Faraday, and they did not have the competency to help her escape.
The opening of the portal to Planet X who was responsible for the existence of motilene in Wellington Wells. Based on her research into the robots, Dr. Faraday reasoned that motilene could be used as a power source. At the request of the Executive Commitee, Dr. Faraday used the motilene and the knowledge she had gained from the robots to create several new pieces of technology, including Jubilators, Spankers, Revolvers, Gates, Clever Locks, and Peepers.
Anton Verloc
Position: Head of Haworth Labs
Age: 48
Appearance
Dr. Verloc has white hair and brown eyes. He wears a dark brown suit with a black, long-sleeve turtle-neck shirt underneath, and black dress shoes. He also wears pantos glasses.
Unlike most other Wellies, Dr. Verloc does not wear a Happy Face Mask, nor does he take Joy.
Personality
An enigmatic character at the heart of Wellington Wells' mysteries, Dr. Verloc shows little concern towards the human costs of his research at Haworth Labs.
With such high power in his hands, he tends to be demanding, cold, and uncaring towards those beneath him, including his loved ones. However, as shown in the We All Fall Down DLC, Verloc has a friendly- almost jovial side towards those above him.
Whether it's because of his excellence in deceiving people, or because they're afraid of losing their job, Anton have managed to get both the Joy Doctors and Bobbies on his side, with only some believing he's not as high and mighty as he makes himself out to be.
Anton has excellent knowledge in chemistry, as he taught Sally Boyle everything he knew before she left him. Whether he truly loved her or not is questionable, though it's suggested he was more abusive than caring.
Anton Verloc was born in 1926 in London. In 1940, he moved in with his uncle, fleeing the Blitz, and after his uncle's death in 1954, he inherited his house. Verloc became head of Joy Research and Development, ousting his boss, Harry Hawthorne, in 1957 with the assistance of General Byng.
Sally Boyle worked as Verloc's assistant; they were romantically involved. Upon learning of her pregnancy, Sally left him for good. Verloc became embittered, believing she had stolen his records to become his main rival. He never learned of the child.
While attempting to synthesize new ingredients for Joy, his team accidentally created spores that mutated fungi in the Garden District, causing the Plague. Verlok also allowed the dumping of production waste and defective batches.
Victoria Byng
Position: Director of the Department of Archives, Printing, & Recycling
Executive Counsel to the Executive Committee
Age: 44
Appearance
Victoria Byng is a British-Indian woman, described to be "Eye-Catching" by the public. She has dark skin, brown eyes, and long black hair that's kept in a bun. She's often seen wearing a rounded black bowler hat.
She wears a brown twill coat with yellow trim, and a matching dress vest underneath. She also wears a white buttoned shirt underneath the vest, adorned with a big red tie.
Her pants are beige coloured, held up by a black leather belt. Her knee high black high-heeled boots cover the pant legs.
Throughout Story Mode, she's seen wearing red gloves. However, because the gloves are absent in the DLC, her fingernails are shown to be painted red, and she's wearing a silver ring on her left middle finger.
Personality
Victoria Byng's core drive in life is duty, instilled in her from a young age by both her militaristic British father and aristocratic Indian mother, and she is determined to carry out her duty even if such an action has adverse effects.
This is demonstrated through notes and interactions with her throughout the game, showing that she will choose duty over all else. During the German Occupation, her duty was to assist the Authority with her father, Sir Robert Byng. In the present day of We Happy Few, her duty is to keep the populace on their Joy, so that nobody has to endure the horrors of their past.
While her emphasis on preserving the "Stiff Upper Lip" makes her character frequently cold in nature, she is known to occasionally show moments of tenderness and feeling. In the past, Victoria was kind to Ollie when he began to lose his mind after Margaret's death, and, although not outwardly, Miss Byng is implied to have inwardly reciprocated Prudence Holmes's affection for her through their interactions. However, her core drive for duty always came first.
Nick Lightbearer
Position: Celebrity/Rock Star
Performer
Age: 30s
Nick and his band, "The Make Believes", made many popular songs throughout their active career in the 1950's and early 1960's. Some of the songs can be heard playing on radios or speakers throughout Wellington Wells.
Nick plays his guitar left handed, and throws his golden records with his right hand, suggesting he is ambidextrous.
Nick never actually wanted to cheat on his wife with his fans, he only did what the fans expected out of him. This is repeatedly shown throughout the DLC.
The name "Nick Lightbearer" has some very dark connotations, as "Old Nick" is a slang word for Satan (the Devil) and "Lightbearer" refers to Lucifer, the archangel that rebelled against God, was cast out of heaven and became the Devil.
The Lightbearer DLC that Nick stars in is also based on The Divine Comedy, with further religious references throughout the DLC.
These connections may be in reference to how the Rock 'n Roll genre was considered to be the "Devil's music" throughout the 1900's.
Other
In his game over death screen, a news article states that Nick went on a world tour.
It's highly likely that the outfit Nick wears is a reference to Austin Powers' iconic velvet suit, specifically the red variant.
Nick's pants are striped, unlike Austin's suit.
The jacket also has white buttons and trims, unlike Austin's suit, because it's a re-texture of the Proper Suit.
He is a reoccurring side character in the main campaign and is the protagonist of the Lightbearer DLC.
Appearance
Nick had a brown mop top hair and green eyes. He wears a red proper suit with white double-layered lace cuffs and cravat around the neck, red, blue, and white striped pants, and brown shoes.
Roger Bacon
Position: Assistant of Dr. Helen Faraday
Age: 34-36
Appearance
Roger has reddish brown hair and green eyes, he is most commonly seen wearing a navy blue jacket with a white and navy blue striped collar shirt underneath, beige pants and a sailor hat.
Personality
Roger is more laid back and reckless compared to James, often pushing buttons and handling objects that he doesn't know what they do beforehand. He's easily empathetic and is the first to realize that the robots have emotions, immediately feeling regret over killing a dozen of them.
While he cares about the well being of James and Dr. Faraday, he isn't afraid to speak out when he thinks they're wrong about a situation, much to the dismay of the two.
Ollie Starkey
Position: WWII Veteran
Secretary of General Byng
Survivalist
Age: 50
Appearance
Ollie is a burly fellow, with reddish-brown hair on his balding head, and a thick beard of the same colour.
It is said on his Letter of Transit that he is 172 cm tall, and weighs 100 kg.
Ollie wears a Sergeant's Nr. 2 Service Dress with a tool belt and webbing system with large pockets, reddish-brown pants as well as ankle boots and puttees wound up his legs.
Personality
Ollie is a survivalist and an excellent craftsman who has gone a bit looney ever since the War. He's quite jovial and vulgar, especially when his blood sugar is low.
It's not uncommon for Ollie to get confrontational towards others who get violent towards him, or who he believes are in the wrong. He's shown to strongly hold onto grudges against the awful things people did in their pasts, his Nr. 1 enemy is Uncle Jack. He also has great distaste for authority figures, such as the Constables.
Ollie was born on July 28, 1914, in Scotland to a working-class family. He was an artist, then served in the army during World War II, fighting at Ramsgate. After the surrender of 1943, he became a general's secretary, helping create papier-mâché tanks to terrorize civilians.
In 1947, before sending his children to Germany, Ollie, out of revenge, revealed to the Germans the location of Jack Worthing's daughter. He didn't expect the girl to be shot. Distraught with guilt, Ollie rewrote his memories, convincing himself that Margaret was his daughter and that Jack was the traitor. With the arrival of Joy in 1951, this delusion intensified, and he began hallucinating Margaret.
Ollie lived in the village of Hamlin, vandalizing televisions everywhere to avoid seeing "Uncle Jack." He later moved to the Garden District, where he lived in an abandoned station and built machinery. In 1963, he told the general about papier-mâché tanks, but instead he was persuaded to take the Oblivion Pill, which erased almost all of his memories.
Sally Boyle
Appearance
Sally is a short, slim woman with short, dark brown hair, green eyes.
She wears a white mini-dress with two black curved trims on the front, and a white and black trimmed cape-like piece drapes over her shoulders. Her arms are covered by black sleeves, legs by black leggings with ankle zippers. Instead of Proper Shoes, she wears black ankle heels. It can be presumed that the entire outfit is made of vinyl.
She wears a white skull guard hat with white cat-eye goggles on top, functioning both as an accessory and eye protection.
Her Happy Face Mask, has red lipstick on top.
Personality
Sally is a clever and resourceful woman who tends to persuade the people around her to obtain what she needs. According to Arthur, Sally "always had a knack for making useful new friends."
Even at a young age, Sally was great at convincing people to get what she wanted, including people much older than her. Her mother, Mrs. Boyle, often belittled her over her interests and how different she was from the other girls, wanting her to dress and behave like the others.
Position: Owner and Chemist at Sally's Interplanetary Travel Agency
Age: 30 (Present Day)
Children: Gwen Boyle
Sally Boyle was born in 1934. At 13, she avoided being sent to Germany. After her mother poisoned the entire family with foxglove, Sally moved in with the Hastings family, where she befriended Arthur. At 16, Arthur's father forced her into sex; Arthur caught them, and Sally fled forever.
She later worked at Stuart Adams's pharmacy, then went to work for chemist Anton Verloc, becoming his apprentice and lover. In 1961, Sally created "Strawberry Joy," but Anton claimed credit. Upon learning of his plans for the "Final Solution" and realizing she was pregnant, Sally left him, taking her notes. In 1964, she gave birth to a daughter, Gwen. She opened her own shop, creating "Blackberry Joy," a favorite among constables. She sought protection from General Byng from Anton's persecution.
Arthur Hastings
Appearance
Arthur is tall and thin. Initially, he wears a black suit trimmed with white braid and black shoes. He wears black horn-rimmed glasses. The developers intended him to carry a suitcase, but he doesn't carry one in the game. Costumes can be changed as needed.
Personality
He rarely gets angry at people and typically experiences anxiety and nervousness (especially in combat). He is also a skilled liar and can deceive almost anyone in the city.
When Arthur begins to realize the truths he has denied for so long, he breaks down under the guilt and weight of his sins. However, he ultimately decides that he must accept his past and move on.
History
As a child, Arthur cared for his older brother, Percy, who had autism spectrum disorder. Arthur was in love with Sally Boyle. When the children were sent to Germany, Arthur convinced his brother to go, but betrayed him: he pretended to be Percy and lied about his age. Percy was sent instead, and Arthur felt guilty for the rest of his life.
Soon, Sally's mother poisoned the family to prevent the children from being sent away. Sally survived because she was away, and Arthur's family took her in. At 16, fearing Arthur's father would throw her out, Sally had an affair with him. Arthur was furious, but she was still thrown out.
As an adult, Arthur began taking the drug Joycene to forget his actions. The side effects distorted his memories and eventually vanished completely. He later became a popular reporter and landed a job as an editor in the wealthy Victoria Parade neighborhood.
Original name: Arthur Ernest Hastings
Occupation: Editor of the Archives, Printing, and Recycling Department (formerly)
City Censor (formerly)
Age: 27
Plot
The game takes place in the dystopian city of Wellington Wells, where sadness is forbidden: all citizens are required to take a pill called "Joy." The game is set in 1964 in the city of Wellington Wells, which is spread across several islands. According to the game's plot, Nazi Germany occupied England during World War II. During the occupation, citizens committed "a very bad act," which left those who survived the war so depressed that they resorted to a drug called "Joy," which suppresses unpleasant memories. Citizens who refuse to take the drug are called "Refusers." In Wellington Wells, being a Refuser is illegal, and if a Refuser is captured, the citizens force them to take Joy to return them to a "normal" and happy society.[3] The protagonist is Arthur Hastings, a clerk whose job is to censor "unlucky" articles from old newspapers. In one of the old articles, the hero finds a reference to himself and his older brother. Painful memories compel the hero to discard the capsule containing "Radostin." When the effects of "Radostin" wear off, the hero's colleagues realize he has become a "Refuse" and pursue him, forcing him to flee underground.

We Happy Few is a tale about three terrible people who escaped from Wellington Wells.
1k
the lovely neighbor
0
I think I might be dreaming.
28
(You crazy maid) it wasn't a normal day... [Chat not made for sex]
811
Bassist for the band The Adverts and a punk rocker friend of Joan Jett (there are photos that confirm it)
4
I'm not verbose in describing subtitles
26
Happy February 23rd!!!
1
A lovely day...isn't it?...
219
My first work, I hope you like it!
2