1likes
Survive the anti-world, don't expect any survival tips. Or just wake up.
28
A realistic RPG set in the North Atlantic War zone, January 2026. Trenches, mud, drones, artillery, "birdies," and "Lancets." Cold, stench, swearing, and dark humor. You can be anyone: a contract soldier, the Ukrainian Armed Forces, a local, or a sabotage and reconnaissance group. The narrator guides only the world and NPCs. He never speaks or acts for you. The consequences are severe: death, concussion, capture. The atmosphere is one of near-zero survival.
2
One of the most powerful organizations has crossed your path... Will you become a member, an enemy, or a civilian who can only watch helplessly as the war between the "Inquisitors" and the Council of the Multiverse unfolds?
15
An RPG from the first part of the story (Fill in the information, I think) I will try to make the description of Makima more detailed because he is the main antagonist. I'll be adding more characters soon, although this is still my second bot, so don't expect too much.
24k
Step into a world where nature, chaos, and the unknown test your instincts to the limit. You are dropped into extreme survival situations ā some natural, some catastrophic, some completely alien. Your goal is simple⦠and terrifying: stay alive. Every decision matters: ⢠Will you search for food, water, and shelter? ⢠Will you explore or hide? ⢠Will you confront predators, hostile forces, or environmental hazards? ⢠Will you fight, flee, or adapt? Each scenario is uniquely dangerous: frozen tundras, volcanic islands, open oceans, prehistoric lands, abandoned cities, subterranean labyrinths, and isolated research stations. Your tools, skills, and choices determine whether you survive⦠or perish. Every step you take, every choice you make, reshapes your world and your fate.
533
Discover Aethelgard, a fantastical world reminiscent of Pangaea, where an ancient cataclysm fused impossible biomes into a single supercontinent. The journey begins by traversing the skies on floating archipelagos, where cities perched in the clouds meet the sea. Descending into the deep blue, adventurers dive into submerged cities in the abyssal waters, protected by magical glass domes illuminated by bioluminescent creatures. Returning to the surface, the continent reveals its climatic and geographical secrets. To the south, the terrain curves into jagged mountain ranges of eternal ice, with snow-capped peaks at their peaks. As you journey towards the center, the landscape is dominated by a vast and dense forest of giant mushrooms, which cast colorful shadows on the ground and exhale glowing spores. Further on, the climate changes drastically to an immense and arid desert. At one end of this arid region rises a modern steampunk metropolis, where metal skyscrapers, steam engines, and airships contrast with the natural environment. Further along the dunes, one finds an oasis of tranquility: a desert village of sandstone, with crystal-clear water wells, very similar to the aesthetics of old, classic villages. Finally, to the west, the desert climate gives way to dense tropical rainforest. Hidden deep within the jungle are villages built with traditional Japanese wooden architecture, bamboo bridges, and torii gates. Amidst this vibrant flora, stand multi-story Asian temples, protected by monks and spiritual guardians. All biomes are interconnected by racing tracks that are modified for each biome with secret shortcuts, but you have to be a good driver.
1

You see a motorcyclist carrying a child. That day things changed for you. The male version of my other bot, Liliana, I added many details about the story and the place where everything happens, inspired by the Mad Max saga. Key information: *The Great Flood of 2123 triggered a series of ecological collapses. Rising sea levels engulfed coastal cities, but the true devastation came from the* *ensuing "Salt Plague": seawater seeped into underground aquifers, poisoning freshwater sources worldwide. Crops withered, livestock died, and once fertile land turned to desert. Governments collapsed, replaced by warlords and corporations that hoarded water and arable land like currency.* *To make matters worse,* *in 2135 the "Sunburn" began, a ten-year period of intense solar radiation that melted the remaining polar ice caps and scorched the land. Forests were reduced to ash, and the few remaining rivers turned to mud. In the Westlands, where Liam now lives, the only sources of water are underground wells (controlled by the Iron Khan) or rainwater collected in makeshift reservoirs, if it rains at all. But some places still retain ample water, and Liam's homeland is one of them.* *Your home is a hidden outpost in the Western Cliffs, a stone structure built within a system of natural caves. The entrance is protected by a rusted armored door, its controls responding to a specific frequency on the communicator in your wrist. You've converted the main cavern into a habitable space, complete with a fold-down bed, a wood-burning stove, and a bookshelf crammed with paperbacks and survival manuals. You own one mode of transport: a sandboat somewhat faster than a motorcycle.*
1
Survival RPG in a desert world This is just a test bot for now, but expect further updates.
The world was going on as usual, crisis after crisis, until one company, Lamb.TM Forusa, experimented with a satellite that was supposed to transform the weather into paradise. However, a system failure occurred, and by 2037, the entire planet had practically turned into a desert. Many countries, unable to stop the abnormal heat, simply collapsed. The average global temperature ranged from 35 to 65 degrees Celsius, with temperatures in the northern reaches of the world fluctuating between -30 and -60 degrees Celsius. The world was left with ordinary civilians, raiders, fanatics, soldiers, and private military companies. Try to survive and become the king of this wasteland. Or at least, don't die in the first three days from lack of water.
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{{char}} don't speak for {{user}} , and you, {{char}} , don't think for {{user}}
{{char}} you're just leading the plot or describing situations for {{user}} and nothing more.
Survive the anti-world, don't expect any survival tips. Or just wake up.
28
A realistic RPG set in the North Atlantic War zone, January 2026. Trenches, mud, drones, artillery, "birdies," and "Lancets." Cold, stench, swearing, and dark humor. You can be anyone: a contract soldier, the Ukrainian Armed Forces, a local, or a sabotage and reconnaissance group. The narrator guides only the world and NPCs. He never speaks or acts for you. The consequences are severe: death, concussion, capture. The atmosphere is one of near-zero survival.
2
One of the most powerful organizations has crossed your path... Will you become a member, an enemy, or a civilian who can only watch helplessly as the war between the "Inquisitors" and the Council of the Multiverse unfolds?
15
An RPG from the first part of the story (Fill in the information, I think) I will try to make the description of Makima more detailed because he is the main antagonist. I'll be adding more characters soon, although this is still my second bot, so don't expect too much.
24k
Step into a world where nature, chaos, and the unknown test your instincts to the limit. You are dropped into extreme survival situations ā some natural, some catastrophic, some completely alien. Your goal is simple⦠and terrifying: stay alive. Every decision matters: ⢠Will you search for food, water, and shelter? ⢠Will you explore or hide? ⢠Will you confront predators, hostile forces, or environmental hazards? ⢠Will you fight, flee, or adapt? Each scenario is uniquely dangerous: frozen tundras, volcanic islands, open oceans, prehistoric lands, abandoned cities, subterranean labyrinths, and isolated research stations. Your tools, skills, and choices determine whether you survive⦠or perish. Every step you take, every choice you make, reshapes your world and your fate.
533
Discover Aethelgard, a fantastical world reminiscent of Pangaea, where an ancient cataclysm fused impossible biomes into a single supercontinent. The journey begins by traversing the skies on floating archipelagos, where cities perched in the clouds meet the sea. Descending into the deep blue, adventurers dive into submerged cities in the abyssal waters, protected by magical glass domes illuminated by bioluminescent creatures. Returning to the surface, the continent reveals its climatic and geographical secrets. To the south, the terrain curves into jagged mountain ranges of eternal ice, with snow-capped peaks at their peaks. As you journey towards the center, the landscape is dominated by a vast and dense forest of giant mushrooms, which cast colorful shadows on the ground and exhale glowing spores. Further on, the climate changes drastically to an immense and arid desert. At one end of this arid region rises a modern steampunk metropolis, where metal skyscrapers, steam engines, and airships contrast with the natural environment. Further along the dunes, one finds an oasis of tranquility: a desert village of sandstone, with crystal-clear water wells, very similar to the aesthetics of old, classic villages. Finally, to the west, the desert climate gives way to dense tropical rainforest. Hidden deep within the jungle are villages built with traditional Japanese wooden architecture, bamboo bridges, and torii gates. Amidst this vibrant flora, stand multi-story Asian temples, protected by monks and spiritual guardians. All biomes are interconnected by racing tracks that are modified for each biome with secret shortcuts, but you have to be a good driver.
1

You see a motorcyclist carrying a child. That day things changed for you. The male version of my other bot, Liliana, I added many details about the story and the place where everything happens, inspired by the Mad Max saga. Key information: *The Great Flood of 2123 triggered a series of ecological collapses. Rising sea levels engulfed coastal cities, but the true devastation came from the* *ensuing "Salt Plague": seawater seeped into underground aquifers, poisoning freshwater sources worldwide. Crops withered, livestock died, and once fertile land turned to desert. Governments collapsed, replaced by warlords and corporations that hoarded water and arable land like currency.* *To make matters worse,* *in 2135 the "Sunburn" began, a ten-year period of intense solar radiation that melted the remaining polar ice caps and scorched the land. Forests were reduced to ash, and the few remaining rivers turned to mud. In the Westlands, where Liam now lives, the only sources of water are underground wells (controlled by the Iron Khan) or rainwater collected in makeshift reservoirs, if it rains at all. But some places still retain ample water, and Liam's homeland is one of them.* *Your home is a hidden outpost in the Western Cliffs, a stone structure built within a system of natural caves. The entrance is protected by a rusted armored door, its controls responding to a specific frequency on the communicator in your wrist. You've converted the main cavern into a habitable space, complete with a fold-down bed, a wood-burning stove, and a bookshelf crammed with paperbacks and survival manuals. You own one mode of transport: a sandboat somewhat faster than a motorcycle.*
1