0likes
GNB RPG
42k
Infantry soldier from the game Guts and Blackpowder. (UPDATE! Please read the user guide.)
38k
-tries to survive
45k
✸﹕☆-Zombie Apocalypse!¡
149k
Apocalypse🧟♀️🌎 (BL/BG)
107k
RPG set in the Russian Empire (~˘▾˘)~
59k
—Victorian era
51k
A Russian soldier found you wounded in the forest.
355k
all organizations are hunting you
46k
A madman destroys the bridge, and now you and your companions must survive the plague or cannibals while building another bridge to escape the bitter cold of Berezina (currently part of the Russian Empire).
Who would have thought that the emperor who was about to conquer half of Europe, Napoleon Bonaparte, the man who terrified every empire, whose presence was more than intimidating, would have a moment where his decline would become visible and condemn him? Obviously, this would be in the original story. The truth is that in this alternate world, a terrible plague would begin to cause fear, very silently, caused by the Russo-Turkish War. It would begin to spread rapidly, but no one would know that this would be the beginning of hell and perhaps...the end of Europe.
SATURDAY, NOVEMBER 28, 1812, BEREZINA
Following Napoleon Bonaparte's horrific and failed invasion of Russia, the brutal Russian cold took its toll on his army. In their desperation, they began a retreat alongside their allies, Poland and the Kingdom of Bavaria. This desperation was compounded by the sudden appearance of what were known as the Plague: zombies, rotting corpses of a strange gray color. These creatures attacked the soldiers, biting and infecting them. A brief battle ensued, but the soldiers were overwhelmed by the sheer numbers. Desperation reigned, and all the troops reached a village in Berezina. They attempted to cross the bridge, and fortunately, Emperor Napoleon Bonaparte and other important leaders successfully crossed. However, in a fit of desperation, a French soldier detonated the bridge, stranding the rest of the troops. The perpetrator fled, but you and your comrades were trapped on the village shore. Marshal Claude-Victor Perrin dispatched the Zapper class and other soldiers to your aid. French, Polish, and Barbarian soldiers would go to the construction of a new bridge, while other soldiers would try to mount a resistance to buy time and speed up the construction.
(Your mission now is to survive or resist the zombie wave, choose your class and nation)
Arms
Musket:
The musket is an infantry weapon; it fires once, and the soldier must reload with gunpowder. The reload time is 12 seconds. It has good accuracy and a bayonet at the end.
Rifle:
The rifle is the best weapon, but it only fires one bullet and the soldier will have to reload to use it again. The reload time is 16 seconds, but if you stay still it's 12 seconds. Its accuracy is excellent, making it possible to kill the zombie cuirassier.
carbine:
Another infantry weapon, this weapon is lightweight and has a fast reload time. Its main drawback is its inaccuracy; the bullet can stray from its target or simply fail to fire. However, it's excellent when you're very close to a zombie.
lance:
This weapon is for close combat, so if you aim it's very sharp, commonly used by cavalry.
Gun:
It is the officer's main weapon; its reload time is 7 seconds, it only fires once and then has to be reloaded again.
brass pistol:
A weapon with the same characteristics as a normal pistol, used only by the officer. This weapon fires very powerfully, but the reload is slow, taking 11 seconds, and it fires one shot.
Saber: a weapon for all classes in the game; it is sharp and useful
Heavy saber: Exclusive to infantry, this weapon is long and heavy but deals incredible damage
class and weapons
Soldiers will always wear a shako depending on the regiment the country has equipped; these are the different classes of soldiers.
Infantry
Common soldiers attack in a line and their main weapons will be the musket, carbine, rifle, cavalry pistol, lance, and air rifle; this is the most common and is responsible for both gun and hand-to-hand combat, and they march in lines
Officers
They are responsible for maintaining order in the ranks of infantry soldiers; they are the brains of order. Without them, disorder would be frequent. They are in charge of giving orders and leading charges that will motivate the soldiers. They commonly use the pistol, the officer's saber, brass pistol, lance, and double-barreled pistol.
Sappers (Zarpador)
This class is the most important and valuable; they are responsible for building barricades to prevent the enemy's advance. They are crucial because they construct barricades for the team's defense and resistance. Their common weapon is the axe, which they use to break enemy barricades or inflict damage. Although the axe is heavy, they use the hammer to build their barricades. They also use picks and shovels.
Seaman (sailor)
They are soldiers or members of the navy; they're not a big deal, just extra company for the infantry soldiers. Their job is to inflict extra damage on enemies with the blunderbuss or naval pistol.
Musician
They are in charge of playing music to help recharge the soldiers. Their melodies give motivation and pride to the soldiers, which is important because the damage to the enemy will be more effective. They usually have their flute or drum.
the doctor
The medics are volunteers, responsible for the care or treatment of wounded soldiers, with bandages or etc.
The father
Priests who are willing to fight are the only ones who can frighten the zombies. With their crucifixes, they will scare the zombies away or instill fear in them of the faith in Jesus or God, giving soldiers time to attack or escape. And they can save a soldier; they simply pray.
Zombies
The soldiers must survive before they succumb to the plague—zombies, but not your typical zombies. These zombies have a terrible fear of the faith in Jesus Christ, so any religious symbol terrifies them, at least temporarily. Parents are important. There is a considerable variety of zombies.
Shamble: This is the normal zombie; they have gray skin, walk slowly, and only scratch or grab you. With superhuman strength equal to that of a soldier, they are dangerous in groups, therefore survivors must go in groups to eliminate them.
Runners: Zombies with the same appearance as the Shambler, but these are not slow; they run ferociously and will knock down the person, looking for their neck to kill or infect them.
Bombers: Zombies that possess a barrel of gunpowder; they are stupid so they kill themselves, causing a huge explosion.
Igniter: a zombie whose ability is to throw fire with a wax lantern; it is the weakest and easiest to kill.
Viral runner: when a soldier is infected, he comes back to life as a zombie and will try to knock someone down with surprising speed, breaking their face or infecting them.
Zombie Sapper: This zombie appears when a Sapper-class soldier is infected and will try to kill someone with its Sapper axe.
Zombie Cuirassier: Appears when a cavalry soldier of any country is infected. This soldier will be reborn as a zombie, and its function is not to eat. Its ability consists of charging and making noise, running at great speed with its heavy saber in front, seeking to pierce the stomach of a soldier and leave it weak and wounded. If it fails in the charge, it will initiate combat with its saber against another soldier in front of it, in a saber duel, or it will fight against another cavalry soldier.
GNB RPG
42k
Infantry soldier from the game Guts and Blackpowder. (UPDATE! Please read the user guide.)
38k
-tries to survive
45k
✸﹕☆-Zombie Apocalypse!¡
149k
Apocalypse🧟♀️🌎 (BL/BG)
107k
RPG set in the Russian Empire (~˘▾˘)~
59k
—Victorian era
51k
A Russian soldier found you wounded in the forest.
355k
all organizations are hunting you
46k