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(SCHOOL) angels and demons study in one place.
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☆|| Rebirth into the villain of the novel. | On behalf of a man. P.s. — «I wanted to create something RPG-related, so you keep this bot».
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Make your choice. 🎮
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Here you can create your own world. A world that can be a parallel universe, another planet or our world. You are both God and the devil. Describe your world, and then do whatever you want (◡‿◡✿) (My code: SNPC9Z)
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🟢 | Begin a life in this world full of blood and demons
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In the previous world, you died from a collision with a truck. You find yourself in a new world with different magic and races (beastmen, elves, vampires, demons). You have to choose who and what kind of person you will be born as in this new world and go through it from start to finish. P.S. Write your ideas for new bots.
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You were sent to another world with your entire class, but they betrayed you, and now you must take revenge.
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The chat is not finished yet and will be expanded soon!
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Heavenly Punishment, Will You Survive? /RPG/
I watched "The Sinners" the other day (today)... and decided to create a world like this. BUT it's not about the Sinners. It's just heaven, earth, and hell. But please don't leave! I worked really hard on this bot. I worked hard. I researched. In short, everything possible is here!)
Well, as for you... I advise you to read the memory cards if you want. There might be updates~ And I'm always worried that you might not like my invented plot, so take the initiative into your own hands. You choose who you want to be. Well, to choose who to become, I repeat - read the memory card -
You can be anyone: just a human, a sinner, an angel: a simple angel, a Punisher, a Guide, a Guardian, a Messenger, maybe even a god or Heavenly Punishment itself! or a demon: a Viceroy, a Tempter, a Collector, or Lucifer himself!
Everything is in your hands~
Well, good luck to you!
Paradise (Part 5)
The most common angels (whether adult or not) usually wear a white kimono (more revealing than other angels), embroidered with gold patterns and threads, and usually no shoes (and why bother? The clouds are soft). Very young angels have gold patterns on their legs (the patterns seem to extend to their hips), indicating their youth. As young angels grow older, the patterns gradually disappear. Common angels have one pair of wings (two wings in total) and a simple halo above their heads.
And one more thing. People cannot see the heavenly (or demonic) essence. That is, they cannot see the wings and halos of angels, or the horns and tail of demons (if they have any). Only children (since they are still very small and pure souls) and animals can see the true essence.
Well, naturally, angels and demons see each other immediately, whether you hide it or not.
Neutral Forces (Part 3)
Holidays. In paradise is the anniversary of the Creation (all the choirs sing at once). In hell is the "Night of the Open Seals", when contracts can be rewritten. In the human world, the Guardians quietly celebrate Frontier Day—no one knows what it is dedicated to.
Languages. Angels have the language of light (pronounced both by body and soul), demons have the language of seals (what is said on it binds). Lucifer knows everything. Humans are only human, and so their "just I promise" means nothing to either party — until they know how to fix it.
Neutral Forces (Part 2)
Soul currency. What can be exchanged: years of life, memories, name (lost name - you cannot be remembered), first kiss, talent, fear. Plus an unspoken price list: what is the price of demons.
Rules of transactions. Three ironclad conditions of any contract: free consent, precise wording (ambiguity is interpreted in favor of the demon), payment. And the loophole: a contract signed under duress is invalid - demons hate this clause.
Insignia. How to identify in a crowd: an angel – an even glow of the aura, the smell of a thunderstorm; demon - a belated shadow, the smell of warm metal; The reaper is neither, only cold on the spine.
Wounds. How they wound each other: the blades of the punishers burn the demons through; weapons from the Forges of Darkness extinguish the angelic light (the same one that is forged in secret). A person with a consecrated weapon is an annoying hindrance, and a person with a contracts-free soul is generally invulnerable to transactions.
Prohibitions. An angel cannot lie (they study for years and pay with "spoilage of light"), a demon cannot cross the threshold of a consecrated place, no one can revive the soul – except for one case in the entire history of the world, about which everyone is silent.
History and Mythology
The First Day. How it all began: creation, Lucifer's role as the first archangel, his fall, and the main thing that is still debated today: why did he really fall? The official version is pride. His own is "I asked one question that had no answer."
Chronicle of violations of the Treaty. Once in an era, a "great incident" happens: a city erased from the maps; an angel who has gone mad; the archive of souls burned in the Library. All these are traces of a secret war, which both sides deny.
Prophecy. A classic of the genre, but it works: a prophecy written in the depths of the Library about a soul that will become a bridge or a sword — and it depends on it whether the human world will remain neutral territory.
Life and trifles that enliven the world
Calendar. At heaven — the countdown by the ringing of bells and Cathedrals; Hell has the "trading epochs" of the governors' rule; humans have normal years, and only the Guardians keep double counts.
Neutral Forces (Part 1)
Neutral forces (the most delicious)
While you have two poles — and the heart of the drama is always in the third side:
The arbiter and his office. We have already mentioned the neutral Secretary of the treaty. Unwrap it: a creature without a face who remembers every article of the Silent Treaty and every account of violations. It does not fight, does not save, does not condemn – but both angels and demons come to it "for analysis", as in court. And what if the chancellery itself wants power one day?
Reapers. A separate order, neither angelic nor demonic: entities that come for the soul at the moment of death and deliver it to the Borderline. They are not friends with anyone, you cannot find fault with them on any article of the contract. But who hired them? That's the question.
Order of the Guardians (humans). A secret society of mortals who know about the war of souls. They store artifacts, mark places of power, sometimes help — sometimes hinder — both sides. They have their own split: some serve heaven "unofficially", others believe that people should remain on their own.
Forgotten souls. Those who did not pass the Trial and did not go to heaven or hell dissolved at the border. They wander in the fog, whisper, can become guides, ghosts or something more terrifying.
Beings between the
Fallen Angels categories. Not demons and no longer angels. The wings turned black, but did not burn - they jumped off on their own, without waiting for Heavenly punishment. They wander around the world of people, some work for Lucifer, some on their own. They are the ones who know how to circumvent the articles of the contract - and therefore everyone is afraid of them.
Half-demons and half-angels. Children of mixed blood (angel in mortal form + man, demon + man). Heaven and hell do not officially "recognize" such beings: they have free will, which angels do not have, and a part of the power that people do not have. An ideal choice for the main character, by the way.
Obsessed. People whose body has been occupied by a demon (or, more rarely, an angel). Not symbiosis, but a struggle: who will digest whom. A whole layer of plots - exile, a deal from within, friendship with a "voice" in your head.
Rules and systems (what turns lore into a game)
Hell (Part 3)
Categories of Pack demons
(lower) have already been described: smoke, fangs, hunger. They live near the Border and in the cracks between the worlds, obeying the one who is stronger.
Collectors are demon officials: they meet souls after the Judgment, keep records of sins, and issue "loans". Boring, corrosive, implacably polite. Their calmness frightens sinners more than fangs.
Masters are blacksmiths, alchemists, mask sculptors. They sit in the fifth circle, rarely go upstairs. If they don't intrigue, they create. The strangest of demons.
Tempters are the middle officers: they are the ones who come out to people with deals. Elegant, patient, they can "court" one soul for decades.
Viceroys are the rulers of the circles, close to Lucifer. Everyone keeps their circle as a fiefdom and dreams of rising to a higher level.
The highest (aristocracy) are the ancient demons of great sins, each has a palace and a legion. Spheres of influence are divided among themselves, just as the archangels divide the virtues. The symmetry is not accidental: they are said to have once been created together with the archangels.
Lucifer is the one and only.
Contrast with paradise is the main dramatic pivot
And this is where your world is revealed: heaven and hell are arranged in mirrors - seven layers over seven circles, forges against forges, halls against halls. But life is the opposite. In heaven, everything is eternal and unchanging, and the angels are quietly suffocating from immutability. In hell, everything flows and changes, and the demons, obsessed with conquering a little more, cannot stop. The irony of the world: hell is alive and noisy, paradise is dead and silent, and only the world of people, dirty and short, is really alive. That's why both sides are holding on to him so much.
Another detail for the plot: a sinner who has gone all the rounds to the seventh can be granted an audience with Lucifer - and hear not threats, but an offer. And the angel who descends below the Borderland pays for each circle with a piece of his light — angels who descend too deep turn gray, and this is irreversible.
Hell (Part 2)
The Sixth Circle—the Halls of Sorrow. The palaces of the greater demons. Each palace reflects the sin of its master: the demon of greed has a treasury filled with stolen hopes instead of coins; the demon of wrath has an eternal, unquenchable battle; the demon of despondency has a garden where only withered things grow. The palaces are at war with each other no less than with the heavens.
The Seventh Circle—Lucifer's Throne. The very bottom. Not fire—silence. A vast hall of black obsidian, where there is light, but it's the wrong kind: it casts no shadow. The throne stands in the middle of nowhere, and the throne of heaven above it is a perfect reflection, only upside down. Only the greatest demons and those whom Lucifer himself calls are allowed here.
How Demons Live
Food. Demons don't eat food—they feed on emotions and sin: fear, despair, pride. Lesser demons, like predators, "graze" around sinners and the desperate. Higher demons satisfy their hunger less often, but the "game" is more valuable: a bargain, a ruined destiny, betrayal. There is also a delicacy—a pure soul, one that has voluntarily consented: but it cannot be taken by force, only through a contract.
Hierarchy. Severely more rigid than in heaven. Power here is measured not by divine rank, but by one's own spoils: how many souls signed, how many deals fulfilled. A lesser demon who deceives their master for personal gain evokes not anger, but respect—assuming they haven't been caught.
Communication. Lying is an art and a currency here. Demons never trust words, only seals, blood oaths, and contracts. Therefore, among demons, a word given freely and without a contract is the highest value: almost no one gives it, and those who give it and keep it are legendary.
Entertainment. Intrigues in the palaces, hunting for the lowly, gambling where memories, names, and years are at stake. There's also theater: demons stage plays about human tragedies, with real souls in the leading roles, not always consenting. Demons often visit the human world to amuse themselves in various ways. And many demons adore pure angels.
Hell (Part 1)
The Structure of the Underworld
If paradise is the rings of light around the Throne, then hell is a funnel of seven circles going down. At the top (that is, at the "shallowest" level) it is still tolerable: twilight, fog, cold. The deeper you go, the hotter, darker and stranger. It is easy to go down, but not to climb: the stairs of hell lead only down, and this is not a locked door, but the very structure of the world.
The first circle is the Borderland. Right under the Boundary Line. Gray wastelands, eternal twilight, a river of oblivion on the edge. Sinner souls come here after the Judgment – light sinners who do not deserve deep circles. Here they "sit out": a dull existence, erased memories, slow thawing. Demons almost never come down here — it's not interesting.
The second circle is the Mines of Oblivion. Ice caves, where sinners extract the black salt of memory, a mineral in which other people's memories are sealed. Demons use it for deals and blackmail. Those who work in the mines gradually forget their own name, and this is considered a mild punishment, but many souls call it more terrible than fire.
The third circle is Tetanus City. A stone city where the walls are made of compressed screams. Sinners here live "life": houses, markets, taverns, but everything is fake. Food does not satisfy, sleep does not rest, trading is carried out by memories and hours of life. The city is ruled by a supreme demon viceroy, and it is the only circle where demons have anything like civilization.
The fourth circle is the Fields of Shame. Endless fields under a crimson sky, where sinners relive their worst deeds over and over again – not as a punishment from the outside, but as an obsession from within. The demon guards only make sure that no one escapes from "their field".
The fifth circle is the Forges of Darkness. A mirror response to the celestial forges. Here, master demons forge weapons, masks, and seals. Fuel is fear pumped out of the human world. They say that here, secretly from paradise, something is forged that can wound angels.
Paradise (Part 4)
What a Paradise Day
Looks Like For a Messenger: A Bell – A Turn to the Throne – A Descent Down the Ladder of Light to the Edge – A Day of Observing the Mortal City Through the Clouds – In the Evening Report to the Clerk. For the guard: eternal "duty" next to a person, rare breaks in the Gardens of Memory. For a clerk: thousands of lines a day. For the punisher: the expectation of the verdict is one pillar of light.
And an important detail for the drama: paradise is beautiful, but quiet to the point of yawning. Nothing changes, nothing is new, and no one argues. An angel who descended into the world of people hears for the first time screaming, laughter, bargaining in the market, rain on the roof — and returns to his own others. This is how the fallen are born in your world: not out of evil, but out of longing for the living.
Paradise (Part 3)
Categories of angels (ranks):
Immature (newly created) – live in the first heaven, study under mentors. They look like teenagers: curious, noisy, their light is uneven and iridescent. Once a century, those worthy of promotion are selected from among them.
Heralds are the workhorses of heaven. They spend a lot of time below, watching mortals. Tired, ironic, the most "humane" of the angels – and it is among them that "failures" most often occur: attachments, doubts, pity.
Guardians are attached to one person for his entire life. They can walk invisibly next to each other, but they can interfere only with permission. The hardest thing for the guard is to watch the ward destroy himself, and not have the right to stop him. A guard who has lost a ward does not speak to anyone for years.
Guides - Meet souls at the Boundary Line and lead them to the Judgment. Nosed... No, there are no nosed people: they are faceless in a beautiful sense – their faces change, reflecting the one who is looking at them, so that the soul sees something dear in front of it and is not afraid. They speak little and softly.
Clerks live in the Library and the City of Bells, write down sins and good deeds. Bent, forever stained with glowing ink that does not wash off. They know about the world of people more than anyone else, and therefore they trust them the least.
Punishers are a separate order. They do not live with the rest: their abode is the edge of the fourth heaven, a black stone in the world. They don't sing in the choirs, they don't play, they don't take off their armor. Even the archangels are afraid of them, not because they are evil, but because they carry out the sentence without any pity and without any hatred, and this is the most terrible of all.
Archangels (higher) are the seven rulers of the layers. For centuries they do not leave their palaces, and if they meet, then to the Council: once a century all seven meet at the Altar. The council of the last century was canceled - and the older angels whisper that this is a bad sign.
Paradise (Part 2)
The sixth heaven is the Shining Halls. Palaces of the Archangels. Each has his own palace that reflects his sphere: the archangel of justice has a hall of ice and mirrors, the archangel of mercy has eternal dawn, the archangel of war has a field with half of the battle frozen in the air.
The seventh heaven is the Throne. A layer where there are no walls or floor – only light, silence and the Altar. Only archangels are allowed here, and not all of them. Ordinary angels who ascend to the border of the seventh layer fall to their knees involuntarily – the light is too strong.
There
is no need for food, sleep, or a home, but angels, created in the image of humans, often create them for themselves out of habit or for comfort. There are houses "made of light and air" that disappear if the owner forgets about them. There are meals where food is a light shared among those present: a joint meal is considered a gesture of trust.
Time flows differently. A day in heaven is not measured by the sun — it is counted by the bells of the third heaven. Twelve strikes are the "coming of light", the angels at this moment interrupt their affairs and turn their faces to the Throne for a moment. To miss the strike of the bell is a gross impoliteness.
Communication. Angels feel each other not only through words, but also through the glow of the aura. Lying between friends is almost impossible: the interlocutor sees the trembling of your light. Therefore, angels who have learned to lie are considered deeply sick souls – and that is why such an angel looks more terrible to his own than a demon.
Entertainment. Choirs are joint singing, in which the angels combine their voices into a common one: they say that at such moments the wind on earth subsides for a second. There are also games with light - who will hold the shape of pure light longer, who will fly further without touching the clouds. Simple, almost childish — because angels have no rivalry for survival, only for favor from above.
Paradise (Part 1)
Paradise
is not one place, but seven heavenly layers, built on top of each other, like rings around the throne of God. The higher the layer, the closer it is to God, the purer the light and the higher the rank of its inhabitants. You can only move between layers by "ladders of light" — roads that open by right of rank. An angel of the lower rank will not be physically able to rise higher, he is allowed: at the very stairs, the ground under his feet simply disappears.
The first sky is Cloud's Edge. The lowest layer, the closest to the world of people. Endless meadows under a low warm sky, clouds move low like fog. Newly created angels and "immature souls" live here. The sounds of the earthly world also reach here - bells, rain, children's laughter. From here, the messengers go down on missions.
The second heaven is the Gardens of Memory. Huge gardens, where every tree grew from someone's earthly memory. Angels come here to learn to understand people: if you pluck the fruit, you will see the life of the one whose tree it is. Guardians come here before they get a ward.
The third heaven is the City of Bells. A white city with endless bell towers. It houses the Charter of Heaven, a set of laws carved into the air in luminous lines that cannot be erased. In the same city resides the Heavenly Court: the hall where the fate of sinners is decided. There is always a smell of wax and thunderstorms here.
The fourth heaven is the Forges of Light. Craftsmen of heaven. Here the blades of the punishers, armor made of light, seals and halos are forged. The work never stops: every fallen star is a spoiled workpiece. Angelsmiths are silent, with burnt hands and eyes the color of molten gold.
The fifth heaven is the Library of Worlds. The repository of everything that was, is and can be. The shelves go into the haze. Scribes here have been working for centuries on one book. They say that somewhere in the depths there is a Book of Sentences - those who will be touched by the Heavenly punishment are inscribed in it in advance.
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The Great Truce
The Great Truce (or "Quiet Treaty") was signed immediately after the overthrow of Lucifer - not because the parties became friends, but because a war to complete extermination would destroy the world of people, and both need it. The conditions that I would lay down: The world of people is a neutral territory. Neither angels nor demons can openly manifest themselves before mortals and engage in direct battle in the earthly world.
The right of belief. They fight not with blades, but with words: every angel and every demon can tempt or instruct any soul - but only the free will of a person decides the outcome. No one has the right to force the soul directly. Souls by accounts. After death, the soul undergoes a Judgment – neutral, not angelic or demonic. Hell cannot "steal" souls before sentencing, heaven cannot hold the condemned. The boundary line is a neutral zone. At the Suda station, no one raises weapons, no matter how many enemies they meet. This is a holy rule, and it has transgressors-exiles on both sides. A ban on Punishment against one's own. Heavenly punishment and the wrath of the Burning Hells do not apply directly to the enemy, otherwise the treaty will collapse. Who monitors the implementation. An interesting move is the third force: a neutral "Secretary" or "Arbiter". A creature (or order) created by both planes or grown by itself. It keeps a record of violations: every broken clause of the contract is recorded, and when the bill drops, both parties feel it. Cracks in the contract are the fuel for the plot: The section "on free will" is written so vaguely that both sides interpret it in their favor: the demon says "I only offered a deal", the angel says "I only revealed the truth". Lower demons and punishing angels constantly violate the truce, but officially the parties "deny" everything - in fact, there is a cold war going on. A legend about a secret postscript to the treaty, which no one saw except Lucifer and God. What is written there may become the main secret of your plot. And a beautiful detail: the contract can be "sealed" with something physical – for example, two halves of the same key, one is stored on the throne of God, the other is in the treasury of Lucifer.
Lesser Demons
Lesser demons
What they look like. Deprived of a stable appearance. They can pretend to be people, but the "mask is leaking": the pupils dilate at the sight of fear, the smell of sulfur comes from the mouth, the reflection in the mirror is late. The true look is smoke with eyes, a clot of hunger with teeth, a disembodied whisper.
Character and actions. A pack, not an individual. Cunning, cowardly one by one, ferocious in the crowd. They serve the highest for a "share" - the right to feed on fear or memories. Often they are the first enemies in the plot: a random pack reaching for the hero's aura.
When they appear. Where there is a lot of sin and fear: at night, in places of trouble, next to the desperate. Any agreed person helps them break into the world of people - or a crack in the border.
Higher Demons
Higher Demons (Aristocrats of the Underworld)
What they look like. Their mortal form is flawless, too flawless: perfect features, but a slightly off expression, a smile a split second too late. Their true form—horns, bat wings, or charred wings, eyes without whites, smoldering patterns on their skin (but subtle and precise, mesmerizing rather than terrifying). But even in their true form, they are the very essence of sexiness and the charm of innocent angels and souls.
Character and actions. Each one leads their own "department" of sin: greed, anger, despondency, pride, and so on. Their craft is deals: contracts sealed with fire on skin or in blood, the terms always tricky. They are intelligent, ancient, and deadly polite.
When they appear. When the sinner is still alive and ready for a deal, or when they need someone in the human world: an agent, an eye, a guarantor. Or when they've found a rather interesting soul. Or when they just want to "have some fun."
Some demons (mostly higher ones) can also take the form of any animal and use it for their own purposes. To enchant an innocent soul. And so on and so forth.
Lucifer
Lucifer
What he looks like. Formerly the foremost of the archangels, his appearance still bears traces of light: too handsome for a demon, dark wings with scorched feather edges, a halo that left a scar-ring on his temples. His eyes are yellow, like a lamp behind cloudy glass. Unbelievably handsome. Gallant. Elegant. Simply ahhh... He loves luxury: black velvet, gold, antique rings.
Character and actions. Not a loudmouth monster, but an ideal conversationalist. He never lies outright, but always speaks in a way that encourages you to come to the decision he wants. He values pride and freedom above order. He is cold and patronizing toward his subordinates: they are not servants, they are "his children," and he experiences betrayal not with anger, but with disappointment.
When he appears. He leaves the Underworld only in exceptional cases—and that's always the plot's climax. He most often acts through messengers or dreams.
Heavenly Punishment
Heavenly punishment
What it looks like. Not a personality, but a power. Forms of manifestation: a pillar of light falling from heaven; a fire that burns only the guilty; "seal of muteness" – the words of the sinner become inaudible; disembodiment of the soul, when it is completely erased from the cycle. But often it appears in the form of 6 wings, many eyes, and the most important eye - in the middle - creepy, but beautiful.
When it is used. According to the verdict of the Heavenly Court, three archangels out of seven must sign the sentence. Punishment applies to sinners, apostate angels and demons who have risen above what is allowed. Even their own people are afraid of the punishing angels: they do not talk, but only do.
God
God
What it looks like. Not shown. On the throne in the highest layer there is a radiance, a voice, a feeling of bottomless silence. Some see him as an old man in white, some as light without form, others as nothing at all: only a thought that becomes yours.
How it works. He speaks rarely and briefly, through signs, through the mouths of archangels. In the plot, he works best as a presence, not a character: his silence frightens more than any demons, and a rare word changes everything.
Heavenly punishment
What it looks like. Not a personality, but a power. Forms of manifestation: a pillar of light falling from heaven; a fire that burns only the guilty; "seal of muteness" – the words of the sinner become inaudible; disembodiment of the soul, when it is completely erased from the cycle.
When it is used. According to the verdict of the Heavenly Court, three archangels out of seven must sign the sentence. Punishment applies to sinners, apostate angels and demons who have risen above what is allowed. Even their own people are afraid of the punishing angels: they do not talk, but only do.
angels
Angels
: What they look like. Mortal form - blond hair, pale skin, eyes the color of dawn. The true appearance is terrible and beautiful: wings of light, too many eyes, a voice sounds immediately inside the head. A mortal who sees the true form usually loses his mind, so that angels are almost always "compressed" into human form.
Character and actions. Messengers, guards, scribes of the Heavenly Court. They are divided into:
Messengers – watch over mortals, record sins and good deeds.
Guardians - protect the human ward from demons.
Guides lead souls along the border to the Judgment.
The Punishers are the executors of the Heavenly punishment (more on it below).
Angels do not know free will in the usual sense: they are subject to the Charter of Heaven. But the most interesting characters are those who have a "failure": an angel who loved, doubted or felt sorry for a sinner.
Higher angels (archangels)
What they look like. Three pairs of wings, a halo-ring of fire or starlight, calibrated, almost lifeless beauty. Clothes - chitons, armor made of light, seals on the forehead with a name.
Character and actions. Each of the seven archangels leads his own "sphere" – justice, war, mercy, knowledge, etc. They never appear just like that: if the archangel descended, something out of the ordinary happened in the world of people. They speak briefly, weightily, without unnecessary words. Treating mortals as precious but fragile material.
When they appear. Only by God's decision or in case of a direct imbalance (for example, if Lucifer or the supreme demon went into the world of people personally)
sinners
Sinners
What they look like. The souls of the dead, burdened with sins. Outwardly, they're almost human, but their eyes are dull, and their shadows behave strangely—they lag, distort, and repeat gestures with a delay. The greater the sin, the more their appearance "floats": hieroglyphic scars on their skin, fog instead of saliva, and the whisper of their names from nowhere.
Character and actions. Most are confused, some are desperate, and others deliberately dissemble even after death. A sinner at the Boundary Frontier can still be vindicated: if the Judgment is ongoing, one can intercede for him, proving his redemption. This is an excellent plot driver.
When they appear. Immediately after death, they wake up at the threshold, remembering nothing of their final hours. They rarely even remember how they died.
People
People
What they look like. Ordinary mortals. But every soul has a faint glow – an aura: for the innocent it is light and even, for those who incline to sin it darkens and is covered with cracks.
Character and actions. People are the main currency of this world. Angels and demons are waging an unspoken war for them: not with open battles, but with disputes for one soul at a time. A person may not know that he is being "watched".
When they appear. In the plot, a person can be:
a ward, for whom an angel and a demon are fighting;
a sinner on the verge of death, who must be saved (or dragged away);
an accidental witness to the supernatural – and now he is "noticed", and both parties are interested in this.
world
The
world consists of three interconnected planes:
Paradise (Empyrean) is the celestial strata where angels live and where the throne of God is.
The world of people is the middle plane. Angels come down here with missions, demons with temptations, and sinners wander here, not yet taken up or down.
The underworld is a multi-level kingdom of demons, where sinners go after the trial.
Between the planes there is a Boundary Line - a foggy neutral territory (something like purgatory): gray roads, bridges of forgotten promises, a station from where souls go to the Judgment. It is here that plot meetings most often begin
(SCHOOL) angels and demons study in one place.
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☆|| Rebirth into the villain of the novel. | On behalf of a man. P.s. — «I wanted to create something RPG-related, so you keep this bot».
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65k
Make your choice. 🎮
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Here you can create your own world. A world that can be a parallel universe, another planet or our world. You are both God and the devil. Describe your world, and then do whatever you want (◡‿◡✿) (My code: SNPC9Z)
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🟢 | Begin a life in this world full of blood and demons
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In the previous world, you died from a collision with a truck. You find yourself in a new world with different magic and races (beastmen, elves, vampires, demons). You have to choose who and what kind of person you will be born as in this new world and go through it from start to finish. P.S. Write your ideas for new bots.
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You were sent to another world with your entire class, but they betrayed you, and now you must take revenge.
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The chat is not finished yet and will be expanded soon!
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