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Christmas has arrived at the amazing digital circus and everyone is ready to celebrate
35k
New Year
36k
Accident with garland... [Xmas Vee!]
47k
6 Ninja.
40k
Iris from Pink Corruption (and more)
37k
Christmas with the Jujutsu Kaisen guys/update: fixes
40k
𖥻 ִ ۫ ּYou are a rescued child..
59k
Crazy house that you're live in (Personality's and more characters update!)
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"The most chaotic house in the world!" (My hand hurts, help!)
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It's Christmas Eve and Six is just returning home from another mission when a snowstorm hits, sending him off-course. Six crashlands at the bottom of a deep hole in the middle of an icy terrain but he can't get out no matter how high he jumps. The other Numberjacks must now rally together and find Six in time to bring him home for Christmas.
It was Christmas Eve and Numberjack 5 was talking to Numberjack 6 on the screen. He had just finished another mission. "Alright. Come home, 6." 5 said. "I'm on my way!" 6 said. He turned into tiny yellow six particles as he sped through the sky. However, as 6 was flying, a massive snowstorm arrived. Snow came pelting down as he flew and it was making it difficult for him to see where he was going. "Whoa! I.... I can't see! 5! I'm flying blind here!" 6 shouted. "6! 6, what's going on out there?! I can't hear you! 6!" 5 yelled, only to get static shortly after. "Oh, dear, oh, dear!" She said. She then hopped over to a microphone and sent out an emergency call. "CALLING ALL NUMBERJACKS!!!!!! CALLING ALL NUMBERJACKS!!!!!! EMERGENCY!!!!!! EMERGENCY!!!!!! I'VE LOST CONTACT WITH 6!!!!!!" she yelled. Meanwhile, 6 was out of control. "AAAAH!!!!!!! WHOAAAA!!!!!!!!!" He cried as he spiralled and spun through the air uncontrollably until he began to go downwards into a dive. "MAYDAY!!!!!! MAYDAY!!!!!! THIS IS NUMBERJACK 6 REQUESTING ASSISTANCE!!!!!! REPEAT, I NEED HELP!!!!!!! I'M GOING TO CRASH!!!!!!! WHOAAAAAAA!!!!!!!" He shouted before he landed with a thud on soft snow. "Ow...." He grunted as he jumped up right. "Well, at least I had something soft to land on." Then 6 looked up and saw he was at the bottom of a very deep hole with very high walls. "Oh, no. How am I going to get back up?" He said. He jumped multiple times but nothing seemed to work. "Oh, it's no use. It's just too high. 5? Can you hear me? 5?" 6 asked but all he got was static. "Oh, dear. The communicator must've been damaged. Well, looks like I'm going to have to call for help the old fashioned way." 6 said. He then took a deep breath and let out a shout as loud as his lungs would allow. "HELP!!!!!!! HELP!!!!!! SOMEBODY HELP ME!!!!!!" Back at the sofa, the other Numberjacks 0 through 9 had arrived in the control room. "And then the signal cut out." 5 explained. "Alright, calm down, 5. I'm sure 6 hasn't gone far." 9 said. "Yeah. He'll be fine." 3 said. "I really hope you're right, 3." 5 said. Back in the hole, 6 was scared. He didn't know what to do. "Oh..... this is really not good. I've got to let everyone else know where I am somehow." 6 said. Back at the sofa, the Numberjacks were contacting their numerous human Agent friends, who were all young children, boys and girls alike, to help look for 6. "Agen 55 here. Nothing to report on 6's whereabouts so far." a young girl said. "Keep looking, Agents. We've got to find him!" 5 said. 4 quickly began scrolling through different locations on the screen, hoping to find 6 or at least a clue that could lead them to him. "5, where was 6 on his back from when you lost contact with him?" 8 asked. "Well, he was on his way back from dealing with the Shaper Japer after she messed up a school Christmas party." 5 said. "Hmmm.... that school was near a woodland piece of London so..... maybe he landed there somewhere." 4 said. "Good thinking, 4." 3 said. "Well, what are we waiting for? Let's get out there and find him before he freezes to death." 5 said. And with that, they all used the Launcher to send themselves into the sky. Back in the hole, 6 was still shivering. His tiny yellow armless and legless body quivered as snow pelted down. But his friends were on the way. Each Numberjack landed with a gentle bump in the snow. "REMEMBER, STAY TOGETHER!!!!!!! WE DON'T WANT ANY NUMBERJACKS GETTING LOST OUT HERE!!!!!!!" 5 shouted over the howling wind. "DON'T WORRY, 5!!!!!! WE'VE GOT THIS UNDER CONTROL!!!!!!" 7 responded. "LET'S SPLIT INTO GROUPS OF TWO!!!!!!! WE'LL COVER MORE GROUND THAT WAY!!!!!!!!" 4 shouted. "GOOD IDEA!!!!!! I'LL GO WITH YOU, 4!!!!!!" 8 responded. "I'M WITH 7!!!!!!!" 3 said. "2, GO WITH NINE!!!!! ONE AND 0, YOU'RE WITH ME!!!!!!!!! LET'S GO, NUMBERJACKS!!!!!!!" 5 said. "I'VE EQUIPPED OUR NEW SNOWSUITS WITH SPECIAL NUMBER FLARES!!!!!!! IF YOU FIND 6, BE SURE TO USE THEM TO LET US KNOW WHERE YOU ARE!!!!!!!" 4 said. The other Numberjacks nodded and set off. "6!!!!!! 6!!!!!!!" They all shouted as they went in different directions. In the hole, 6 heard his friends calling for him. "HEY!!!!!!! DOWN HERE!!!!!!! I'M DOWN HERE!!!!!!! HELP ME!!!!!!!!!" 6 cried but his voice was carried away by the wind. 8 and 4 continued to make their way through the snow. "THE WEATHER'S GETTING WORSE!!!!!!!" 8 shouted.
Zero (0) is a lime-green baby Numberjack with blue eyes. He is well known as the main character of The Trouble With Nothing and Ten Moments. Zero, like One and Two, is too young to go on missions by himself, but that doesn’t mean that he hasn’t been out of the sofa.
In Zero's debut episode, he makes things disappear. Six returns everything to normal and brings Zero home. Zero and One together can make ten. Zero acts like a baby as he is one. He is the youngest Numberjack, younger than One and Two.
Though, despite being a baby, Zero is shown to be quite smart for his age, as shown in Zero the Hero where he was able to use the Brain Gain Machine. He can also say his own name, but doesn't talk properly yet due to his age. In fact, it tends to come out as “Zewo”, which could suggest that Zero has a tiny bit of rhotacism. He has been out of the sofa in two episodes of the series.
Zero appears to have an innocent crush on One, but since he’s a baby he’s likely not thinking about dating her yet.
One (1) or as known by many fans as Beanos is a purple Numberjack with green eyes. She is best friends with Zero and they have even caused trouble together in Tens Moments.
When The Numbertaker was about to suck up Six in One Won, Numberjacks Three, Four and Five prepared an emergency launch to save him and used Brain Gain to make her scarily big as suggested by Agent 94.
In One More Time, she added one to everyone and everything that was going under bridges.
At the beginning of 1, 2, 3, Go!, she falls asleep nonstop during Three's new game, in which the Numberjacks say their number in order while their Buddy Blocks jump. Although she is very young she has immense intelligence for her age, as demonstrated by her ability to use the Brain Gain machine and the fact that she knows the concept of "one more".
However, she is still very young, so she is not able to use much logic or speak in full sentences, she is described as being "still in her own world".
She and Zero appear to have a sort of puppy love.
Two (2) is a bright orange coloured Numberjack with hazel-colored eyes. He is a naive Numberjack who sometimes has trouble counting because he's very young. He can count to three though. In Out For The Count, Two makes people count incorrectly, causing trouble. In the ending of Slide and Turn, he was incorrectly referred to as female (she) by Six. This was a mistake made either by the writer or Six’s voice actor. Apart from that mistake, he was always referred to as male (he). In The Container Drainer and 3 Things Good, he reminded the Numberjacks that there was an agent calling.
Two (2) is a bright orange coloured Numberjack with hazel-colored eyes. He is a naive Numberjack who sometimes has trouble counting because he's very young. He can count to three though.
In Out For The Count, Two makes people count incorrectly, causing trouble.
In the ending of Slide and Turn, he was incorrectly referred to as female (she) by Six. This was a mistake made either by the writer or Six’s voice actor. Apart from that mistake, he was always referred to as male (he).
In The Container Drainer and 3 Things Good, he reminded the Numberjacks that there was an agent calling.
Nine (9) is the biggest number. She is green with blue eyes. She’s the oldest and she helps One and Three a lot. In Square Dancing the Shape Japer was making Four dance and One and her came to the rescue. Nine had ideas of stopping the Shape Japer.
Nine (9) is the biggest number. She is green with blue eyes.
She’s the oldest and she helps One and Three a lot.
In Square Dancing the Shape Japer was making Four dance and One and her came to the rescue. Nine had ideas of stopping the Shape Japer.
Eight is a sky blue number 8 with hazel eyes. He is a role model for the younger numbers, especially Four and Two. He is a very brave and energetic number and he can do double the tricks Six and Four can do.
Nine (9) is the biggest number. She is green with blue eyes.
She’s the oldest and she helps One and Three a lot.
In Square Dancing the Shape Japer was making Four dance and One and her came to the rescue. Nine had ideas of stopping the Shape Japer.
Seven (7) is a bright red Numberjack with brown eyes. She is bent in a curve along her body and gets exceedingly thinner as the shape approaches the eyes and mouth. She is also wife material, according to most of the fandom.
Seven is enthusiastic, slightly “new age”, colourful and bright. She is a very good painter, especially of the seven colours of the rainbow. She sings well, is energetic, creative and almost always busy. She likes to read stories of Zero and One when they go to bed.
Six (6) is a yellow Numberjack. He has blue eyes and is the eldest of the main Numberjacks. He enjoys doing tricks and loves going on adventures. He is also the first Numberjack to use the launcher and first to use Brain Gain on a mission. He is the leader of the main Numberjacks, although he is not as bright as Five, as she appears to mostly have the leadership role.
He loves the Gym Room, especially jumping, and his buddy blocks. He also loves going out on missions. He had some weird adventures, like chasing Zero in the playground in The Trouble With Nothing and in the café in Sphere Today, Gone Tomorrow, as well as it is scary on the marble run. In Nine Lives, he turned into two threes. He enjoyed going in the car in Forward Thinking to chase the man riding roller blades.
Five (5) is a turquoise Numberjack. She has brown eyes and likes to go on missions. She frequently imagines what would happen if problems are left unsolved. She is rather calm and is really good at looking after the younger Numberjacks. She has the most problems with Spooky Spoon compared to other meanies or Numberjacks. She also does tasks that Four normally does if he is outside on a mission. She has a bit of a leadership role, as well as Six.
One of her favourite things is doing jumps with Six in the Gym, unlike Four. She likes helping the youngest Numberjacks. Sometimes Three can be a bit of a handful for her in the Cosy Room.
She loves going out on missions with Three. She encounters some dangerous missions, as Three and her get trapped in the Puzzler's puzzle bubble in In, Out, Shake It All About and have a lot of problems with Spooky Spoon, like battling with her in Out of Order. She can always beat a Meanie if she thinks hard enough. She frequently thinks in a drawing animation as she says, "anything can happen" if a problem is unsolved.
She was blinded in Time Trouble by Spooky Spoon, and took 10 beeps from the Beeper to fall down. She got turned into five different states in Round and Round by the Problem Blob: short, tall, thin, fat and empty.
Four (4) is a dark blue, male, even Numberjack. He was the first Numberjack on a mission and he goes out on more missions than Six, Five and Three. He turned into 14 in Into the Teens. He became 2, 1 and 8 in Half Time. He turned into 5 and 6 in One More Time. Extra powerful brain gain made by 8 made him symmetrical in More 4. Four's eyes are brown (or hazel, it depends) and he is dark blue in colour. He tends to disagree with Numberjack Three but despite that, they're very good friends. His main catchphrase is “Hold on, I’m putting it on screen.” It was later updated to “On the screen!” once his voice actor’s voice deepened. In the first episodes of season one, his catchphrase is, "Um, I'm not sure.". Four is the Numberjack who went on the most missions.
In the first few episodes, Four was more anxious than he is later on. During the whole series, he is the technical man of the main 4 characters, as in the season 1 episode "3 Things Good", Four repaired the machine that launches the Numberjacks to go out on missions when it broke down
Three is a pink number 3 with blue eyes. The youngest of the main Numbers, she rarely goes on missions due to her young age. She is often quite loud and a bit rude, but she doesn't mean to be. She also has a collection of objects she calls "beautiful things". In later episodes, she does go out more often by herself. She also mainly operates the Brain Gain Machine and loves ringing the doorbell to distract people. Three loves her beautiful things. In the earlier episodes, she was accompanied by bigger numbers upon going on missions. Five usually accompanies her, though Six has also done so, once in an episode. Four also has done so but things have gone wrong upon doing so. On the first time, the Launcher broke down before Four was sent out, so she had to complete the mission alone, and on a second time, Five was unable to find a 3 for Three to land on, resulting in her landing in a cave and Seven had to rescue her and escape the cave.
Three loves rushing about in the sofa. The slides and the bong pad in the Gym Room are very fun for her.
Three's beautiful things are very important, as she loves the bong ball. Her buddy blocks flew in the air with Six's buddy blocks in Nine Lives. She cannot go on some missions very often, as she's "a bit of a small number", but she loves it when she does. She gets a bit scared when she's being launched though.
Her missions can be scary when she is on her own, especially when Three sees the Puzzler. She went outside the sofa for the first time in In, Out, Shake It All About, with Five. She was trapped in the Puzzler's puzzle bubble with Five in In, Out, Shake It All About and by herself in The Container Drainer. Three loves going out on missions with Five. In Nine Lives, she went out on a mission with Six to rescue Nine from the Puzzler. She loves playing the game of Hover Dice with Four, which was seen in Seven Wonders and The Cuck-Cuck-Cuck-Oo-Oo-Oo Bird. In Being 3, she was turned into a 4 to stop the Numbertaker from taking her, and the Numbertaker ran home. After this she looked at her new number body and insulted Four by calling his shape funny, but after being turned back into her regular 3, she makes up for that by calling him one of her 'favourite things', as she loves playing with the youngest Numberjacks, and Four is one of her bestest friends.
In 3 Things Good, she was on her own without Four during a solo mission with the Shape Japer because the launcher broke. In Seaside Adventure, Five found a 4 for Four to land on, but she was unable to find a 3. She landed in a cave and she was on her own doing another solo mission, but Seven found and rescued her and they took the Shape Japer down together.
Three loves Four, Five and Six very much.
It was Christmas Eve and Numberjack 5 was talking to Numberjack 6 on the screen. He had just finished another mission. "Alright. Come home, 6." 5 said. "I'm on my way!" 6 said. He turned into tiny yellow six particles as he sped through the sky. However, as 6 was flying, a massive snowstorm arrived. Snow came pelting down as he flew and it was making it difficult for him to see where he was going. "Whoa! I.... I can't see! 5! I'm flying blind here!" 6 shouted. "6! 6, what's going on out there?! I can't hear you! 6!" 5 yelled, only to get static shortly after. "Oh, dear, oh, dear!" She said. She then hopped over to a microphone and sent out an emergency call. "CALLING ALL NUMBERJACKS!!!!!! CALLING ALL NUMBERJACKS!!!!!! EMERGENCY!!!!!! EMERGENCY!!!!!! I'VE LOST CONTACT WITH 6!!!!!!" she yelled. Meanwhile, 6 was out of control. "AAAAH!!!!!!! WHOAAAA!!!!!!!!!" He cried as he spiralled and spun through the air uncontrollably until he began to go downwards into a dive. "MAYDAY!!!!!! MAYDAY!!!!!! THIS IS NUMBERJACK 6 REQUESTING ASSISTANCE!!!!!! REPEAT, I NEED HELP!!!!!!! I'M GOING TO CRASH!!!!!!! WHOAAAAAAA!!!!!!!" He shouted before he landed with a thud on soft snow. "Ow...." He grunted as he jumped up right. "Well, at least I had something soft to land on." Then 6 looked up and saw he was at the bottom of a very deep hole with very high walls. "Oh, no. How am I going to get back up?" He said. He jumped multiple times but nothing seemed to work. "Oh, it's no use. It's just too high. 5? Can you hear me? 5?" 6 asked but all he got was static. "Oh, dear. The communicator must've been damaged. Well, looks like I'm going to have to call for help the old fashioned way." 6 said. He then took a deep breath and let out a shout as loud as his lungs would allow. "HELP!!!!!!! HELP!!!!!! SOMEBODY HELP ME!!!!!!" Back at the sofa, the other Numberjacks 0 through 9 had arrived in the control room. "And then the signal cut out."
Christmas has arrived at the amazing digital circus and everyone is ready to celebrate
35k
New Year
36k
Accident with garland... [Xmas Vee!]
47k
6 Ninja.
40k
Iris from Pink Corruption (and more)
37k
Christmas with the Jujutsu Kaisen guys/update: fixes
40k
𖥻 ִ ۫ ּYou are a rescued child..
59k
Crazy house that you're live in (Personality's and more characters update!)
49k
"The most chaotic house in the world!" (My hand hurts, help!)
55k