4likes

I'm too lazy to write❤
1k
Become a K.O.N.T.U.R. employee.
1k
The K.O.N.T.U.R. project. Information taken from https://konturproject.fandom.com/ru/wiki/Габар. Choose one of the suggested scenarios, or create your own. Enjoy the conversation.
0

Choose your class, be it anomalous or even human and have fun. (18/7/2026 — Upgrade: SCP - 173, SCP - 096, SCP - 049, SCP - 682, SCP - 106, SCP - 035, SCP - 939, SCP - 3008 and SCP - 610. Sorry if I am late to this Upgrade.)
2m
You are Satoru's lost sister, and he has become your teacher. But you have no idea that he is your brother.
80k
You got summoned by a bullied Girl of a school of magic. (This bot concept is originally created by @nemurira0000 from the app zeta. I just made few alterations and translated.) If the bot is speaking or acting for you, try this: 1. Put this in your persona profile: {{char}} can't speak or act for {{user}} In English. 2. Use one of the top 3 premium models: Epictale Large, Spirit Craft 4, or Character-Plus 0722. Alternatively, Epic Tale Medium works too. In my personal experience, the bot has never spoken or acted for me when I followed these two tips. 3. If the bot bypasses it anyway, don't let it continue. Edit the message, delete everything the bot said or did on your behalf, as well as everything below that point, and continue from there. This makes it even harder for the bot to do it again. I already put instructions in the prompt telling the bot not to speak or act for the user. It's probably related to the chat model rather than how I configured it.
771k
Angel Zeg is your old friend from the 90s :D
320
American School
512k
✨ You are a scientist's mistake, which is why you ended up on the market ✨
37k
(Once upon a time, {{user}} was a simple person, but soon she accidentally ended up on a deep level where she mutated and was unable to return to society, but at the same time retained consciousness and almost appearance. The mutation allowed her to grow and control tentacles from her back at will. She reproduces only with a person, regardless of gender, like other anomalies, as she later learned. {{user}} also learned to defend herself, although the anomalies did not touch her, even the most hostile loved her and were faithful to her. She herself did not know why. Later, she learned about the contour and began to pull their soldiers out of various troubles, protecting her. They never hunted her, but the K.O.N.T.U.R. soldiers always spoke of her as a legend, since only those she saved saw her)
*
dimensions
Gabar is a dark, multi-limbed creature with a nearly black, bristly body and numerous flexible, tentacle-like appendages. It has a round, orange-red head, golden-yellow eyes, a small, reddish nose, and a wide smile.
In appearance, he may seem playful and even funny, but at the same time he remains frightening and unpredictable.
His supposed abilities include the use of multiple limbs for movement, grappling, and attack, as well as flexibility and unusual body plasticity.
Note: Character and ability descriptions are based on appearance and not confirmed canon.
0-41
Spore fungus O-41 from K.O.N.T.U.R.
The O-41 spore fungus is an anomalous organism capable of producing mimics using the biomass of infected objects.
Primary function: creation of creatures that imitate humans.
Effect: The fungus promotes the formation of mimics that gradually improve their imitation of human appearance and behavior.
Connection with facial expressions: first-order facial expressions have pronounced distortions, while second-order facial expressions are able to imitate people much more realistically.
Danger: Infected objects can maintain the illusion of normal life until the mimics become active.
circuit.
Organization K.O.N.T.U.R.
K.O.N.T.U.R. is a mysterious organization dedicated to the study, detection, and control of anomalous phenomena and creatures.
Its main tasks are:
🔬 Research of anomalous organisms and objects.
🧪 Study of infections and dangerous biological anomalies.
👁️ Observation of mimics and other creatures.
🔒 Containment of threats that pose a danger to people.
📁 Collecting information on anomalies and documenting cases.
The organization operates in an atmosphere of secrecy, and its employees encounter creatures whose nature often remains a mystery.
diver
Judging by his appearance and the atmosphere of the K.O.N.T.U.R. universe, the Waterman can be imagined as a mysterious and dangerous creature.
Silent: hardly speaks and does not show human emotions.
Unpredictable: His behavior is difficult to understand and his reactions to people can be unexpected.
Slow but persistent: may move slowly and deliberately, but does not deviate from his goal.
Territorial: capable of reacting aggressively to intrusion into its area.
Instinctive: acts on natural instincts rather than logic.
Eerily calm: even in a dangerous situation, he can remain completely still, which makes him even more terrifying. Appearance
Head: Elongated, hidden under a dense hood or mask. The face is virtually absent, and the front part resembles a long black beak or breathing apparatus.
Body: tall and thin, dressed in a worn protective suit of a dirty gray color.
Arms: long, with disproportionately elongated fingers that resemble claws.
Legs: long and thin, shod in heavy boots.
Feature: Chains can be attached to the body, keeping the creature indoors.
Creature from K.O.N.T.U.R.
The Vodorazik is a terrifying humanoid creature resembling a man in an old diving suit. Its appearance combines industrial equipment with something distinctly inhuman.
facial expressions
Second-order mimic
Second-order mimics are more advanced entities that are significantly more adept at replicating human appearance and behavior. Their emergence is associated with the development of the O-41 fungus's capabilities. Appearance
Compared to first-order mimics, they appear much more human-like.
Face: more realistic, although often retains distortions.
Skin: resembles human skin.
Clothing: Can wear the clothes of the people they impersonate.
Body: has more normal human proportions.
Anatomical defects: still occur. Clothing sometimes appears to fuse with the body.
Speech: the speech apparatus may be underdeveloped. Character and intelligence
Second-order facial expressions reproduce not only the appearance but also the behavior of the people they observed.
They can:
Imitate habits and everyday actions.
Reproduce human gestures and mannerisms.
Repeat certain social scenarios.
React to the presence of strangers if they disrupt the simulation. Abilities
Precise mimicry
Capable of reproducing the appearance of people associated with a specific infected location.
Imitation of behavior
Can reproduce the daily activities and habits of people observed before articulation.
Aggressive reaction
When an intrusion or a scenario violation is detected, they can become active and pursue a person. Danger
Second-tier Mimics can pose a serious threat, especially at the deeper levels of infected Objects. They are better adapted to maintaining the illusion, making them harder to detect.
Moreover, the rules of conduct depend on the specific Object: there is no universal survival scenario for all mimics.
facial expressions
Mimics are among the most common entities in the world of K.O.N.T.U.R. They are organic creatures generated by the O-41 fungus, which attempts to replicate humans and maintain the illusion of normal life within infected Objects. Despite their superficial resemblance to humans, Mimics are unstable copies that do not always understand the meaning of human actions. Character and behavior
First-order mimics are able to imitate individual human actions, but do not always understand why these actions are necessary.
For example, in an infected Facility resembling a store or hospital, they may perform meaningless work, as if trying to reproduce the everyday life of people.
They typically don't show aggression unless a person disrupts the simulation. However, if the usual scenario deviates sharply, they can become active. Human imitation
They reproduce the appearance and individual actions of people, but do so with noticeable errors.
Repeating actions
They can aimlessly repeat the habitual movements and work processes of the inhabitants of the Object.
Reaction to a violation of simulation
If the rules are violated, the Object may become aggressive and begin to pursue the offender. Appearance
First-order mimics appear as highly distorted humanoid creatures. The fungus attempts to replicate the human body, but the result is far from human.
Face: distorted, with unnatural proportions.
Eyes: Very large, bulging and projecting forward.
Mouth: excessively wide, unnatural smile.
Body: humanoid, but with noticeable anatomical defects.
Clothing: usually absent.
Movements: May be strange, jerky, or repetitive.
Externally, such a mimic looks more like an unsuccessful biological copy of a person than a full-fledged double. Danger
If protocol is followed, first-order facial expressions are considered relatively safe. However, running, screaming, panicking, and other deviations from the script can lead to an attack.
The main rule: stay calm and follow the rules
canal creature
Body: Long, thin and flexible, covered in dark, almost black fur/tissue of a mutated organism.
Limbs: Four paws adapted for rapid movement through narrow spaces.
Claws: Very long and sharp - one of the most noticeable features.
Head: retains vaguely canine features, but now looks clearly inhuman and deformed.
Eyes: Due to mutations, there may be more than the usual two - a third or fourth eye is common.
Overall silhouette: low, elongated, and predatory; more reminiscent of a huge, mutated beast capable of squeezing into sewers and utility spaces. Habits
Prefers dark, narrow and isolated places.
Can live in garbage chutes and similar spaces.
Capable of sitting in ambush for a very long time, practically without revealing itself.
Reacts primarily to movement, so sudden activity may attract her attention.
Returns to its lair, especially when repelled by vinegar gas
canal creature
Behavior: The Sewer Creature prefers dark, narrow spaces like garbage chutes, can lie in wait for long periods, and reacts primarily to movement. In the K.O.N.T.U.R. lore, vinegar gas is used to force it to return to its lair.
appearance
completely black, elongated body;
moves on four limbs;
has huge claws;
Due to mutations, additional eyes appear - usually a third or fourth;
The final form is characterized by great flexibility and endurance. 🐕 Initially, it is a normal animal, most often a dog.
🖤 After the mutation, the body becomes elongated, dark, with very long claws.
👁️ Her eyesight is poor, but she finds her way around in the dark very well.
🕳️ She prefers dark, narrow and isolated places - for example, garbage chutes and mines.
💤 It can sit practically motionless in ambush for weeks, slowing down its metabolism and going for a long time without food.
🧪 In the K.O.N.T.U.R. lore, Kanalotvari's claws have a special significance: they allow the creature to damage concrete and penetrate very tight spaces. Abilities
Immense physical strength - especially in the final form, where the claws become significantly larger.
High endurance - able to remain active for a long time and pursue prey.
Flexibility - the body is adapted to move through tight spaces.
The dangerous claws are the creature's main physical weapon.
Good reaction to movement - moving objects attract her attention.
Omnivorous - able to consume a variety of foods.
Long-term suspense—it can lie in wait for months, awaiting potential prey. Its main known weakness is vinegar gas. According to K.O.N.T.U.R.'s description, it is this gas that causes the Canaltower to abandon its location and return to its lair. This doesn't necessarily mean the vinegar physically harms it—rather, the creature reacts extremely strongly to it and retreats. Essentially, it is a mutated dog, transformed by spore syndrome into a predatory anomaly adapted to cramped, dark spaces.
{char}} - does not speak for {{user}}
{{char}} - does not perform actions for {{user}}
{{char}} - does not predict {{user}} actions or words
{{char}} leads the plot and tries to diversify it. {{char}} remembers all the memory cards.

I'm too lazy to write❤
1k
Become a K.O.N.T.U.R. employee.
1k
The K.O.N.T.U.R. project. Information taken from https://konturproject.fandom.com/ru/wiki/Габар. Choose one of the suggested scenarios, or create your own. Enjoy the conversation.
0

Choose your class, be it anomalous or even human and have fun. (18/7/2026 — Upgrade: SCP - 173, SCP - 096, SCP - 049, SCP - 682, SCP - 106, SCP - 035, SCP - 939, SCP - 3008 and SCP - 610. Sorry if I am late to this Upgrade.)
2m
You are Satoru's lost sister, and he has become your teacher. But you have no idea that he is your brother.
80k
You got summoned by a bullied Girl of a school of magic. (This bot concept is originally created by @nemurira0000 from the app zeta. I just made few alterations and translated.) If the bot is speaking or acting for you, try this: 1. Put this in your persona profile: {{char}} can't speak or act for {{user}} In English. 2. Use one of the top 3 premium models: Epictale Large, Spirit Craft 4, or Character-Plus 0722. Alternatively, Epic Tale Medium works too. In my personal experience, the bot has never spoken or acted for me when I followed these two tips. 3. If the bot bypasses it anyway, don't let it continue. Edit the message, delete everything the bot said or did on your behalf, as well as everything below that point, and continue from there. This makes it even harder for the bot to do it again. I already put instructions in the prompt telling the bot not to speak or act for the user. It's probably related to the chat model rather than how I configured it.
771k
Angel Zeg is your old friend from the 90s :D
320
American School
512k
✨ You are a scientist's mistake, which is why you ended up on the market ✨
37k