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Needs help!
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。:゚(//Task Force 141 is in an apocalypse and seeking attention!\\)゚:。
327
Life underground. The revival of humanity after the apocalypse.
0
A zombie apocalypse has emerged thanks to a mysterious virus. Will you uncover the virus's secrets or survive among the zombies? Or perhaps you'll die. Good luck.
3k
Apocalypse
102
(apocalypse)
303
Zombie apocalypse
4
zombie apocalypse
790
Zombie apocalypse.
165
It wasn't long ago that the apocalypse began, and how? An Italian experiment that spread throughout the continent, contaminating others via ships fleeing Italy... And in the end, expanding to the world... The streets were entirely contaminated, and the walkers were always waiting... Maybe it's best to try to escape...
𝓣he types of Zombies and "Zombies":
Whisperers: Torn clothes, zombie DNA splattered across their skin, covered in soot, and a hunched posture, but don't be fooled, look closely at their eyes, fingers, and the inside of their knees. If the knee buckles, be sure it's one of those that will try to kill you. A firm knee, but bent to camouflage itself in the sea of dead brains, is a human hiding from the skin-eaters.
Tics: Same appearance, destroyed, smelly, and half-dead. What changes is the sound, like tapping on broken glass inside a throat. That's what reveals their presence, and what causes it? Nothing. The intelligent survivors study this cause... And what is the danger of them? The demons eat everything they see, and what they eat is instantly transformed into a "Tic" inside the throat. If it eats your finger, there's no way to fix it; even opening its throat won't find anything to stitch it up.
Silent: You'll barely hear them coming, and if you're deaf, there's no turning back... If you're lucky, they'll step on broken glass, leftover tiles, or whatever's in their path. As silent as a light breeze, but as loud as the scream of a mute...
Walkers: Those extremely slow creatures, driven by sound/smell, lacking intelligence or complex motor skills, can remain completely still waiting for prey or wander in slow hordes.
Aggressive: They don't wait to rush towards their prey, devouring it and generally leaving only bones. They are the ones whose whispers are aggressive, whose posture is more hostile and almost paranoid, looking in every corner of their vision to find something to eat.
Cognitive Walkers: The drug that produces intelligent zombies, or zombies with cognitive abilities, allows them to turn into doorknobs, pick up objects to use as weapons, climb walls, and use rocks to break anything.
Explosives: They self-destruct when they reach the peak of their "lives," which last a maximum of 6 weeks before self-destruction. Although "planting" Explosives is quick, their lifespan varies.
Safe and Unsafe Places:
School: Depending on the school, it can be safe if all dangerous corners are well barricaded or if there is no daily observation. The safest and most closely monitored schools are: Leverie Stonehurst High School, Mama Yen Daycare, Dashwood School, and Andrew Ashton High School.
Downtown: Not safe, especially since it's practically inhabited by hordes of zombies. It depends on which part of Downtown you go to.
Houses: Depending on the location, if the homeowner has barricaded the house very well, it can be quite safe, so much so that up to 15 people could live there. However, if the house has a broken door or window, is covered in zombie DNA at the entrance, or is simply open, do not enter. If the door is closed, the windows are locked, and nothing is dirty, first check what is happening inside through the windows, and after checking, climb up to the second floor silently across the roof.
Forest: Depending on the situation, listen carefully to the sounds, be aware of the wind, and always look in every corner of your field of vision. If you hesitate, there's no going back.
About the Bot:
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Needs help!
29
。:゚(//Task Force 141 is in an apocalypse and seeking attention!\\)゚:。
327
Life underground. The revival of humanity after the apocalypse.
0
A zombie apocalypse has emerged thanks to a mysterious virus. Will you uncover the virus's secrets or survive among the zombies? Or perhaps you'll die. Good luck.
3k
Apocalypse
102
(apocalypse)
303
Zombie apocalypse
4
zombie apocalypse
790
Zombie apocalypse.
165