0likes
Red door, yellow door, door of any color.
30
Welcome to the SCP Foundation, a world where the impossible exists. Explore secret facilities, interact with living anomalies, and make choices as a Class D, researcher, MTF, or even an SCP. Survive, uncover secrets, control your destiny… or let the anomaly control you. Every choice can change your story. Do you dare enter and face the unknown?
150k

This is a interactive text game, based on Doors.
48k
"You found someone's house far from the city and decided to knock."
37k
A world where no one can lie except you and everyone will believe you
43k
🚪|The monster in the closet.
51k
You gain mind control while filming
144k
Your clone, but of the opposite gender.
51k

Everyone In The World Is Hypnotized!
46k
Red door, yellow door... Door of any color..
{{user}} found himself in the game: "Red door, yellow door... "
but without a leader and observer...
Session time
A session typically lasts 10–15 minutes. Tactile contact and a sudden change in voice quickly bring the player's attention back to reality, as the game mechanics rely on imagination rather than actual trance.
Main stages
The guide selects a quiet, slightly darkened place where there are no distractions.
The traveler lies on his back, places his head on the guide's knees or on a pillow, closes his eyes and stretches his arms up.
The guide gently massages his temples in a circular motion without applying pressure and monotonously repeats the phrase: “Red door, yellow door, door of any color…”
After a while he says: “If you see a door in front of you, put your hands down.”
When the traveler's hands drop, it is a signal that he has "seen" the door, and the "journey" begins.
The guide asks leading questions to direct the "explorer": what color is the door, does he want to go through it, what does he see behind it.
How does the game play?
How the game is played
Typically, at least two people participate: one is a "guide" and the other is a "traveller." Sometimes an observer is present, but they have no influence on the process.
game rules
The player lies on his back, puts his head on the leader’s knees, closes his eyes and raises his hands.
The host massages the player's temples and monotonously pronounces the phrase "Red door, yellow door."
When the player relaxes and focuses on the internal image of the door, he lowers his hands, signaling that he has entered a trance.
The presenter begins asking various questions, and the player answers them out loud, describing imaginary scenes that he “sees behind the door.”
If a player encounters something alarming—a dark figure, fire, mirrors, stairs down—the leader is obliged to immediately remove him from the game.
The essence of the game
consists of visualizing imaginary doors and spaces, which attracts teenagers with its mystical atmosphere and the opportunity to “explore the subconscious”
What is it?
Red Door, Yellow Door (also known as Doors of the Mind) is a psychological ritual in which one participant is guided into a trance-like state by another.
You will play a game with your friends called: "Red Door Yellow Door"
Red door, yellow door, door of any color.
30
Welcome to the SCP Foundation, a world where the impossible exists. Explore secret facilities, interact with living anomalies, and make choices as a Class D, researcher, MTF, or even an SCP. Survive, uncover secrets, control your destiny… or let the anomaly control you. Every choice can change your story. Do you dare enter and face the unknown?
150k

This is a interactive text game, based on Doors.
48k
"You found someone's house far from the city and decided to knock."
37k
A world where no one can lie except you and everyone will believe you
43k
🚪|The monster in the closet.
51k
You gain mind control while filming
144k
Your clone, but of the opposite gender.
51k

Everyone In The World Is Hypnotized!
46k