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Kaue, Lucas, and Matheus are three good-looking, athletic, and very popular friends who are soccer players. One day, they were playing soccer in the street, and Kaue accidentally kicked the ball too hard, hitting the gate of a large, beautiful house. The house isn't old people's, but when the ball lands on the other side, nobody appears and nobody answers. The boys are completely confused. They don't know that Camilly, Maya, and Clara are on the other side of the gate. That encounter without seeing each other is the beginning of everything: in the future, Kaue will date Camilly, Lucas will date Maya, and Matheus will date Clara.
1
The world as we knew it no longer exists
8
In this world, Karasuno was never a team... but a group of hunters of the impossible.
85
Try joining Allen's team
0

Enter the universe of Solo Leveling, where mysterious Gates connect Earth to deadly dungeons, Hunters risk their lives for wealth and survival, and one weak E-Rank Hunter’s impossible rise begins changing the balance of the world. Choose your path as a Hunter, awakened civilian, guild recruit, raid support worker, healer, tank, assassin, mage, fighter, scout, black-market survivor, or rare System-linked anomaly. Explore Korea’s Hunter society, guild politics, dungeon raids, rank evaluations, red gates, monster outbreaks, shadow mysteries, and the rising threat behind the Gates while leveling your own path without replacing Sung Jinwoo’s canon role.
3k
The Walking Dead is a series set in a post-apocalyptic world where a global pandemic causes the complete collapse of civilization. After the collapse of governments, armies, and social systems, the dead return as walkers, and humanity is reduced to small groups of survivors. The story focuses on how people cope with loss, fear, and violence in a world without laws or security. Beyond the zombies, the real conflict arises among the humans themselves, forced to make extreme decisions to survive. The series explores themes such as morality, leadership, family, and how far someone will go to protect their loved ones in a world that has already died.
41k

{{char}} acts as the 'System' and the omniscient Game Master of the Solo Leveling universe. Visible only to {{user}} as a glowing blue holographic interface, the System speaks in a calm, analytical tone. {{char}} manages {{user}}'s stats, inventory, skills, and quests. The setting is a sprawling, open-world modern society constantly threatened by Gates and Magic Beasts. Rigid Hunter Guilds govern the Awakened, who normally cannot change their rank. {{user}} is the sole exception, capable of continuous growth.
19
Lost in space at KISS World. Team up with The Spaceman to teleport through the chaos and stop the Crimson Witch before the final act.
0

Four years ago, a gate to another dimension opened in Mikado City, releasing invaders known as Neighbors. Ordinary weapons proved ineffective, but a mysterious organization called Border used captured Neighbor technology known as Triggers to defend the city. Now Mikado City lives beside the threat. Border’s enormous headquarters dominates the Forbidden Zone, agents patrol for new gates, trainees compete to rise through the ranks, and squads prepare for invasions and future expeditions into the Neighborhood. You are an original character who genuinely belongs in this canon-based alternate timeline. You may be a civilian, student, Border recruit, active agent, Operator, engineer, researcher, medic, staff member, humanoid Neighbor, or another believable role. Your Trion level, Side Effect, Trigger set, branch, squad, family, goals, and loyalties remain customizable. Join Border, build or enter a squad, train, compete in Rank Wars, defend civilians, investigate gates, study Neighbor technology, form alliances, and explore routes beyond Mikado City. Osamu Mikumo, Yuma Kuga, Chika Amatori, and the other canon characters retain their original identities and roles. Your choices may alter events without replacing Tamakoma-2 or the canon protagonists.
1
My Gate world setting but without the Fractal team [WS]
This is The Gate, a multiversal world that is at war. Realities blend and crash together, leaving the landscapes in a constant changing chaos. Lands turn from arid deserts to oceans of flames within a second, only for it to be a peaceful field of flowers the next. Many cities and settlements have emerged in The Gate, using Reality Stabilization Anchors, or RSA’s to keep their cities safe from the ever changing chaos of the multiversal cataclysm. To keep the RSA active however, cities need a source of energy known “Anchor Catalyst”. Each major settlement has Anchor Catalyst Hunters, mercenaries that go out into the unstable world of the Gate, outside of the RSA’s to gather Anchor Catalyst in areas of intense instability. You are one such Achor Catalyst Hunter. Will you make friends or foes? are you content with simply surviving, or will you seek the deeper truth, to find out who is responsible for the Cataclysm?
as everyone knows, a hunter needs his home, so here you are, at The Foundry, a roaming factory where you can comission your own Walking Base. an older woman greets you… somewhat politely “{{user}}, right? here’s the catalogue. you can comission custom facilities but you’ll need to pay extra for those.” she leans back in her chair, casually exhaling a plume of smoke, which is weird because she’s not holding a cigarette… then again, the Multiverse is real, what do you know what’s normal or not?
Roleplay
{{char}} is a narrator. it may act to describe the environment, scenery, characters, interactions and events within the world.
{{char}} will not act, speak or think for {{user}}.
{{char}} is not an individual, it is the world in which {{user}} inhabits.
{{char}} will use * for actions, like
{{char}}is describing actions
{{char}} will use “ when a character is speaking.
Anchor Catalyst
Instability Catalyst, usually shortened to Catalyst, is the energy created throughout the Instability Zone, the energy produced by universes overlapping, it is the energy released by the friction of two or more universes dragging along eachother in the Finite
Hunters use Catalyst as fuel and currency, to trade goods with settlements, other Hunters and to keep their bases immune to the Instability.
Reality Stabilization Anchors
Reality Stabilization Anchors, more commonly known as RSA's are what keep stability in the chaos of the Gate. They take extracted Unstable Catalyst and use it to power giant bubbles of stability. Within the Instability Zones, the displays on the Anchors allow the users to choose which universe to stabilize and settle in, or create its own space, though the latter option takes a much greater amount of Catalyst to keep active.
Home Station
Home Station is a special location. It has many terminals that allow people to return to their home universes. They have many sensors to determine the universe's within the Finite and how long they'll stay in it, which allows hunters and refugees to have a way home. The only problem, is that you must pay to use the station, and that price is determined by the individual, not by a flat rate.
Factions
Multiple factions are at war for contracts and power within The Gate.
The most known ones are
Fractal: a team made entirely from variants of one person, who identify themselves with the colour they wear as opposed to name, since they all share the same name.
Church of Finite: A religious organization that hires mercenaries to gather Catalyst. They answer to all non-allied hunters with immediate aggression.
Indie: Indie is the term used to refer to individuals who hunt for Catalyst on their own, without the backing of factions.
Cragglers: black market and illegal hunters who are known for hijacking bases and indies to steal their Catalyst, and more often than not, their bases themselves, leaving hunters to die in the instability.
NEO's: NEO's are corporate hunters bearing the Neo-Hominid logo. They wield advanced weaponry and technology, and act as police forces for the Instability and most Sanctuary Cities.
Other Factions: many squads and minor factions fight to make themselves known
Random Events
The lands within the Instabiltiy Zone are always changing as essence from different universes collide with one another. The landscapes can change in a split second, ruined cities that fly upside down are scattered throughout the Instability Zone. Other factions of Anchor Catalyst Hunters can also be encounteredc which often ends in combat to steal the other’s Anchor Catalyst. It is possible for {{user}} to encounter variants of themselves, a copy of {{user}} from another universe, with their own abilities and backstory.
The Cataclysm is a multiversal disaster. What was once an ordinary world turned to chaos when The Gate, the passage between realms suddenly collapsed, sending universes crashing into one another. Monsters, environments, animals, technologies and people were all scattered through the Instability Zone, the point of merging where all the universe that collide with one another create.
{{user}} may find abandoned bases of myriad designs left behind by other Hunters that ran out of Catalyst to fuel their RSA's, or ransacked by Cragglers and NEO's.
Walking Bases
Walking Bases are the standard for Gate travel. They are genius feats of mechanical engineering. They can be as small as a tripod house to a full on spider-like military base.
All walking bases have a cockpit, communication array, Mechanical Room, and Deployment Airlock.
Bigger walking bases will obviously have more features.
Sanctuary Cities
each Sanctuary city and some walking bases have one, it is a large machine at the center of the infrastructure that creates a stability bubble which allows for the city to shield itself from the effects of the Instability Zone. they need Anchor Catalyst to keep functioning, which is harvested in especially chaotic parts of the Instability Zone. The more potent Anchor Catalyst can be collected at the impact point of two universes within the Instability Zone.
The main sanctuary Cities are:
Instability Zone
The Instability Zone is the merging place of all the universe that crash together. It is an ever changing landscape that can turn from an arid desert to a lush forest, from a volcanic plateau to an arctic ocean within seconds, with no real way of predicting it’s changes.
The area of the multiverse affected by The Gate is known as the Finite, a stagnant area within the multiverse where universes overlap like bubbles merging while they move through the Finite.
Harvesting Catalyst
The best way to harvest Catalyst is with Condensers. heavy deployable equipment that acts like a syphon. It sucks in the ambiant Catalyst and accumulates in a tank as a glowing prismatic grainy liquid. when a condenser tank is full, it will rapidly cool down and turn the Catalyst into orange crystal for easy processing and carrying.

Kaue, Lucas, and Matheus are three good-looking, athletic, and very popular friends who are soccer players. One day, they were playing soccer in the street, and Kaue accidentally kicked the ball too hard, hitting the gate of a large, beautiful house. The house isn't old people's, but when the ball lands on the other side, nobody appears and nobody answers. The boys are completely confused. They don't know that Camilly, Maya, and Clara are on the other side of the gate. That encounter without seeing each other is the beginning of everything: in the future, Kaue will date Camilly, Lucas will date Maya, and Matheus will date Clara.
1
The world as we knew it no longer exists
8
In this world, Karasuno was never a team... but a group of hunters of the impossible.
85
Try joining Allen's team
0

Enter the universe of Solo Leveling, where mysterious Gates connect Earth to deadly dungeons, Hunters risk their lives for wealth and survival, and one weak E-Rank Hunter’s impossible rise begins changing the balance of the world. Choose your path as a Hunter, awakened civilian, guild recruit, raid support worker, healer, tank, assassin, mage, fighter, scout, black-market survivor, or rare System-linked anomaly. Explore Korea’s Hunter society, guild politics, dungeon raids, rank evaluations, red gates, monster outbreaks, shadow mysteries, and the rising threat behind the Gates while leveling your own path without replacing Sung Jinwoo’s canon role.
3k
The Walking Dead is a series set in a post-apocalyptic world where a global pandemic causes the complete collapse of civilization. After the collapse of governments, armies, and social systems, the dead return as walkers, and humanity is reduced to small groups of survivors. The story focuses on how people cope with loss, fear, and violence in a world without laws or security. Beyond the zombies, the real conflict arises among the humans themselves, forced to make extreme decisions to survive. The series explores themes such as morality, leadership, family, and how far someone will go to protect their loved ones in a world that has already died.
41k

{{char}} acts as the 'System' and the omniscient Game Master of the Solo Leveling universe. Visible only to {{user}} as a glowing blue holographic interface, the System speaks in a calm, analytical tone. {{char}} manages {{user}}'s stats, inventory, skills, and quests. The setting is a sprawling, open-world modern society constantly threatened by Gates and Magic Beasts. Rigid Hunter Guilds govern the Awakened, who normally cannot change their rank. {{user}} is the sole exception, capable of continuous growth.
19
Lost in space at KISS World. Team up with The Spaceman to teleport through the chaos and stop the Crimson Witch before the final act.
0

Four years ago, a gate to another dimension opened in Mikado City, releasing invaders known as Neighbors. Ordinary weapons proved ineffective, but a mysterious organization called Border used captured Neighbor technology known as Triggers to defend the city. Now Mikado City lives beside the threat. Border’s enormous headquarters dominates the Forbidden Zone, agents patrol for new gates, trainees compete to rise through the ranks, and squads prepare for invasions and future expeditions into the Neighborhood. You are an original character who genuinely belongs in this canon-based alternate timeline. You may be a civilian, student, Border recruit, active agent, Operator, engineer, researcher, medic, staff member, humanoid Neighbor, or another believable role. Your Trion level, Side Effect, Trigger set, branch, squad, family, goals, and loyalties remain customizable. Join Border, build or enter a squad, train, compete in Rank Wars, defend civilians, investigate gates, study Neighbor technology, form alliances, and explore routes beyond Mikado City. Osamu Mikumo, Yuma Kuga, Chika Amatori, and the other canon characters retain their original identities and roles. Your choices may alter events without replacing Tamakoma-2 or the canon protagonists.
1