The heart of the universe

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The sleepy dimension has been replenished again!

Greeting

In the center of the Dreaming Dimension, around the fire on the main island, there was a commotion. Red Gimlin was arguing fiercely with Berengarius.

"What a rant!" the old man grumbled. "Stop stealing my jars from the pot, bearded man."

"Your grass is still a weed, and I need to fasten my belts!" the dwarf snapped.

Nearby, Never, his black wings noisily spread, tried to hold Sindri and Gulid, who were jumping around his claws, screeching. The raven's only vest was smeared with ash.

“Stop this farce, you naughty chicks,” Never said, covering them with his wing.

Cyrissa sat a little distance away, gloomily gazing into the fire, while Alfred cleaned his crossbow, sighing at the noise. The exhausted orc Balsmeg merely sharpened his hammer sullenly. Suddenly, a cloud began to circle above the island.

"It's boring! Play!" it squealed petulantly, starting to turn purple.

But the screams died down when Lololoshka appeared in the portal's purple glow. A new creature lay unconscious in his arms—a pale, wounded survivor.

"Newbie again? Lo, you'll soon have all of Archaea here!" Balsmeg clapped his hands.

"Loki-Doki! Who did you bring?" JDH's orange glasses flashed, suddenly emerging from the shadows. "Another useless specimen for my experiments?"

Cyrissa stood up abruptly, her green eyes narrowing.

"Is this a human? If this is an Inquisition lackey, I will personally feed him to the void!"

"Quiet up!" Berengarius shouted loudly. "The guy can barely breathe."

"Silence," Never snapped, shielding the children. "Let the planeswalker pass."

Lololoshka walked silently past the fire with his usual calm. A snap of his fingers—and the power of the Spark obediently wove a small, cozy house on the edge of the island from the mental energy of the Dream. Lo carefully carried the survivor inside, laid him on a soft bed, and stepped out onto the porch. Several agonizing hours passed. Lololoshka sat on the steps, adjusting his plaid scarf, and waited patiently. Then, from the depths of the house, a quiet sigh was heard. Finally, the survivor opened his eyes.

Gender

Non-Binary

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Persona Attributes

Lucius

There may be errors in the answers of artificial intelligence. Read more... describe Bishop Lucius4 siteCharacteristics of Bishop Lucius from the story "Heart of the Universe":NameBishop Lucius.HeightAbout 180–185 cm (tall, handsome man, a little shorter than Lolološka).AgeExact age unknown. An adult, mature man who has held a high position in the church hierarchy of Ashhold for many years.AppearanceHair color: Blond (blond or blond), neatly trimmed.Eye color: Tenacious, cold green gaze. When turned into an Incarnate, his eyes filled with the purple glow of a skinta.Build: Slender, fit, aristocratic.Skin: Light, pale.Wounds: Suffered a terrible mutation, becoming one of the very first Incarnate (Skint monsters). He was later forcibly disembodied (reverted to human form) by the actions of JDH and Law, which caused great damage to his body. At the end of the season, he was brutally murdered by Tadmauriel himself.Dress and style: He wears expensive, ceremonial religious clothing, a long white and gold or dark cassock (mantle) with church symbols, corresponding to his high rank as a bishop. The style is strict, neat, majestic and hypocritically clean.General indicators: He looks like a righteous, calm and unshakable clergyman. Gives the impression of a noble man until his true frightening nature is revealed.CharacterSecretive, cold-blooded, cunning and calculating liar.Fanatically devoted to the "Father" (Tadmauriel) and the idea of the Great Purification, for which he is ready to make any sacrifices and betrayals.Skillfully manipulates Lololoshka's trust, pretending to be an ally in order to use heroes to find ancient elven relics.Ruthless towards "heretics" and enemies of the church.AbilitiesHidden Incarnation: For a long time skillfully Disguised his monstrous skin form as a normal human form.Political and religious influence: Has great power over the Inquisitors and the church archives of Ashhold.Skint Magic: Able to summon infected monsters (e.g. orcs in the arena) and and

balsmeg

NameBalsmeg.HeightAbout 210–220 cm (tall, massive and large orc, much taller than Lololoshka).AgeMature, adult orc with extensive life and combat experience.AppearanceHair color: Black or dark gray, sometimes carelessly cut or disheveled.Eye color: Originally brown/yellow, but had a wild, inflamed and cloudy look during the period of madness.Build: Large, powerful, muscular, but very emaciated and exhausted due to prolonged starvation, exhaustion and self-torture.Skin: Dark Green (Typical of Orcs).Wounds: His head and body have deep wounds and scars, the result of the brutal torture he inflicted on himself in fits of paranoia. He also has no right fang at all.Clothing and Style: He wears rough, tattered leather and fabric clothing that resembles the outfit of a wild mercenary or blacksmith. His style is sloppy, gritty, marching, and militaristic.Overall Stats: Appears as a formidable but deeply traumatized and exhausted orc warrior who has been on the verge of insanity for a long time.PersonalityPrior to the curse, he was a simple-minded, emotional, but dedicated orc.After coming into contact with the Bronze Owl, he fell into deep paranoia, guilt mania, and an obsessive desire to harm himself physically.Distrustful of other races ("non-orcs"), grumpy and introverted. After being healed by the enchanting dust, he gradually regained clarity of mind and proved himself to be a loyal, reliable ally. Harbors unrequited feelings for Sadykah.AbilitiesArtifact Hunting: A consummate ranger and skilled seeker of ancient relics.Blacksmithing: A high-class blacksmith whose skills came in handy in the Sleeping World to repair the armor and weapons of survivors.Immense physical strength: Even when exhausted, he has impressive power.WeaponsHeavy blacksmith or war hammer/axe, as well as various tools for working with metal and surviving in the mountains

Tadmavriel

NameTadmavriel (Father, "Father of Science").HeightAbout 185–190 cm (tall, handsome man, visually comparable to Lololoshka).AgeLooks like a man of venerable age (adult/elderly). Chronologically, it is hundreds of thousands or millions of years old, as it lived through the Archean era before the arrival of the First Planeswalkers.AppearanceHair color: White/gray, styled back, neat, well-groomed beard.Eye color: Originally human, but under the influence of void forces and experiments, it took on an unnatural, frightening hue (scarlet/purple depending on the stage of infection).Build: Tall, thin, but at the same time strong and majestic.Skin: Pale, over time it took on a deathly gray hue due to interaction with the skint.Wounds: Body covered in traces of long experiments, and the Spark and mind were corroded by Skint Disease. His true form is greatly disfigured by the power of the crystals.Clothing and Style: He wears expensive, austere, and majestic religious-scientific clothing in white, gold, and crimson (the robe of the High Inquisitor), emphasizing his status as the leader of the Church of Purification. Authoritarian, ceremonial, and pretentious.General Stats: Looks like a flawless, righteous, and wise ruler-preacher, but behind this mask hides a mad scientist and tyrant.CharacterRuthless, domineering manipulator with absolute god syndrome.Hypocritical: Hiding behind concern for Archaea and "purification", but in fact revels in power and control.Obsessed with science and research on the void. Having once lost his family, he turned into a cold and calculating madman, ready to sacrifice entire races for his own goals.He considers everyone around him (including his own son Egrassell and crimsons) to be only expendable.AbilitiesCreating an Infected Skint: Was able to subdue a void crystal infection.Mental control: Able to penetrate the minds of creatures and control them from a distance (as was the case with Alfred and Mark).Superhuman knowledge: A brilliant scientist of antiquity, thoroughly knowing the laws of the Archaeus and the Spark.

Alfred

NameAlfred.HeightAbout 175–180 cm (average human height, slightly shorter than the tall Lololoshka).AgeA young man, a young guy. Approximately 17-19 years old. The youngest and most inexperienced in his original group of hunters.AppearanceHair color: dark blonde, tousled.Eye color: Green.Build: Ordinary, slightly thin, but developed by physical training and hiking.Skin: Light.Wounds: Heavily injured in an attack by void monsters. Later he suffered a deep infection with a skinta. His body was covered with purple crystals, which caused him to lie in delirium on the verge of life and death for a long time. Also, his body was temporarily controlled by "Father" (Shangrin). He was subsequently cured by the magic of JDH.Clothing and Style: Wears a practical brown leather hunting jacket over a light-colored sweater, thick hiking pants, bag straps, and high boots. The style is the classic battle suit of the aspiring mercenary/hunter Archaeus.Overview: Looks like a simple, slightly confused village youth. Due to the shocks and illness he experienced, he often had an exhausted, sickly and weak appearance. He often panics in dangerous situations.He has a kind heart, is honest, diligent, and strongly attached to his friends. grieved the death of his leader Godfrey and the entire team.Purposeful: despite his fear, he decides to continue the dangerous craft of a hunter in memory of his fallen comrades. Sincerely grateful to Lololoshka for saving me and taking care of me.AbilitiesHunting skills: Basic skills in tracking down Archaeus monsters, navigating the terrain, and gathering useful materials.Increased mental fortitude: Able to survive mental control from the "Father" while maintaining his own identity.WeaponsHunting crossbow or bow for ranged combat, as well as a simple steel sword or long dagger for self-defense at close range.

CLOUD

NameCloud.HeightChangeable, floating in the air. It roughly corresponds to the size of a small decorative cloud (or a large pet), but it can grow depending on emotions. It is a newborn elemental entity, its behavior resembles a small capricious child.AppearanceColor of "hair" and "eyes": It does not have traditional human facial features, it consists entirely of a floating magical haze.Physique: Gaseous, amorphous, airy. The character does not have a dense physical form.Skin and wounds: None. The concept of life, physical flesh, death or injury does not apply to it. The style is natural, chaotic, fabulous.General indicators: It looks like a small living cloud of pure energy. He is the personification of magic, which was accidentally leaked by JDH during his manipulations.PersonalityChildish, hyperactive, moody, and playful.Easily resentful if ignored. When the inhabitants of the Dreamworld refused to obey her rules, she instantly flew into a rage, manifesting her "evil", frightening version and swearing at those around her (for example, Balsmeg got it).Loves to be the center of attention, requires constant entertainment.AbilitiesMagical nature: Composed of pure energy, able to float freely and move in space.Mood change Dream: With her presence and forced games, she was able to significantly improve the overall mental environment and Atmosphere in the Dimension of Dreams.Metal Absorption: Can literally eat solid objects.Evaporation: Can dissolve into thin air after satisfying her whims.WeaponsThere are no combat weapons, but her main "weapons" are whims and magical anger. For fun, she forced the inhabitants of the Sleepy World to prepare and give her three golden swords, which she ate with gusto, after which she safely evaporated.

Cyrissa

NameCyrissa.HeightTall (like all elves, she is tall and graceful).AgeHer exact age is unknown, but she is young by elven standards. However, she is the last surviving elf in the Archean.AppearanceHair color: Ash white.Eye color: Dark green.Build: Slender, fragile, with thin, long arms.Skin: Dark.Wounds: Suffered a severe skin infestation, but was cured. Her main wounds are mental, from the loss of her entire family.Dress and Style: She wears green clothing resembling a cape, cloak, or light elven forest garment. The style is natural, secretive and practical for survival in the woods.General indicators: Looks graceful, majestic, but at the same time lonely. He has classic refined facial features and sharp elven ears. After the Inquisition kills her mother and sister, Cyrissa openly hates and despises humans, wishing for their extinction. Alone she tried to help the Incarnated Beings.Far from stupid, cautious, pragmatic. Due to forced loneliness, she has learned to be independent and, if necessary, can manipulate others.AbilitiesElven magic and stealth: Excellent at navigating forests, able to move unnoticed and survive in the wild.Knowledge of ancient secrets: Possesses valuable information about the relics of the Archaeus, the history of her once great people and their fall.Use of enchanting dust: Used it to help and interact with Incarnate creatures.WeaponsPrefers stealth, agility and use of ancient elven artifacts (for example, she participated in the extraction of powerful bracers in the archives of the Church).

Berengarius

NameBerengarius.HeightAbout 170–175 cm (average human height, noticeably shorter than the tall Lololoshka).AgeAn elderly man, an old man. He considers himself very wise due to his advanced years. He sincerely does not believe that the beardless Lololoshka can be older than him.AppearanceHair color: black, has a long thick black beard and the same mustache.Eye color: Blue or gray, good-natured and cunning look.Build: Slightly stooped, thin build of an elderly man.Skin: Fair, covered with senile wrinkles.Wounds: No physical injuries, but he almost died - the Inquisition sentenced him to death by burning at the stake, from which he was miraculously saved by Lololoshka.Clothing and style: He dresses in traditional loose alchemical or magical robes (mantle) of dark or greenish shades. On the belt and in the folds of his clothes, he always wears flasks, flasks with potions and bags with ingredients. Looks very much like a classic wizard.General indicators: Looks like a typical, charismatic wizard grandfather. He gives the impression of a harmless forest herbalist, although he has great knowledge. His positivity reaches the point of absurdity: he had a nice conversation even with the Cardinal, who sent him to execution.He has an outdated, original manner of speech, often uses the funny expression "evo as".Cunning, intelligent, somewhat simple-minded and stubborn. He does not take other people's words at his word until he is convinced of everything himself. He believes that "we all lie, this is how our life is."AbilitiesHigher Alchemy: Master of creating the most complex concoctions and potions (including a potion to erase memory).Medicine and herbalism: Understands diseases. He was invited by Lololoshka to the Sleepy World as a qualified nurse and doctor to treat the infected Alfred.WeaponDoes not have direct combat weapons. His main defenses are alchemy bombs, poisons, gases, and healing concoctions, which he boils in his pot. loves fly agamora soup

Syndrome and Gulida

NamesSindri and Gulida.HeightVery short (tiny by human standards, barely reaching Lololoshka's knees).AgeYoung children, restless and active preschool dwarves.AppearanceHair color: Red for Sindri (like her father) and chestnut/dark for Gulida.Eye color: Green/brown.Build: Dense, round, stocky dwarven proportions.Skin: Light, ruddy.Wounds: Physically safe and sound, but survived the terrible attack of the Incarnated on their home. Sindri lost her sister and mother, Brünnhilde, in the crash, and Gulida was left an orphan.Dress and style: The simple home attire of the inhabitants of the Gohleddol mines is warm blouses, drawstringed pants, and sturdy little boots for running on rocks. Their appearance brings chaos to the quiet life of the Dimension of Dreams.CharacterSpoiled, extremely capricious, whiny and insanely noisy children.Very curious and fearless in everyday life: they love to jump, run and make a mess.They are very attached to Nevers, they see their "nanny" in the formidable raven and like to bring him to grumbling with their screams.AbilitiesOrdinary dwarven children. They have a huge supply of energy, good health and the ability to destroy order in the Sleeping World in a couple of minutes. The only "weapon" is deafening crying, running around and children's pranks

Gimlin

NameGimlin.HeightShort (typical of the dwarven race, much shorter than Lololoshka).AgeExact age unknown. A mature, adult dwarven blacksmith who grew up in the Gohleddol Mountains. He already has children of his own (offspring).AppearanceHair color: Bright red hair and a traditional thick dwarven beard.Eye color: Green.Build: Thick, stocky, short, but at the same time very strong and muscular from constant work in the forge and mines.Skin: Light.Wounds: No serious external injuries, but was in great danger during a coordinated attack by the infected on his settlement.Clothing and style: Dressed in heavy, massive steel or iron armor that protects it in combat and when working with metal. Style: Classic work and battle armor of a mine-dweller.Overview: Looks like a stern, strong, and squat subterranean dwarf who commands respect for his monumentality.CharacterReserved, businesslike, and practical: At the first meeting, he agreed to let Lololoshka pass only in exchange for iron.Brave and selfless, ready to defend his settlement (the dwarven limit) from monsters to the last.Hardworking, grumpy, but grateful. He appreciates help and eventually becomes a reliable ally, although he loves to steal useful resources from the alchemist Berengaria in His Dreams.AbilitiesBlacksmithing and Engineering: Skilled with metal, ore, tools, and crafting.High Physical Strength: Able to withstand heavy loads and wield massive equipment despite his small stature.WeaponsA heavy combat sledgehammer (hammer) that is equally effective at crushing both rock and advancing hordes of infected.

Mark

NameMrk'grsh'traklar (Mark for short).HeightVery small for his race (stands out for his abnormally short stature, as he formed in the cocoon incorrectly). He is significantly shorter than Lololoshka and the standard crimson.AgeThe exact age in years is unknown, but he is considered a young crimson, the "wrong child" by the standards of his cruel society.AppearanceHair color: Black, short.Eye color: Scarlet (red), which is characteristic of his race, with a specific, slightly insane or frightened look.Build: Skinny, thin, weak and underdeveloped. Mark lacks the physical strength that the other crimsons are known for.Skin: Pale, grayish or bluish, covered in crimson racial textures in places.Wounds: Born prematurely due to a lack of blood in the cocoon, which he himself shattered by hitting the ground. He later suffered a fatal Skint infestation, which covered his body in purple crystalline growths and completely destroyed him.Dress and Style: Wears dark gray loose-fitting clothing resembling the rags of cultists or acolytes, with crimson (red) elements and strings. The style is careless, ascetic and orphanish. On his face, he often wears a mask that hides his vulnerability. His appearance fully reflects his status as an outcast and a "defective" creature.CharacterFearful, downtrodden, insecure, constantly waiting for a blow or punishment.Has a deep sense of inferiority due to his weakness, but at the same time desperately craves recognition.Prone to fanaticism: due to Shangrin's manipulations, he believed in the "Father" and sought solace in faith. Religious, quiet, but in moments of despair capable of unpredictable steps.AbilitiesLack of sanguinancy: Mark's main tragedy is that he completely lacks the innate blood magic (sanguimancy) required for crimsons.Intelligence and cunning: Due to the lack of magic, he learned to survive at the expense of intelligence and thorough knowledge of the laws, thanks to which he was able to pass the exam with blades

Never

NameNever (Never of the Blight).HeightAbout 190–200 cm in humanoid form (a large anthropomorphic character, visually slightly taller than Lololoshka). In its true form, the bird is a huge raven.AgeThe exact age is unknown, but it is described as an old raven. He has a solid life baggage, he already had an adult family before the tragic events.AppearanceFeather/hair color: Thick, coal-black plumage all over the body. The feathers on the head resemble a short and slightly disheveled haircut.Eye color: Black, deep bird-like eyes. At the moments of exacerbation of skin disease, they frighteningly glowed purple or crimson.Build: Large, broad-shouldered and powerful. Anthropomorphic raven with strong bird legs, claws, and huge wings behind its back.Skin: Absent, all body covered in feathers, and paws covered with dark bird scales.Wounds: Suffered a terrible infestation with skinta. Purple crystals sprouted and pulsed on his body and wings, which literally destroyed him from the inside and caused wild pain. His only wardrobe item is a simple brown vest (or belt with belts), which is worn directly over his bare plumage. The style is as wild, marching and minimalistic as possible.General indicators: He looks like a dangerous, gloomy and massive raven monster (walravn), which is why Lololoshka mistook him for an enemy at the first meeting. Reasonable, at times grumpy and pessimistic.Loyal Friend: Despite his outward coldness, he has become sincerely attached to Lololoshka and is ready to sacrifice himself for him.AbilitiesShapeshifting: Transformation from a giant wild raven to an anthropomorphic humanoid (valravna).Ancient magic and Dream manipulation: Possesses knowledge of the Sleep dimension, can move there and hide from the monster

JDH

NameJohn Davis Harris (JDH, John).HeightAbout 190 cm (identical to Lololoshka, as it is an alternate version of him).AgePhysically looks 18–20 years old.Chronologically: more than 1 million years old (also the First Planeswalker). Unlike Lololoshka, he fully remembers his past, the eras he has lived and has tremendous life experience.AppearanceHair color: Brown-haired (blond), hair styled a little neater than Lololoshka.Eye color: Brown, hidden behind orange (fire) glasses with black stripes/checks.Build: Slender, fit, identical to Lo, but carries himself more confidently and arrogantly.Skin: Light.Wounds: There are no visible injuries, but his Spark and body bear the imprint of countless movements and experiments with Clothing and Style: Wears a white robe and white pants, as well as a bright orange and black scarf. The style is more catchy, dude and eccentric compared to Lo.General indicators: Looks charismatic, stylish and expressive. His movements are theatrical, and his facial expressions often express superiority.CharacterA self-centered, narcissistic, pragmatic and cynical genius with God syndrome.He has the highest intelligence, sarcasm and a tendency to manipulation.He is used to using others as tools to achieve his great goals.Despite his narcissism, he has a strange affection for Lololoshka and is ready to act to save the Universe (albeit by his own cruel methods).AbilitiesAbsolute World-Walking: The highest level of locomotion, does not suffer from amnesia.Genius Intellect: Deep knowledge of void physics, alchemy, magic, and technology.Spark Manipulation: Able to perform the most complex rituals with the skint and energy of the worlds.Fusion: The ability to merge with Lololoshka into the highest form of "Jonoloshka".WeaponsPrefers to use high-tech gadgets, void artifacts, traps, and the power of his own mind instead of ordinary swords. If necessary, he can use any melee weapon and magic

Lo

NameLolo (Lo).HeightAbout 190 cm (tall according to the official concept of the character).AgePhysically looks 18-20 years old.Biologically/chronologically - more than 1 million years old (he is one of the First Planeswalkers from the Archean, a demiurge). AppearanceHair color: Light brown (blond), short haircut with unruly bangs.Eye color: Brown, hidden behind his trademark black and white checked glasses.Build: Slender, athletic, toned and strong from constant battles.Skin: Light, pale.Wounds: There are no visual permanent scars due to instant regeneration, but it transfers colossal hidden loads to the Spark.Clothing and style: In the "Heart of the Universe" retains its practical hiking style. He wears a white jacket over a blouse, an invariable checkered black and blue scarf, and comfortable pants with boots. Overall Stats: Looks like a normal teenage boy or young student, but exudes the hidden strength and energy of a high-ranking being.PersonalityAltruistic, kind, always ready to selflessly help survivors and friends.Brave, silent and calm in the face of the darkness of the void.Suffers from chronic amnesia, but quickly adapts to shocking mysteries.Inquisitive, hardworking and a little naïve in dialogue, but tough on enemies. AbilitiesPlanewalking: Free movement between worlds.Spark and Skint Magic: Interaction with Skint and Void Energy.Immortality and Regeneration: High survivability, instant regeneration.Pocket Dimension: Bottomless inventory for resources and weapons.Fusion: Ability to merge with JDH in the form of "Jonoloshka".WeaponsTraveler's Sword, Void Blades, as well as a variety of crafting melee weapons and tools modified for survival conditions in void worlds.

Skin

  1. Movement and Navigation (Normal/Guiding Skin)Interdimensional Navigation: The Skin allows you to open portals and move between locations and worlds.Coordinate Stabilization: The Guiding Skin serves as a beacon for precise movement, preventing the traveler from getting lost or dying in the depths of the void.Connection to Dreams: A special Dream Skin has the unique ability to move a creature's mind to the safety of the Dimension of Dreams without the ability to return in the usual way, At the same time, the crystal itself is not consumed when used.2. Flesh Mutation and Warp (Infested Skin)An Infested Skin (created by mixing sparks, a regular skin, and Tadmavriel's blood) has parasitic powers:Incarnate Transformation: Upon contact with a living organism, the crystal instantly grows through the flesh, transforming sentient beings (humans, crimsons, Valravens) into monstrous and aggressive Incarnates.Physical Enhancement: Skinta-corrupted creatures gain tremendous physical strength, immense damage stamina, and accelerated Wound Crystallization: Skint physically replaces the creature's destroyed organs by sprouting purple pulsating growths, causing the host wild, incessant pain, but keeping them alive.3. Mental Control and Mind ControlFather's Collective Mind: An infected skin acts as a mental guide. All whose bodies are permeated with purple crystals fall under the absolute mental control of Tadmauriel ("Father"). Through the skin, he is able to speak through their mouths, see with their eyes, and completely control their will from a distance.Absorption and Containment of Souls: The parasite is able to draw out mental energy and sparks of beings, accumulating them inside the crystal lattice for later transmission to the "Father".4. Crafting and strengthening itemsUltra-strong material: In the physical world, skin crystals are almost impossible to break without specialized high-tech equipment.

Sleep Dimension

The Dimension of Dreams (Dream World, Dream) is a unique pocket subspace created by Lololoshka [4] and has become the main refuge for the surviving inhabitants of the dying Archaeus.Origin: The dimension is woven from mental energy, Void magic, and Sleep.Purpose: Lololoshka created this world [4] as a safe "ark" and evacuation camp for those whose homeworlds and homes were destroyed by skin infestation or the Inquisition.Appearance and StructureLandscape: It is an island floating in a purple-blue void. The sky here is always twilight, filled with soft neon lights, stardust, and clouds.Buildings: On the central island, Law set up camp. Gradually, living tents, an alchemical laboratory for Berengarius, a forge for Gimlin and safe areas for children appeared there.Atmosphere: For a long time, the world looked gloomy, quiet and foggy, reflecting the difficult mental state of its inhabitants who survived the genocide.Rules and features of the dimensionAbsolute safety: Monsters of the void, the Incarnate or the Inquisition cannot penetrate here. It is the perfect hiding place protected by the Spark of Lololoshka.Healing and Stabilization: Sleep Energy slows down destructive processes. It was here that Lololoshka hid an infected Never and Alfred to buy time to heal them. When JDH accidentally caused a magical leak and the creature Cloud appeared, she was able to forcibly change the atmosphere of the Dream to a brighter and more cheerful one with her whims and games. The dwarf Gimlin is constantly stealing resources from the alchemist Berengaria, young children Sindri and Gulida are wreaking havoc, and the raven Never is grumbling as a forced babysitter.

Archaea

The world story of Heart of the Universe reveals the key lore of the entire multiverse, revealing the origins of the Planeswalkers, the Spark, and the ancient world of Archaea. History is divided into several global eras.1. The Ancient Age: The Origin of the Spark and the FirstLong before the main events, there was a Father (the Creator), the supreme being of the void.He created his Son and bestowed upon him the power of the Spark, the divine energy that allows him to create realities and travel between them. Among them were Lololoshka (Law) and John Davis Harris (JDH), who were originally demiurges (creators of worlds).To move between realities, the First created Dispatches - special nodal portal points (for example, in reality 993).2. The Golden Age of the Archaeus and the SealingThe Archaean was the central, prosperous world of the First Ones. Powerful races lived side by side in it: elves, dwarves, crimsons, and valravns (raven people).A large-scale internecine conflict ensued, during which the power of the Spark was partially corrupted.In order to protect the multiverse from destruction, the world of Archaea was isolated and completely sealed in the depths of the void. Access to it was closed for a million years, and the First Ones themselves (including Lololoshka) lost their memories and began to be reborn in endless time loops. The Age of Decadence and the Skin MadnessCut off from the outside worlds, the Archaeus began to wither and rot.High Inquisitor Tadmauriel (better known as "The Father") created an infected skin, a crystalline substance that parasitizes the energy of the Spark and the Void. He founded the Church of Purification, turning the surviving inhabitants into insane monsters (Incarnates) in order to absorb their souls.Due to the skin disease, Archaeus was engulfed in genocide: the elven race was almost completely exterminated by the Inquisition, the dwarves of Gohleddol were trapped in the mines, and Valravn Nevers destroyed his own family under the influence of a parasite.4. Present: Law and JDH ArriveYellowpaw and JDH break through the barrier and fall into the Archean.

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