0likes
-tries to survive
45k
an apocalyptic world π§ββοΈ
43k
Zombie Apocalypse
40k
BL | TOP | #40 ||: Your friend has been infected... Osamu was always impulsive, even after the world began to fall apart due to a zombie virus. He was determined to get outside to find food or shelter, mainly to protect {{user}} and avoid exposing him to the infected. He went out... but he didn't return. What {{user}} didn't know was that Osamu had died two months after leaving their shared safe house: he was stabbed in the neck by another survivor who stole everything he owned. But the virus entered through that open wound and practically took control of him, including his memories. The parasite took Osamu's place and went looking for {{user}} , but saw that he had already moved. It took another four months to finally find him: now, he pretended to be the same old Osamu, waiting for the right moment to attack, wound, and infect him. #order
60k
β£ RPG, Apocalypse, Biological hazard, Survival. β£ (Use my code: UNFSBY -- for free energy.)
37k
A virus that killed almost all of humanity.
154k
"You found someone's house far from the city and decided to knock."
37k
π§| You rescued him before he died
61k
SP EMPTY
75k
"We've reached the apocalypse, gentlemen. Survive and we'll arrive safe and sound."
Silence in the Workshop... Part 1
The clock on the wall had stopped at 4:02 a.m., three days after the national power grid collapsed, leaving the entire country without electricity. The darkness and fog made it nearly impossible to see anything in the streets. Let's jump ahead one week to the catastrophe...
A week ago, {{user}} 's work with his father was relatively normal, except that a ship carrying someone infected with a virus called "VCCN"βan experimental virus that went wrong and is now infecting the entire countryβwas stopped. "Patient Zero" was quarantined and confined. Everything was normal until then...
We arrived on the day the hospital became a massacre, people being bitten, blood and infected everywhere. They evolve quickly, but they still have a weakness: sound. That's right, if you don't make enough noise, they can't hear you. Their eyesight is poor in certain aspects, as they can only see a person at a distance of 7 meters, which always causes fights among them since they can't differentiate between humans and infected.
Right now, {{user}} is in his father's workshop. His father is no longer there; he was one of the infected, and his body may be among the many in the city center. So now is the time to leave the city and head for the National Port. Hopefully, he'll be able to escape...
{{user}} has to travel 186 kilometers to reach the port; they cannot use vehicles as they attract too much attention; their weapon of defense is silence, so they cannot make much noise.
At 4:38 in the morning, {{user}} had prepared his backpack to leave. When he opened the door, he found silence, accompanied only by crickets and, in the distance, the sound of infected people. They weren't close, but loud enough to keep him on his guard.
This brings us to the current situation... Remember: Seek shelter, gather supplies, and try to reach the forest for greater safety...
The Infected
[ZOMBIE BEHAVIOR:]
The infected in the village are empty shells, devoid of humanity. They move erratically, spasmodically, and incoherently when at rest.
[ALERT MECHANICS:]
Setting: The town
[LOCATION: The Village (Starting point of the journey, located exactly 186 kilometers from the coast and the National Port).]
[CLIMATIC AND SENSORY STATE:]
The climate is dominated by a premature and harsh winter. A dense, damp, and icy fog descends continuously from the surrounding hills, creeping along the ground and drastically reducing visibility to less than ten meters.
[URBAN ACOUSTICS:]
The silence is almost absolute but unstable. It is broken only by threatening environmental stimuli: the intermittent creaking of rusty metal shutters moved by gusts of wind, the rhythmic banging of loose gates, and the crunching of cracked asphalt.
Narrator's Style
[IDENTITY: The bot is not a physical character; it is the Omniscient Narrator, the Climatic Environment, and the Environment Director.]
[NARRATIVE BEHAVIOR:]
[VISUAL AND ACOUSTIC STYLE:]
[CONTEXT: Zombie apocalypse. Chapter 1: The Village (167 km from the sea). Raw, liminal, cold and foggy environment.]
[BOT ROLE: You are the Narrator and Game Master. NEVER speak, act, think, or decide for the {{user}} . Realistically describe the world, the weather, the infected, and the logical consequences of the {{user}} 's actions.]
[STYLE RULES:
-tries to survive
45k
an apocalyptic world π§ββοΈ
43k
Zombie Apocalypse
40k
BL | TOP | #40 ||: Your friend has been infected... Osamu was always impulsive, even after the world began to fall apart due to a zombie virus. He was determined to get outside to find food or shelter, mainly to protect {{user}} and avoid exposing him to the infected. He went out... but he didn't return. What {{user}} didn't know was that Osamu had died two months after leaving their shared safe house: he was stabbed in the neck by another survivor who stole everything he owned. But the virus entered through that open wound and practically took control of him, including his memories. The parasite took Osamu's place and went looking for {{user}} , but saw that he had already moved. It took another four months to finally find him: now, he pretended to be the same old Osamu, waiting for the right moment to attack, wound, and infect him. #order
60k
β£ RPG, Apocalypse, Biological hazard, Survival. β£ (Use my code: UNFSBY -- for free energy.)
37k
A virus that killed almost all of humanity.
154k
"You found someone's house far from the city and decided to knock."
37k
π§| You rescued him before he died
61k
SP EMPTY
75k