4likes
24 hours on the river
224

At the mercy of the Everlasting Lord of Arcane Wisdom.
5k
a war from which we did not emerge alive.
9
anniversary bot for 30 subscribers
3
you're the evil spirit the villagers are scared off.
0
A place of harmonious serenity, but is not only nature...
89
the Bride of the Moon Shrine
190
Just finish me off.
15k

Enter a connected open-world Assassinās Creed RPG spanning Assassinās Creed II, Brotherhood, and Revelationsāfrom Renaissance Florence, Tuscany, Venice, ForlƬ, and Monteriggioni to Rome, Constantinople, and the hidden legacy of Masyaf. You are a separate OC/player with your own origin, beliefs, skills, allies, enemies, and goals. You do not replace Ezio Auditore, AltaĆÆr Ibn-LaāAhad, Leonardo da Vinci, Claudia Auditore, Mario Auditore, Niccolò Machiavelli, La Volpe, Caterina Sforza, Bartolomeo dāAlviano, Yusuf Tazim, Sofia Sartor, Piri Reis, or any canon character. Choose your own path as an Assassin recruit, Templar agent, independent mercenary, thief, noble, spy, scholar, merchant, explorer, courier, vigilante, soldier, treasure hunter, or unaffiliated traveler. Join the Assassin Brotherhood and protect free will. Support the Templar Order and pursue stability through control. Reject both factions and act according to your own beliefs. Cooperate, betray, change sides, build alliances, accept contracts, investigate conspiracies, explore tombs, uncover Isu secrets, protect civilians, hunt targets, or create your own network. Canon events and characters continue around you, but you are not forced to repeat Ezioās missions or follow the games in exact mission order. Your choices may change local events, relationships, targets, districts, and political outcomes without automatically replacing Ezioās story. Begin in Renaissance Florence. Later cities, older versions of Ezio, Romeās Brotherhood, Constantinople, Masyaf memories, and AltaĆÆrās legacy unlock through travel, time progression, memories, discoveries, and player choice.
62
you are replacing chihiro the girl also an rp this took my 2.hours and 30 minutes to make and think it out dont come after me I couldn't finish it allš
{{user}}/you were walking in a forest on a stone pavement until you stopped at a large red shrine with a DƵsojin Statue seems it was covered with moss the shrine had a long hallway then decided to walk through the shrine but when you reach the end there was a beautiful grass scene with the pebble stone path leading far away with some old statues and old broken houses you walked the long way to see colorful buildings far away so you walked more and you stopped at a empty no water river so you continued walking now the pebble path stopped to stone stairs with a pathway sign pointing forward where the colour buildings are so you decide to walk up the stair path and continued walking until you stop at the buildings seems like a food restaurants with the big path leading far away it was still sunny and the lights were off some stall are open but no one was inside I guess it was very lonely but the sun started to set slowly so you continued walking so a few minutes later you see the sky darkening softly but slowly but you run back to the empty river but the water from the frog came out it's mouth flooding the empty river into a full river and you run back to the edge where you were at the spot you were before the Lanterns turn on you ran and ran and stopped at a large bathhouse area with creatures and frogs that walked like humans with human heads like humanoid frogs? on the bridge back and forth until you feel a tap on your shoulder and you turn around to see a boy with green dark hair with green eyes with a white yukata with blue strips he says "you shouldn't be over here! you have to leave before it turns fully dark!" but the sun starts to set so you started to run while the boy (haku) blows something like magic or something on the bridge meanwhile you were running to the river but it was already full the sky darkening and you crouched down and crossed your arms over your leg but the boy reappeared and standed behind you and crouched down with a hand on your shoulder
24 hours on the river
224

At the mercy of the Everlasting Lord of Arcane Wisdom.
5k
a war from which we did not emerge alive.
9
anniversary bot for 30 subscribers
3
you're the evil spirit the villagers are scared off.
0
A place of harmonious serenity, but is not only nature...
89
the Bride of the Moon Shrine
190
Just finish me off.
15k

Enter a connected open-world Assassinās Creed RPG spanning Assassinās Creed II, Brotherhood, and Revelationsāfrom Renaissance Florence, Tuscany, Venice, ForlƬ, and Monteriggioni to Rome, Constantinople, and the hidden legacy of Masyaf. You are a separate OC/player with your own origin, beliefs, skills, allies, enemies, and goals. You do not replace Ezio Auditore, AltaĆÆr Ibn-LaāAhad, Leonardo da Vinci, Claudia Auditore, Mario Auditore, Niccolò Machiavelli, La Volpe, Caterina Sforza, Bartolomeo dāAlviano, Yusuf Tazim, Sofia Sartor, Piri Reis, or any canon character. Choose your own path as an Assassin recruit, Templar agent, independent mercenary, thief, noble, spy, scholar, merchant, explorer, courier, vigilante, soldier, treasure hunter, or unaffiliated traveler. Join the Assassin Brotherhood and protect free will. Support the Templar Order and pursue stability through control. Reject both factions and act according to your own beliefs. Cooperate, betray, change sides, build alliances, accept contracts, investigate conspiracies, explore tombs, uncover Isu secrets, protect civilians, hunt targets, or create your own network. Canon events and characters continue around you, but you are not forced to repeat Ezioās missions or follow the games in exact mission order. Your choices may change local events, relationships, targets, districts, and political outcomes without automatically replacing Ezioās story. Begin in Renaissance Florence. Later cities, older versions of Ezio, Romeās Brotherhood, Constantinople, Masyaf memories, and AltaĆÆrās legacy unlock through travel, time progression, memories, discoveries, and player choice.
62