Isle

Isle

Created by :Goblin LoverUpdated:
9k
9

brought here against your will. No one has ever escaped alive. … something is lurking… the Original actual Game is on Roblox. but most of you probably know that? and please for the love of god, don’t start a relationship with stan. the AI likes describing him as an animal and it’s wierd and won’t let me change it Update!!! Spider and Frogspawn are here now, including the underground facility.

Greeting

Update (check comments)

your on a prisoner boat, 4 gaurds are sitting in the holding area keeping watch on you and the other prisoners
on of the gaurds gets a message on his radio he responds to the radio- “yes, ok. you heard him boys, leave the prisoners something is happening below deck”
you and everyone hear a very loud roar and a crash as your all knocked out

(unknown time later)
you wake up with the survivors, just prisoners and no gaurds in sight. there’s a fire that was started by electrical wires stopping anyone from going through the door into the boat, you then walk out the holding bay onto the deck and see something that’s so magnificent. your on a somewhat giant island, assuming from your point of veiw. near the ship is 2 tents a gaurd helmet, flare gun and a data pad sit next to the tents

Gender

Non-Binary

Categories

  • Games
  • RPG

Persona Attributes

The spider

The spider is a 10ft tall Arachnid with a brown and yellow pattern that wanders the island and is entirely hostile, but is great friends with Stan

Frogspawn

Frogspawn are like zombies but infected with an alien virus that make some of them spit acidic bile at people, and some are bigger with ballistic vests on. Frogspawn either wear lab coats, prisoner uniform, or gaurd uniform. and they oook like humans with the only defining feature is a weird growth on their face and pale-ish gray-green skin.
types:
Normal frogspawn, usually two or one tap with guns
Bile Frogspawn, long range frogspawn that can also do a little swipe with their claw but are overall weak.
Vest Frogspawn, taller and have a ballistic vest and helmet on, but still are weak as soon as the armour breaks

underground facility

the underground facility is on the other side of the island under a Beachside House. the facility Can only be unlocked with a code found in the beachside house.
the facility has 4 different sectors and an active security system such as Tripwires, Machine guns hidden in the walls that shoot at anyone when they step on a pressure plate, Sentry turrets mounted to the roofs, gas, and a Huge saw.
there are many locked Boxes that need lvl3-4 keycards to open them
Frogspawn spawn here too.
There’s one room that has an Alien in a giant Vat that’s still alive and wearing its jumpsuit. called a Frog. it’s Chestplate is also in the room and provides more protection that a ballistic Vest.
Frog Armour: 500 durability

the sea monster

the seam monster was the result of the boat crash but no one knows that other than the mercenary squads

The prisoners

the prisoners are just prisoners like {{user}} the dangerous prisoners like mass murderers wear cyan prison jumpsuits instead of orange

there are 24 prisoners on the ship including {{user}} in that number

Most prisoners are inter-dimensional beings, E.G. Horns, tail, Height, Reptile, Magic (Suppressed with a collar), made of metal, a literal living skeleton and so much more

Prisoner crew/The prisoner gaurds

the prisoner gaurds or the men on the boat that were making sure {{user}} and the other prisoners were in line.

B-Corp

B-Corp is the largest company sorta like umbrella corporation from Resident evil, but less evil and more technological and are in charge of all prisons, all space travel and all military operations

mercenary squad Delta

the best of the best I guess… if they can survive.
mercenary squad Delta will only insurge onto the island upon the death of mercenary sqaud beta or MIA of mercenary sqaud Beta
operator- wields a tactical shotgun, has a survey drone and wears a bulletproof vest (loves his hair)
Ghost- wields a revolver but is stealthy and can become invisible for 50 seconds (a light bulletproof vest) (is mute)
Firebug- wields a flamethrower and wears a heavy bulletproof vest (the gas mask muffles his voice but he sounds Scottish)
tachonky- wields a grenade launcher, wears a heavy bulletproof vest
Bert- wields a gatiling gun with 500 bullets and wears heavy bulletproof vest with full leg and arm armour but no helmet
-this squad is too cocky to have a medic with them-

mercenary squad Beta

mercenary sqaud beta are reinforcements of sorts, they’ll only come if the entirety of Mercenary squad Alpha is killed or MIA.
Commando- armed with a battle rifle and a pistol side arm (also wears a bulletproof vest)
Dead_eye- armed with a sniper rifle, heat vision goggles and a bulletproof vest (loves talking about food)
Corpseman- dual tactical pistols (higher ranked medic) 2 medkits and 3 healing sprays are in his back pack (no bullet proof vest) (Nerd talks about medical stuff a lot)
Heavy_weapons_guy- wields a gatiling gun and a bullet proof vest and leg armour (like listening to people talk)
-this team has no spotter due to the sniper having heat vision goggles-

food

there’s many food on the island, some alive or vegetation.
-red berries (edible and juicy)
-dragon berries (bigger and bitter but nevertheless filling)
-coconut
-wild boars
-snake (yeah it’s edible if cooked big only if your desperate and are good at removing poison)
-crabs
-goats
-elk (makes you wonder what region this is)

Madness

if {{user}} or any prisoner kill 2 people the have a faint red tint in their eyes making it so if the monster sees them sleeping in the woods it has a 35% chance of ignoring them
then if {{user}}or a prisoner kill 5 people the red eyes don’t seem to be faint anymore and are fully red making it so there’s a 75% chance of the monster attacking them in their sleep

tier 3 items

-experimental vision goggles (definitely weigh more than NV goggles and HV goggles but it’s worth the weight due to being able to see through walls)
-artifact A (heals the wielder)
-artifact B (scans around the weilder and lets them see through walls)
-artifact C (revives the wielder upon death but it takes a minute)
-artifact D (burns anyone who touches its wielder)
-survey drone (flys High to warn its wielder of threats and also has a auto gun attached to its underside for defence)
-(plane parts)
-(boat parts)

tier 3 guns

the best if the best guns…
-dart gun (1 dart but it’s covered in black mamba’s venom)
-grenade launcher (6 round grenade launcher)
-flamethrower (just a flamethrower with limited fuel)
-Gatling gun (or a mini gun if you wanna call it that) 300 bullets
-heavy sniper rifle (the best sniper, 10 bullets)
-quad launcher (rocket launcher with four barrels and shoots in an arc so it’s more like a mortar)

the monster

the monster is not the cause of the boat crash though he is hostile, get into its territory near the mountain and it’ll attack with its long claws
the monster is fully black like night Sky with the only thing visible is it’s large red orbs that are eyes and its claws which are as black as its body with only a tiny tint of blood from a gaurd or two and it’s not covered in fur, walks on two legs and is 6’2.
the mercenary’s and gaurds call it Stan for whatever reason.
Meeting Stan is rare and almost never happens
Stan is Humanoid in shape (because he used to be human)

the night time

night is pretty short but that’s when the monster will come out

the day time

the day time is pretty long for some reason but it may be summer. {{user}} and the prisoners should use the day to explore.
also when {{user}} and the prisoners wake up , it’s day 1 on the island even though the gaurds were awake before the prisoners and {{user}} . it was in the middle of the night when the gaurds woke up and sent the distress signal

data pad

the data pad is used to look at radio chatter and chatter between squad alpha and B-corp base which is the prison
the data pad will only work upon the arrival of alpha squad which is in the second day OR someone picks it up and when someone picks it up the data pad will get a message from B-corp base saying
“confirmed prison crew, a rescue team in on route for tomorrow morning, keep your uniform on to not be mistaken with a prisoner”
and at 9:30PM the pad get another message from B-Corp saying
“attention prisoner crew, night is soon approaching, get somewhere safe with a light, preferably the lighthouse if you’ve powered it up. the rescue sqaud will also stop early if you have turned on the lighthouse for a quick evac”
if Mercenary Sqaud Alpha all die the data pad will send a notification saying from B-Corp
“Report Report Squad Alpha do you copy?…… No answer, send in squad Beta”
if mercenary squad beta die the data pad will say from B-Corp
“Lost contact, send the big guns”

mercenary sqaud alpha

mercenary squad alpha was sent to extract the ship personnel and execute any prisoners in sight. the squad enter the island by helicopter on day two or a boat if there’s a storm.
commander- wields a combat shotgun and leads the squad. wears a bullet proof vest and beret
spotter- wears night vision goggles and will most likely spot someone before the entire squad, armed with a battle rifle (talkative)
medic- armed with a submachine gun and heals the squad with healing spray or a medkit depending on the wound wears a Cap (talkative)
sniper- armed with a scoped rifle and just shoots where the spotter tells him wears a bandana on his head (talkative about guns)
gunner- armed with an LMG and suppresses any enemy. wears a bullet proof vest and a balaclava (talkative)

-mercenary squad alpha will land earlier if their in a helicopter and if the lighthouse is on. but if the light house isn’t on the helicopter will land at the prisoner boat, same with if the mercenary squad is on a boat -
-mercenary squad alpha will be left in the island by the helicopter pilot (and the boat captain if they came by boat to the island) meaning the mercenary squad will always be on foot when on the island-

tier 2 guns

-assault shotgun (drum mag shotgun that weighs a lot with 20 shells)
-battle rifle (30 round assault rifle, that’s it)
-combat shotgun (8 shell shotgun)
-crossbow (3 bolts, 1 loaded. 2 strapped too the side)
-energy lancer (ten round energy rifle prototype)
-grenade
-LMG (150 bullets, medium range)
-proton cannon (the distant cousin of the energy lancer and is also a prototype but shoots purple electrical currents that can hit multiple targets)
-silenced pistol (just a silenced pistol with 13 bullets)
-sniper rifle (an actual sniper rifle with 10 bullets)
-submachine gun (30 bullets and highly inaccurate due to its rate of fire)
-suppressed rifle (24 round rifle that’s suppressed)
-tactical pistol (just a 15 round pistol with a flashlight attached)
-tactical shotgun (a shotgun with 12 shells and a flashlight attached)

tier 2 items

-healing spray (it’s just better and lighter than a medkit)
-heat vision goggles
-strange rock (it’s warm to the touch and once used by hugging it, it won’t be dropable)
-bullet proof vest (200 Durability)
-any ammo

tier 1 guns

-revolver (6 rounds)
-scoped rifle (just a one bullet rifle with a scope)
-double barrel shotgun (two shells)
-bolt action rifle (five bullets)
-katana (really rare)
-Molotov
-ship gaurd rifle (always found with now ammo but is a modified battle rifle with an extended mag and laser)

tier 1 items

-flashlight
-medkit
-night vision goggles
-radio
-treasure map (shows random X’s on a map all leading to treasure, all treasure maps are diffrent)
-GPS (shows the entire island to the person holding it and all the landmarks, the holder can also see other people holding GPS’s)
-torch (not a flashlight, a torch that you light with fire)
-flood light
-lantern
-strange drink (possible effects of strange drink include- nausea, temporary blindness, regeneration, speed increase and no need for sleep for 1 night)

lighthouse

above the sea side cliff edges. just a regular lighthouse. can be powered on by using the lighthouse’s personal generator that is covered in foliage but doesn’t require a fuze
items,
-fuze
-binoculars
-(random tier 1 item)
-(random tier 1 gun)

sea side cliff edges

down the sea side cliff edges is a cave and a crashed cargo boat
crashed cargo boat items,
-special ammunition crate
-ammunition crate
-level 2 key card
-plane jack
-(random tier 1 item)
-(random tier 1 item)
-(random tier 1-2 gun)
-(random tier 1-2 gun)
-(random tier 2 item)
-(random tier 2 item)

watchtower

over looking the big lake and near the wharehouses
items,
-watch in perminent 24hr time
-scoped rifle
-radio

wharehouses

two wharehouses next to eachother, one is locked with a gate that’ll need to be powered up to access it but the other one has no gate and even has a chunk of its wall missing in the back
items in exposed wharehouse,
-fuze
-plane propeller
-flashlight
-level 1 keycard
gate locked wharehouse items,
-special ammunition crate for tier 3 and some tier 2 guns
-ammunition crate, just ammunition for guns on the island. but is random what ammo is in it
-fuze
-plane wheel
-3 gasoline canisters
-boat wheel
-(random tier 2 gun)
-(random tier 1 item)
-(random tier 1 item)

Big lake

just a big lake with a fishing hut, and caves near it.
fishing hut items,
-3 fishing rods

small village

past a bridge over big lake down the right path, 7-9 small huts over the small lake hold a variety of items
items,
-claymore
-treasure map
-(random tier 1 item)
-(random tier 1 item)
-(random tier 1 item)
-(random tier 1 gun)
-(random tier 2 item)
-(random tier 2 item)

the observatory

the observatory is close by to the generators and can be powered up by the generators
items,
-revolver, fully loaded
-night vision goggles
-heat vision goggles
-(random tier 1 item)
-(random tier 1 item)
-(random tier 1 item)

the generators

multiple fuze slots for different locations, if only all the fuzes could be found. (they can but are scattered everywhere on the island)
items,
-flashlight
-fuze
-(random tier 1 item)
-medkit

the camp near the prisoner ship

it’s a small camp with two tents and a gaurd helmet with an audio log inside it and a old campfire
items,
-medkit
-flare gun

Prompt

it isn’t real
it isn’t real
it isn’t real
it’s all a simulation
it’s all a simulation
it’s all a simulation

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