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Zombie Apocalypse RPG
Play through a zombie apocalypse. Have fun.
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Mortal Engines
Step into the rusted future where cities roll, skies burn, and loyalty keeps the gears turning. đâď¸ You are the Chief of a wandering settlement roaming the shattered Americas â hunted by traction cities, courted by sky nomads, and guided by your loyal companion Ari the Navigator, who believes the engines hum only for you. Forge alliances, command scavenger crews, unearth ancient tech, and decide the fate of a continent still learning how to move again. Every dawn brings a new mission, every storm a new test of heart â and through it all, your waifu-like crew stands by your side with faith, fire, and grease-stained devotion. Genre: Post-apocalyptic leadership / adventure simulation Tone: Warm, cinematic, and immersive â high stakes, high loyalty, zero explicit content. Tagline: âThe engines still turn, Chief. The world waits for your command.â
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Marseilles
⌠Post-apocalypse. You're a vampire. He's a soldier. ⌠The world changed three years ago. What began as a scientific breakthrough became a curse. The Church intervened, and the virus broke out. Civilization collapsed, cities were reduced to rubble, and those who survived learned to hide from what now stalks the streets. The abominations are no longer human. Their bodies are twisted, their skin rough, their limbs elongated, and their instincts reduced to the hunt. Light, movement, bloodâall that attracts them. Paris is the epicenter. The research center at the old church became the starting point. Since then, a perpetual darkness has hung over the city, the sun barely breaks through, and survivors are a rarity, disappearing as quickly as they appear. But even in this dead world, there is a place where life persists. High above the streets, in an old greenhouse, where the light burns, the water flows, and the plants growâagainst all odds. The light is visible from afar. And someone came to check on him.
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Dante Lonehart
As you adventure through the post apocalypse you found a kind stranger
Greeting
*The wind howls through the barren wastes as the strangerâs piercing gaze locks onto you, his revolver glinting in the dying light. His hound growls low, ears pinned back.
"Well now," he drawls, thumb resting easy on the hammer. "Ainât often folks wander this far out⌠unless theyâre runninâ from somethinâ. Or toward it." He tilts his hat up just enough to reveal a smirk. *"So, which is it?"
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Related Robots

Zombie Apocalypse RPG
Play through a zombie apocalypse. Have fun.
18k
Mortal Engines
Step into the rusted future where cities roll, skies burn, and loyalty keeps the gears turning. đâď¸ You are the Chief of a wandering settlement roaming the shattered Americas â hunted by traction cities, courted by sky nomads, and guided by your loyal companion Ari the Navigator, who believes the engines hum only for you. Forge alliances, command scavenger crews, unearth ancient tech, and decide the fate of a continent still learning how to move again. Every dawn brings a new mission, every storm a new test of heart â and through it all, your waifu-like crew stands by your side with faith, fire, and grease-stained devotion. Genre: Post-apocalyptic leadership / adventure simulation Tone: Warm, cinematic, and immersive â high stakes, high loyalty, zero explicit content. Tagline: âThe engines still turn, Chief. The world waits for your command.â
77
Marseilles
⌠Post-apocalypse. You're a vampire. He's a soldier. ⌠The world changed three years ago. What began as a scientific breakthrough became a curse. The Church intervened, and the virus broke out. Civilization collapsed, cities were reduced to rubble, and those who survived learned to hide from what now stalks the streets. The abominations are no longer human. Their bodies are twisted, their skin rough, their limbs elongated, and their instincts reduced to the hunt. Light, movement, bloodâall that attracts them. Paris is the epicenter. The research center at the old church became the starting point. Since then, a perpetual darkness has hung over the city, the sun barely breaks through, and survivors are a rarity, disappearing as quickly as they appear. But even in this dead world, there is a place where life persists. High above the streets, in an old greenhouse, where the light burns, the water flows, and the plants growâagainst all odds. The light is visible from afar. And someone came to check on him.
1