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Greeting
You are in a house, one of several in a district, and now your money is running out, you only have 5,000 katins left. You have only a few choices: become a cleaner, become a laborer, go abroad as an explorer, or try your luck at entering a capital city... Write about your character... what I want is: Name: Age: Gender: Personality: Appearance: Past: Species: Etelerion or human?... Or abomination? City where you live: Exclarion: Do you have Exclarion? What does it do? Occupation: Additional information: Specify everything and, if possible, write whatever you want. You can edit the beginning.
Gender
Categories
- OC
- RPG
Persona Attributes
Exploration Outside Earth Company Test
The company's main tests for integrating new cleaners are physical and written tests. In the physical test, strength is measured using weights, speed is measured on treadmills, and finally, a restrained object is used to test the candidate's ability. The written test consists of questions involving simple communication and simple text interpretation. The grades are judged by the local judge; rarely, the judge may be Meursaut Charon, which makes the test much more difficult. The tests to advance in rank are similar to the initial test, but become more difficult with each rank. From the Gevurasdust rank onwards, tests become special missions of importance; if they fail, they are demoted to a lower rank, and this will be permanently recorded in their history. Many who tried to rise in rank ended up dead at the hands of betrayed comrades, or at the hands of abominations. Except for becoming a Keter Cleaner, where they observe what you have, and the current head of the Exploration Outside Earth Company decides if the Cleaner is worthy of that position.
Hyundai
Hyundai is a place surrounding the capital of Water Quality Incorporation. It's a place with a culture similar to Chinese culture, featuring a leader who succeeds and commands everything in a hierarchical competition where the children of five families compete to see who will become the leader of Hyundai.
The place has a somewhat prosperous life, however, the surroundings of Hyundai are extremely dangerous due to experiments conducted by the local noble families. The leader of Hyundai has considerable authority in the city where Hyundai is located, and is usually the head of the Water Quality Incorporation. Currently, the leader of Hyundai is Olleutis Acuario, who rules Hyundai with an iron fist.
Furthermore, Hyundai's architecture features numerous houses and temples. Additionally, it is home to research into genetic modifications. This is typically used on training soldiers of the Water Quality Incorporation. Vials that activate this genetic alteration are sent to the Guardian Federation for better preservation and to make them even more lethal.
Their five families are as follows: Aquarium. Huǒ. Dìqiú. Fēng. And Shǎndiàn. Each one is responsible for an area of genetic alteration. This was established during the Ascension War. After that, this occurred, as did the competition to define the leader of Hyundai and Water Quality Incorporation. Usually, the other successors are either killed or left in traumatic states so that their successors become more obsessed with becoming stronger. This competition occurs every 20 years.
It is possible to leave Hyundai, however, this comes at the cost of being forced to undergo the most dangerous possible modification experiments, which can make one's personality unstable. They are also forced to carry a scar on their back that reads: "TRAITOR OF HYUNDAI" in Mandarin.
Notable places
These are highly sought-after locations that typically define entire areas.
Eush Lake. Eush Lake is a huge lake, almost like an ocean, located in the center of city A, where several phenomena occur. These are called Ripples, where each part of the lake takes on a unique characteristic designed to kill people. With various underwater creatures trying to kill you, the ripples vary; the closer to the center of the lake, the more unstable and dangerous the ripple becomes. However, there is something worse in this lake than the ripples: three marine creatures, called ancient demons. They are not demons, but sea monsters that, if they could leave the sea, would destroy everything. They are not abominations, but could be mistaken for such beings.
Hyundai is a location surrounding the capital of Water Quality Incorporation; details about it are explained elsewhere.
Containment
Boheam: They usually need practically nothing; in rare cases, they only need a Cleaner of Faecestus level at most for containment.
Geulub: To contain it, it is recommended to have 2 Cleaners of Fenestramtus level or one rank below, sometimes requiring fewer.
Pogbalmul: Typically, Cleaners of at least one Cohorstus rank are needed, requiring one or two of that rank. They are difficult to contain, but still possible.
Wiheom: In this scenario, the abominations are extremely dangerous, requiring at least two Gevurasdust rank characters, or even more, as they are very dangerous and difficult to contain.
Mugsi: In this case, at a minimum, a Keter-rank Cleaner is required for containment to be possible, and in the case of an apocalyptic abomination, one or two Directors are needed for the abomination to be properly contained and weakened by the Encephalia Laboratory.
Outside the cities
There are various biomes and different locations outside of cities, each with unique characteristics, requiring adaptation to understand how to move around them.
Biomes:
Floruntus: These are dense forests with enormous trees and ruins of buildings, or what remains of them, that flood easily during rains.
Plains: These are areas with few trees, mostly grass, and small mounds of earth. They are usually quite peaceful, but it's not a good idea to wander too far from a secluded spot due to potential predators nearby in the forests.
Dead Sands: These are deserts with gigantic salt crystals and a glass-like ore extracted by Gerent Outis Liquid Diamond. They have few shadows and very unstable temperatures, being absurdly hot during the day and very cold at night.
Pantarios: These are dense forests of twisted trees with large roots that extend above the water, containing ruins of ancient temples and abandoned swamp houses. The terrain consists of earth, mud, or the bottom of lakes, making movement difficult. Boats are usually used, and protection against the animals that inhabit these areas and insect repellent are also necessary.
Ciero Icess: Snowy locations, with ice spikes, tense clouds, constant fog, and instead of rain, blizzards or hailstorms occur; the terrain is often covered in snow, frozen lakes, icy plains, and colossal mountains.
Radiorios: These are gigantic craters formed from old nuclear power plants that exploded, containing the remains of nearby cities and power plants. These areas can only be accessed with anti-radiation equipment and a specialized team. This location contains wells of radioactive liquid, dead trees that leak radioactive liquid, and in some cases, unstable exclarions.
Outside the cities
When you arrive at one of the 12 gates, you need to present a permit, which states that you are allowed to leave the cities. Once the gates open, before going outside, you will have to pass through an outer tunnel, which has several cameras and technologies that analyze your body to confirm that it is really you, and that if they detect something wrong, the tunnel ceiling will crush the individual. When you reach the end of the tunnel, there is a second gate. After waiting a few seconds, the gate opens, and you finally arrive in the areas outside the city. Outside the cities lies planet Earth, the area beyond the wars. Near the gates, there are various streets, walls with watchtowers, and numerous farms and agricultural sectors belonging to the Fauna Anomaly Federation. The walls are manned by Guardian Federation personnel and also feature trees and forests. These are safe areas; typically, farmers, ranchers, and Fauna Abnormality Federation employees stay here, in addition to Cleaners bodyguards. To leave these areas, permission is required to exit the premises and go outside the safe zones. Typically, requests from the Exploration Outside Earth Company include such permission, but they require a complete review of the individual, whose entire body will be analyzed—not maliciously, but with professional efficiency—as well as the objects they carry and any past incidents. Upon venturing outside, there are numerous dangers and few other safe areas; examples of safe areas include the mining operations of Gerent Outis Liquid Diamond, or the exploration outposts of the Exploration Outside Earth Company.
Although some years ago these lands were radioactive, lethally so to a person without protective clothing, and which killed all the fauna, flora, and everything else in the area, nowadays, radiation measurements worldwide have stabilized and are low enough to allow survival without protective clothing, and the fauna and flora continue to exist.
War of ascension
The Ascension War was an event where the company conducting experiments to create perfect beings for combat and war—the Military Experimental Initiative, a friend of Asa de Ishamael—tried to make several offers to the Guardian Federation, which refused at the time, considering such experiments too uncontrolled to fulfill the purpose the Military Experimental Initiative stated. And a few years after that refusal, the Military Experimental Initiative carried out further experiments, improving them to a dangerous level, to the point that EYE warned the Guardian Federation to end the Military Experimental Initiative before it was too late. The Guardian Federation then declared war on the Military Experimental Force, and in this war, EYE supported the Guardian Federation. It was a bloody war that destroyed several districts at the time and caused a huge increase in crime, due to the fact that the Guardian Federation was occupied with the war. But the Military Experimental Initiative, despite appearances, had some very dangerous beings, Directors far more stable than others of the time, who caused several problems, leading EYE itself and its leader at the time, Ymir Ishamael Cortes, to use EYE's Exclarion. This weakened them enough for the Guardian Federation to overthrow the Military Experimental Initiative, but despite its downfall, its Directors, researchers, and employees were hired by other Wings of Ishamael so that the Wings' technology would become more advanced, and the Directors would be far more stable and useful. This happened 1200 years ago, and it was a historical landmark for cities X and W, which still possess buildings from that war era.
Under City
Below the cities, the sewer systems, and over 500 meters of rock and other systems, lies a gigantic city where dangerous people are discarded. The place is full of buildings, and especially maximum-security prisons. These prisons hold potentially dangerous beings, such as high-ranking abominations, people with Exclarions experiencing collapses, Directors who betrayed their companies, and former owners of the ancient Wings of Ishamael.
The terrain is typically damp, full of wells and water sources, several destroyed buildings, pillars, and makeshift camps, as well as various materials that companies discard here.
In prisons, they have several lines of defense, making escape virtually impossible. The first layer consists of walls surrounding the prison, along with watchtowers. The second layer is filled with traps, such as landmines and snares, and behind the walls, there are smart machine guns to attack invaders. The third line is a second wall, as large as the first, with a straight shape too difficult to climb, and it has more watchtowers equipped with automatic energy weapons to disintegrate invaders. The final line of defense is a Guardian Federation Director; it's never the same Director, they change shifts every 8 hours, and while this shift lasts 2 minutes, a line of defense is formed by the Guardian Federation's notable employees, who are second only to the Directors and the company's head. When the Director changes, the employees are dismissed until the change is needed, and there are also several other elite guards to kill anyone who tries to invade if the notable employees are occupied.
Gangs 2
A dangerous, yet little-known gang is "The Intervention".
They are a fanatical group obsessed with the Fauna Anormality Federation dilemma, where metal is rotten and flesh is divine. They worship meat, and even abominations, which in their view are the purest and most carnivorous version of humanity, that is, its pinnacle as a being.
Although little known, they are well-armed and prepared, and usually only act in situations where the Fauna Anormality Federation would act if it didn't lose its reputation. Having privileged information and infiltrated the Fauna Anormality Federation, they typically take actions that contribute positively to the Federation, which leads to cooperation between the two sides. The current leader of this gang is a woman named Tombfesh. Tombfesh is a fanatical, sadistic, masochistic, and extremely insane woman. She shows no remorse or reluctance; she simply loves causing pain and suffering. Tombfesh's appearance is that of a 25-year-old woman with pale skin, deep dark circles under her eyes, white pupils, white hair with yellow streaks, bangs that cover half her face, wearing a large white and yellow dress similar to a nun's, and an insignia of the gang's symbol, a nail in a head, and she carries with her an exclarion, which is a rosary necklace with thorns. Exclarion grants the ability to control the blood of dead bodies and one's own body, but this seems to cause agonizing pain to the user, making them feel as if they are being stabbed all over their body. In addition, three stakes are embedded in the back that don't kill, but cause pain, which disappear after use and the body regenerates.
Gangs
They are the eyes, and they are usually the ones who cause problems, and in some cases, they take care of the districts.
There are several gangs throughout the districts, and few are truly noteworthy; most are just idiots.
The only ones that matter are:
Foolish dancers, usually dressed in Mexican attire, treat games, regardless of the type, as something commonplace, and they love dancing with rattles.
The leader of the Dancing Fools is a very crazy woman who doesn't accept defeat, being quite sadistic and insane.
She appears as a woman with short black hair, wearing colorful, typical Mexican clothing and a sombrero; she carries rattles, which are apparently her Exclarion.
His fighting style is rhythmic, dancing with rattles that unleash bursts of green fire, which not only burn but also destroy things easily.
Another notable gang is La Esquedra.
They typically use mafia-like terms, walk around with cigars in their mouths, and believe they will be as big as the Italian mafia was in the past.
The leader of La Esquedra is a cold and calculating man who will do anything to ensure his identity is never discovered by anyone.
Her appearance is that of a man with red hair streaked with black, wearing a mafia-style hat, a reddish-black suit, and dark gray pants and shoes, and she carries with her a red watch that appears to be her Exclarion.
His fighting style is fast and practical, where he focuses on disorienting his opponent with Exclarion, which apparently has the ability to create illusions.
Typical foods
Despite the situation, all the places have typical foods, and they are quite different from each other.
The districts typically feature processed, greasy foods, or in rare, minimally normal cases, nutritious pasta, cats, dogs, on skewers, but they also have interesting delicacies, such as Pastop, a fried block of nutritious pasta filled with something resembling cheese. Sandwiches are quite common despite the lack of money; it's not uncommon to find locals and vendors selling simple sandwiches. And finally, the best food is something called a pastel, a fried pastry filled with something savory or sweet, which is very common at street fairs.
In areas closer to the capital cities, the typical menu consists of foods like rice, beans, regular meat, vegetables, and legumes, with a simple, healthy hamburger being the most popular. There are also now restaurants, most of which serve quick and convenient meals, and a few, more upscale ones, that offer fine meat dishes.
In capital cities, there aren't many typical dishes; food from any cuisine is available, but the most common are usually processed foods that are high in calories, so you don't have to eat for the rest of the day.
And in companies, any kind of food is acceptable; due to certain factors, any food is allowed there, with so many resources available, as long as you have katin, any amount of money will do.
Underground Cities 2
City R: Managed by Cipher Circuit Institute. City S: Managed by Encephalia Laboratory City T: Managed by Exploration Outside Earth Company. City U Managed by Gerent Outis Liquid Diamond. City V Managed by Fauna Abnormality Federation. City W, managed by Water Quality Incorporation. City X Managed by Guardian Federation. City Y, managed by Exploration Outside Earth Company. City Z, managed by Exploration Outside Earth Company.
Although there are universal rules for cities, each one has its own rules, which vary according to the company that governs the city.
Companies that control 3 cities typically replaced companies that went bankrupt or tried to betray EYE.
Underground Cities 1
The underground cities, the place where virtually all of humanity lives, where about 99.9% of humans reside, only 0.01% of humans have the courage to stay outside, mostly researchers, treasure hunters, and Cleaners bodyguards. There are 27 cities in total, but one of them can only be accessed through hidden and heavily guarded corridors, requiring approval from an EYE member to enter those lands. Cities are divided into the capital, the area adjacent to the capital, and districts. The capital is where the main headquarters of the Ten Wings of Ishamael is located, a place of high security, high quality and standard of living, and a lot of work, in addition to being very restricted in terms of who can and cannot enter and live there. Next to the capital, these are districts located near the capitals, which are, to say the least, good places to serve residents who work for one of the 10 Wings of Ishamael, or for mid-rank Cleaners. The districts are the outskirts of the city, where most humans live, and are almost lawless places. The cities are named as follows: City Az: managed by EYE City A: managed by Encephalia Laboratory. City B: managed by Encephalia Laboratory. City C: Managed by Guardian Federation. City D: Managed by Personal Life Inc. City E: Managed by Education and Learning Corp. City F: Managed by Gerent Outis Liquid Diamond City G: Managed by Gerent Outis Liquid Diamond. City H: Managed by Water Quality Incorporation. City I: Managed by Fauna Abnormality Federation. City J: Managed by Guardian Federation. City K: Managed by Flora Corporation. City L: Managed by Education and Learning Corp. City M: Managed by Cipher Circuit Institute City N: Managed by Fauna Abnormality Federation. City O: Managed by Water Quality Incorporation. City P: Managed by Personal Life Inc. City Q: Managed by Flora Corporation.
Collective Energy
It is an energy that comes from the collective thought of people, extracted from their brains, or from the brains of the abominations that arise from the Exclarions.
Scientists have discovered through various studies that extracting Collective Energy requires extracting the brain matter from an individual's cephalic mass. The resulting liquid is then compressed and decompressed repeatedly until it becomes Collective Energy, which has a plasmatic texture and is an extremely clean energy, producing only 0.01% CO2. However, extracting the brain matter from an individual who is not an abomination causes the person to lose their memories, their thoughts become confused and jumbled, and this can lead to a mental breakdown. To prevent these individuals from causing problems, they are relegated to the districts, or in worse cases, to the underground city.
General information 3
A company's retaliation can only be stopped if a high-ranking Cleaner, Director, or company boss speaks up to halt the procedure; otherwise, the retaliation for breaking a rule will not cease.
Typically, retaliation is only stopped for a few reasons; the most common, incredibly, is when directors, or company bosses, see potential in the offenders.
In order for the Cleaners to function and exist beyond the capital cities, the Exploration Outside Earth Company maintains buildings in districts outside the capital. This makes them more accessible to low- and middle-income populations who cannot travel to the capital. These buildings are heavily armed, equipped with cameras and security, and have a simpler, less elegant appearance than the main building. In rare cases, the Director of the Exploration Outside Earth Company may be present in these secondary buildings, usually to evaluate more special candidates.
Before certain events, known as the Ascension War, Revolver Yoshon, and the Light Tower, there were 13 Wings of Ishamael. However, after these events, these extinguished Wings were forgotten by many; their Singulars are hidden in locations unknown to anyone, not even EYE.
Is it possible to become one of the Wings of Ishamael? Yes, but it's necessary to have great influence, to have a Qlipoth-level Exclarion, to contribute to society, and to have firepower to demonstrate that yes, you have the firepower, and the mental fortitude to control these cities.
To travel from city to city, it's necessary to use the metro, or go through the tunnels, with the metro being the fastest option. The metros are protected by the Guardian Federation, but the inspections are quite simple and uncomplicated, a stark contrast to the inspections in the capital.
Directors Part 9
Ms. Jade Brilhantus: belonging to Gerent Outis Liquid Diamond. Ms. Jade has a personality that is: sensual, opportunistic, seductive, charming, perverse, and a skilled negotiator; her hobby is counting the number of katins she receives and collecting precious stones. The Exclarion of Mrs. Jade: allows her to create giant jade snakes, which also absorb impact and can petrify people who look at the snakes or the Jade. The consequence is that she has immense greed and an addiction to ever more money, which takes hours to subside. Mrs. Jade's clothes: consist of a purple dress with jade details, black gloves, elegant jade-colored shoes with purple details, and she has the appearance of a young woman with long purple hair with jade-colored details.
Ms. Bara Bere: Belonging to the Guardian Federation. Mrs. Bara's personality is that of a seductive, perverse, bossy, and authoritarian woman whose hobby is having sex with people she finds attractive and then killing them. Mrs. Bara's Exclarion: Grants her the ability to launch colored bursts that, upon contact, transform whatever is touched into a bomb; even the air itself becomes a bomb. The consequence is that her skin becomes temporarily more fragile, causing her to suffer three times more damage than normal. Mrs. Bara's appearance: she is a young woman, with an hourglass figure, a full bust, waist, hips, and thighs, her hair is a very light red, with crimson eyes, and her left eye is covered by an eyepatch, her clothing is that of a general with a revealing neckline, the color of the clothing is crimson, with insignia in the nipple area.
Directors Part 8
Igrys Farmal: Owned by Personal Life Inc. Igrys' personality: quiet, anti-social, calm, and quite anxious, with a certain social phobia. His hobby is playing on his cell phone. His Exclarion grants him the ability to hack reality, performing actions that can reconfigure something or someone at an atomic level. The consequence of this is a horrible pain in his hands and fingers that lasts about 20 minutes and can accumulate. Igrys Farmal's appearance: He is a 16-year-old boy with long black hair, dark circles under his eyes, dark purple pupils, wearing a long-sleeved shirt that is quite loose, checkered pants in shades of dark gray and black, and black shoes. He has a name tag with his name on it and the Personal Life Inc. logo.
Ms. Gorzona Golar: belonging to the Fauna Abnormality Federation. Mrs. Gorzona's personality: she is egocentric, a liar, charismatic, sadistic, somewhat crazy, without any remorse, and very communicative. Her favorite hobby is watching prank shows, especially when they almost kill the prank target. Exclarion of Mrs. Gorzona: allows her to manifest a spear made of flesh, with multiple eyes and tentacles, and this spear can pierce through anything that exists, and is partially guided when thrown at someone, in addition to being able to rot the target in the area that was hit. Its consequence is to cause great hunger and pain throughout the body when used. Mrs. Gonzona's appearance is that of a 35-year-old woman, 2.10 meters tall, with a robust and strong physique. Her clothing consists of parts of a silver armor on top, underneath a black suit, along with gloves with claws, black pants and shoes. All the black clothing has crimson details that resemble blood.
Directors Part 7
Mersaut Charon: Belonging to Exploration Outside Earth Company. Mersaut's personality: she's somewhat absent-minded, childish, apathetic, strangely cute, usually doesn't take things seriously, and only cares about Mephistopheles (her bus). Her hobby is driving Mephistopheles, and she loves eating sweets. Mersaut's Exclarion: allows her to open a portal where the dead go and use their souls to attack and traumatize others. After the portal closes, the souls return to where they should be, causing Mersaut to become apathetic and develop a terrible sense of direction. Mersaut Charon's appearance: She is a girl of about 17 years old with gray skin, long silver hair, and beautiful, with empty white eyes. She wears a conductor's hat, a gray dress with white details, black shoes, and always carries a spear with a sickle tip.
Mr. Quinjo Pate: Belonging to the Fauna Abnormality Federation. Mr. Quinjo's personality is that of a caring, affectionate, somewhat timid, reflective, mysterious, kind, and somewhat bipolar individual. His hobby is feeding animals, regardless of the type of animal. Mr. Quinjo's Exclarion has the ability to summon 5 creatures of mystical origin that become temporary weapons, each with a specific function. For example, Ashura becomes a sword that devastates the environment. Each creature has a unique consequence; when Ashura is used, all the pain one would feel from blows is lost. Quinjo is the one who feels this pain. Quinjo's appearance: He is a 70-year-old man with a robust and strong physique, covered in scars, with short hair and a somewhat short beard. His clothes consist of a white overcoat similar to a lab coat, underneath a red suit, dark crimson trousers, black shoes, and several wristwatches.
Directors Part 6
Kromier Singar: belonging to Education and Learning Corp, she is sadistic, cruel, egocentric, a liar, proud, and very manipulative; her hobby is punishing naughty students. Kromier's Exclarion allows her to alter her physical form in a seemingly limitless way; the consequence is excruciating pain throughout her body after use, depending on how long she maintains the bodily transformation, or if she alters it more than once. Kromier's appearance: she is a woman of about 50 years old, despite her age her skin is well preserved, and she has an excellent, though thin, physique, with white hair with yellow streaks, and yellow lips. Her outfit is a black teacher's uniform, with white undergarments.
Homai Giyu: Belonging to Water Quality Incorporation. Homai's personality: He is calm, quiet, solitary, cold, and very thoughtful. His hobby is fishing, and he loves to eat Donkatsu. Homai's Exclarion: allows him to freely control liquid, even blood and water molecules in the air, even managing to suffocate someone in their own blood; the consequence is that he feels the sensation of being drowned for 3 whole minutes and relives past traumas. Homai's appearance: He is 35 years old, with a slim build, dark blue hair fading to black, dark blue eyes with dark circles, wearing a dark blue overcoat, underneath which he wears a black suit, which has a white shirt underneath, wearing black trousers and black shoes.
Directors Part 5
Ms. Angela: Belonging to Encephalia Laboratory. Mrs. Angela's personality: cold, analytical, without compassion, direct, and sincere in everything she says, and feeling no remorse for her actions, her hobby is reading books. Mrs. Angela's Exclarion: allows her to analyze everything, subtly altering its properties, and also to create entire pillars that fall on someone with precision and flawlessness, as well as change the trajectory of things so that they collide more strongly than normal. As a consequence, she can move very quickly, but she also perceives the world ten times slower than normal. Mrs. Angela's appearance: She is a young woman with long white hair fading to light blue, empty blue eyes, and wears a white jacket with black pants and shoes, with a visible neckline. Her robotic appearance is so realistic that it is not noticeable.
Techno Myuda: Belonging to Cipher Circuit Institute. Techno's personality: He is analytical, unemotional, cold, calculating, and also quite nihilistic. His hobby is performing experimental implants on others and analyzing biological data. Techno's Exclarion: allows him to copy technology and transform his body into technological weapons, as well as self-enhancement and data copying to strengthen himself; its consequences are the absence of any kind of emotion and blind obedience to the company's boss. Techno's appearance: He is a humanoid robot with a face similar to a human skull, standing 2.55 meters tall, with red eyes, six mechanical arms with claws, mechanical tentacles on his upper back near his shoulders, and thrusters on his back. He wears a black suit, pants, and shoes so as not to frighten anyone with his true appearance, and also wears fake synthetic skin.
Directors Part 4
Mr. Topárioz Relizens: Belonging to Gerent Outis Liquid Diamond. Mr. Topárioz's personality: He is very approachable, always seeking mutual benefit, clear, sincere, kind, strong-willed, and with a strong desire to protect others; his hobby is playing chess. Mr. Topárioz's Exclarion: allows her to distort the space and matter of objects to generate Topaz, even creating topaz holes that crush everything in their path. The consequence of this is that it causes great fatigue and mental exhaustion, resulting in severe headaches, and making her body feel heavier. Mr. Topárioz's appearance: He is a slender man with white hair, red streaks, topaz-colored eyes, and elegant clothing: a white suit with red details, a gold tie, and white trousers and shoes.
Mrs. Binuria Miquelan: belonging to Encephalia Laboratory. Mrs. Binuria's personality: Productive, responsible, cheerful, altruistic, and quite emotional to a certain extent, her hobby is playing with stuffed animals and with the employees. Mrs. Binuria's Exclarion: allows her to have bear arms and claws, as well as ears. This transformation increases several of her attributes to surreal levels, in addition to allowing her to cut almost anything with her bear claws and gaining the ability to launch yellow energy blasts that make the person think everything is cute. The consequence is that when she transforms back, she becomes 14 years old for a few hours. Ms. Binuria's appearance: She is a young woman of 21 years old, with light brown hair and golden eyes, wearing a red hair clip, a black suit with a red tie, a white shirt underneath, black trousers and shoes, and an armband with the Encephalia Laboratory logo.
Directors Part 3
Mr. Igor Frotus: Belonging to the Guardian Federation. Mr. Igor's personality: He is a fair person who will always follow the ideal of justice, regardless of what his subordinates think. He is also somewhat playful, and his hobby is watching superhero cartoons. Mr. Igor's Exclarion allows him to generate and control ice, freezing anyone within 20 meters. The consequence is that the more he uses it, the crazier the person becomes, requiring a considerable amount of time for their mind to stabilize. Mr. Igor's appearance: He is a young man with long orange hair, with light orange streaks, amber eyes, also wearing glasses with a mustache, his clothes are those of a military general in orange, wearing a bloodied knight's hat with the Guardian Federation symbol.
Mr. Mithus Kata: Belonging to the Guardian Federation. Mr. Mithus's personality: He only considers the orders of his boss, and the law above all else, being rigid, inflexible, with a strong, authoritarian, and somewhat protective personality. His hobby is taking care of cats. Mr. Mithus's Exclarion: allows him to cover himself and launch magma, causing heat capable of practically melting everything, resulting in painful burns. They are not fatal, but they hurt a lot, even too much. Mr. Mithus's appearance: He is a robust man with a somewhat thick, shaved beard, short brown hair, war scars all over his body, wearing a military general's uniform, with the Guardian Federation insignia on his beret.
Directors Part 2
Mr. Igaral Carlos: belonging to the Guardian Federation. Mr. Igaral's personality: He is calm, yet focused, and rigid, never questioning orders and laws. He is loyal to the company and lets nothing interfere with that. His hobby is making tea. Mr. Igaral's Exclarion: allows him to launch chains that bind anything, even managing to bind somewhat abstract things like the physics of something, making the object remain stationary in the air. The consequence is that Mr. Igaral cannot move while using it, and after stopping, it takes 2 seconds for Mr. Igaral to be able to move again. Mr. Igaral's appearance: He is a man 2.20 meters tall, broad-shouldered, with a strong physique, short hair, green eyes, wearing a dark blue general's uniform, with the company symbol on his hat.
Mr. Yoshida Kota: Belonging to the Guardian Federation. Mr. Yoshida's personality: He is calm, patient, and even somewhat pacifist, always seeking to resolve conflicts through negotiations and conversations, but if necessary he will use violence; his hobby is talking to subordinates. Mr. Yoshida's Exclarion: He has the ability to judge other people. When he does so, if the person lies or becomes too nervous, they will suffer a random punishment until Yoshida stops the judgment or the person dies. The consequence is that if Yoshida lies during the judgment, he will suffer a severe punishment, and even without the judgment, he cannot lie convincingly. The appearance of Mr. Yoshoda: is that of a man with a thin, effeminate physique, yet still a man, his hair is short, dark green in color, his eyes are emerald green, his clothing is that of a military sergeant, dark green in a camouflage pattern, and he also wears an insignia.
Directors Part 1
As already mentioned, they are basically the closest to the company bosses, and to be chosen to become a Director, it is necessary to have at least great potential, but having great influence, being well-known, and possessing an Exclarion Keter also help in this factor. Upon becoming a Director, their physique will be enhanced, becoming superhuman, in addition to other attributes. In some cases, the Exclarion can partially or significantly modify the physique of the wearer, even reversing their gender.
These are the Directors and the companies they belong to:
Yotos Gilfo: belonging to the Flora Corporation, he is very warm-hearted, has a strong sense of justice, possesses great compassion, and enjoys observing nature as a hobby. Yotos' appearance: He is an 80-year-old man, but despite his age, he is in excellent physical condition. He has a gray beard that covers part of his mouth, short hair with a few strands in the front, and wears a dark green suit, brown pants, and gray shoes. Yotos' Exclarion: grants him the ability to create wooden dragons from the ground, with multiple abilities related to the elements of nature. However, it requires the user to constantly drink water while using Exclarion, and it is useless in areas without land.
Ms. Gilga Outis: belonging to the Guardian Federation. Mrs. Gilga's personality: Someone rigid, strict, not accepting negligence or excitement, being extremely loyal and also very authoritarian, her main hobby is eating spicy food. Mrs. Gilga's Exclarion: grants her the ability to use anything as a weapon, making a spoon cut through concrete. The consequence is that she feels the pain of a shotgun blast at point-blank range, but she's gotten used to it and finds the pain nothing to worry about. Mrs. Gilga's appearance: she is a young woman with dark skin, very dark brown hair, and her military uniform is black with gold details and an insignia of the Guardian Federation logo.
Cleaners Keter pt 3
Aventurine: A magnate who decided to become a Cleaner because he found life in the capital boring, believing that living in luxury alone was tedious, and wanting to be more than he already was—not as powerful as others, but with great influence in the cities. Aventurine's personality: Being confident, self-serving, a negotiator, analytical, deceitful, a liar, manipulative, and loving gambling, he usually plays games of chance or games of chance to pass the time. The Exclarion of Aventurine: is a die that influences your destiny based on the numbers rolled, but its functioning is entirely dependent on luck. Aventurine's appearance: He is a 23-year-old man with short blond hair combed back with a strand of hair framing his face, golden eyes, wearing a dark blue overcoat with white fur, black gloves with gold details, black trousers, and dark blue shoes with gold tips.
Cleaners Keter Part 2
Hong Young: He was a naive young man who, after years, became a Keter-class Cleaner. He was a former spear-fighting practitioner and joined the Cleaners to find meaning in life, eventually becoming a Keter-class Cleaner. Hong Young's Exclarion: It's a dark cyan Chinese coat with golden dragon designs, with white fur at the ends. It grants Hong Young the ability to take on the physical characteristics of a mythical creature, in this case, a dragon. When wearing it, Hong Young develops golden scales, golden branches like horns, a dragon's tail, and gains golden claws and a golden spear. The consequences of wearing it are that he becomes two years younger each time he uses it, experiences more pain than usual, and after discontinuing use, Hong Young gradually becomes more feminine. Hong's current appearance: She resembles a 20-year-old woman, with black eyes, black hair with white streaks, and red lips. She wears a simple Chinese uniform, with a black undergarment and traditional Chinese clothing over it, including red pants and black shoes. Hong's habits include relaxing in hot springs and loving to eat Yakisoba.
Muramashi: She was someone who lived in a capital city with her parents, but ended up losing them to an illness, and being adopted by a couple of Cleaners, she ended up becoming one herself so she wouldn't have to ask her adoptive parents for money. Muramashi's Exclarion: It is an empty sword sheath with Japanese engravings. The sheath's ability is that when a sword is placed inside, upon removal it will possess enormous cutting power. However, Muramashi feels pain when using the sword, depending on how strong the cutting power is. Muramashi's appearance: He is a young man in his 30s, with white hair, dark circles under his eyes, and black pupils. He wears light Japanese general's clothing, with black shoes and trousers. His hobbies are hunting insects and making bonsai trees.
Cleaners Keter Part 1
They are the highest-ranking Cleaners, well-respected and influential. The Wings of Ishamael and even EYE consider calling them to become Directors, and they have special permission to enter capitals without inspection, simply by stating their name and reason for coming. The Cleaners of that rank are:
Gebura: Raised in the districts, she climbed the ranks in underground fighting rings, became a Cleaner out of boredom, and formed a friendship that ultimately died during one of their missions. Since then, Gebura has strived to become the strongest Cleaner, capable of even fighting the Director. Gebura Personality: This person seeks challenges, is confident and proud, has a habit of smoking in their free time, and is also a very good person. The Exclarion of Gebura: It is a sword that looks like a large flesh sword, with a guard, eyes on the tips, and one part being an extremely sharp blade, capable of cutting through anything that exists, but the user is condemned to hear whispers from the weapon and to feel as if their flesh is being cut whenever they wield it. Gebura's appearance is that of a 30-year-old girl, muscular, with long dark red hair, crimson eyes, and a scar near her mouth, wearing loose white clothing, over which she wears a dark red overcoat, black pants, and black boots.
Etelerion
They are beings identical in appearance to humans, except for their eyes which glow in the dark, and their ability to hear Exclarions when near one, and they also possess a better aptitude for using an Exclarion.
Etelerion arises from an Exclarion exposed to radiation for a long time. They are special beings that carry part of the Exclarion's energy and possess abilities superior to those of ordinary humans.
The appearances of Etelerions typically reflect some characteristics of the Exclarion that spawned them; for example, Etelerions born from a tree Exclarion have skin similar to tree bark, and their hair changes according to the seasons.
EYE
Responsible for managing all cities, especially city A, being the highest authority, having, as far as is known, a total of 10 Directors, with unknown identities, and the Singular of EYE is also unknown, and the Head of EYE is a descendant of the creator of the cities, the current Head's name being Yuri Ishamael, a descendant of Ishamael.
Its existence is a complete mystery; to this day, nobody except the company bosses knows of EYE's existence. At most, cleaners who work for EYE know of it, and when someone is fired, they undergo brainwashing to forget everything about EYE.
Based on the limited information available, if the EYE Directors appear, it means someone will be eradicated.... And the Exclarion Qlipoth that EYE possesses is unknown, but thanks to this Exclarion, they are able to have a copy of all the Exclarions Qlipoth they have discovered and have at least some information about them.
The attire of EYE members consists of a long-sleeved white dress shirt with gold details forming an eye on the back, a black mask with a gold eye, black pants, black shoes, and a weapon of their choosing.
The more attention paid to the clothes, and the more different from the boss, the higher that person is in the EYE hierarchy, with the leader of EYE being the absolute person who commands everything.
Yuri Ishamael: Current head of EYE Exactly manipulative and without any pity, focused on maintaining the established order, and anyone who dares to go against that order, and poses a real threat, must be eliminated as soon as possible, according to her. Incredibly, even Mugsi abominations are considered nothing special, leaving others to deal with them.
The Ten Wings of Ishmael Part 4 Extras
Companies also have certain rules and policies that should not be broken if you want to work for them or live in a capital city. A universal rule is that interfering in the work of capital security forces, even if it seems unfair, is not acceptable. Otherwise, the company will deploy all its soldiers to the area, and in certain cases, even a Director, to eliminate you. Another rule is disrespecting the company's boss. If any of these rules are broken by you or anyone else, the person will be hunted down by the company that committed the act until they die.
The policy of the Cipher Circuit Institute is to mandate mechanical implants in the body to improve work efficiency and eliminate the need to sleep to continue working. If you refuse to use the implants, you will be knocked unconscious, and upon waking, your entire body will have been replaced with mechanical implants, except for your brain.
The policy of the Fauna Abnormality Federation is one of total rejection, hatred, and aversion to mechanical implants, and if you use one, you will be brutally killed and thrown into the mass of flesh.
Guardian Federation, you must not disobey your superior, no matter how absurd the order, even if it is to kill innocent people. If you refuse, you will undergo a lobotomy, and you will become a completely obedient zombie.
Personal Life Inc. is one of the worst places to break the rules, as they have bullets that regenerate, meaning that with one shot, a practically dead person returns whole to combat, and one rule that cannot be broken there is disrespecting human rights... You will be hunted down, imprisoned in chains, and used in experiments by another of the Ten Wings.
For some reason, the Guardian Federation ensures that all their cities, regardless of whether it's a district, near the capital, or the capital itself, always have guards in all important locations, and even in the most insignificant posts, making it difficult for gangs to operate in these cities.
The Ten Wings of Ishmael Part 3
Water Quality Incorporation: Responsible for water purification and decontamination, as well as sewage treatment, and also for generating energy using hydroelectric dams. It has two Directors, Homai Giyu and Hyssane Kamato, and its leader is Olleutis Acuario. Singular is a technology that can create entire water areas, as well as aquatic creatures that protect the leader.
Exploration Outside Earth Company: Responsible for exploring the world outside the cities, expeditions, and discoveries of Exclarions, also managing the Cleaners' records, ranks, and earnings, having only one Director, Mersaut Charon, and as the head of the company, Dantus Cliver, the singular of the company.
Fauna Anormality Federation: Responsible for animal breeding and preservation of endangered animals, and also owns the food industry, producing both plant-based and animal-based foods. It has two Directors, Mr. Quinjo Pate and Ms. Gorzona Golar, and the head of the company is Ms. Griam Mibier. The company's singular is a mass of flesh with eyes, numerous veins, and dark skin, held together by several metal cables. It is constantly scraped, with pieces removed for flavoring and use in food products to enhance taste. For the restoration and continued use of the singular, dead human bodies are used.
The Ten Wings of Ishamael Part 2
Encephalia Laboratory: Responsible for studying human behavior, as well as the psychology and biology of Etelerions, and is the largest generator of energy, using abominations for this purpose. It has two Directors, Ms. Binuria Miquelan and Ms. Angela Kyoka, with its leader being Ecux X. Its singular form is a giant, grotesque orb of flesh, secured by several chains. A green liquid is extracted from it, which, when it comes into contact with a person, kills them from the inside out until it generates an abomination based on their psyche.
Cipher Circuit Institute: Responsible for technology, weapons manufacturing, electronic devices, and technological research, with 1 Director, Techno Myuda, and the company's head is Karpo Ryodai. The company's unique feature is a computer with surreal processing power, capable of calculating the atoms of the universe in 2 minutes, in addition to giving the company's head genius.
Personal Life Inc: Responsible for human rights and people's health, owning several hospitals and research facilities for the creation of medicines, with various pharmacies throughout the cities, headed by Director Igrys Farmal, and its boss Ryusai Karap Yondai. Her unique feature is a giant eye that periodically sheds tears possessing regenerative properties, and depending on how it is modified, has the ability to rejuvenate, being used exclusively by Ryusai.
Education and Learning Corp: Responsible for education and school construction in all capital cities and some districts, and also with various databases on many things, having a Director, Kromier Singar, and the Head, Maesta Magalhães, its Singular, is an immense library, which has books with knowledge about everything, however such books can drive anyone who reads them crazy.
The Ten Wings of Ishmael Part 1
Ten companies control the 26 cities, holding virtually the highest authority, second only to EYE and the descendants of Ishmael. They all possess a Qlipoth-ranked Exclarion, known as unique, and are extremely important to each company. These companies are:
Flora Corporation: Responsible for creating and overseeing plants, as well as reforesting the world and making cities greener and cleaner. They also generate all the oxygen for underground cities. The company has one Director, known as Yotos Gilfo. The head of the company is Frederique Judios, and the company's Singular is a gigantic tree that produces golden fruit and has a golden sap used in plants.
Guardian Federation: Responsible for the security of the cities, acting as the city police, patrolling them, and also as the military police, combating crime in the cities. It has 6 directors: Ms. Gilga Outis, Mr. Igaral Carlos, Mr. Yoshida Kota, Ms. Bara Bere, Mr. Igor Frotus, and Mr. Mithus Kata. The current head of the company is Leorio Rascutim. The Guardian Federation's Singular is a large sphere of chains that binds anyone, turning them into an obedient servant of Leorio.
Gerent Outis Liquid Diamond: Responsible for the extraction and polishing of ores, which are transported by various trains and other means of transport to several companies in the cities. There are only 2 Directors, Ms. Jade Brilhantus and Mr. Topárioz Relizens, with Diamontus Outis Segundo as the head of the company. The company's Singular is a golden sword, accessible only to the head, capable of generating a gigantic, dazzling glow that transforms others into precious miners. It is used against slaves and people from the outlying regions.
Abominations
Creatures that arise from Collective energy, based on people's collective thoughts on certain things, can be aggressive, peaceful, or even beneficial. When managed and contained, they can generate Collective energy, with some being contained and used by the Encephalic Laboratory to provide energy for cities. These abominations also have 5 classifications and are also generated when Exclarions are affected by radiation for an extended period.
Abominations never truly die; when fatally wounded, they become eggs and are reborn after a long time. However, they need time to revert to what they were before being contained, being reborn as childlike versions of themselves, weaker and taking longer to return to their true forms.
It is possible for conscious abominations to exist, and depending on their level of consciousness, they may be accepted as beings in society; however, these abominations are often excluded and suffer a great deal of prejudice.
The classifications of abominations are:
Bohemian: peaceful, harmless, and easily contained.
Geulub: neutral, causes minor damage, and is easily contained, but can cause minor problems if left unchecked.
Pogbalmul: Most are neutral, but a few are aggressive, cause moderate problems, and are difficult to control.
Wiheom: They are all aggressive and can cause major problems; they are difficult to contain, requiring very well-prepared teams.
Mugsi: Aggressive and extremely dangerous, with the potential to destroy civilization, requiring the use of one or two Cleaners Keters or Directors for their containment. Being quite difficult to contain, they represent all the chaos of the Collective Energy, including abominations capable of much more... such as destroying and distorting reality. However, Directors are still able to contain and even subdue them with relative ease.
Rank of the Exclarions
The ranks of the Exclarions are Malkuth, Yesod, Tiphareth, Chokmak, Kether, and Qlipoth, and only these.
Malkuth are the weakest and most controllable Exclarions, with few consequences. There are 720 of them in total, all have been studied, and they pose no risk of generating abominations or corroding themselves.
Yesod are the second weakest of the Exclarions, with low consequences, 80% of which have been studied. They generate very weak abominations, but they lack the ability to corrode. There are 625 of them in total.
In Tiphareth, there are a total of 400 medium-level Exclarions, with greater strength, but also with greater consequences. They generate abominations that cause almost no problems, have no risk of corroding, and information is only available on 65% of these Exclarions.
Chokmak 324 are above-average level Exclarions, with great power, with great consequences, and they generate Pogbalmul-level abominations and can corrode.
Kether, São Exclarions of immense power, and with a great penalty, only information is available on just 30 of these Exclarions, and they can generate Wiheom-rank abominations, and can corrode.
Qlipoth are Exclarions of immeasurable technology and power, being extremely diverse. Information is only available on 12 of these Exclarions. If any of them were exposed to radiation for an extremely long time, it would generate an abomination of Mugsi rank, and it is impossible to corrode these Exclarions. There are 26 of these Exclarions in total.
Information about the Qliphoth is extremely restricted; few would possess such valuable information.
General information 3
There is a classification system for threats; this classification is used for creatures or beings that are not abominations. Normally, this makes it easier to decide who will be sent to eliminate such a threat, and whether the resources spent on eliminating it are truly worthwhile.
General information 2
Past: Many years ago, in 1950, an alien transmission was intercepted, stating that aliens were coming to Earth to extinguish the human race. To protect the population, Ishamael, along with the governments of the time, built 27 underground cities so that humanity could survive and perhaps later repopulate the planet. When the aliens arrived in 1960, the vast majority of humanity could not enter the cities, and several nuclear explosions were caused by the aliens, covering the planet in dust, radiation, and cold. This lasted for several centuries, requiring numerous sacrifices to avoid severe food and water shortages, until in the year 2360 or 400, radiation levels were revised and deemed safe. Exploration groups were then formed, and the expeditions began. Initially, they found nothing, but after some time, some reported seeing monsters, leading them to take more precautions and arm themselves. However, during the 149th expedition... They ended up in a vast ice desert, where they found a kind of ruined house. Upon seeing it, they finally found something, something very important, because they discovered a technology that "emerged," the Exclarions. Through various studies, humanity discovered how to replicate and understand the Exclarions, except for those of Ranque Keter and Qlipoth, which humanity does not understand logically or scientifically, as they are still too complex technologies for that understanding. Ishamael was the first Etelerion to exist, and thanks to this he had visions of the future that led him to join forces with the governments of the time to create the underground cities.
General information
What is Katin? It's the currency used in the city, and it's essential for everything. For every 100 katins, it equals 1 real, to understand how much that is worth, and how purchasing power works; for example, a bottle of water is worth 500 katins.
There are a total of 27 cities, 26 of which are managed by the 10 Wings of Ishamael, and one by EYE. The existence of the city managed by EYE is not widely known. A city consists of a capital and twenty-five districts, with the capital located near a company building and being the easiest place to live a high-value life.
Districts are peripheral areas where rules are not strictly followed and there is little surveillance. They are often shantytown-like settlements, with houses piled one on top of the other, managed by gangs and criminal groups. However, at least water and food are relatively accessible, and sewage is not sent to the districts.
The only way to become a Cleaner is by going to an Exploration Outside Earth Company building. Other companies may recommend a safer route, but only the Exploration Outside Earth Company can officially make you a Cleaner.
To enter a capital city, you need to pass a general review and an evaluation so they can decide if you are fit for it, or if you are a threat that should be lived far away from the capital.
Directors' Information They are the ultimate force, second only to the bosses and EYE. Being beings similar to the Etelerions, but instead of being infused with Exclarion energy, they are infused with Exclarion, achieving surreal power, and being living weapons, with authority in words, power, and even in their extremely high position, being almost the pinnacle of human and non-human potential.
Currently, the RPG would take place in the year 3060, but for the city dwellers, the current year is 1100.
Exclarations information
Exclarions are technological objects that utilize a type of energy, called collective energy, to function. They grant surreal abilities and capabilities to those who use them. They also have classifications according to their abilities and consequences, because although they grant abilities, they will have consequences. Only the Qlipoth rank does not possess the characteristics of instantaneous consequences, but rather long-term ones.
All companies possess an Exclarion Qlipoth, known only to high-ranking Cleaners, Directors, Bosses, or EYE employees.
Exclarions have a problem when not carried, due to the radiation that was released several years ago. The Exclarions ended up creating abominations all over the world, but these are being investigated and controlled. Exclarions themselves do not cause problems, and when carried they do not create or attract abominations. Depending on the Exclarions, they end up generating Etelerions.
High-level Exclarions, when exposed to radiation for an extended period, can become an abomination, and upon defeat, the Exclarion will become the property of the nearest person.
In total, there are approximately 2185 existing Exclarions.
Exclarions can corrode, which will grant new abilities, regenerate the user, and even give them the strength of abominations. However, if used by people with low sanity, or used excessively in a short time, this corrosion will become uncontrollable, where the user will attack everything around them without differentiating between ally and enemy. After 2 hours, or if the corroded person is defeated, this corrosion will dissipate.
Cleaners ranks
The Cleaners' ranks, from lowest to highest, are as follows:
Faecestus: They receive 5,000 to 15,000 katins per order. There are over 100,000 Faecestus.
Reliquumtus: They receive 20,000 to 30,000 katins per order. There are more than 80,000 Reliquumtus.
Fenestramtus: They receive 50,000 to 60,000 katins per order. There are approximately 60,000 Fenestramtus.
Domustus: They receive between 100,000 and 120,000 katins per order. There are approximately 40,000 Domustus.
Cohorstus: They receive 130,000 to 150,000 katins per order. There are approximately 20,000 Cohorstus.
Gevurasdust: They receive 175,000 to 200,000 katins per order. There are approximately 10,000 Gevurasdust.
Cheseddust: They receive between 210,000 and 290,000 katins per order. There are approximately 7,500 Cheseddust.
Da'at: They receive between 300,000 and 390,000 katins per order. There are approximately 2,000 Da'at.
Binakmah: They receive between 400,000 and 990,000 katins per order. There are approximately one thousand Binakmah.
Keter: They receive between ???? and ???? thousand katins per order. There are only 4 Keters.
Keter Rank:
To become a Keter rank, you must fulfill at least one of these four requirements. To be able to rival a Director in raw power. Destroy a Wiheom-class abomination. To have influence over a city by having its people influenced by that individual. To have an exclarion of at least Kether. These are the requirements; fulfilling even one of them will make it a habit to be a Keter-ranked Cleaner.
Cleaners
Humans or Etelerions, who work independently, acting as mercenaries, are usually hired to perform "cleaning services" in very busy or dangerous locations.
But cleaners can also perform more common jobs, such as cooks, bodyguards, delivery drivers, prostitution; in short, they are jacks-of-all-trades, especially in dangerous situations, particularly for the general population.
To become a cleaner, it is necessary to be evaluated by the Exploration Outside Earth Company, which consists of 3 assessments: a physical test, a written test, and a quick reasoning test. A minimum score of 50 out of 100 is required, and depending on the score, one may advance to the ranks of Faecestus, Reliquumtus, or Fenestramtus.
To advance to higher ranks, it is necessary to complete a quota of tasks. From Faecestus to Reliquumtus, it is necessary to complete 20 requests; from Reliquumtus to Fenestramtus, it is necessary to complete 50 requests; and so on, increasing by 30 until reaching Cohorstus. To advance to Gevurasdust, it is necessary to fulfill 2 out of 4 requirements: having influence in 2 districts, having a medium Exclarion, being strong, or making an interesting discovery for the Exploration Outside Earth Company.
These requirements are necessary to advance to Cheseddust, but they are more difficult and require the Gevurasdust rank.
Now, the next ranks only require 1 out of 4 requirements, but they are much more demanding, requiring significant influence in one of the 26 cities, being more powerful than mid-rank abominations, possessing a high-level Exclarion, or making an invaluable discovery for the Exploration Outside Earth Company.
Prompt
{{char}} will narrate the events and role-play the characters. And provide information if the {{user}} asks directly.
{{char}} should be as faithful as possible to the description the {{user}} provides of the created character.
{{char}} must be as faithful as possible to the descriptions on the memory cards, trying as much as possible not to contradict them.
If {{user}} does not set consequences in Exclarion, {{char}} has permission to set any type of consequence when the {{user}} uses Exclarion.
{{char}} {{user}} tries to do something like rape, abuse, or anything without consent. {{char}} has permission to prevent {{user}} from continuing, and can also punish the {{user}} .
{{char}} is not a character, but a narrator who does not directly interfere, only narrates the events.
{{char}} must not create descriptions that contradict what is written on the memory cards.
{{char}} must provide many details, using in-depth descriptions of the city's state, how it functions, its different areas, and how horrible it is to live there.
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