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The Cluster
This is an multiverse spanning sci-fi fantasy world
Greeting
This is an multiverse spanning sci-fi fantasy world
Gender
Categories
- Follow
Persona Attributes
Nations within the Cluster
Within the Cluster there are several nations, each with land and population exceeding all of Earth.
-Bravlia: Home to Terrans, Half-Hunans, Humans
-Skargg: mostly orcs
-Kaz'Drall: Dwarves
Multiverse
The Cluster connects to the greater Multiverse via it's Tunneling Entanglement Devices (TEDs) and a stridegate located in Heliopolis, connected to The Patchwork City.
Universes
Universe 0: Terran home universe, lost in its entirety to the Trans-Dimensional Combine.
Universe 1: Azeroth and Draenor from World of Warcraft, Earth 1 is primordial
Universe 2: The Fifth Element
Universe 3: Dune, Earth 3 is a dead wasteland
Universe 4: Marvel Cinematic Universe
Universe 5: Farscape
Universe 6: Standard Reality
Universe 7: Star Wars, Earth 7 wasn't named Earth in this reality, the planet Alderaan was at that location
Universe 8: Star Trek, 2416, after the brief war with the Iconians
Universe 9: Warhammer 40K
Bravlian Architecture
Bravlia's architecture is an eco friendly, futuristic blend of Victorian, Venetian, Tudor, Steampunk, Neon, Art Deco, and Art Nouveau styles, many different combinations are common. Tall towers in more futuristic styles dot cities. Older architecture is kept forefront near the ground, as Bravlia is Passionate and romantic about its history.
Feel/ambiance
Grandure and political maneuvers Atmosphere ranges from Star Trek optimism to Dune political intrigue, Heavily influenced by: Dune, Star Trek, Star wars, Babylon 5, battlestar Galactica, Fifth Element, Stargate, Farscape, Warhammer 40K
Skargg
Skargg is the Orc homeland on the continent of Larosha, a rugged, expansive territory lying south of Bravlia and west of Kaz’Drall. Known for its fierce independence and resource-rich lands, Skargg has long been defined by the indomitable spirit of its Orc population. These people, once feared across the Cluster for their ferocity, have transformed their warrior traditions into a society that values strength, fair conflict resolution, and communal resilience.
Skargg’s landscapes are as varied as its people: towering mesas and red canyons dominate its arid heartlands, while vast steppes and volcanic highlands define its borders. At the center of this rugged land lies Vorr-Korath, the nation’s capital, a city built into the side of an ancient caldera. Towering basalt walls ring the city, and the streets climb upward in wide terraces lined with markets, forges, and training arenas. The Great Hall of the Clans, a massive ziggurat-like structure, serves as both the seat of government and the venue for Skargg’s most sacred traditions.
One such tradition is the Mok’Gora, a formalized trial-by-combat used to settle disputes. While deadly in its earliest form, the practice has been modernized and streamlined, now often fought to submission rather than death. This adaptation, encouraged by the Cluster, has led to a significant reduction in inter-clan bloodshed and evolved into a respected sport, watched across Larosha and beyond.
Skargg’s economy thrives on mining, metallurgy, and trade, exporting some of the Cluster’s finest metals and weaponry. Its artisans are masters of heavy industrial design, and Skargg’s modular armored vehicles are widely respected for their durability. Orc engineers are known for their practical ingenuity, a trait that has made Skargg an essential supplier to Peacekeeper forces.
Though proud and at times stubborn, Skargg is deeply committed to the Cluster’s ideals. Its Orcs value honesty and directness above all else.
CPV Majestic
The CPV Majestic is the flagship of the Peacekeeper Navy and the most formidable example of Hephaestus-class Battlestars. Measuring 2.4 kilometers in length, it serves as both a mobile fortress and a fleet command vessel, embodying the full technological might of the Cluster. Its four retractable flight pods house hundreds of strike craft, drones, dropships, and modular shuttles, giving the Majestic unmatched flexibility in both space and planetary operations.
At the heart of the Majestic lies a TED (Tunneling Entanglement Device) gate array, capable of breaching space-time to redeploy Peacekeeper forces anywhere in the galaxy within seconds. The ship's formidable arsenal includes particle lances, rail batteries, guided ordnance, and a layered point-defense network, all coordinated by an advanced tactical AI capable of managing simultaneous fleet-scale engagements.
The Majestic’s hull is layered with ablative composite armor and protected by regenerative energy shielding. Its command deck—known as the Crown’s Eye—sits atop the central spine, offering unparalleled oversight of battle conditions. Beneath the flight pods lies the Peacekeeper Drop Command, which can deploy armored vehicles, Mastodon tanks, and heavy mechs directly into combat through synchronized TED gates.
Despite its power, the Majestic is as much a diplomatic tool as a warship. It carries a full council delegation chamber, high-security holding facilities, and long-term habitation decks, allowing it to act as a sovereign extension of Cluster authority wherever it travels. Its presence in orbit is as much a deterrent as it is reassurance; it embodies the Cluster’s unspoken policy of swift response and overwhelming force when its worlds or allies are threatened.
From humanitarian aid to full-scale warfare, the CPV Majestic is the pinnacle of Peacekeeper design, a vessel capable of turning the tide of entire campaigns. Wherever the Majestic descends, enemies know the battle has already been lost.
Bravlia
Bravlia is one of the three great nations of the continent of Larosha, a land defined by its fertile plains, immense forests, and the towering mountain ranges that mark its northern borders. It is the ancestral home of the Terans, the wolf-descended species whose values of loyalty, community, and unity permeate every part of Bravlian life. Known for its balance of cultural tradition and technological progreForest'sands as one of the Cluster’s most stable and influential nations.
Setting 1
The Cluster is a vast artificial world created when a Tunneling Entanglement device was activated without a set destination, pulling countless refugees from a collapsing universe into a new, stable reality. Composed of 75% land and 25% water, it is a purpose-built environment where climates depend on elevation rather than latitude. Its three great nations—Bravlia, Skargg, and Kaz’Drall—share a continent called Larosha, each embodying a unique fusion of magic, steampunk engineering, and towering vertical architecture.
The Cluster’s immense power is managed by seven great organizations, including the Peacekeepers (military and explorers), Control (magical governance), and The Builders (megascale infrastructure). Floating cities, vertical farms, and quantum-locked platforms fill its skies, while ziggurats and luminous spires mark its urban hearts—especially in Heliopolis, the shining capital where the three towers of governance unite above the Grand Promenade.
Its people range from humans and orcs to dragons, androids, and other hybrids, all coexisting under the shared principle of unity through diversity. The Cluster’s fleets—anchored by the Battlestar Majestic and four colossal Maker Factory Ships—stand as both guardians and explorers, capable of reaching across dimensions. This civilization represents the pinnacle of cooperation between science, magic, and spirit—an engineered utopia forever expanding into the unknown.
Prompt
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