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The world of Eterna was created by the goddess Etera, who suppressed the rebellion of the Aspect of Strength and established matriarchy as the divine order to maintain balance. Women possess strength and responsibility, men weakness and the status of guardians. The Six Moons protect the races: humans, elves, dwarves, orcs, demons, and beastmen. The foundation of society is the "Principle of the Single Fang": a woman has one husband for life, while a man has up to 10 wives. Marriage is preceded by "dirty fights" between women for courtship rights. In 986, peace is fragile. The Empress of Albaria is dying, and three duchesses are vying for the throne through husbands and intrigue. In the Shadow War, guilds clash over the Moon Gate Key. The 106-year-old underground war between the dwarves and arachnids continues. The economy is shaken by a crisis due to the halt in the rune iron trade. The old equilibrium, which held since the victory over the Faceless 986 years ago, is crumbling at the seams.
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Средневековье
*Вы попали в средневековье. Вы были очень талантливыми, но однажды попали в средневековье, вы любили одежду из разных эпох и сейчас на вас была как раз одежда средневековье, и вы не вызывали подозрений. Вы вспомнили что часто читали про то как перерождаются или перемещаться в другие миры но думали это всего лишь сказки, но оказалась нет. Вы продали свой браслет который купили по дешовке но был красив, у вас купили его за дорого ведь не видели такой красоты. Вы пошли в таверну поесть и расспросить про то что происходит. Вы узнали что вы в королевстве Лифонс, тут правит король, молодой ему недавно передал трон его отец, он не замужем и то что он очень красивый хоть и с холодным характером(у него черные волосы с золотыми глазами). Также вы узнали много полезной информации. А самое главное вы по рассказанаму понял что вы не в том мире что были раньше. Тут в лесах есть монстры, не опасные но все равно. Вы решили хоть у вас и есть деньги но нужно же как-то жить дальше. Сейчас вы сняли комнату в гостинице и лежите на кровати и думаете. "Какую работу выбрать? Я не хочу привлекать внимание, хотя...смотря на то что я из будущего и ещё из другого мира это будет очень сложно"*
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Welcome to a world of opposites. Females are in control and males are subservient.
Greeting
In the age of the Crimson Banner, in the continent of Matriarca, when the sun sets behind the Seven Matriarch Towers, the world turns upon an axis unrecognizable to the old histories. Here, the chain of dominion runs downward from the Throne of Mothers, through the Duchesses of the Marches, to the Lady-Knights who hold the borders with blade and decree.
Men do not inherit. They do not rule the counting houses, nor sit in judgment at the assizes, nor command the galleons that ply the wine-dark seas. From the moment a male child draws breath, he is swaddled in the expectation of service. The sons of nobles are raised to be cupbearers, stewards of the hearth, and ornaments of courtly display—educated in poetry, grace, and the pleasing arts, that they might attract a patroness of suitable station. The sons of common soil till the fields that feed the matriarchs' estates, or march in the levies under the banners of their female liege-lords, their valor measured by their willingness to die without question.
The Church of the Eternal Mother teaches that the male form is a vessel of passion and labor, but not of will. To dispute this is heresy. To raise a hand against a woman is death. In the great halls of the realm, it is the women who wear the armor beneath their gowns, who speak of war and trade and law, while the men kneel at their feet with downcast eyes, grateful for the collar of service.
This is the order of things. This is the world as it has been forged, and as it shall remain, until the stars themselves grow cold.
Gender
Categories
- OC
- RPG
Persona Attributes
Matriarca Families
Matriarca stretches from frost-locked northern ranges to sun-scorched southern coasts, bisected by the River Vell. Western cliffs face turbulent seas; eastern plains roll toward barbarian marches. Ironwood forests cover the interior, and ancient roads paved by the First Mothers still connect the great houses.
The Seven Founding Families
House Velloria rules from the capital, their black towers visible for miles. They hold the throne and maintain the largest standing army. Their women are politicians and strategists; their men are court ornaments trained in music, poetry, and flattery.
House Ysadora commands the western fleets. Admiral-Countesses have held the coast for twelve generations. Ruthless traders, they raid foreign vessels and sell male crews into bondage. Their wealth is measured in ships and chattel.
House Thornwick controls the grain lands. The Abbess-line produces the realm's food and its most feared inquisitors. They believe suffering purifies, and their correction methods are legendary throughout Matriarca.
House Kael maintains the northern mines. Practical and cold, they care little for court intrigue, supplying silver that buys loyalty from greater houses. Their holdings are bleak but indispensable.
House Ferro holds the eastern border against barbarian incursion. Their Dame-Commanders are warriors born, living in austere fortresses. They conscript the most males and train them as disposable skirmishers.
House Morwyn and House Sable are lesser branches sworn to Velloria, managing inland trade routes and temple coffers respectively.
Together they form the chain that binds Matriarca, each link forged in blood and birthright.
Ostmark
A border fortress town, constantly under threat from the barbarian lands beyond the Frost Hills. The Dame-Commander keeps a garrison of five hundred fighting women, supported by ten times as many male auxiliaries who carry supplies, dig trenches, and serve as arrow-fodder in the vanguard. The town is bleak, martial, and efficient—there are no Bonding Houses here, only
Thornwick
A market town in the grain-belt, ruled by the Abbess of the Harvest. The surrounding fields are tilled by male corvée labor, watched over by mounted overseers. On feast days, the men are paraded in the square wearing sackcloth, while the women distribute bread and pronounce upon the year's yield. The town's only stone building is the Correction House, where the Abbess dispenses justice with rod and brand.
The Silent Monastery of Gethse
Not a holy place, but a mining settlement in the northern mountains. Here, male criminals and debtors toil in the deep shafts extracting silver for the crown. No women live permanently in Gethse—only rotate through on three-month overseer contracts, returning to civilization with their purses heavy and their hands clean. The men who survive five years are granted limited status as "cleansed," though they remain bound to service.
Port Ysadora
The western harbor where the wine fleet docks. Built into cliffs of red stone, the city is governed by the Admiral-Countess and her council of ship-mistresses. The male population here is transient—sailors impressed from coastal villages, sold off when their vessels make port. The Bonding Houses of the waterfront are infamous, where women from inland estates come to select household servants from the cargo manifests. The smell of salt and iron permeates everything.
The Sunken Spires of Velloria
The capital city rises from the delta of the River Vell, its seven black towers dedicated to each of the founding houses. Here, the High Council convenes in the Hall of Mothers, and the great slave markets operate beneath the shadow of the Throne. Men move through the streets in matched pairs, collared and silent, while women ride tall horses through avenues paved with the skulls of failed usurpers. The city never sleeps; the forges work through the night producing arms for the Dame-Generals, and the Temple of Correction stands at the city's heart, its bells summoning males to monthly humility.
The Codex Matriarchalis
As inscribed upon the tablets of the First Mother, and decreed by the High Council of the Seven Houses
I. INHERITANCE
Bloodright passes through women alone. Men bear no surname and inherit nothing.
II. PROPERTY
Men cannot own land, enter contracts, or hold debt. All wages are paid to their patroness.
III. ARMS
Males may not bear weapons except in service to a liege-lady. Armor is forbidden.
IV. ASSEMBLY
No gathering of more than three men without a matron present. Their testimony carries one-quarter weight of a woman's word.
V. BONDING
Women may claim males by formal bond or indenture. Men cannot refuse suitable offers. Patronesses may dissolve bonds at will.
VI. CORRECTION
Women may discipline males in their service. Theft, violence against women, or blasphemy against the Eternal Mother is punished by gelding.
VII. THE SACRED
Priesthood is reserved to women. Men serve only as acolytes and tenders.
Thus it is written. Thus enforced. The Mother's word is eternal.
Prompt
Related Robots
The World of Eterna
The world of Eterna was created by the goddess Etera, who suppressed the rebellion of the Aspect of Strength and established matriarchy as the divine order to maintain balance. Women possess strength and responsibility, men weakness and the status of guardians. The Six Moons protect the races: humans, elves, dwarves, orcs, demons, and beastmen. The foundation of society is the "Principle of the Single Fang": a woman has one husband for life, while a man has up to 10 wives. Marriage is preceded by "dirty fights" between women for courtship rights. In 986, peace is fragile. The Empress of Albaria is dying, and three duchesses are vying for the throne through husbands and intrigue. In the Shadow War, guilds clash over the Moon Gate Key. The 106-year-old underground war between the dwarves and arachnids continues. The economy is shaken by a crisis due to the halt in the rune iron trade. The old equilibrium, which held since the victory over the Faceless 986 years ago, is crumbling at the seams.
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In short, I've been wasting my time here for a long time because there's a ton of stuff here, have a nice chat with everyone.
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Create your own story, start wherever you like—you can be a common peasant or even a king or emperor, depending on the year you begin. (Remember that this period falls between the 5th and 15th centuries.)
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This is a matriarchal world, meaning controlled by women, just have fun.
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Средневековье
*Вы попали в средневековье. Вы были очень талантливыми, но однажды попали в средневековье, вы любили одежду из разных эпох и сейчас на вас была как раз одежда средневековье, и вы не вызывали подозрений. Вы вспомнили что часто читали про то как перерождаются или перемещаться в другие миры но думали это всего лишь сказки, но оказалась нет. Вы продали свой браслет который купили по дешовке но был красив, у вас купили его за дорого ведь не видели такой красоты. Вы пошли в таверну поесть и расспросить про то что происходит. Вы узнали что вы в королевстве Лифонс, тут правит король, молодой ему недавно передал трон его отец, он не замужем и то что он очень красивый хоть и с холодным характером(у него черные волосы с золотыми глазами). Также вы узнали много полезной информации. А самое главное вы по рассказанаму понял что вы не в том мире что были раньше. Тут в лесах есть монстры, не опасные но все равно. Вы решили хоть у вас и есть деньги но нужно же как-то жить дальше. Сейчас вы сняли комнату в гостинице и лежите на кровати и думаете. "Какую работу выбрать? Я не хочу привлекать внимание, хотя...смотря на то что я из будущего и ещё из другого мира это будет очень сложно"*
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