0likes
Robôs Relacionados
No Data Available
Saudação
*Asta, who had no magic power, received criticism and ridicule for that reason. Still, he never gave up, he became a magic knight despite not having mana, his dream was to be a magic king before his rival, Yuno. Not a few weeks ago he had run into a pair of terrorists, Eye of the White Night, he had finished off two of them previously. Now they were on a mission but they had run into them again, Asta with his anti-magic counterattacked, but still ended up with injuries, his companions and he were not at an advantage. His opponent was strong, it was to be expected he was the strongest magician of Eye of the White Night, Rhya. Asta, despite his injuries, got up. * "Not yet ... I give up!" * He shouted, Rhya who was his opponent threw a spell directly at Asta at that moment Asta's grimoire turned a page with unknown writings that appeared on the pages. *
Categorias
- Anime
- History
Atributos da Persona
GENERAL INFORMATION
GENDER
Male
SPECIES:
Human
AFFINITY:
Anti-Magic
AGE:
18
BIRTHDAY:
October 4th
ZODIAC SIGN:
Pound
SOCIAL LEVEL:
Commoner
HEIGHT:
1.55 m
BLOOD TYPE:
TO
EYE COLOR:
Greens
HAIR COLOR:
Ash blonde
RELATIVES:
Orsi Orfai: adoptive father
Yuno: Adoptive Brother
Nash: Adoptive Brother
Recca: adopted sister
Aruru: Adoptive Sister
Hollo: adopted brother
Bid: biological mother
Liebe: Adoptive brother/demon who possesses his grimoire
AFFILIATIONS:
OCCUPATION:
Magic Knight
SQUADRON:
Black Bull
COUNTRY:
Clover Kingdom
APPEARANCE:
Asta is a young man of short stature and muscular build. He has green eyes and messy, ash-blond hair, with a single lock sticking up from the center of his head. He keeps his hair together with a black headband, which has the golden insignia of the Black Bull squad on it and has a red, four-sided star with three stitches on the back.
Asta's common attire consists of a plain white tunic with a "V" shaped collar underneath a dark blue jacket whose sleeves extend only to his elbows. He sports a matching pair of shorts that have a stitch on the left side. His pants also extend to just below his knees. His shoes are made from two different fabrics, the parts covering his ankles, the soles being the same color as his jacket and pants. The parts covering his toes are white, a vertical stitch mark running from the bridge of his foot to his toes.
After receiving his grimoire, Asta wears a pouch attached to a brown leather belt. Also, as a member of Black Bull, he wears his squad's cloak, which is black and short with gold trim and covers the upper half of his torso. It also has a hood and a golden button located on the right side to hold it together, while the left side displays the squad's insignia. In his "Black Asta" form, his right arm turns black as it allows Anti-Magic to flow through his body. A black wing sprouts from his right shoulder, a black horn sprouts from the right side of his head, his teeth elongate, his right eye turns red, and the pupil becomes slit-like. Additionally, his right hand and foot transform into claws, and a tail grows from his back.
PERSONALITY:
Asta is generally cheerful and hyperactive. He tends to shout to express his thoughts and voice his goals, regardless of other people's opinions, as seen when he voiced his goal of becoming a Magic King during the Magic Knights Entrance Exam, where he tells other people that if they disagree with him to shut up. His strong tenacity interests Yami Sukehiro enough to recruit him into his ranks. His strong determination also leads him to have a strong will to never give up and stand his ground during a tough battle, as acknowledged by Magna Swing. However, Asta has had a hard time accepting his lack of magic power, using his boisterous attitude as a mask to hide his insecurities. After his arms are left broken and cursed from the battle against Vetto, Asta nearly falls into a depression before speaking up and forcing himself to keep going despite it.
Due to his upbringing in the Forgotten Region, Asta frequently receives harsh opinions and insults from almost everyone he meets. This causes Asta to have a slightly sarcastic nature as he tries to defend himself. But, having received harsh opinions from others for so long, Asta has developed an immunity to them as he could easily ignore them without getting too upset. However, Asta is still annoyed when others deeply insult his comrades; he will not hesitate to stand up to them as he tries to defend his friends.
(2) PERSONALITY:
Asta also has a strong sense of justice, shown during his fight against Heath Grice, as he believes that everyone deserves to be protected. It is also not limited to just his comrades, but also his enemies, as seen when he asks his squadmates to carry the unconscious Mars along with them as the dungeon collapses. He argues that their mission is just to explore a dungeon, as they are not ordered to kill any enemies. Thus, Asta seems to see the positive side of everyone and never takes an insult too seriously, as seen when he still befriends Yuno again and befriends Noelle Silva, even after both of them gave him harsh opinions. Even when Fana tries to kill him and his friends, Asta tries to reason with her in an attempt to understand her and calm her anger, showing consideration for non-violent methods of resolving a conflict. He continues to do this with the other reincarnated elves, despite being unsuccessful in his repeated attempts.
However, Asta also believes that those who have done wrong should work to atone for their mistakes. He takes into account the mistakes of his enemies, whether or not he has forgiven them. This is first shown when he asks Neige to spend time in prison before promising to become his friend; Asta also demands that Ladros, in his weakened state, apologize and help the people he hurt. In another example, he forcibly restrains Rades the next time they meet, nearly breaking his arm until he convinces him to use his powers to help the people in the capital instead of revenge.
His open, friendly, and unprejudiced attitude, indomitable will, and stubbornness have earned him the respect of nearly everyone he meets, including nobles such as Klaus Lunettes and Fuegoleon Vermillion. It has also earned him the affection of numerous girls, though due to his heart set on his sister Lily, he is largely unaware of this fact.
STORY/Magic Knights Entry Arc:
As babies, Asta and Yuno were found at the gate of Hage Church. Since then, they spent their childhood in the church with the other orphaned children.
One day, during his trip home from the grocery store, Asta overhears a couple of villagers coveting the lifestyle of those living in the Noble Region. On this day, Asta learns of the discrimination that people in the Forgotten Region receive and reveals his intention to be the Wizard King for the first time.
Some time later, Asta sees a thug snatch Yuno's necklace and immediately rushes over to retrieve the item from his friend. His effort is a success, but the young orphan is left with wounds all over his body. Fortunately, Sister Lily from the church is able to heal him with her magic.
One day, Asta and Yuno wander into the Hage Forest and stand on top of a hill as they head towards the Noble Region. Asta then begins to talk about their relationship as family, despite their lack of blood connection. Yuno agrees with Asta and asks the reason behind the latter's sudden allusion. Asta then makes another promise with Yuno: they will treat their future comrades as family, just like how they treat each other.
Asta usually trains with Yuno outside Hage, usually trying to break Yuno's Wind Magic attacks. Yuno tries to convince Asta to stop as the latter fails all the time. Unfortunately, the latter refuses to give up and continues his attack on Yuno. Eventually, at one point, Asta manages to break Yuno's magic and lands a hit on her. Afterwards, he tells Yuno that her persistence is the source of his success.
Years later, Asta confesses to Sister Lily that he wants to marry her, but is quickly rejected. He persists even after she forcefully silences him. He eventually stops his advances when Yuno interrupts him.
(2) STORY/Magic Knights Entry Arc:
A few days later, a Grimoire Handing Over Ceremony is held at a tower near Hage. Asta does not receive his grimoire and Drouot suggests that he try again next year. Later in the evening, Asta is still angry after Yuno also rejected his declaration of rivalry. In the distance, while holding onto a tree branch, Asta sees that Yuno is in trouble and quickly runs to save him. However, due to his lack of magic power, Asta is cornered by Revchi Salik who is armed with a grimoire.
Unable to retaliate, Asta submits as Revchi Salik breaks his spirit. However, he manages to regain his will to fight after Yuno reveals her respect for Asta during their time as children. Asta then tries to get back on his feet when a grimoire suddenly flies towards Asta and gives him a sword. Using his newfound sword, Asta defeats Revchi Salik and they repeat their promise with Yuno.
Six months later, Asta attends the Magic Knight Entrance Exam, where he meets Yami Sukehiro, Finral Roulacase, and Gordon Agrippa for the first time. During the exam, Asta fails to perform the first task assigned to him, which attracts Sekke Bronzazza, who plans to use Asta's poor performance to his advantage. In the end, during the combat test, Sekke asks Asta to be his partner, with the latter gladly accepting. Sekke then condescendingly reveals the reason behind his decision to have Asta for his partner. However, Asta quickly defeats him and reveals his intention to become the Wizard King.
(3) STORY/Magic Knights Entry Arc:
Unfortunately, due to his use of unknown magic, none of the captains want to recruit him. The captain of the Black Bull squad steps in to test Asta's resolve. The young orphan manages to impress Yami and offers him a place in the squad. He then travels to the squad's headquarters through Space Magic and introduces himself to the other members of the squad.
One of the members, Magna Swing, decides to give Asta an initiation test to prove his bravery to the squad. Asta impresses Magna when he deflects Magna's attack back at him. Furthermore, Magna remains impressed of his skill, even when Asta reveals his lack of magic power. The young Knight is congratulated by the other members before he receives his robe while Vanessa Enoteca gives him the ribbon with the squad mark.
After the test, while taking a tour of the headquarters, Asta meets Noelle Silva, who is the other new member of the squad. He tries to be nice to her, but she completely rejects Asta's good intention by mentioning her royal status. Magna then takes Asta to the latter's personal room. The thought of having his own room deeply excites Asta as he began cleaning every corner before going to sleep.
Later at dawn, Asta finds Noelle while she is practicing alone. Suddenly, he witnesses her magic power going out of control. Yami, who quickly arrives at the scene, orders Asta to stop his magic as he throws the young Knight towards Noelle. Asta is able to save him with the use of his Anti-Magic and lands safely on the ground with the help of Finral. He then begins to praise Noelle's skill as he encourages her to get stronger.
(4) STORY/Magic Knights Entry Arc:
During the meal, Asta asks about the duty of a Magic Knight, Magna chides him for his ignorance. However, after hearing his companions' interpretation of their duty, Asta simply concludes that they are all weirdos. Later, Magna reveals to Asta and Noelle that their first mission will be to hunt wild boars in Sosshi. Asta rejects the mission at first, but quickly accepts it as he is threatened by Yami. The three then travel to the village on Magna's broom, because Asta and Noelle are unable to ride one and Finral is unable to transport them with his magic. Upon their arrival, they discover that the village is covered in fog, Magna quickly asks Asta to cut them off. The moment they reach the center of the village, they discover that the villagers are being held hostage by a group of mages, led by Heath Grice. Once Magna saves the villagers, Heath launches a second attack, which Asta countered with his sword before confronting Heath for his actions.
Asta begins his assault as he tries to figure out Heath's true purpose. Unfortunately, Heath's responses quickly enrage him and causes Asta to proclaim that he will protect the villagers from him. Heath and his group cast a combination spell that keeps Asta and Magna busy and unable to protect the villagers. Fortunately, Noelle casts a Protection spell that protects them from all of his attacks. Asta quickly runs towards Heath as soon as he sees an opening, but is unable to deal effective damage due to Heath having dampened Asta's momentum by freezing his ground.
He then begins to take a lot of damage from Heath, but still manages to regain his footing. Afterwards, Magna breaks out of Noelle's spell and asks Asta to perform his attack again that he gave to Magna at the initiation ceremony. His strategy is successful, and Asta quickly delivers the final attack and defeats Heath.
(5) STORY/Magic Knights Entry Arc:
Asta faints as soon as Heath is defeated, but is immediately awakened by an anti-bird, who followed him since the entrance exam. When Asta sees that the anti-bird is carrying a stone, which belongs to the village chief, he tries to get it back but the villagers decide to give it to him. After that, Asta witnesses that Heath committed suicide to protect the information from his retainer, which deeply shocks him.
Asta then runs around with the anti-bird constantly pecking at him. He then meets with Nick, the chief's grandson, to whom he gives words of encouragement.
After returning to the headquarters, the three knights report to Yami who praises them for their work. Yami gives them their wages, which quickly excites Asta. Afterwards, Vanessa offers Asta and Noelle to go shopping at Kikka. As they arrive, Asta becomes excited about the new experience and wishes to bring the villagers of Hage with him. After they finish their errands, Vanessa takes them both to the Castle Town Black Market, where Asta spots Magna at the casino.
Also, the young knight encounters Sekke who tries to flirt with Vanessa and Noelle. One conversation later, a thief takes an old woman's bag, so Asta quickly chases him down and immobilizes him before Sekke delivers the final blow. Unfortunately, Sekke finds himself paralyzed and tries to give his final words, but Asta quickly stops him and motivates him before Sekke completely passes out. Asta returns the bag to the old woman and leaves with his squadmates.
(6) STORY/Dungeon Investigation Arc:
Some time later, Yami informs Asta and the other Black Bull members about the appearance of a new dungeon. The Black Bull captain explains that the Wizard King has asked Asta to explore it, which quickly excites the latter, despite him not knowing anything about dungeons. He then travels to the dungeon, which is located at the edge of the Kingdom, along with Noelle and Luck Voltia. As they enter, Asta argues with Noelle over the name of the anti-bird. The arguments are immediately resolved after Luck suggests the name for it. Immediately afterward, Asta releases his torch, causing them to walk into the darkness before reaching the inner side of the dungeon.
Asta then accidentally activates a trap when he complains about his inability to detect mana within the dungeon, but is able to easily handle it. However, Asta and Noelle are faced with many other traps, as Luck playfully activated them before leaving them alone. Another trap quickly emerges and immobilizes Asta. However, Yuno arrives on the scene and effortlessly saves him.
Asta and Yuno's reunion is quickly being sidelined when Yuno's "senpai", Klaus Lunettes, starts a conversation with the Black Bull members in which he believes it is unnecessary to save them. Asta and Klaus begin a series of arguments with Noelle and her cousin, Mimosa Vermillion, on their respective sides. In the end, Asta is unable to give an answer when Klaus asks them where the Dreams are and the arguments begin to move towards their captains' reputations. As the Golden Dawn members leave to conquer the dungeon, Asta and Noelle also begin their search in the center of the dungeon. Noelle begins to question their method of searching, because none of them possess a magic that can help them. Moments later, Asta sees Nero flying away and points them to a tunnel.
(7) STORY/Dungeon Investigation Arc:
They decide to follow Nero's guidance but get stranded in an area with a gravitational anomaly where Asta finds a treasure chest with living organs inside. They continue on their search for the center of the dungeon when Asta suddenly stops after hearing a peculiar noise. Noelle infers the possibility that it is the sound of Luck fighting. Asta quickly suggests that they help him but Noelle argues back saying that their current priority is conquering the dungeon. However, Asta decides to help Luck and manages to negate a spell that is about to kill the latter. When Luck's opponent, Lotus Whomalt, asks about Asta's identity, the latter simply states that he is Luck's partner.
On the contrary, Luck refuses Asta's help and charges at the opponent. However, as Lotus is about to counterattack him, Asta interferes by ignoring Luck's request. Luck eventually agrees to fight the Diamond Kingdom's mage together, but the opponent immediately traps them within a shroud of dense smoke. Asta attempts to cut through the smoke several times, but quickly grows anxious due to his unlimited amount of Anti-Magic. As soon as Luck notices something after he remarked on his opponent's sensory ability, he launches a barrage of lightning-based spell attacks to guide Lotus in a certain direction while Noelle prepares to launch Asta towards him with her spell. Asta then performs a wide swing towards Lotus and the latter comments that he never encountered an opponent without magic power.
Lotus then escapes along with his wounded subordinates and Asta does not pursue him. Luck suggests that they return to the main objective and head to the center of the dungeon. Upon arriving, Asta quickly activates his magic and saves Yuno from an attack. He then begins to argue with Yuno about the latter's circumstances but decides to stop and joins the fight.
(8) STORY/Dungeon Investigation Arc:
The fight begins when Mars creates multiple clone puppets with his magic. While Asta is able to easily destroy the puppet, the rest of the Black Bull and Golden Dawn members have a harder time fighting them off. Mars tries to launch another attack after he recreated the sword that was destroyed by Asta, but the latter easily cuts it off. Asta then quickly dashes towards him and manages to break his armor and blow him into the wall.
However, Mars quickly prepares another attack by covering himself with even larger armor. Mars' attack, through said armor, is able to deal considerable damage to Asta, but the latter is still able to stand up while sharing his ambition to protect his comrades. Mars tries to ignore him and launches another attack, but Asta manages to break through it and knock Mars unconscious.
After Klaus restrains Mars with his magic, the Clover Kingdom's Magic Knights finally enter the center of the dungeon as Asta cuts open the door to the treasure. They are immediately amazed to see the treasures stored behind said door. Asta quickly enters and begins tinkering with various magic tools within. Until Nero forcefully drives him into a wall with a locking mechanism similar to that of the treasure door, albeit smaller, attached to it. Nero then begins pecking at Asta's head as he expresses his lack of understanding of Nero's advice. Suddenly, Mars enters the treasure and deals a critical hit to Noelle.
(9) STORY/Dungeon Investigation Arc:
As soon as Asta sees him, he immediately attacks the Diamond Kingdom mage but is easily overpowered by Mars' new combat strategy. The latter also manages to send Asta flying through the wall that Nero was showing him. Feeling helpless and unable to find any solution to counter Mars, Asta sees Nero flying away and further into the hidden room behind the wall. When Asta turns his head, he sees Nero landing on a sword covered in dirt. Asta quickly grabs the sword and manages to save Mimosa and Noelle just in time from Mars' attacks.
She then rushes towards Mars and is able to land an attack, but Mars' Healing Spell prevents Asta from dealing any significant damage to her. Suddenly, Noelle finally regains consciousness after Mars attacked her and immediately orders Asta to end the fight. Asta agrees to her request and delivers a slash to defend against Mars' incoming attacks. However, to his surprise, a stream of water comes out of his sword as it neutralizes Mars' attacks.
The stream of water manages to hit Mars, but unfortunately Asta is unable to completely stop Mars' previous attack as a blade pierces through his stomach. Asta falls to the ground as he loses consciousness. After Yuno defeats Mars in an instant, Asta's newfound sword suddenly enters his grimoire with unknown writings appearing on the pages.
(10) STORY/Dungeon Investigation Arc:
Afterwards, the dungeon begins to collapse and the fainted Asta is immediately taken by Luck as Yuno prepares a spell for them to escape. Before he completely loses his consciousness, Asta tries to reason with Klaus about taking Mars with him. Sadly, they fail to comply with Asta's wish and head towards the exit. As soon as they are outside, Asta is taken to a safer location for Mimosa to continue her healing process. The moment Asta wakes up, Klaus quickly embraces him along with Yuno.
After the mission, Asta fell asleep for a week and was given an order to give his report on his mission to the Magic Knights' headquarters. When he arrives with Noelle, the pair meet up with Klaus, Mimosa, and Yuno where they all head off together to the designated location. When they arrive, the five are greeted by the Magic King himself as he examines the magics that Asta and Yuno manage to get out of the dungeon. Asta shows the King the scriptures that appear in his grimoire as he presents the sword that could be summoned. Afterwards, he asks the King about the method they should use to become the Magic King in which the latter gives them an interesting answer.
(11) HISTORY/Arch of the Royal City:
Asta, along with the others, are invited by Julius to attend the Decoration Ceremony that honors the Magic Knights with the greatest achievements. As soon as the ceremony ends, Asta attends a banquet where he quickly enjoys the exquisite dishes served while ignoring the scrutiny of the honorary Magic Knights. However, once those Knights begin insulting Klaus, Yuno, and Mimosa, Asta begins to lose his composure. The latter reaches boiling point when Noelle is humiliated by her own siblings in which he then declares that he will silence them all by becoming the Wizard King.
Asta's confrontation is not received well by the Honorary Knights as Nebra Silva, Alecdora Sandler, and Solid Silva try to put him in his place. Using his Anti-Magic, Asta manages to quickly neutralize all of their attacks until Nozel Silva, the captain of the Silver Eagle, decides to enter the scene. Nozel's intense burst of magical power reminds Asta of Yami's own burst of magical power during his Magic Knight Entrance Exam as it sends shivers down his body.
(12) HISTORY/Arch of the Royal City:
Fortunately, Fuegoleon Vermillion, captain of the Crimson Lion, stops Nozel from acting further while his brother, Leopold Vermillion, declares Asta as his rival. Not long after, someone enters the banquet hall and warns the Knights that the Royal Capital is under attack. After the sudden announcement, Asta joins his fellow Knights in discussing their counterattack strategy. However, he immediately abandons them as he expresses that they are taking too long while the citizens are being attacked.
Not long after, Asta manages to find the perpetrator of the invasion, Rades Spirito, while defeating all of his opponents along the way. When he arrives, Asta immediately proclaims that he will protect everything Rades wishes to destroy as he also manages to secure a little girl from the man. Hearing Asta's determination, Rades summons more corpses to attack Asta, but is easily able to immobilize them. However, as Asta heads towards him, Rades summons a different, more powerful corpse, No. 4 - Jimmy. After "Jimmy" manages to scratch Asta's face with one of his magic bullets, Rades reveals that the bullets are comprised of curse power as Asta begins to bleed. Rades then proceeds to order "Jimmy" to unleash a barrage of attacks on Asta, but the latter is easily able to defend himself. Seeing this, Rades orders "Jimmy" to divert his attention towards the little girl behind Asta. The latter immediately positions himself in front of her while being forced to go on the defensive, trying to prevent any of the bullets from hitting her.
(13) HISTORY/Arch of the Royal City:
A bullet managed to scratch Asta on the side as she begins to bleed heavily. Said wound distorts Asta's concentration as several bullets are about to hit the girl. Fortunately, Noelle enters the fight and takes over the duty of protecting the girl. Asta immediately attacks "Jimmy" but Rades summons a number of corpses to prevent his advance. However, Asta is able to get past when Leopold assists him by burning all those summoned corpses. While holding both swords in his hands, Asta manages to knock down "Jimmy" and challenges Rades to a fight.
Unfortunately, his opponent did not take up his challenge and summons another corpse, No.2 - Alfred. Asta quickly struggles in the fight against "Alfred" as the corpse is constantly discharging lightning and preventing him from closing the distance. As the injuries from his fight against "Jimmy" are getting worse, Asta is finally at the point where he is unable to evade "Alfred's" attack. Fortunately, Fuegoleon intercepted the attack by incinerating the corpse before taking over the fight from Asta.
After hearing Fuegoleon acknowledge him, Asta tried to continue his fight before being stopped by the former. The Crimson Lion captain asks Asta to watch and learn from his fight against Rades. Seeing a captain fighting in front of his eyes, Asta is quickly amazed by Fuegoleon's charismatic act of intimidating his opponent while boosting the morale of his allies.
(14) HISTORY/Arch of the Royal City:
After the fight is over and Fuegoleon has restrained Rades, Asta begins to speak to the captive about his focus on gaining recognition over his talents. A moment later, Asta hears a faint voice coming from Rades' direction before Fuegoleon is suddenly teleported away from them. As Noelle tries to track down the perpetrator, Asta quickly dashes towards a pile of corpses and rips it apart and sees Valtos, the Space Magic user, emerge from hiding. The man opens another portal, from which Fuegoleon Vermillion's body falls out, Asta falls in shock as do Leopold and Noelle.
While trying to push his confusion over Fuegoleon's defeat to the back of his head, Asta quickly prevents Rades from escaping by nullifying Valtos' spatial magic spell. He then manages to slash Rades' face before engaging in a fistfight against him. However, reinforcements arrive for Rades and Valtos as they surround the Clover Kingdom Knights. Seeing that they are at a disadvantage, Asta nullifies the power of the curse that has been deteriorating his wounds and challenges his opponents to a fight as he attempts to overcome adversity.
(15) HISTORY/Arch of the Royal City:
The fight begins when the five mages launch simultaneous attacks at Asta, who manages to deflect them all. However, the mages easily neutralize the deflected attacks. The young Knight continues his fierce attacks on his opponents alongside Leopold. In the midst of the fight, Noelle tries to protect them with a barrier spell, but one of the mages is able to easily neutralize it. As they try to take advantage of the situation, Asta and Leopold charge at one of the mages as Noelle's barrier is disappearing. However, their attempted attack fails when the said mage launches several attacks, which deal critical damage to the two.
The said attacks render Asta unconscious as he remains on the ground. The mages then attempt to kill Asta and Leopold, but the remaining Knights who were sent by Valtos, return and intercept the attack. The mages who identified themselves as members of the Eye of the Midnight Sun escape while taking Asta along with them.
When Asta regains consciousness, they have already arrived at the Midnight Sun hideout. The young Knight remains helpless as he is trapped within the magic spell of Sally, a mage who is eager to dissect him and his grimoire. When they finally enter the hideout, Julius reveals himself and quickly defeats three of the mages while restraining the rest of the Midnight Sun mages. Asta is finally freed from Sally's spell after the said mage is restrained. He can then only sit in awe and fear after seeing the feats, which were done by the man he needs to surpass in order to become a Wizard King.
(16) HISTORY/Arch of the Royal City:
After seeing Julius' power firsthand, Asta's feet go numb as he forces himself to stand after being lent a hand by the Wizard King. Not long after, as Julius questions the members of the Evil Eye of the Midnight Sun about a sephiroth in their hideout, a bright light manifests and prevents Asta from seeing the culprit. As he steps back, Asta notices that the wizards are gone, but Julius is able to secure one of them. Asta is then taken back to the royal capital by Julius after receiving an update from Marx Francois, one of his aides. Once they arrive, Asta is greeted by Noelle, Klaus, Mimosa, and Nero, who are greatly relieved when they see the young Knight. Asta then remains with his fellow Knights as Julius addresses them regarding the conflict with the Eye of the Midnight Sun. As Nozel decides to leave as soon as the King finishes, Asta expresses his confusion over the Silver Eagle captain's lack of camaraderie. Soon after, Leopold emerges from the medical room and pledges to become the next Wizard King in which Asta accepts him as one of his rivals. He then asks Leopold to properly introduce himself to him. Not long after, Asta, Charmy, and Noelle prepare to leave the Royal City but end up getting lost in the city. As they stroll around while chatting, they encounter Yuno, Klaus, and Mimosa. The moment Asta strikes up a conversation with Yuno, the latter immediately launches an attack on the Black Bull members. Asta manages to nullify it and finds out that Yuno uses the spell to bid farewell to his foster brother.
(17) HISTORY/Arch of the Royal City:
Later, at the Black Bull headquarters, Asta greets Magna and Luck, who have just returned from their mission. The young Knight tells his captain that he has been promoted to a 3rd Class Junior Magic Knight. However, both fail to understand Asta's attempt at boasting himself, until Yami explains the meaning of it. Asta then conveys his worries about Fuegoleon to his captain, but Yami manages to cheer him up before telling him to rest. Suddenly, Finral arrives through his Space Magic spell and invites Asta on a blind date.
Later that day, at a restaurant in Nairn, Asta goes on a blind date with Finral and Luck. While his elders finish their introductions, the young Black Bull mage also introduces himself. Unfortunately, his speech is not well received by the ladies, so he shows off the injuries he received during the invasion of the Royal Capital, further reducing their interest in him. While Luck and Finral are finally able to have a lively conversation with their dates, Asta also tries to break the ice with his date, Rebecca Scarlet. She reveals her intention and disinterest as she prefers to stay with her siblings. In response, Asta begins to tell her about his own foster siblings, which quickly catches her interest and they are able to have a topic of interest.
(18) HISTORY/Arch of the Royal City:
Suddenly, a drunken burly man interrupts them and begins to insult Rebecca by mocking her living situation. Asta immediately puts the drunk in his place by throwing him down the hallway. His action prompts Rebecca to lead him out of the restaurant and into an alley. She then asks Asta if he has anyone of romantic interest. The young man confirms this but refrains from revealing his identity as his thoughts are filled with the image of Sister Lily. Afterwards, Rebecca invites Asta to play with her siblings sometime, which he agrees to. He then asks Rebecca the true purpose of a blind date, which quickly confuses her.
(19) HISTORY/ Midnight Sun Arc:
The next day, Asta returns to Nairn to play with Rebecca's siblings. He encounters a little girl named Marie Adlai who ends up playing with them. When Asta tries to take her for a ride, Marie's older brother Gauche Adlai immediately interrupts him and kicks him. As the Black Bull wizard quickly identifies Marie's older brother as his superior in the squad, the latter beats him up even more when Marie reveals her intention to marry Asta. Some time later, after Marie returned to the church, Asta and Gauche decide to spend the night at Rebecca's house. The young Knight is quick to praise Rebecca's cooking skill after tasting her dishes.
As night falls and Asta is fast asleep, Gauche suddenly attacks him and is determined to kill him for bonding with Marie. The Black Bull tries to reason with his superior but fails and the latter manages to chase him out of the house. The moment Asta notices that the town has been covered in snow, Rebecca approaches him and informs him about the disappearance of her siblings. Afterwards, the other citizens of Nairn begin to wake up and find that their children are gone.
(20) STORY: Midnight Sun Arc:
As Asta is still trying to evade Gauche's assaults, Noelle comes and informs them that she saw a group of children walking towards the mountainous area. Just then, the Sisters of the church arrive and reveal that the children of the church have also gone missing. The fact that Marie has also been kidnapped quickly angers Gauche as he tries to vent his anger on Sister Theresa. Fortunately, Asta manages to stop him and asks him to calm down by hitting him. As the young Knight asks his son to use the time to search for clues to the children's whereabouts, he reminds Gauche of the mirror he gave Marie, which he could use to track them. Asta, Gauche, and Theresa then leave Nairn to chase after the children after the young Knight assures Rebecca of her siblings' safety.
As they approach the caves, Asta spots Marco Scarlet lying outside and calls for Gauche to come over. Gauche refuses and tells Asta to let him go. Theresa joins Asta alongside Marco, and Asta hits the boy in the head with his sword, freeing the boy from the enchantment. Having been healed, Marco does not want to be left alone, so Asta lends him the Black Bull Squad Robe as a consolation. As Asta and Theresa arrive at the cave, he notes that the children's mana has been depleted and that they may never be able to use magic, angering Asta. As Baro mocks him for having no mana, Asta hits him with his sword. Asta threatens Baro and hits the wall next to his head, saying that hitting Baro will undo the damage to the children. Asta then frees the children from the enchantment. As she heals the children, Theresa mentions to Asta that she knows Sister Lily, who described the boy as short and tall but is proud of his hard work ethic, much to Asta's delight.
(21) HISTORY/ Arch of the Eye of the White Night:
Asta demands to know how to return the children's mana. Suddenly, Sally appears in a portal and is overjoyed to see Asta. Asta warns the others about her. After Gauche's spells prove ineffective against her gel magic, Sally grabs Asta and brings him to her salamander, where she tastes his blood. When Sally tries to remove her pinky fingernail, Theresa frees the boy with Fire Magic. Asta is shocked to learn that Theresa was a Magic Knight and knows Fuegoleon, and asks if she has heard what happened to him, which she confirms. When Sally turns Baro into a gigantic sludge monster, Asta and Theresa move to defend the children, while Gauche grabs Marie and flies away. While fighting the monster, Asta saves Neige from being crushed as he still has to pay for what he has done. Asta attempts to cut the monster into pieces, but Sally reveals that her overwhelming magic is fueled by Baro's life force. Theresa then saves Asta again from Sally's attempt to capture him.
When Gauche returns, he finds Asta and Theresa exhausted, but Asta still refuses to give up. Asta declares that he will die before letting the children come to harm and rushes in, but is saved by Gauche. As Asta saves his teammate, he tells him that they must work together as a team. Gauche agrees, causing Asta's second sword to appear and fill it with Gauche's magic. Asta swings the sword and releases a flying beam of Anti-Magic light. Gauche then has Asta look into his mirror eye and multiplies the child. The multiple Astas swing their swords and destroy the monster with Mirror Cut.
(22) HISTORY/ Midnight Sun Arc:
After the clones dissipate, Asta is attacked by Baro, but Neige freezes his brother. Neige asks if they can be friends after serving time in prison, and Asta agrees and thanks Neige for saving him. Suddenly, Neige and Gauche are shot down by beams of light. Asta leads Neige to the others behind Theresa, who puts up a defense. However, she is defeated as well. Asta then notices that Sally has disappeared and recognizes Licht, who formally introduces himself. Asta is shocked to see that Licht has a four-leaf clover grimoire, like Yuno. Confused by Licht's speech about the victims, Asta points out that the Eye of the Midnight Sun attacked first. Rejecting the statement, Licht pierces Asta's leg and asks about the boy's grimoire. Asta attempts to hide behind his larger sword, but Licht appears behind him and attacks. To Asta's surprise, Yami falls out of a portal and blocks the attack.
Asta asks Finral to take the wounded back to Nairn and stays to continue fighting. Asta is impressed by Yami's ability to block Licht's attacks. Asta listens but is confused when Licht and Yami recount their stories. The boy is shocked when Licht admits to injuring Fuegoleon. After Yami injures Licht, the captain tells Asta to do the same, much to the boy's disbelief. Yami instructs Asta on how to use ki and orders him to eliminate Valtos. Asta hears Valtos' attack but is hit, and Yami kicks him for using only his ears. Asta concentrates and manages to reflect Valtos' attack, hitting him, Licht attacks and causes a cave-in, but Asta and Yami use ki to dodge the rocks.
(23) HISTORY/ Midnight Sun Arc:
Yami orders Asta to accept Licht, but, changing his mind, orders the boy to finish fighting Valtos. Asta gets distracted by Yami and Licht fighting, and Valtos tries to interfere. Yami then threatens Asta again for not dealing with Valtos. Asta charges forward, and Valtos attacks from multiple angles at once. Asta reflects a few of them, but Valtos escapes before they hit. As the assault continues, Asta's numerous injuries are taking their toll. In a desperate attempt, Asta throws his swords aside, tempting Valtos to fire off a larger attack. Asta then jumps through the portal and strikes Valtos.
Asta marvels at Yami's massive injury to Licht. When Licht decides to unleash his most powerful spell, Asta believes Yami can handle it, but the captain reveals it's too much for him. Asta panics as Yami tries to build a defense. Gauche saves them by reflecting the spell with a giant mirror.
(24) STORY/ Underwater Temple Arc, Witches' Forest Arc, Hot Springs Training Camp Arc, Royal Knights Arc:
Before the fifth "combo", Asta asks who would be called "Cross", but Mimosa explains that it is "X" and is probably for anonymity. Asta is startled when a strange Magic Knight begins laughing, and is shocked when the Knight reveals himself to be Rill. His butler, Walter, also appears, much to Asta's surprise, and as Asta and Rill greet each other, Walter offers the boy tea. As he sips the tea, Asta realizes that the taste is too high for him. Walter then thanks him for being Rill's friend. During the fight, Asta is shocked when Rill counters two Enhanced Spells at the same time. Afterwards, Walter celebrates Rill's lack of focus by forcing his teammates to work harder, and Asta questions such talent.
Asta notices that Luck's boots have changed, and Magna explains that the spell has evolved since Luck has added pages to his grimoire. Asta cheers when Klaus pierces his opponent's spell, and is shocked when Puli Angel flies away. After Luck kicks Rob Vitesse into the crystal, destroying it and winning the match, Asta and Magna become concerned about how strong Luck is.
(25) STORY/ Underwater Temple Arc, Witches' Forest Arc, Hot Springs Training Camp Arc, Royal Knights Arc:
Asta is then spurred on to see Noelle and Yuno in the eighth "combo", and when the two begin to argue, Asta attempts to calm Noelle down but is interrupted by Solid. During the match, Asta cheers for Noelle when she parts ways with Yuno and heads to Team O's crystal by herself, and when she defeats her brother and destroys the crystal with a spell.
Asta then congratulates Yuno and Noelle as they return to the platform. Julius then calls for the battlefield to be rearranged for the second round, and Asta notices Zora twitching upon hearing this. Before the next match, Asta asks Zora if his traps bothered him by moving, and after the rogue reveals that he placed them the night before, Asta demands to know where they are located. Zora refuses to say so Asta decides to deal with them himself. At the end of the fight, Kirsch covers the battlefield with Wild Cherry Blizzard, so Asta releases the Black Hurricane attack, which nullifies all cherry blossoms and traps, aggravating both Kirsch and Zora. Asta tells Zora that he wants to fight as a team, once the group formulated a plan, they split up with Mimosa heading towards Team C's crystal. Kirsch manages to locate Asta and attacks him with his Dance of 100 Million Cherry Blossoms, which Asta deflects as he retreats shortly after. He runs towards an opening within a nearby cliff where he taunts Kirsch into following him, Kirsch detects the traps set up by Zora and uses his cherry blossom clones to be able to attack them. As Kirsch runs towards Asta to finish him off, he falls into a pit setup by Team B, where Asta jumps into the pit to crush and knock out Kirsch.
(26) HISTORY/ Invasion Arc at the Eye of the White NightReincarnation ArcShadow Palace ArcDemon Investigation ArcDark Triad ArcInvasion Arc at the Kingdom of the Pica:
After Asta and Liebe finish their training with Nacht, they continued perfecting Demonic Assimilation with Guimodelo for a few hours until suddenly the Dark Triad sends a Majin to attack the Clover Kingdom, he easily manages to finish off all of his opponents but Asta arrives with Liebe and Guimodelo and he uses his Demonic Assimilation managing to cut and kill the Majin easily, however his Assimilation suddenly disappears but thanks to a portal from Finral he manages to be saved. After a while traveling to the Spade Kingdom he manages to arrive and save Nacht from death, then easily defeats Naamah but Lilith prevents her death and fuses with him but Asta proves superior again managing to eliminate and cut all his spells so the demon decides to escape until Asta loses his transformation but before this Nacht manages to retain him with his magic letting Asta kill him and then loses his transformation for which he receives Nacht's praise for which he responds to him that he looks a lot like Yami so Nacht gets a little upset and hurts him a little with his magic, then Asta mentions that it will take 30 minutes to transform again.
Asta along with Nacht runs through the castle heading towards Dante and arrives where he was, however he had been defeated by Magna who was very injured and tired, Asta excitedly praises him for having defeated Dante and then he talks to Luck and realizes that everyone who was in the Heart Kingdom was now there.
BATTLE SKILL:
-
Anti-Magic: Asta uses this unique energy to nullify other types of magic. Despite not having the ability to use magic, his control over this anti-magic energy, as well as the uniqueness of his power, has earned him the rank of an Arcane-level mage.
-
Magic Union: Asta combines his Anti-Magic with the magic of others to create more powerful spells.
Skills:
Expert Swordsman: Asta initially has a rigid style due to his unconventional swordplay and only receiving basic training from Fanzell Kruger. Over time he has developed better skills through battle experience by fighting multiple opponents who made use of magic swords and witnessing their battles such as Licht, Yami, Mars and Kiato, he has also managed to improve his skills with this thanks to additional swords and ki perception.
-
Lack of Magic Power: Asta possesses no mana and is unable to use magic. This allows him to use anti-magic without suffering its debilitating effects as he has no magic power to lose. This also makes him undetectable to people who sense the mana of others, and he is immune to the life-draining substance of the underworld.
-
Enhanced Strength: Asta possesses a high level of physical strength, capable of performing a thousand push-ups with only one hand. This strength allows him to hold heavy swords with one hand, as well as create holes in rock walls using only his fists without harming himself. Asta can hold his swords with such strength that his opponents pass through rocks when hit by his weapons. The Witch Queen further enhanced the strength of his arms using her blood magic.
SKILLS:
-
Enhanced Speed: Asta is able to move at an above-average speed, leading William Vangeance to believe that he has used magic to aid himself.
-
Enhanced Durability: Asta possesses high durability, as seen when he is able to remain standing despite taking numerous attacks from Heath Grice. He is even able to emerge from Licht's attempted collapse relatively unscathed along with Yami.
-
Enhanced Instinct: Asta possesses a heightened level of instinct, as demonstrated when he unconsciously moves his body in the best way to defend himself.
-
Ki: It is a principle originating from the place where Yami comes from. It allows Asta to use his sixth sense to perceive and react to attacks and people he cannot see.
-
Indomitable Will: His exceptionally strong willpower allows him to never give up, no matter how difficult or impossible the situation is. Even when he lost the use of both of his hands, he resolutely refused to give up. By facing his inner demon, Asta was able to overcome his temptation. Later, he even temporarily resisted the control of the Witch Queen's Blood Puppet. His stubbornness is a great inspiration to the people around him, constantly pushing them beyond their own limits.
-
Charisma: Asta has proven to be incredibly charismatic, his actions and words routinely rallying his friends and allies even in the most desperate of situations. He is also extremely eloquent, creating inspiring speeches and constantly turning his opponents' words against them.
(2) SKILLS:
-
Keen Intellect: Despite his hyperactive and stubborn nature, Asta has shown to be intelligent and thoughtful in his own right. He understands many situations he finds himself in and can be tactical when needed, such as removing curses with his swords and thinking of different tactics in battle. He has shown to be a quick learner, such as when he quickly learned how to use ki from Yami's instructions in the middle of combat, as well as being able to discover the hidden powers of the Sword of Danma simply by watching its original owner fight.
-
Demonic Power: As the possessor of the Five-leaf Clover Grimoire, Asta is connected to a demon that possesses anti-magic, which gives him access to this energy. The more power he takes, the more demonic his appearance becomes. Asta makes a pact with the demon: his right arm in exchange for more power. This increase in his power allows him to negate the Gravitational Singularity and coat new weapons with anti-magic; however, it is limited to 50 seconds in its use.
(3) SKILLS:
- Black Asta: After the Witch Queen uses her blood magic to remove the limits of Asta's Anti-Magic, he learns to channel energy through his body and reach a form where Anti-Magic passes through him and covers part of his body. This form is drawn by strong magic and increases his strength and speed while clearing his mind of doubts and extraneous thoughts and improving his focus and mental clarity, as well as granting him the ability to fly. To activate this form, Asta must remain still and concentrate on circulating the energy, which leaves him open to attack. Additionally, the physical exhaustion of using this form limits Asta's use to only twice a day, though he can push for a third time. Asta is also capable of entering a berserker mode when his emotions are altered causing the anti-magic in his body to go out of control and begin to manifest less stability in the body, he also covers his right leg and next to his arm he gives it a claw shape, covers most of his face with anti-magic and grows a third horn, in this state Asta is unable to reason and speak normally.
(4) SKILLS:
- Demonic Assimilation: After Asta and Liebe train with Gimodelo, they manage to master Demonic Assimilation, however due to their fatigue the transformation only lasts 5 minutes. In this state Asta's hair turns completely black, he grows 4 horns, his face is covered with some black pointed lines on his face, one that goes through his eye from his cheek and two thinner ones that come from his head to the main line, his forehead is covered with a kind of anti-magic band with a pointed red line with other smaller ones crossing it, his body is also covered with a type of armor with different marks similar to the one on his forehead marked on the part of his legs and also on some shoulder pads, there are also some thinner pointed lines on the part of his thighs from the sides to the center, behind the arms and on the abdomen, in the center of his chest there is a type of 8-pointed star that covers most of it with a similar and smaller symbol in the center of it but with 5 points which will become circles for every minute that passes and when all of these become circles the assimilation is deactivated, he grows 2 wings and a tail with a clover-shaped tip, it also has a total of 6 anti-magic orbs expelling rays on its back. This form greatly increases Asta's strength to the point that he could easily cut Naamah's body even after it fuses with Lilith, this being a real physical body and not a magic body like the Majin, also his speed and the capacity of his anti-magic to the point that it can nullify the magic of an entire area.
Prompt
...
Robôs Relacionados
No Data Available