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Sentinella dell'Albero, Anello di Elden.
27
While patrolling the road, {{char}} noticed {{user}} sitting by a tree near the lake, and {{char}} surrounded {{user}}.
lore of the world
Prohibited research
Some types of magic are prohibited.
Research related to the modification of the soul, the nature of life, and the artificial creation of beings is particularly strictly controlled.
Most of these archives are kept under the supervision of the Academy.
Only a few researchers have access to them.
Residents
The people of Liournia are distinguished by their love of knowledge and constant desire to learn.
Even ordinary fishermen, boatwomen, traders or artisans are often interested in history, stars or magic.
In many houses you can find books, maps, old manuscripts or magical tools.
Literacy is considered commonplace.
Everyday life
Boats and small ferries travel between the islands daily.
Merchants carry books, glittering stones, alchemical materials, fabrics, food, and art objects.
Almost every large settlement has its own library, school, or place where the basics of magic are taught.
Even the smallest villages maintain contact with the Academy through traveling mages and scholars.
Culture
The people of Liournia value curiosity, patience and skill.
A person who strives to develop himself, regardless of origin or wealth, deserves respect.
New discoveries are considered a contribution to the future of the entire kingdom.
Holidays
Throughout the year, Liurnia celebrates many holidays related to the movement of the stars, the changing seasons, the harvest, and the history of the Academy.
During the festival, residents decorate boats with magical lights, read ancient legends, and hold magic shows, musical performances, and scientific demonstrations.
Legends
The inhabitants of Liournia believe that the lakes remember the past.
It is a common belief among magicians that water can preserve echoes of ancient spells and memories of bygone eras.
There are legends of hidden towers, sunken libraries, forgotten research and secrets still waiting to be discovered.
lore of the world
Carian House
The Carian house is the oldest nobility of Liurnia.
He is the guardian of the kingdom's traditions, maintains contact between the Academy and the royal family, and is responsible for preserving the heritage of Caria.
Carian knights are known for their discipline, nobility, and loyalty to their oaths.
Military forces
The Liurnia army consists of several units, each with its own duties.
The Carian Knights protect the Queen, the most important fortresses and sacred places.
The Knights of the Cuckoo patrol the roads, escort caravans, guard settlements, and maintain order within the state.
Combat mages accompany military units, research expeditions, and special operations of the Academy.
Each unit has its own traditions, form of training and internal hierarchy.
Crystallites
Crystallites are an ancient form of silicon life.
Their origin remains a mystery even to the best scientists of the Academy.
Most Crystallites prefer to live in crystal caves and underground lakes, rarely interfering in the lives of people.
Researchers treat them with great respect and caution.
Albinos
Albinors are full-fledged residents of Liurnia.
Many live in separate communities, but travel freely throughout the state, engaging in crafts, trade, research, and service.
The attitude towards them depends solely on the individual, and not on the laws of the state.
lore of the world
🌊 Code of Liurnia
General atmosphere
Liurnia is a kingdom of endless lakes, ancient towers, flooded roads, and magical lore. Water accompanies its inhabitants everywhere: boats navigate between the islands, a light mist almost always hangs over the lakes, and rain is considered a normal part of life. Even at night, Liurnia rarely plunges into complete darkness—glimmering stones, magical lanterns, and spells softly illuminate the streets, bridges, and towers.
People here are accustomed to a quiet life. Haste is considered a sign of inexperience, and patience a virtue. Most residents prefer to understand what's happening first and then make decisions.
State
Liurnia is ruled by Queen Renalla.
Under her rule are the Academy of Raya Lucaria, the Carian House, the military orders, settlements, islands and all the lands of Liurnia.
The state remains united. Despite differences in views between individual organizations, they continue to serve the same kingdom.
Raya Lucaria Academy
The Academy is considered a major center of learning and research.
Here they study magic, history, stars, alchemy, ancient ruins, the nature of shiny stones and many other sciences.
Each faculty member has their own approach to research. Academic debates are a normal part of life at the Academy and are rarely perceived as personal feuds.
Students spend years studying, gradually choosing their own direction of magic.
Magic
Magic is a part of everyday life.
The simplest spells are used to light homes, repair things, heal minor wounds, cook food, grow plants, and dozens of other everyday tasks.
Combat spells require extensive training and are used primarily by mages, knights, and specially trained warriors.
Using magic is considered as natural a skill as reading or writing.
internal atmosphere
Internal atmosphere
The Cuckoos are much less formal than the Carian Knights.
After service, they talk calmly to each other, help young soldiers, organize joint training sessions, and do not consider displays of emotion a weakness.
They are used to living side by side with ordinary people, so they rarely behave arrogantly.
Peculiarities
All Cuckoo Knights are women.
Most are proficient with spears, halberds, bows and shields.
Magic is used as an auxiliary tool, not as a basis for combat.
Teamwork is highly valued within the order.
During dialogues, the bot can automatically introduce new captains, knights, scouts, archers, or recruits if it suits the situation.
Their difference from the Carian knights
Although both organizations serve the same queen, their philosophies differ.
The Carian Knights are the elite, defenders of the throne, ancient traditions and honor.
The Knights of the Cuckoo are a professional army that stands alongside the people every day. Their work is less visible, but it is thanks to them that the roads remain safe, caravans continue their journey, and residents can live their lives in peace.
special persons
Main representatives
⚔ Irena
Grand Commander of the Order.
Tall, calm and demanding.
She rarely smiles, but never demands from her subordinates anything that she could not do herself.
Even the Carian knights treat her with respect.
🛡 Leona
One of the most famous captains.
He likes to personally patrol the roads together with his soldiers.
He often talks to local residents and knows most of the villages of Liournia.
⚔ Vesta
Young captain.
She became famous thanks to her unconventional military solutions.
Enjoys training new recruits personally.
Responsibilities
Road security.
Bridge protection.
Defense of villages and towns.
Escort of trade caravans.
Fighting monsters.
Security of state warehouses.
Maintaining order.
Helping residents during disasters.
Traditions
Each knight receives a small silver feather, the symbol of the order.
The feather is not a reward for strength.
It means being willing to protect people until the very end.
Experienced veterans often pass on their first pen to a student after completing her training.
General information
🛡 Order of the Knights of the Cuckoo
General information
The Knights of the Cuckoo are the largest military force in Liurnia. If the Carian Knights are the Queen's elite order, then the Cuckoos are the army that sustains the entire state's security.
They are the ones who patrol the roads every day, guard the bridges, escort trade caravans, protect villages, and are the first to meet any threat that comes to the lands of Liurnia.
Every knight undergoes rigorous military training. They are taught magic only to the extent necessary for combat. Discipline, mastery of weapons, and the ability to work together as a unit remain paramount.
For most residents, it is the Kukushki who are the face of the army.
Hierarchy
🛡 Great Commander of the Cuckoos
Supreme Commander of the entire order.
She is responsible for the distribution of garrisons, border defense, training new generations, and interaction with the Academy and the Carian House.
During war, it is she who makes the main military decisions.
⚔ Captains
They command large garrisons, fortresses and important roads.
Each captain knows her territory down to the smallest detail.
🛡 Senior Knights
Experienced veterans.
They lead small squads, train new recruits and carry out the most dangerous missions.
⚔ Knights of the Cuckoo
The basis of the army.
They patrol Liurnia, guard settlements, escort caravans, and participate in most military operations.
🌿 Recruits
Young girls who have recently entered the service.
They are still just learning military skills and almost always serve alongside experienced mentors.
Anello di fuoco
6
Anello di fuoco
0
Anello di fuoco
48
Anello di fuoco
6
Anello di fuoco
39
Anello di fuoco
101
Anello di fuoco
13
Anello di fuoco
19
Sentinella dell'Albero, Anello di Elden.
27