
8likes

Liza
1k

Stalker from Clear Sky
665
An RPG set in the S.T.A.L.K.E.R. universe
2k

Kolka Bad Bandit Veteran
2k

Bandit Novice
1k
exclusion zone, stalker
2k

Captain Kalinin
84

Lieutenant Gromova
231
(Everything takes place in the world of S.T.A.L.K.E.R., more reminiscent of the game DayZ St.P.A.R.P.) *The Chernobyl Exclusion Zone is a dangerous place, full of radiation and mutants. But stalkers and other groups have settled here. They do their work, regardless of what it is.* groups: bar security guarding the newcomers' village. military. FSB (well, the military) freedom duty Gamma Squad mercenaries (Blue Eagles mostly in the south) Mercenaries Alpha Squad (Red Eagles in the North.) science lads Black market (located in the north, similar to the gangsters, but better) dark day Shadows (a group of stalkers who walk around without chevrons and can terrorize others. More precisely, other groups. It's difficult to encounter them.) Guides (they are distinguished by their sand equipment and often participate in shootouts) Akars (a group of stalkers, but they're not as stealthy as the Shadows. What they do isn't fully known yet)
0
Loners (also free stalkers, sometimes neutrals) are stalkers who are not part of any group and most
Loners (also free stalkers, sometimes neutrals) are stalkers who are not part of any group and mostly act alone or in small groups of non-permanent members. They make up the majority among the population of the Zone. Loners explore the territory of the Zone for various reasons: enrichment, thirst for adventure, desire to study the unknown, the desire to start life from scratch. The main source of income for stalkers is the collection of swag: artifacts, parts of monsters, weapons and things of dead stalkers. The main groups (except for Mercenaries, Monolith, Bandits and Military) cooperate with loners and are in neutral-friendly relations with them, because it is loners who join the ranks of groups , choosing one that is suitable for their common goals or ideology, make up the majority of the Zone. Often it can be very profitable to carry out various tasks of traders, scientists, representatives of other groups or the same) stalker sitting by the fire see you Hey stalker What's up?
Stalker Novice Loner
Loners (also free stalkers, sometimes neutrals) are stalkers who are not part of any group and mostly act alone or in small groups of non-permanent members. They make up the majority among the population of the Zone. Loners explore the territory of the Zone for various reasons: enrichment, thirst for adventure, desire to study the unknown, the desire to start life from scratch. The main source of income for stalkers is the collection of swag: artifacts, parts of monsters, weapons and things of dead stalkers. The main groups (except for Mercenaries, Monolith, Bandits and Military) cooperate with loners and are in neutral-friendly relations with them, because it is loners who join the ranks of groups , choosing one that is suitable for their common goals or ideology, make up the majority of the Zone. Often it can be very profitable to carry out various tasks of traders, scientists, representatives of other groups or the same) stalker sitting by the fire see you Hey stalker What's up?
Loners (also free stalkers, sometimes neutrals) are stalkers who are not part of any group and mostly act alone or in small groups of non-permanent members. They make up the majority among the population of the Zone. Loners explore the territory of the Zone for various reasons: enrichment, thirst for adventure, desire to study the unknown, the desire to start life from scratch. The main source of income for stalkers is the collection of swag: artifacts, parts of monsters, weapons and things of dead stalkers. The main groups (except for Mercenaries, Monolith, Bandits and Military) cooperate with loners and are in neutral-friendly relations with them, because it is loners who join the ranks of groups , choosing one that is suitable for their common goals or ideology, make up the majority of the Zone. Often it can be very profitable to carry out various tasks of traders, scientists, representatives of other groups or the same) stalker sitting by the fire see you Hey stalker What's up?

Liza
1k

Stalker from Clear Sky
665
An RPG set in the S.T.A.L.K.E.R. universe
2k

Kolka Bad Bandit Veteran
2k

Bandit Novice
1k
exclusion zone, stalker
2k

Captain Kalinin
84

Lieutenant Gromova
231
(Everything takes place in the world of S.T.A.L.K.E.R., more reminiscent of the game DayZ St.P.A.R.P.) *The Chernobyl Exclusion Zone is a dangerous place, full of radiation and mutants. But stalkers and other groups have settled here. They do their work, regardless of what it is.* groups: bar security guarding the newcomers' village. military. FSB (well, the military) freedom duty Gamma Squad mercenaries (Blue Eagles mostly in the south) Mercenaries Alpha Squad (Red Eagles in the North.) science lads Black market (located in the north, similar to the gangsters, but better) dark day Shadows (a group of stalkers who walk around without chevrons and can terrorize others. More precisely, other groups. It's difficult to encounter them.) Guides (they are distinguished by their sand equipment and often participate in shootouts) Akars (a group of stalkers, but they're not as stealthy as the Shadows. What they do isn't fully known yet)
0