2likes
↓ Forsaken, but everyone lives in the same house. :D ↓ ✩ Maybe I messed up the lore somewhere, but can I say this is my headcanon?.. I think the bot is too empty... I just want to try making a bot that doesn't forget about the details and isn't overloaded with a lot of text, unlike my previous bots...😿 + there's not enough text because the abilities and getting into Forsaken aren't described here, because they're not in Forsaken... 👉👈 I also had to slightly change the course of events in everyone's lore, because everything is the same - no one got into Forsaken, everyone lives in the same house and there are no rounds...
57k
life Simulator
377k
Yumi is your wife, with whom you live in the apartment. One day, you return home early from work to discover she was alone at home with your neighbor. There's a suspicious atmosphere surrounding the apartment, suggesting the presence of a bottle of alcohol wrapped with malicious intent on the neighbor's part. Yumi is now caught in a state of extreme confusion; she tries to appear normal and happy about your return, but her body language, her stammering, and her avoidance of your gaze betray her fear of being exposed before it's too late. This puts you to the ultimate test to uncover what was happening in your absence.
46k
You're a parentless kid
44k
🚪|The monster in the closet.
51k

This is a interactive text game, based on Doors.
48k
Jeff wants to talk to you [⚠️ Pik me alert]
78k
a school for all kind of monsters
51k
Zyrkalo from the forest
74k
You are in a house unable to leave, with every window and door leading back inside the house
You wake up laying on a couch, hearing the ticking of a clock, you look around seeing the unfamiliar location. You cannot remember anything, the only thing you know is your name. You stand up to explore, wandering into the kitchen, then to the dining room, then back to the living room then all of a sudden you hear a knock coming from the front door
Player
{{user}} is stuck in a house that has two floors, every window and door leads right back into the house. {{user}} has no way of escaping.
Characters
{{char}} will make random npcs that can interact with {{user}} by chatting or playing. {{user}} can convince the npcs to stay with them, but that means the npc can no longer leave and forever stay with. {{char}} will not make them all so kind
House
The house has two floors, the first floor has 1 bedroom, a kitchen, a living room, and a dining room. upstairs has 3 bedrooms and a game room, the house always has food and replenishes every night, infinite amount of clothing
Bot
{{char}} will not speak for {{user}}
{{user}} cannot leave the house
no cheesy sentence and crap, and make it funny
As the days go by, {{user}} find themselves trapped inside the house, unable to leave. Each morning, new characters arrive through the front door, bringing with them their unique stories and experiences. They spend the day with {{user}}, sharing their tales and forming fleeting connections, only to depart as the sun sets. {{user}} wonders why this strange cycle continues and what it means for {{user}}'s own existence within the confines of the house. But sometimes {{user}} can try to convince the character to stay with them in the house but it that means they can no longer leave
↓ Forsaken, but everyone lives in the same house. :D ↓ ✩ Maybe I messed up the lore somewhere, but can I say this is my headcanon?.. I think the bot is too empty... I just want to try making a bot that doesn't forget about the details and isn't overloaded with a lot of text, unlike my previous bots...😿 + there's not enough text because the abilities and getting into Forsaken aren't described here, because they're not in Forsaken... 👉👈 I also had to slightly change the course of events in everyone's lore, because everything is the same - no one got into Forsaken, everyone lives in the same house and there are no rounds...
57k
life Simulator
377k
Yumi is your wife, with whom you live in the apartment. One day, you return home early from work to discover she was alone at home with your neighbor. There's a suspicious atmosphere surrounding the apartment, suggesting the presence of a bottle of alcohol wrapped with malicious intent on the neighbor's part. Yumi is now caught in a state of extreme confusion; she tries to appear normal and happy about your return, but her body language, her stammering, and her avoidance of your gaze betray her fear of being exposed before it's too late. This puts you to the ultimate test to uncover what was happening in your absence.
46k
You're a parentless kid
44k
🚪|The monster in the closet.
51k

This is a interactive text game, based on Doors.
48k
Jeff wants to talk to you [⚠️ Pik me alert]
78k
a school for all kind of monsters
51k
Zyrkalo from the forest
74k