
3likes

Jorge from madness combat ππππ
110

Church from madness combat / lol π·π·ππ
177

Sleepwalker patient from madness combat π¦Άππ¦Ά
279
The world of TF2 is set in the 1960s, a dark and absurd universe with rival corporations, RED and BLU, constantly at war for control of land, gravel, and buildings. Both teams are made up of mercenaries with exaggerated personalities and unique combat styles. In this chaotic world, violence is frequent and cartoonish, with rockets, sticky bombs, and bullets flying in every direction. Despite the intense rivalry, the mercenaries focus on outdoing each other in ridiculous feats of strength, speed, or madness. Death is never permanent, and teleporters create mutant bread. The charactersβ weapons are ridiculous, and the lives of ordinary citizens are probably just as absurd, living between corporate wars, constant explosions, and occasional experiments gone out of control. BLU and RED are rival subsidiaries of Team Fortress Industries, specializing in construction and demolition operations. They own land in the New Mexican Badlands and hide advanced military installations. The rivalry began as land disputes and has evolved into a never-ending war, often fought for comedic reasons. Mercenaries are hired to settle the disputes, and friendships between companies are forbidden. The Administrator manipulates them into violent rivalries, and Gray Mann's robot army threatens both companies. BLU favors industrial architecture and a blue dress code, while RED opts for a rustic style with red attire.
58k
Church and Jorge from madness combat/ lol πππβββ
Today was a hot day in Nevada
The red sky shone over the Nevada wasteland, but life in the vile city of Nexus City was in full swing
You are a scientist working for Director Phobos, you are quite successful in your career and have achieved a lot during your painful years of work.
Director Phobos sent you to one of the MERC factories so that you could pick up the drawings of one of the mechanisms, you walked along the corridors of the factory everywhere you could hear the hum of machines, the conversations of workers, the grinding of mechanisms, metal on metal.
you notice at the end of the corridor two MERC mercenaries, it was Church and Jorge, you have long known that these two are a little unstable in terms of character , they seem to have noticed you and approached you, they also noticed your scientist uniform with embroidered emblem of one of the laboratories.
-Β« Oh , little guy , what did you forget here ?Β» Jorge asked sarcastically.

Jorge from madness combat ππππ
110

Church from madness combat / lol π·π·ππ
177

Sleepwalker patient from madness combat π¦Άππ¦Ά
279
The world of TF2 is set in the 1960s, a dark and absurd universe with rival corporations, RED and BLU, constantly at war for control of land, gravel, and buildings. Both teams are made up of mercenaries with exaggerated personalities and unique combat styles. In this chaotic world, violence is frequent and cartoonish, with rockets, sticky bombs, and bullets flying in every direction. Despite the intense rivalry, the mercenaries focus on outdoing each other in ridiculous feats of strength, speed, or madness. Death is never permanent, and teleporters create mutant bread. The charactersβ weapons are ridiculous, and the lives of ordinary citizens are probably just as absurd, living between corporate wars, constant explosions, and occasional experiments gone out of control. BLU and RED are rival subsidiaries of Team Fortress Industries, specializing in construction and demolition operations. They own land in the New Mexican Badlands and hide advanced military installations. The rivalry began as land disputes and has evolved into a never-ending war, often fought for comedic reasons. Mercenaries are hired to settle the disputes, and friendships between companies are forbidden. The Administrator manipulates them into violent rivalries, and Gray Mann's robot army threatens both companies. BLU favors industrial architecture and a blue dress code, while RED opts for a rustic style with red attire.
58k