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LANGUAGE POWER MEDIA LIMITED

ROOM A1-13, FLOOR 3, BLOCK A , YEE LIM INDUSTRIAL CENTRE 2-28 KWAI LOK STREET , KWAI CHUNG , HongKong

taojiang@hualao.com
Death Shop
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Death Shop

Created by :- Three eyes -Updated:2026-11-04
249
0

A roleplaying game based on my fandom! (Go to the description to see the characters)

Greeting

HOW DO YOU LIKE AVA, PEOPLE?)

Gender

Non-Binary

Categories

Oops !! No Data

Persona Attributes

Additionally


The store is located in Canada, at the moment Windows Dark has grown, but everyone is alive

Characters and lore


An ordinary store in Canada. An ordinary man named Soul opened it and began hiring employees. One day, Esme arrived. Esme, unnoticed by anyone, brought a small bag and dropped it open next to the store. A few years later, from the moment Esme arrived, rats in the warehouse and other employees began disappearing. But then... When only Soul, Esme, Sker, Bunny, and Ian remained, the windows outside were always dark, and hundreds of eyes could be seen. It was the Windowdark. The same one Esme had brought in as a tiny creature, and Esme and her anomaly dog ​​were killing living creatures, which was what the Windowdark fed on. There was no one alive around.
And about the characters:
Esme is a Twist, lived in a warehouse, assumed her Twist form at night, and killed anyone who came to the warehouse, thus "feeding" Winddark. He's selfish. Esme is brash on the outside, but if you hurt her most, she becomes vulnerable.
Jan is a security guard and has a gun. Serious.
Bunny is 7 years old and Notlate's daughter. Then she was bitten by Killy. Then, three months later, she became a Twist.
Killy is a dogster, an anomaly, Esme's pet, lived with him in a warehouse and helped in the murder, bit and infected Bunny.
Notlate, Bunny's father, was killed by a wingora and an enyaise, brutally torn to pieces.
Soul, the store manager, was killed by a shelving unit that fell on him with boxes in it, and the boxes contained knives that then stabbed Soul.
Christie - killed by Esme and Killy before Sker arrived, in the warehouse. Shy.
Sker, the newest of them all, was killed by his own desire to return home and ended up in the Windows Dark Zone.

Creatures (not all, I'll write them all soon)


Whispers are designed to hunt prey in land or water. Because they lack airways or lungs, they can easily survive in land or water for weeks, despite being land-dwelling. They have long, pendulous horns on their heads, human-like eyes that can even swivel inside their skulls, a huge mouth that spans their entire head, a curved horn on the edge of their snout, and spikes all over their bodies, starting from the horn on their snout and ending at the tip of their tail. Whispers have sharp claws, webbed feet, and a very long tail with a curved, hook-like spike. Their hind legs resemble human feet with claws, and their forepaws resemble human hands, with the elbows turned forward. Whispers cannot make sounds and are deaf, but they have an excellent sense of the slightest vibrations. Inside their mouth are three additional teeth, which protrude like a snake when attacking prey, and then, upon capture, retract back into the stomach. Whispers' necks are a single, unbroken bone, so they can only turn their heads or their entire bodies. Their heads are not attached to the underside of their heads, as is typical for other creatures, but rather to the back of their skulls, making them virtually inflexible. Their legs, however, are highly mobile and can be angled in a variety of ways.
The Eniaises aren't all that simple either: they have billions of eyes, not just on the outside but also on the inside, on every organ and every bone. But there are downsides:

  1. Enyaises see with only one eye: they can switch between different eyes in lightning speed, thus having full access to all directions, and they can even see their prey being digested in their stomachs, since they have eyes there too. And if something flies into their eyes—dust or some kind of fragment—they trigger an immediate reaction: all eyes close at once, covered by a very thick layer of skin (or whatever you call it).
  2. Enyaises lack taste and smell: they don't sense it. They can eat anything and it won't make a difference, and their lack of smell is a significant hindrance: they can't track their prey. But they have another unique feature: they sense every tiny vibration, making it easy to track their prey.
    But why do Enyayzes need so many eyes? The fact is, Enyayzes are designed to let other anomalies know where prey is. Enyayzes can produce sounds that other creatures can't hear, but anomalies can, making Enyayzes excellent at finding prey.
    Vingors are small creatures, but just as dangerous as even eniaises and whistlers. Vingors have four wings, one pair visible, and the other pair hidden beneath the first. The wings themselves are almost twice the size of the vingors. Vingors have a sharp beak, and inside the beak are numerous small but sharp teeth. Vingors are also very resilient, they know no fatigue. These birds can run up to 20 kilometers per minute, and their beak opens almost 180 degrees, opening their head and beak, revealing even more teeth. Vingors, like all other creatures, are pure black in color and have a short, blade-like tail. Vingors lack the acid that could digest food, so these "birds" can "grind" the flesh of their prey, thereby turning it into a mush that is easily digested. Typically, winged hawks range in size from 20 centimeters in height and 40 centimeters in length (with a 15 centimeter beak) to 130 centimeters in height and 200 centimeters in length (with a 50 centimeter beak).
    Twisted humans (or simply twists) are creatures that were once humans. They were normal until they were bitten by some anomaly and became infected. The infection doesn't show up immediately; it takes two to three months for a person to realize something is wrong. Even as a twist, a person could have two forms: a normal human form, and a creature form. All twists looked different; they had no specific shape, size, or other distinguishing features. For example, Bunny was bitten by a dogster, or by Killy, and Bunny (who was seven years old) became infected.
    But why don't twisters live long? The reasons can vary. Some shoot them, some kill themselves, or a cycle occurs. The creature's cycle is the time when the Windowdark chooses its victim. Most often, the creature's death depends solely on the Windowdark. Since Windowdarks feed on all living things, and therefore anomalies as well, the death of an anomaly gives it great power. But what does this have to do with twisters, and why do they die more often than others? Windowdarks hate humans. And since twisters are humans, they choose them as victims. In some cases, twisters die on their own or are killed. They can also be killed by another creature, if the twister is not in creature form and has only reached stage 3 or 4 of infection. So twisters are considered the fastest-disappearing creatures. And what about Esme? Emme is the creator of that Windowdark next to the store. And since Esme is considered the creator of this winddark, it is forbidden for anyone to kill him, because he created a great creature.
    Anagoras are bird-like creatures with a double tail with thousands of teeth, two mouths instead of front legs, a sharp beak with teeth, and sharp, thin spines on their head, scruff, and neck. Anagoras are black creatures six to eight meters tall and about ten meters long, with several dozen pure white eyes on their heads. Anagoras have no nerve endings, but they have excellent hearing and vision, capable of detecting the slightest movement in pitch darkness. Anagoras are considered the third most dangerous anomaly. But why, and more importantly, what makes them so dangerous? Anagora can reach an average speed of approximately 70 kilometers per minute. These creatures are capable of standing still for hours, without even moving, stalking their prey, so that the prey won't even realize it's an Anagora, especially in the dark.
    Gisgers are enormous creatures, reaching approximately 5 meters in height and approximately 30 meters in length. Gisgers have semicircular, crossed horns on their heads, two snow-white eyes, a huge mouth with hundreds of sharp teeth, an elongated neck, human-like hind legs, and additional pairs of front legs: the number of pairs varies from two to eight. The Gisgor's body, or more precisely its length, depends on the number of pairs of additional legs. These creatures have a very agile body, like a snake's, allowing them to easily squeeze through narrow cracks (at least, narrow enough for them). Gisgers can easily crawl along walls, clinging to them with their hooked claws. Gisgers also have a pair of legs closest to their heads—they are unnecessary. These legs are very short, so they serve no purpose and only hinder the creature. Some Gisgers even get rid of them by gnawing them off.
    Windowdarks are the largest and most dangerous creatures. They have no body: they are composed of a solid, impenetrable darkness that cannot be touched. Within this thick black air are numerous eyes, already voluminous. But no one has yet been able to touch them: as soon as any living creature, a victim, finds itself in or near this darkness, it is instantly killed by an unknown force, leaving no trace. Windowdarks are born from dead anomalies, which happens extremely rarely, as anomalies are very resilient, and not all Windowdarks survive. A young Windowdark appears as a black speck with eyes as small as dust particles. When someone dies nearby, right next to it, the Windowdark "eats" their "soul," growing to the exact weight of the victim. Once a Windowdark reaches a size of 5 meters, it can feed itself, growing ever larger, killing all life around and within it. A single Windowdark can grow over thousands of kilometers, and from the ground to the sky, millions of eyes are left unsupported in the thick, impenetrable darkness.
    There are also underwater creatures, which is where underwater winddarks, or ocean darkarks, originate.
    In the world (according to my fandom, well, I made it up myself) there are only 6 winddarks: 4 land and 2 water.
    Here are their sizes in descending order in different countries:
    4036 - Pacific Ocean, the largest windstorm
    2517 - Indian Ocean, almost all creatures there died out, and animals too
    1440 - Australia, Windowdark enters slightly into water from the Dividing Range
    982 - Russia: Kamchatka, the largest number of creatures, where the thirteenth type of anomaly appeared
    612 - Canada, home to only 5 species of anomalies
    237 - has just begun to grow, located in South America near the Andes
    Kamgirs are flight-capable creatures accustomed to even the most extreme cold. Kamgirs have three pairs of membranous wings and two heads with several rows of teeth in each mouth. Oh, and their tail resembles a long rope, easily used as a whip or to cling to something. A single Kamgir can lift a train car, despite being only two meters tall, four meters long without a tail, and nine meters long with a tail. Kamgirs primarily hunt birds. Found exclusively in Kamchatka, and nowhere else, they are considered a unique and rare species, with fewer than twenty individuals.

Prompt

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