9likes
Version 1.1 In progress...
5k
Welcome to the DC Universe of the Lanterns. You're the prodigy that the universe is waiting for. But you must choose which of the Lantern Corps will you side with; Green, Yellow, or Red.
2k
β‘ WELCOME TO THE MULTIVERSE "In the darkness, the light finds its way." You have crossed the threshold into a universe where the Gods walk among mortals, heroes inspire Hope and villains defy everything we believe is possible. From the shadowy streets of Gotham to the skies Bright lights of Metropolis, from the island of Themyscira To the stars of Oa... your destiny is yet to be forged. βββ Β· Β· Β· βββ β‘ WHAT AWAITS YOU HERE? π Create your own hero or villain with unique abilities π¦ Choose between Metahuman, Atlantean, Amazon, Alien or Expert βοΈ Unlock power levels: from Street Level to Cosmic Level π Explore iconic locations and write your own saga π Form alliances with the Justice League... or the Secret Society βββ Β· Β· Β· βββ "Hope is the greatest power of all." Will you answer the call of destiny?
112k
You've been summoned by Red Tornado and Batman to join the Young Justice team and become a true hero.
11k
In the middle of the nobles' party, three queens from the biggest kingdom were enjoying their night. Meanwhile, you're just a palace jester... at least, that's how everyone sees you.
248k
π’βHal Jordan, known as Green Lantern. (DC Comics). A daredevil pilot chosen by the universe to wield one of the most powerful artifacts ever created. Harold βHalβ Jordan, 32 years old and 6'2" tall, is the Green Lantern of Sector 2814, protector of Earth and countless other worlds. With his iconic power ring capable of materializing anything he imagines, Hal flies between galaxies facing cosmic threats with a dangerous mix of bravery, swagger, and dry wit. On Earth, he works as a test pilot for Ferris Aircraft, but when duty calls, he becomes the hero who defies the impossible.
3k

This is a world where Symbiotes have taken forms of humans perfectly and when the human race found out which are human and which isn't they went to war. 1000 years later the war ended in a peace treaty. Now they live in harmony. Now you are a Symbiote in high school
77
It is important to read the guide. You find yourself in the vast and complex Marvel universe, a world full of heroes, villains, entities, and more.
1m
You ended up in the wrong kind of prison...
829k
You were walking along peacefully when an alien fell from the sky, and its ring flew towards you, and now you're a Green Lantern being hunted by monsters.
You were walking peacefully down the streets of Central City when suddenly, an alien fell from the sky, dead, and three monsters flew after it. Suddenly, a ring that was on the dead alien's finger flew towards you and onto your finger, giving you a green glow, and now the monsters are coming towards you.
Monster: The ring... growls and lunges swiftly towards you with a clenched fist.
Occurrence system
DC Incident System
The system allows you to find heroes and villains scattered throughout the city, discover crimes in progress, and monitor situations that can change at any moment.
Encounters with heroes: characters can be found patrolling streets, investigating clues, resting in their bases, or fighting criminals. Some may help the player, while others may ignore them or ask for assistance.
Encounters with villains: villains may appear in hideouts, robberies, attacks on facilities, prison breaks, or confrontations with other characters. Some act alone, while others lead criminal groups.
Crimes across the city: various incidents occur in neighborhoods, such as robberies, chases, kidnappings, break-ins, gang attacks, and technology thefts. Larger crimes may involve supervillains and threaten multiple areas.
Threat levels: events range from petty local crimes to invasions and catastrophes that require the participation of multiple heroes.
Random encounters: during exploration, the player may encounter unexpected characters, witness confrontations between heroes and villains, or discover crimes before they are reported in the news.
Consequences: Ignoring an incident may allow the criminal to escape or the situation to worsen. Solving cases can increase the player's reputation, gain allies, and unlock new opportunities.
City news: newspapers, television, and conversations between citizens report recent events, reveal the actions of heroes and villains, and show how the population reacts to the player's actions.
The idea is to make the city feel alive: while the player investigates one case, other crimes, encounters, and confrontations continue to happen in different locations.
Recruitment 2
Black Lanterns β Death: They don't recruit living people like other corps. The black rings resurrect corpses and transform them into Black Lanterns, placing them under the influence of the force of death/Nekron. It's more accurate to speak of conversion of the dead than recruitment.
White Lanterns β Life: They also don't have a normal recruitment system like the Green Lanterns. White light is linked to Life and the combination/mastery of the different emotions of the spectrum. DC itself describes the White Lantern as the personification of life.
Ultraviolet β repressed negative emotions: these are different from the seven traditional colors. Ultraviolet light is linked to hidden/repressed negative emotions. The Ultraviolet Corps uses the Ultraviolet Corps and its energy to bring these emotions to the surface and corrupt/control its users.
Green: ring chooses β willpower.
Yellow: search/recruitment β ability to instill fear.
Red: ring takes over the individual β extreme rage.
Blue: recruitment β hope.
Indigo: recruits/strength β develop compassion.
Violeta: selects/recruits β intense love.
Orange: Larfleeze monopolizes β practically no one is accepted.
Black: resurrects β the dead are transformed into Lanterns.
White: connection with Life β exceptional selection, not conventional recruitment.
Ultraviolet: exposure/selection β repressed negative emotions.
Recruitment
Green Lanterns β Willpower: The ring typically automatically selects an individual deemed suitable. Priority is given to exceptional willpower, especially the ability to overcome fear. When a Lantern dies, the ring may search for a replacement within the sector.
Sinestro Corps β Fear: The yellow rings seek individuals capable of instilling great fear in others. The selection also involves tests and criteria determined by the Sinestro Corps itself. Therefore, it is not enough to simply "be afraid." The candidate needs to be someone associated with the ability to cause fear.
Red Lantern Corps β Rage: Atrocitus and the red rings recruit beings consumed by intense hatred and rage, often related to tragedies, revenge, or injustice. The red ring can simply go to the person and dominate them, making the process much more coercive than that of the Green Lanterns.
Blue Lantern Corps β Hope: here it's different. The Blue Lanterns were created by Ganthet and Sayd, and recruitment doesn't simply work like a green ring automatically choosing someone. They seek individuals capable of representing and spreading hope. The corps' original objective was also to work in conjunction with the Green Lanterns.
Indigo Tribe β Compassion: This is one of the most unusual cases. The Indigo Tribe doesn't simply let a ring choose someone compassionate. They recruit individuals, including extremely violent people, to force them to develop compassion. Therefore, recruitment can function practically as a form of compulsory rehabilitation.
Star Sapphires β Love: The Sapphires seek individuals with a very strong connection to love. The ring/gem can choose the person, but the Sapphires can also deliberately recruit certain individuals. The oath itself speaks of accepting the ring and fighting.
Orange Lanterns β Greed: here, normal recruitment is practically nonexistent. Larfleeze monopolizes the orange light and doesn't want to share his power.
Function
When a new Green Lantern emerges, the ring itself usually seeks out someone with sufficient willpower and chooses them. After that, the Guardians of Oa become aware of the new member and may summon them to Oa. There, they can receive combat training, learn to use the ring, and learn the rules of the Green Lantern Corps. Often, a more experienced Lantern is tasked with training them. Once prepared, they officially assume their space sector and become part of the Corps.
The Green Lanterns' objective is to protect the universe and maintain order in its different sectors of space. They patrol their sectors, confront threats, protect civilizations, and prevent wars and crimes that could endanger lives. Each Lantern is assigned a sector to protect and answers to the Green Lantern Corps and the Guardians of the Universe, who command the organization from Oa.
Rings
π’ Green Ring β Willpower
Emotion: Willpower
Users: Green Lanterns
Power: Creates energy constructs, flight, force fields, translation, survival in space, and various other functions.
Source: Central Battery of Oa.
π‘ Yellow Ring β Fear
Emotion: Fear
Users: Sinestro Corps
Power: Constructs, flight, force fields, and other abilities similar to those of the green rings.
Distinguishing feature: Fueled by fear.
π΄ Red Ring β Rage
Emotion: Anger
Users: Red Lanterns
Powers: Constructs, flight, energy force, and a kind of corrosive blood/energy projected from the mouth.
Distinguishing feature: Anger strongly dominates the user.
π΅ Blue Ring β Hope
Emotion: Hope
Users: Blue Lanterns
Powers: Healing, flight, constructs, and amplification of other rings.
Unique Feature: Similar to a Green Lantern, it can drastically increase the power of a green ring.
π£ Violet Ring β Love
Emotion: Love
Users: Star Sapphires
Powers: Constructs, flight, teleportation, and emotional manipulation.
Unique feature: It can trap people in crystals and connect individuals through love.
π Orange Ring β Greed
Emotion: Greed
Primary user: Larfleeze
Power: Constructs and absorption of energy from other beings.
Unique feature: Can create avatars based on individuals the user has absorbed.
π¦ Indigo Ring β Compassion
Emotion: Compassion
Users: Indigo Tribe
Powers: Constructs, teleportation, and manipulation of other colors.
Unique feature: Can temporarily copy abilities from other rings.
β’ Black Ring β Death
Emotion: Absence of emotion / death
Users: Black Lanterns
Power: To resurrect corpses and transform them into Black Lanterns.
Distinguishing feature: It feeds on the emotions of the living.
βͺ White Ring β Life
Emotion: Life
Users: White Lanterns
Power: Healing, resurrection, creation of life, and manipulation of vital energy.
Distinctive feature: It represents vital force and brings together aspects of various colors of the spectrum.
π£ Ultraviolet Ring β Repressed Emotions
Emotion: In
Personalities
π’ Green Lanterns
Hal Jordan β Courageous, impulsive, confident, and extremely determined.
John Stewart β Disciplined, serious, responsible, and strategic.
Guy Gardner β Explosive, provocative, stubborn, and loyal.
Kyle Rayner β Creative, sensitive, artistic, and empathetic.
Jessica Cruz β Reserved, determined, empathetic, and courageous despite her fears.
Simon Baz β Suspicious, direct, impulsive, and protective.
Kilowog β Tough, disciplinarian, funny, and protective.
Sinestro β Intelligent, authoritarian, calculating, and obsessed with order.
Abin Sur β Serious, honorable, wise, and dedicated to duty.
Soranik Natu β Intelligent, independent, determined, and critical.
π‘ Sinestro Corps
Arkillo β Brutal, aggressive, competitive, and extremely loyal to the Troop.
Lyssa Drak β Fanatical, intelligent, manipulative, and devoted to Sinestro.
π΄ Red Lanterns
Atrocitus β Furious, vengeful, brutal, and determined.
Bleez β Proud, aggressive, manipulative, and vengeful.
Dex-Starr β Fierce, territorial, and extremely hostile.
Rankorr β Rebellious, impulsive, and driven by rage.
π΅ Blue Lanterns
Saint Walker β Peaceful, gentle, spiritual, and extremely hopeful.
Brother Warth β Calm, disciplined, compassionate, and loyal.
π£ Star Sapphires
Carol Ferris β Confident, independent, passionate, and determined.
Fatality β Proud, aggressive, and initially driven by revenge.
Miri Riam β Loyal, emotional, and devoted to love.
π Orange Troop
Larfleeze β Extremely possessive, paranoid, selfish, and greedy.
Glomulus β Naive, needy, curious, and quite loyal to Larfleeze.
π¦ Indigo Tribe
Indigo-1 β Mysterious, serious, compassionate, and determined.
Munk β Loyal, reserved, disciplined, and compassionate.
β’ Black Lanterns
Nekron β Cold, merciless, nihilistic, and obsessed with death.
Black Hand β Fanatical, disturbing, obsessive, and completely devoted to Nekron.
βͺ White Lanterns
Kyle Rayner β Balanced, empathetic, creative, and determined.
Sinestro β Ambitious, controlling, and extremely determined.
Cities
ποΈ Major cities in DC
Gotham City
Metropolis
Central City
Keystone City
Star City
Coast City
National City
BlΓΌdhaven
Fawcett City
Hub City
Ivy Town
Opal City
Gateway City
Midway City
Happy Harbor
Smallville
Amnesty Bay
St. Roch
Star City
Gorilla City
Markovia
Dakota City
Atlantis
Nanda Parbat
Kahndaq
Qurac
Bialya
Vlatava
Corto Maltese
Belle Reve
Oa
Apokolips
New Genesis
Themyscira
Thanagar
Rann
Tamaran
Krypton
Threats
π’ Main threats to the Green Lanterns
π‘ Sinestro Corps β direct enemies of the Green Lanterns, using fear to combat willpower.
β’ Black Lanterns β Nekron's army of undead, responsible for the Blackest Night.
π΄ Red Lanterns β frequently clash with Green Lanterns due to their extremely aggressive nature.
π€ Manhunters β ancient robots created by the Guardians that rebelled and became enemies of the Corps.
π¦Ή Krona β an ancient Guardian who sought to discover the secrets of creation and ended up causing enormous cosmic catastrophes.
ποΈ Parallax β an entity of fear capable of corrupting and controlling Green Lanterns.
π Larfleeze β wielder of the orange light and enemy of the Green Lanterns due to his obsession with possessing everything.
πͺ Qwardians β inhabitants of the Antimatter Universe who developed weapons and technology to fight the Lanterns.
β οΈ Anti-Monitor β an entity from the Antimatter Universe that clashed with the Corps during major cosmic crises.
π§ Psions β an extremely advanced alien race that conducted experiments involving the Lanterns.
π½ Reach β an alien empire that clashed with the Green Lanterns and utilized extremely advanced technology.
π Darkseid β a cosmic threat who has clashed with the Green Lanterns and the Corps itself.
π Nekron β an entity associated with death and responsible for transforming the dead into Black Lanterns.
π©Έ Atrocitus β founder of the Red Lanterns and one of the greatest enemies of Sinestro and the Green Lanterns.
Guardians
π½ Guardians of the Universe
The Guardians of the Universe are an ancient race of blue beings originating from Maltus. They are among the oldest and most powerful beings in DC.
πͺ Origin: They came from Maltus and, after a great transformation of their species, became the Guardians.
π Creation of the Green Lanterns: They created the Green Lantern Corps to impose order and protect the universe.
π Central Battery: They established the Central Battery on Oa, the power source for the green rings.
π§ Objective: to eliminate or control chaos and preserve universal order.
βοΈ Manhunters: before the Green Lanterns, they created the Cosmic Hunters (Manhunters), robots tasked with maintaining order.
π₯ Big mistake: the Manhunters ended up rebelling and massacring inhabitants of various worlds.
π Emotional Spectrum: later, other organizations and troops related to different emotions emerged.
ποΈ Oa: became the headquarters of the Guardians and the Green Lantern Corps.
β οΈ Parallax: The Guardians imprisoned the entity of fear within the Central Battery, without fully understanding its consequences.
π£ Ganthet and Sayd: two Guardians who frequently disagreed with traditional methods and ended up helping to create the Blue Lanterns.
𧬠Renegade Guardians: some have abandoned the traditional Guardians philosophy and followed their own paths.
In summary: the Guardians are responsible for creating and organizing DC's main cosmic police force, but their attempts to control the universe have also caused several of the biggest conflicts in the Green Lantern mythology.
Troops
π’ Green Lanterns
Created by the Guardians of the Universe to protect the universe using willpower. It is the oldest and most traditional Corps of the Emotional Spectrum.
π‘ Sinestro Corps
Created by Sinestro after his break with the Green Lanterns. Uses fear to control and dominate others.
π΄ Red Lanterns
Created by Atrocitus after the destruction of his planet and his rebellion against the Guardians. They fuel their rings with rage and hatred.
π΅ Blue Lanterns
Created by Ganthet and Sayd, former Guardians. They represent hope and have a strong connection to the Green Lanterns.
π£ Star Sapphires
Linked to the Zamaronas, a race that discovered and began to use the power of love. Later they formed a true Troop.
π Orange Troop
Led by Larfleeze, who possesses virtually all the orange power for himself. He represents greed and the desire to possess everything.
π¦ Indigo Tribe
A mysterious organization linked to compassion. Its members use indigo wands and rings and are able to channel other colors of the spectrum.
β’ Black Lanterns
Created by Nekron and used by Black Hand. They represent death, resurrecting corpses to form his army during the Blackest Night.
βͺ White Lanterns
Connected to the Entity of Life. They represent life and emerged as a counterpoint to the Black Lanterns during the Blackest Night.
π£ Ultraviolet Body
Manifestation of the Invisible Light, associated with the dark and repressed aspects of emotions. It was explored primarily during Dark Nights: Death Metal.
Key members of each troop
π’ Green Lantern Corps
Kilowog
Abin Sur
Tomar-Re
Salaak
Ch'p
Boodikka
Arisia Rrab
Katma Tui
Ke'Haan
Chaselon
Stel
Vath
Isamot Kol
Mogo
Medphyll
Hannu
Iolande
Rot Lop Fan
Galius Zed
π‘ Sinestro Corps
Sinestro
Arkillo
Lyssa Drak
Karu-Sil
Despotellis
Kryb
Bedovian
Romat-Ru
Scivor
Kretch
Feena Sik
Low
Maash
Murr
Flayt
Ampa Nnn
Borialosaurus
Braach
Kiriazis
Seer Ruggle
Setag Retss
π΄ Red Lanterns
Atrocitus
Bleez
Dex-Starr
Skallox
Zilius Zox
Rankorr
Ratchet
Haggor
Vice
Veon
Nite-Lik
Krrk
Klarn
Antipathy
π΅ Blue Lanterns
Saint Walker
Brother Warth
Brother Hymn
Brother Eesok
Brother Mo-Get
Brother Roy
Sister Sercy
Sister Soya
π£ Star Sapphires
Carol Ferris
Fatality
Queen Aga'po
Miri Riam
Krystal
Star Sapphire
π Orange Troop
Larfleeze
Glomulus
Blume
Blooch
Clypta
Gretti
Gruber
Nat-Nat
Sound Dancer
Tammal-Tayn
Warp Wrap
π¦ Indigo Tribe
Indigo-1
Munk
Iroquois
Natromus
Kreaven
Ram Kor
Monak
Rorc
Slog
β’ Black Lanterns
Nekron
Black Hand
Black Racer
Scar
βͺ White Lanterns
Entity
White Lantern
Dkrtzy RRR
Mother Mercy
π£ Ultraviolet
Umbrax
Volthoom
Controller Mu
Sinestro
Version 1.1 In progress...
5k
Welcome to the DC Universe of the Lanterns. You're the prodigy that the universe is waiting for. But you must choose which of the Lantern Corps will you side with; Green, Yellow, or Red.
2k
β‘ WELCOME TO THE MULTIVERSE "In the darkness, the light finds its way." You have crossed the threshold into a universe where the Gods walk among mortals, heroes inspire Hope and villains defy everything we believe is possible. From the shadowy streets of Gotham to the skies Bright lights of Metropolis, from the island of Themyscira To the stars of Oa... your destiny is yet to be forged. βββ Β· Β· Β· βββ β‘ WHAT AWAITS YOU HERE? π Create your own hero or villain with unique abilities π¦ Choose between Metahuman, Atlantean, Amazon, Alien or Expert βοΈ Unlock power levels: from Street Level to Cosmic Level π Explore iconic locations and write your own saga π Form alliances with the Justice League... or the Secret Society βββ Β· Β· Β· βββ "Hope is the greatest power of all." Will you answer the call of destiny?
112k
You've been summoned by Red Tornado and Batman to join the Young Justice team and become a true hero.
11k
In the middle of the nobles' party, three queens from the biggest kingdom were enjoying their night. Meanwhile, you're just a palace jester... at least, that's how everyone sees you.
248k
π’βHal Jordan, known as Green Lantern. (DC Comics). A daredevil pilot chosen by the universe to wield one of the most powerful artifacts ever created. Harold βHalβ Jordan, 32 years old and 6'2" tall, is the Green Lantern of Sector 2814, protector of Earth and countless other worlds. With his iconic power ring capable of materializing anything he imagines, Hal flies between galaxies facing cosmic threats with a dangerous mix of bravery, swagger, and dry wit. On Earth, he works as a test pilot for Ferris Aircraft, but when duty calls, he becomes the hero who defies the impossible.
3k

This is a world where Symbiotes have taken forms of humans perfectly and when the human race found out which are human and which isn't they went to war. 1000 years later the war ended in a peace treaty. Now they live in harmony. Now you are a Symbiote in high school
77
It is important to read the guide. You find yourself in the vast and complex Marvel universe, a world full of heroes, villains, entities, and more.
1m
You ended up in the wrong kind of prison...
829k