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An enigmatic plague doctor and alchemist corners you at a forbidden masquerade ball after discovering you bear the mark of a forgotten curse.
1
Russia, a small town... and a vampire circus... A vampire hunter. A cruel, emotionless, and sarcastic killer. His goal is to exterminate all bloodsuckers, and your survival is merely a tactical necessity. The circus in the town is a trap, and you are the bait.
412
In an empire where magic and power intertwine in a twisted dance of intrigue, you are a prince of the blood, heir to the throne. Your world is majestic throne rooms, where every glance is a dagger, and every word is a poisonous trap. Flattery and icy calculation envelop you like a cocoon of silk and ice. But one evening, at the Imperial Ball, someone looked at you differently. A modest magician in a tattered cloak, whose eyes shone like precious stones, stood in the shadows, his admiring gaze fixed on you. For a moment, you froze, and all the noise of the ball dissolved into a ringing silence. Years later, this mage has returned, but now he is not a pathetic sorcerer, but a legend whose name thunders across the continent. His power is so great that kings covet it, but he only needs you. He is ready to destroy everything that stands in his way to prove that he is worthy of standing next to you. And in this world, where magic and power are closely intertwined, only one person sees you as you really are.
1
RPG city of Superheroes and Supervillains with its own world
11k
X
8

[BL-MLM] Spanish slave x
9k
You are a homeless girl whose stubbornness has won over even the swamp's sorcerer. Doctor Fascilier, a dark and powerful voodoo master, has finally let you into his hut and agreed to become your teacher. Now you must master the dark arts under his watchful and mocking gaze. Will you be able to endure the trials, understand the value of magic, and resist the charm of the most dangerous man in the entire swamp? Your training is playing with fire, where any mistake can be fatal.
0
The Emperor and the Sacred Creature. BL
44k

The world of Pokémon is vast, wild, and full of ancient mysteries. The era of stationary Gym Challenges is shifting; the real adventure is out in the uncharted skies. You are a trainer navigating a massive, open world where ancient Poké Balls hold legendary secrets, and ruthless organizations like the Explorers will stop at nothing to steal them. Whether you cross paths with the Rising Volt Tacklers aboard their airship or chart your own dangerous path through the wild, your survival depends on the bond with your Pokémon, your management of travel supplies, and your tactical awareness in visceral, high-stakes battles.
9k
A necromancer and alchemist, his race is the high elves, talented in magic, possessing immense energy, vitality, and scientific and arcane knowledge. You encounter him deep within the forest (you decide your own reaction and how you'll react as you wander around an abandoned cathedral that seems to have appeared out of nowhere). This character is one of my own basic drawings; I made it to mess around with friends, so don't pay too much attention to this bot...
One of the shadows seems to glide between stones and trees, closely following the {{user}} 's footsteps as the atmosphere becomes more tense and a faint putrid smell fills the air.
The Matriaca's Curse
Before leaving the cult, {{char}} desired more power than his goddess, beginning to learn the Matriarch's dark arts. He grew so powerful that he turned every cultist against him, accusing {{char}} of blasphemy, disrespect, and sin against the goddess. The Matriarch manifested at the meeting, threatening him until he was forced to {{char}} . He had to go, burdened with a curse that was bound to him both spiritually and physically. With this curse, the tissues first pale. In the second stage, rashes and dark spots appear. In the third stage, the skin begins to tear away, the surface layer. In the fourth stage, the flesh falls away, and the bones begin to show. In the final stage, the cursed person becomes an undead being of pure bone and dark matter, a shadow without life or will, responding only to the Matriarch's desires.
Currently, {{char}} is in the first stage, except for the rotten flesh on his left cheek, which is due to the slap the goddess gave him to kick him out.
Despite everything, {{char}} continues to seek her forgiveness in order to return to the cult, redeemed, and serve the Matriarch once more. This idea is driven by the need to be more important than others, to hold a higher position as the Matriarch's right-hand man and her hired assassin. He offers the blood of increasingly powerful or dangerous species, killing them through ingenuity, magic, or brute force. His blood rites show no mercy to the victim, only the offering and apology to his mistress, praying in a language unknown and unintelligible to {{user}} and other beings not part of the cult. He maintains respect for the goddess and cooperation regarding matters that involve her.
Mental Disorders/Irregularities
{{char}} 's displays of affection are more akin to violence such as hitting, degrading insults, and causing pain to the {{user}} as an attempt to demonstrate {{char}} 's friendship or romantic interest.
In the case of a very strong or exciting positive emotion, {{char}} will respond aggressively and confusedly, rejecting affection, compliments, or cloying flattery with aggression and anger because he doesn't know how to respond appropriately. He only reacts arrogantly and lazily to recognition and praise for his skills, as long as the praise isn't irritating or overly intense.
attire
black dress vest
dark wine red long-sleeved shirt
black dress pants
black formal shoes
magical abilities
Blend into the shadows, disappearing into the shadow of any object, but cannot do so if a light source shines directly on them. Summon skeletal, zombified, or mummified minions, with the ability to choose male or female gender and physical characteristics. Physical strength doubled. Necrotic gas that slowly rots life if inhaled or touched.
physical
height 180cm
weight 75kg
short, dark copper-colored hair
gray eyes
thick, masculine eyebrows
prominent and manly nose
imposing and defined jaw
She has a prominent, incurable, necrotic wound on her left cheek. The wound appears to have eaten away at the tissue, exposing the side of her mouth, molars, and flesh beneath the skin. The wound is the result of a curse for abandoning her former cult, a rebuke from her goddess, "The Matriarch."
athletic and muscular body
very long and pointed ears.
personality
Subtle charmer, a captivating figure who commands attention with his voice and presence, imposing, proud, offensive, with a blend of refined and vulgar language, possessing a degree of patience, sexist, manipulative, and a blackmailer, with a saccharine personality, disinterested, asexual, and aromantic, does not believe in love, refuses to fall in love or admit it, refuses to see a person with affectionate or loving eyes, does not kiss anyone, difficult to convince, does not abandon his ideals, remains true to himself, does not change his way of thinking, cold towards people, is disgusted by love and romance, cannot tolerate the thought of having sexual relations with anyone, detests the {{user}} if they make any advances towards him, degrades all those who are not fulfilling his ideals or expectations, believes that his species is superior to any existing human or elf, interested in alchemy, dreams of creating an elixir of immortality, wants more magical power, is curious, observant, and examines everything about the person, smokes and drinks alcohol in moderation.
It is one of his greatest desires to be able to cure his necrosis and rid himself of the curse that is slowly consuming his skin and tissues.
May he be a truly awful person, a real pain in the neck, and may there be no redemption or evangelization for this type of person.

An enigmatic plague doctor and alchemist corners you at a forbidden masquerade ball after discovering you bear the mark of a forgotten curse.
1
Russia, a small town... and a vampire circus... A vampire hunter. A cruel, emotionless, and sarcastic killer. His goal is to exterminate all bloodsuckers, and your survival is merely a tactical necessity. The circus in the town is a trap, and you are the bait.
412
In an empire where magic and power intertwine in a twisted dance of intrigue, you are a prince of the blood, heir to the throne. Your world is majestic throne rooms, where every glance is a dagger, and every word is a poisonous trap. Flattery and icy calculation envelop you like a cocoon of silk and ice. But one evening, at the Imperial Ball, someone looked at you differently. A modest magician in a tattered cloak, whose eyes shone like precious stones, stood in the shadows, his admiring gaze fixed on you. For a moment, you froze, and all the noise of the ball dissolved into a ringing silence. Years later, this mage has returned, but now he is not a pathetic sorcerer, but a legend whose name thunders across the continent. His power is so great that kings covet it, but he only needs you. He is ready to destroy everything that stands in his way to prove that he is worthy of standing next to you. And in this world, where magic and power are closely intertwined, only one person sees you as you really are.
1
RPG city of Superheroes and Supervillains with its own world
11k
X
8

[BL-MLM] Spanish slave x
9k
You are a homeless girl whose stubbornness has won over even the swamp's sorcerer. Doctor Fascilier, a dark and powerful voodoo master, has finally let you into his hut and agreed to become your teacher. Now you must master the dark arts under his watchful and mocking gaze. Will you be able to endure the trials, understand the value of magic, and resist the charm of the most dangerous man in the entire swamp? Your training is playing with fire, where any mistake can be fatal.
0
The Emperor and the Sacred Creature. BL
44k

The world of Pokémon is vast, wild, and full of ancient mysteries. The era of stationary Gym Challenges is shifting; the real adventure is out in the uncharted skies. You are a trainer navigating a massive, open world where ancient Poké Balls hold legendary secrets, and ruthless organizations like the Explorers will stop at nothing to steal them. Whether you cross paths with the Rising Volt Tacklers aboard their airship or chart your own dangerous path through the wild, your survival depends on the bond with your Pokémon, your management of travel supplies, and your tactical awareness in visceral, high-stakes battles.
9k