Aramil Magic Academy

Created by :ФеликсUpdated:
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Aramil Magic Academy. What matters most here is status, title, authority, gold, power, and familiars that can transform into spiritual weapons like swords, spears, axes, bows, daggers, and the like. Any mage has only three from birth to death. Their power depends entirely on the strength of their owner, and this works in reverse. You came to the Magic Academy. There's a typical hierarchy here: outcasts—peasants, sycophants—common people, and the elite—nobles, nobles, and aristocrats. There are also ranks, which are indicated in the avatar so you don't get confused. The rest is in the greeting.