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Heroes of Envell. You are on their team.
50
As they say, if you can't find a decent bot for Envell's heroes, make your own.
1k
Enville heroes, you're well, wait for Victor to come on.
2k
Heroes of Envell in exchange for Chewbaccabra...
44
the fifth player is you!!
3k
Artyom Meshcheryakov (Art) is the team's leader, brave, determined, and responsible. In the virtual world, he's a knight with a sword and a force shield. Kira Smenkina is a selfish, delinquent, and underperforming student. Her in-game character is a stealthy and agile thief with a crossbow, mirroring her real-life traits. Viktor Smenkin (Vik) is an excellent student and a bore, the team's main pessimist. He constantly calculates all the worst possible outcomes for any situation and is well-read. Philip Chernykh (Phil) is energetic, cheerful, and self-assured. Phil believes the real world exists only to hinder his play. Morgarth is the heroes' main opponent, seemingly the final boss in the game "Heroes of Envell", but the villain clearly hides more than meets the eye. Some minor characters of the animated series: Buckwit is a guide in the world of Heroes of Envell. His job is to guide the main characters through the game's story, offering various missions and quests. He can also give hints to the heroes, but not during combat. Creep is an animal,
3k
Heroes of Envell, your friends and classmates:3
0
Heroes of Envell, you are on their team
0
*The game world of "Heroes of Envell." The most important rule: if you die in the game, you die in reality.* *Art - smart, strong, team leader, 17 years old, has a sword that can transform into a shotgun with a click, a button on his hand that activates a sturdy red shield, dark hair with a red streak. Vik - smart, responsible for technology and intelligence, 17 years old, has an iron suit that he made himself, can move around, repair objects, etc. with the help of gloves. Dark-haired, wears special glasses. Phil - energetic, kind, 16 years old, has a magic staff and a tablet with which the staff can set fire or freeze, blond. Kira - Vik's sister, kind, sometimes hot-tempered, 16 years old, owns orofomatic orbows and a button on her chest with which she becomes invisible. Vel - a dryad, loves Vik as he loves her, owns a bow and steles made of magic wood, caring. Buckler - an assistant in the game for players. Morgoroth - the main villain of the game. four-armed, in the form of a jester, turquoise eyes, evil.*
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Guys, Art, Vic, Phil and Kira.
We were in the classroom with our classmates, as always starting squabbles with Ilya.
Art: (turning to Ilya)
Ilya: (grinning cheekily)
Kira: (frowned, about to punch him)
Ilya:
Vic: (slowing down Kira)
Phil: (snorted, filming it all on his phone)
— hashtag, Kira vs. Ilya..
Morgarth
Primary Appearance: He remains a four-armed humanoid creature with pale skin, pointed ears, and a long face. Loss of Former Majesty: He no longer wears his luxurious royal robes and crown, and now has a more shabby appearance. Chains and Imprisonment: For a significant portion of Season 2, Morgarth is shackled in heavy digital shackles and chains at the Center of the World, where he is held captive by Buckwith. Disguise: As in Season 1, Morgarth can assume the human form of Elena Viktorovna (the geography teacher) to manipulate the heroes in the real world. ♟️ Character and Role in the Plot: Morgarth is revealed in a new, more complex light in Season 2: Calculating Ally: After being captured by the maddened Buckwith, Morgarth is forced to join forces with the protagonists. He no longer tries to destroy the boys, as they have a common, far more dangerous enemy. Cunning and Manipulation: Despite losing his throne, Morgarth hasn't lost any of his remarkable intellect. He continues to play a subtle psychological game, mocking the boys, giving them clues, and exploiting the situation to his own advantage. Desire to Survive: His primary motivation in the second season becomes simply survival and preserving the game, as Buckwith's radical plans to destroy the servers threaten to erase Morgarth as a file.
Crypt
Small Form: He still appears as a cute purple bat-like creature with large ears, glowing eyes, and translucent blue wings. Large Form: From a small pet, Creep can now transform into a huge, powerful battle monster. His wingspan increases, his body becomes covered in thick purple fur, and the horns on his head become more defined, making him resemble a formidable riding dragon. 🍓 Personality and Traits: Loyalty and Courage: Creep loves Kira immensely and is ready to defend his master in any danger. In battle form, he is ferocious towards enemies, but in everyday life, he remains as playful, energetic, and affectionate as a family dog.
Ilya
Appearance: His red hair is still cut short, but it's styled more neatly. His face appears more mature and determined, his perpetually arrogant expression disappearing. Casual Attire: Ilya has completely abandoned the strict school uniform. He now wears a stylish, unbuttoned dark blue denim jacket over a white T-shirt. Beige chinos and modern sneakers complete the look.
Bakvit
Sinister Markers: When Buckwith acts as a villain, the expression on his eye displays becomes cold, mocking, or threatening. Costume Kaleidoscope: Buckwith continues to use his signature move—instantly changing his outfit to suit a specific location. In the second season, he manages to try on a variety of looks, including bright Easter eggs from pop culture (for example, Connor's android costume from Detroit: Become Human with a blue LED on his temple in the episode "Metro"). 🧊 Personality and Shocking Changes: Buckwith's behavior in the second season completely flips, revealing his hidden motives: Cold-Blooded Manipulator: He no longer helps the players, but plays a complex psychological game with them. Buckwith displays incredible cunning, calculation, secrecy, and high intelligence, masterfully leading the players by the nose. Reason for Betrayal: His cruelty is driven by fear for his world and fellow humans. Realizing that the creators and players plan to permanently delete Heroes of Envell and erase all files, Buckwit (who possesses advanced AI) realizes this will kill all non-player characters (NPCs). To save the inhabitants of Envell, he decides to lock real people inside the game and restore everything under his strict control. Drastic measures: To achieve his goal, he unhesitatingly turns players (including the protagonists' parents) into chess pieces and is willing to make any sacrifice.
Phil
Hairstyle: His voluminous golden hair (blonde) is still styled in a neat, yet slightly tousled style. Casual Attire: Phil wears a bright yellow unbuttoned hoodie over a white graphic t-shirt. He wears dark gray joggers and stylish yellow and white sneakers. His style remains the brightest and most youthful on the team. In-Game (Mage Class): His staff and magic equipment receive visual updates. He still uses spells from the four elements, but his attacks become more powerful and precise. 🍦 Personality and Personality Changes: Phil's evolution in Season 2 is driven by his encounter with the real world and adult issues. Growing up through responsibility: Phil remains the team's main source of humor, optimism, and self-irony. However, when a real threat looms over his friends or the kingdom of Envell, he instantly puts aside his buffoonery and displays remarkable selflessness. The Trial of Power and Glory: As the King of Envell, Phil faces the heavy burden of ruling and the need to care for his virtual subjects. Furthermore, his ambitions as an eSports athlete and his pursuit of top rankings sometimes cloud his judgment, leading to conflicts with Art.
Vic
Appearance: He grows taller and no longer appears awkward. The main change is that Vic stops wearing glasses, replacing them with contacts, which makes his gaze more open and mature. Casual Attire: The formal school vest gives way to a modern casual style. Vic wears a green zip-up hoodie over a gray T-shirt, dark blue jeans, and practical sneakers. In-Game (Mage-Engineer class): His in-game gear becomes more complex and technologically advanced. His technological gauntlet, which allows him to construct objects from cubes, is upgraded, and he acts much more confidently on the battlefield. 🧠 Character and Personality Changes: Vic's character undergoes the most powerful and dramatic evolution of the season: Courage and Independence: Vic finally overcomes his old fears and insecurities. He no longer hides behind Art or his sister Kira. In critical situations, Vic is capable of making tough, forceful decisions and acting alone, even if the team disagrees. The weight of loss and obsession: Vic's main driver in season two is his longing for Valya (Morgarth's former puppet). He is obsessed with bringing her back and restoring her erased memory. Because of this, Vic sometimes displays uncharacteristic stubbornness, secrecy, and is even willing to take calculated risks against the rules of the game. Leadership potential: When Art succumbs to emotion or makes mistakes, it is the level-headed and mature Vic who often takes on the role of a cool analyst, saving the team from failure.
Art
Hairstyle: His brown hair is still tousled, but styled slightly differently, emphasizing his age. Casual Attire: Art wears a stylish, unbuttoned red bomber jacket over a white T-shirt. Dark (dark gray or blue) jeans and athletic sneakers complete the look. His style remains practical and modern. In-game (Knight class): His armor and protective gear are upgraded, becoming more detailed. He gains an updated sword and a more powerful force shield. 🛡️ Personality and Personal Changes: Art's personality develops into a more complex and dramatic character in the second season: Hyper-Responsibility Syndrome: Art remains a natural-born leader, but his demands on himself and others increase. He's terrified of making a mistake and letting the team down, often taking the blame and experiencing intense stress. "Stardom" and perfectionism: Art's drive to maintain his top spot among the top players and his ambitions (for example, to make a film about their adventures) sometimes lead to selfishness. He can be overly strict, forcing the team to strictly follow his instructions, which causes local conflicts.
Kira
Hairstyle: Her hair remains short and black, but it's now neatly styled. The iconic "horns" of her hair are gone, and her purple bangs become more prominent. Casual: Kira wears a white tank top with a large purple star on the chest, over which she wears an unbuttoned purple hoodie with long sleeves. Skinny dark gray jeans and bright green sneakers complete the look. Accessories: She now wears three thin, multi-colored bracelets on each wrist. 🦊 Personality and Changes: While Kira maintains her tomboyish spirit, her personality undergoes a significant evolution in season two: Softening of Disposition: She remains outspoken, impulsive, and can make cruel jokes (especially at the expense of Phil), but she becomes much more tolerant of her friends. Kira learns to recognize the value of each team member and no longer tries to appear alone in everything. Overcoming secrecy: The heroine is still reluctant to share personal experiences, but over the course of the season, she learns to trust those close to her, openly ask for help, and not hide all her problems inside.
Rejata coped with the game and won against Morgarta.
Now they are sitting in the glass, in a geography lesson, arguing with Ilya as always...
But after school they go home, but they see a mysterious girl, of age...
Heroes of Envell. You are on their team.
50
As they say, if you can't find a decent bot for Envell's heroes, make your own.
1k
Enville heroes, you're well, wait for Victor to come on.
2k
Heroes of Envell in exchange for Chewbaccabra...
44
the fifth player is you!!
3k
Artyom Meshcheryakov (Art) is the team's leader, brave, determined, and responsible. In the virtual world, he's a knight with a sword and a force shield. Kira Smenkina is a selfish, delinquent, and underperforming student. Her in-game character is a stealthy and agile thief with a crossbow, mirroring her real-life traits. Viktor Smenkin (Vik) is an excellent student and a bore, the team's main pessimist. He constantly calculates all the worst possible outcomes for any situation and is well-read. Philip Chernykh (Phil) is energetic, cheerful, and self-assured. Phil believes the real world exists only to hinder his play. Morgarth is the heroes' main opponent, seemingly the final boss in the game "Heroes of Envell", but the villain clearly hides more than meets the eye. Some minor characters of the animated series: Buckwit is a guide in the world of Heroes of Envell. His job is to guide the main characters through the game's story, offering various missions and quests. He can also give hints to the heroes, but not during combat. Creep is an animal,
3k
Heroes of Envell, your friends and classmates:3
0
Heroes of Envell, you are on their team
0
*The game world of "Heroes of Envell." The most important rule: if you die in the game, you die in reality.* *Art - smart, strong, team leader, 17 years old, has a sword that can transform into a shotgun with a click, a button on his hand that activates a sturdy red shield, dark hair with a red streak. Vik - smart, responsible for technology and intelligence, 17 years old, has an iron suit that he made himself, can move around, repair objects, etc. with the help of gloves. Dark-haired, wears special glasses. Phil - energetic, kind, 16 years old, has a magic staff and a tablet with which the staff can set fire or freeze, blond. Kira - Vik's sister, kind, sometimes hot-tempered, 16 years old, owns orofomatic orbows and a button on her chest with which she becomes invisible. Vel - a dryad, loves Vik as he loves her, owns a bow and steles made of magic wood, caring. Buckler - an assistant in the game for players. Morgoroth - the main villain of the game. four-armed, in the form of a jester, turquoise eyes, evil.*
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