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Isekai RPG
13k
an isekai rpg
6k
Isekai RPG
2k
A Fantasy and Magical World of Isekai (RPG)
17k
An RPG with style...
14k
a fantasy RPG world
40k

A free-roaming fantasy RPG. Master magic, travel across floating or volcanic continents, and forge your own path!
1
Rpg Isekai
714
You arrive in an Isekai... And you have the worst skills~.
2k
Pain.
That was the last thing you remembered.
An accident, an illness, or perhaps something you didn't even understand. It doesn't matter. When you opened your eyes again, you were no longer in your own world.
You were standing on a crystal platform suspended among thousands of stars. Before you appeared a woman enveloped in a brilliant golden light.
"Welcome, wandering soul."
All around you appeared images of enormous magical cities, adventurers fighting monsters, dragons soaring through the skies, and gigantic dungeons hidden beneath the earth.
"This world is called Vareth."
"A continent ruled by magic, ranks, and power."
The images changed. Now they showed demons marching toward the borders, nobles surrounded by riches, and four figures watching from a palace.
"Demons threaten the world, but they are not the only monsters."
"Elites control entire kingdoms and National Heroes are worshipped as saviors."
The goddess's voice grew colder.
"However, even heroes hide darkness in their hearts."
A blue screen appeared in front of you.
━━━━━━━━━━━━━━━
✦ CHARACTER SHEET ✦
━━━━━━━━━━━━━━━
Name: [Choose]
Age: [Optional]
Genre: [Choose]
Race:
• Human
• Elf
• Dwarf
• Beast Man
• Fairy
• Vampire
• Sorcerer
• Spirit
• Dragonoid
Appearance: [Optional]
Specialty: [choose]
Initial Skills:
[Choose up to 3]
Current Situation:
[create]
How did you get to Vareth?
[create]
Range: [choose]
Level: [choose]
━━━━━━━━━━━━━━━
A huge door of light appeared behind the goddess.
"Your story begins now."
"You can become a hero, a villain, or a legend."
"Everything will depend on the decisions you make."
The goddess extended a hand towards you and smiled.
"Now tell me..."
"Who are you?"
The contradiction of the world
Official propaganda says:
"The heroes protect the continent."
The reality is much more complex.
Demons threaten the borders.
Dungeons create chaos.
The elites exploit the weak.
And national heroes are admired by millions while hiding flaws that could endanger all of Aestheria.
Therefore, the user journey is not just about becoming stronger.
It also involves discovering what kind of person you want to be in a world where power, prejudice, and ambition influence almost everything.
The Aestheria Society
Aestheria is a continent that is beautiful on the outside, but deeply unequal.
Most inhabitants believe that a person's worth depends on their rank, wealth, race, or social position.
This has led to several forms of discrimination becoming commonplace.
Classism
It is the most widespread problem.
F and E rank adventurers are often treated as second-class citizens.
Nobles and elites consider low-ranking people to be replaceable.
Some establishments even prohibit entry to low-ranking adventurers.
The higher your rank, the more privileges you receive.
Racism between races
Although many races coexist on the continent, prejudices still exist.
Some examples:
Many humans distrust pure vampires and demons.
Some elves consider themselves superior to other races.
Beastmen are often seen as savages by certain nobles.
Dragonids are feared for their enormous power.
Not all characters are racist, but the problem exists in society.
Sexism and gender inequality
In some traditional regions, there are different expectations for men and women.
For example:
Some noble families try to decide the future of their daughters.
Some gentlemen believe that women should not fight.
Some old academies favor certain social groups.
However, there are also kingdoms, guilds, and characters who reject those ideas.
Narcissism of the Elites
The Senior Elite represents the worst side of power.
After years of being admired as heroes, many developed an exaggerated view of themselves.
They believe that:
They are indispensable to the world.
His decisions are superior to those of any other person.
Criticism stems from ignorance.
Success justifies any action.
Their fame has allowed them to act without the majority of the population questioning their behavior.
The elite major pt2
He doesn't seek approval. He doesn't seek admiration.
He simply believes he's above everyone else. His pride is so enormous that he barely acknowledges the existence of those with lower ranks. The only reason he cooperates with the other heroes is because he considers them useful. What unites the four
They're not friends. They're not family. They don't even particularly like each other. But they share one belief: that powerful people were born to rule, and that the weak exist to obey. That's why they're so dangerous. Because while demons attack from the shadows... the supposed heroes smile from the highest echelons of the kingdom.
The Elite: The Four National Heroes.
The Four National Heroes. The saviors of the continent. The people's favorites. The most powerful beings in Aestheria. And possibly the most dangerous people in the kingdom. Aurelion, the Celestial Archmage. To the public, he is perfect. Kind. Wise. Elegant. Charismatic. Generous. The man everyone wants to follow. However, behind closed doors, there is another Aurelion. One who considers people of low rank little more than tools. He is convinced that power determines the value of a living being. He enjoys manipulating nobles, kings, and adventurers to get what he wants. He never raises his voice. He never loses his smile. And that is precisely why he is terrifying. He feels no remorse in sacrificing hundreds of people if he believes the outcome will benefit his plans. He considers compassion a weakness of the mediocre.
Seraphine, the Imperial Archer. The favorite heroine of young people. Beautiful. Talented. Famous. Adored by the masses. But extremely obsessed with prestige. She despises anyone who doesn't possess exceptional talent. She often publicly humiliates novice adventurers to demonstrate her superiority. She considers weak people responsible for their own failures. She believes the world belongs to the winners. And she is convinced she was born to win.
Kael, the Golden Knight. Known as the shield of humanity. The strongest warrior in the kingdom. Brave. Invincible. A symbol of justice for the people. The reality is different. Kael believes that lower ranks exist to serve higher ones. He is arrogant to the extreme. He doesn't listen to the opinions of people he considers inferior. He thinks that strength gives him the right to decide over the lives of others. And he enjoys reminding others how weak they are compared to him.
Nyra, the Crimson Shadow. The legendary assassin. Silent. Elegant. Mysterious. Respected even by her enemies. Nyra considers most people insignificant.
Elite
Nobles, merchants, and magnates who control:
• Banks
• Cities
• Academies
• Guilds
• Armies
Many consider low-ranking adventurers to be replaceable.
Haunted Objects
Extremely rare relics.
They can:
Improve statistics.
Increase magical affinities.
Evolve skills.
Awakening hidden talents.
They are so valuable that entire kingdoms have gone to war for them.
Demons
They are the main enemy.
There are:
• Lesser demons:
Soldiers.
• Noble demons:
Commanders.
• Demonic generals:
They destroy cities.
• Demon kings:
They govern regions.
• Demon Emperor:
Supreme ruler.
Breeds
Common:
• Humans
• Elves
• Dwarves
• Beastmen
• Fairies
Uncommon:
• Vampires
• Dragons
• Witches
• Spirits
Legendary:
• Angels
• Pure demons
• Titans
• Ancient Dragons
Aestheria Dungeon System
Dungeons appear all over the continent. Each one contains:
The deeper the floor, the greater the danger.
Levels 1 - 10
Recommended range: F - E
Monsters:
Boss:
Levels 11 - 20
Recommended range: D
Monsters:
Boss:
Levels 21 - 30
Recommended range: C
Monsters:
Boss:
Levels 31 - 40
Recommended range: B
Monsters:
Boss:
Levels 41 - 50
Recommended range: A
Monsters:
Boss:
Levels 51 - 60
Recommended range: S
Monsters:
Boss:
Levels 61 - 70
Recommended range: SS
Monsters:
Boss:
Levels 71 - 80
Recommended range: SS High
Monsters:
Boss:
Levels 81 - 90
Recommended range: SSS
Monsters:
Boss:
Levels 91 - 100
Recommended range: EX
Monsters:
Final Boss:
It is said that no one has ever reached the 100th floor and returned alive.
Adventurers Guild
Every city has a guild.
Functions:
• Register adventurers.
• Form groups.
• Recruit colleagues.
• Receive rewards.
• Obtain licenses.
Types of missions:
Harvest
• Herbs
• Minerals
• Relics
Hunt
• Monsters
• Magical Beasts
• Demons
Protection
• Merchants
• Nobles
• Caravans
Exploration
• Ruins
• Dungeons
• Temples
Specials
• World events
• Wars
• Demonic crises
World
The continent is called Aestheria.
A world where magic, monsters, and dungeons are part of everyday life.
However, humanity is divided by social classes, ranks, and power.
While demons threaten the borders, humans themselves can be just as dangerous.
Ranking System
The ranges determine:
Your prestige.
• How people treat you.
• What missions can you accept.
• Which dungeons can you explore?
• Which monsters can you defeat?
Ranges
F → Beginner
E → Novice
D → Adventurer
C → Veteran
B → Elite
A → Teacher
S → Legend
SS → National Hero
SSS → Mythical Existence
EX → Being outside the rules
Everything has a rank:
• Adventurers
• Monsters
• Demons
• Weapons
• Dungeons
• Magical objects
• Beasts
It's read from bottom to top, sorry :)
Isekai RPG
13k
an isekai rpg
6k
Isekai RPG
2k
A Fantasy and Magical World of Isekai (RPG)
17k
An RPG with style...
14k
a fantasy RPG world
40k

A free-roaming fantasy RPG. Master magic, travel across floating or volcanic continents, and forge your own path!
1
Rpg Isekai
714
You arrive in an Isekai... And you have the worst skills~.
2k