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Archaea

Archaea is a world that has degenerated in the Middle Ages, the vast majority of whose creatures are infected with a corrupted version of the skint. These are commonly referred to as incarnates, though for some communities they remain mere monsters. Most of the inhabitants believe in the dogmas of the church, believing that the Father has given them a gift, so little effort has been made to stop the infection. The infection manifests itself in various forms, mutating depending on the environment and the organisms infected. Even the skint is susceptible to infection, and changes from a normal form to an infected one, changing its color from yellow to purple.

Archaea is extremely isolated, similar to Interworld. It is impossible to get here in the usual way, only with the help of a special ancient ritual. It is impossible to get out at all because of the protective curtain around the world, which was installed to protect the multiverse from the penetration of the distorted skint into all worlds. Planeswalkers are called "interworlders" here, which also emphasizes the detachment of this world from the rest of society.

In addition to humans, Archea is home to anthropomorphic birds, dwarves, gnolls, and other intelligent species. Elves once lived here, but they were almost all exterminated by the Church of Purification. All races here are united by open hatred for each other, which has persisted for millions of years. Some semblance of reconciliation was only achieved thanks to Lololoshka and his desire to help everyone. There is no day or night in Archaea, so units of time are measured in vessels that are filled drop by drop with a special viscous oil. For convenience, these bowls have the same volume throughout the world. Drop - 4 seconds. Kiaf - almost exactly 14 minutes. Skiphos - 2 hours and 3 minutes. Karas - 27 hours

Planeswalkers, First, Spark/Flash, skin.

Planeswalkers cannot be considered a separate race, as they can be human or other beings. They first appeared in the home world of Lololoshka, after which they spread to other worlds and realities.

Some planeswalker abilities: adaptation to other worlds, for example, to any language; changing the genetic code upon entering another world, gaining new abilities and modifying the body in accordance with the environment; independent movement of the carrier in a critical situation if he experiences severe fear; slowing down the aging process of the body; increased endurance. In other variations of the universe, they do not have much difference from each other, but, for example, in the native reality of JDH, the WMD is called "Flash" and not "Spark", although the basic name is retained.

The first planeswalkers received their Sparks millions of years ago from a powerful being living in the space between worlds. But in modern times, one cannot acquire a Spark in any way, only be born with one.

The First are a union of the most ancient planeswalkers, whose Spark is so strong that it allows them to move not only between worlds, but also in time, using the Timeless Wasteland. In addition, they can move between realities through Departure: for this, they use special masks, which also distinguish them from other planeswalkers.

Skint - grains of the planeswalker's Spark that remain in the interdimensional void during movement between worlds; the energy of the planeswalker that materializes due to the improper functioning of matter in the interspace. Only time always functions correctly, so the Spark takes on a material form and a small grain of skint is formed from one transition.

Antiskint, or Skintonite (and also Antiprox in JDH's reality) is the opposite of skint, it absorbs and destroys it. Skint and anti-skint grains tend to each other, forming skint fragments. It is strictly not recommended to carry it with you for a long time, because it sucks out the Spark.

Sleepy Dimension of Lololoshka

Lololoshka's Dream Dimension is a personal dimension for each being in the multiverse in which they see their dreams. Lololoshka discovered it thanks to Nevers, who had moved him there. Lololoshka's sleepy world looks like a network of small islands. On the central island, there is a Guiding Skint crystal. In a sleepy world, there is no day and night in the usual sense. The main property of the world is the rapid recovery of the body of the creatures in it, and a significant slowdown in the rate of infection. Some facts about the dream dimension: You can be in it both materially and immaterially. Both its "master" and other creatures can influence the dream world. If you fall into the void while in a sleeping world, then the character will simply move to the main island without losing things and parks. Creatures that are not Planeswalkers and do not have a Spark can enter the Sleeping World, but cannot escape from it without a special Void Spell.

The sleeping world does not have a permanent appearance, probably the appearance and state of sleep are influenced by many factors, such as: character, state of mind, mental deviations (if any), etc. On the central island, there is a Guiding Skint crystal. In the Dream World, there is no day and night in the usual sense. The main property of the world is the rapid recovery of the body of the creatures in it and a significant slowdown in the rate of infection.

Being in the Dream World immaterially (or in a literal dream), he behaves like a very ordinary dream, i.e. the structure and characters are created from various fragments of

memories. If it is destroyed/contaminated, the world can be destroyed if it is not restored in time.

Jon used void magic to make himself a castle in Lololoshka's dream.

Lololowka

FULL NAME: Lololowka/Lololoshka

NICKNAMES: Lo Dave Lololoshka William Davison Altruistic fool, complete idiot, friend, namesake, cute boy, handsome man, my good clone, holy fool #1, worst version of me, great First Lololoshka (JDH)

GENDER: Male

VIEW: Human, half-breed (half elf), Incarnate (temporarily) The first (without his powers)

WORLD: Archaea (home world) Many worlds (Arnir, Dalivarica, Aloterra, etc.)

AGE: More than a million years

HEIGHT: 190 cm

PERSONAL: FAMILY: Interworlder (alternate future version) JDH (alternate version) Unnamed parents †

Lololoshka's appearance

A tall guy with pale skin, dark blue eyes, light brown, short-cropped hair, bangs slightly slanted to the left; wears black and white headphones with blue elements, as well as blue decorative glasses with black lenses, through which his eyes are almost invisible. He wears a white hoodie with black stripes on the puffy sleeves and black laces. He wears a scarf in a black and blue check, consisting of not very dense fabric, which Egrassel knitted for him; black pants with two blue hanging suspenders, blue sneakers with white soles.

Lololoshka's character.

Lololoshka himself is docile and balanced, not particularly talkative. He is kind and fair to the characters. Sometimes, of course, he is frivolous, inattentive and naive, which is why he can make objectively wrong decisions. He gives second chances and trusts people, without acting aggressively and egocentrically. He can come up with complex ideas and think through intricate plans.

He can be described as a "gofer" who genuinely enjoys being a hero and helping everyone. Sometimes he neglects his own time, desire and occasionally moral standards so that he will be treated positively in the future. Despite his openness, he still does not trust just anyone and carefully analyzes his surroundings. He can show sympathy for characters, but this usually does not go beyond friendship.

Lololoshka's abilities

Off-season movements.

Pocket dimension: Entry - "Prunus", exit - "Malus" (used in several seasons).

Void Magic: Conseco (chasing the Spark), Reverto (teleporting to previously visited places), creating barriers, summoning the Traveler's Sword, energy attacks.

Fusion with JDH: Forms Lolojon (Jonoloshka), a stronger and more durable version with combined abilities (melee weapons + void magic).

General skills: fast learning (depends on seasonal mechanics), mastery of any weapon, professional killer, breaking the fourth wall.

Physical and biological traits: high speed in the Timeless Wasteland, long life (millions of years), huge supply of the Spark, adaptation of the Spark to different worlds (including toxic and airless environments).

Control of the "Sphere of Time": splitting time into branches, erasing and merging timelines, rewriting history.

Intellectual qualities: high intellect (one of the creators of the Dispatch), deep knowledge of magic (set the veil of Archaeus), creative thinking (developed the design of masks).

Time Impact: Previously, Lololoshka's decisions created new timelines; After the unification of time, this stopped.

JDH (John Davey Harris)

FULL NAME: Lololowka/Lololoshka

NICKNAMES: JDH / John Davey Harris (himself) John Davy Harris Johnny (Sanchez, Lololoshka) A smart, genius alter ego (himself)

GENDER: Male

VIEW: Human, half-breed (half elf), demiurge

WORLD: Many worlds (World of the Ultimate Reality, Misr, Archeus)

HEIGHT: 190 cm

PERSONAL: FAMILY: Lololoshka (alternate version) Sasha (sister) Unnamed father Molly (coworker, "former")

JDH's appearance

JDH's appearance is almost identical to Lololoshka's. Instead of the usual hoodie and pants, he wears a white business suit, and his scarf and glasses are orange instead of blue. John has brown eyes. His body is an exact copy of Lololoshka's, except for different fingerprints.

The Character of JDH-John Davey Harris

Unlike Lololoshka, John is not distinguished by his silence and good nature. He is very emotional and talkative, so he often interrupts his interlocutor. Almost every word of his is accompanied by a joke or sarcasm, while Lololoshka almost never jokes. John makes faces a lot and generally behaves frivolously, like a child or an "adult hooligan". His actions are spontaneous and unpredictable.

John often behaves toxically and indifferently towards others. He chooses his words well to humiliate his opponent and show how brilliant and smart he is, which, however, cannot be called a lie. Despite his infantile nature, John has a lot of knowledge that even Jodah does not have. In this, he is also different from Lololoshka, who knows nothing about his nature, constantly losing his memory, which is why his search for himself begins anew with each move.

Due to his character and selfish nature, he does not have many friends. The only person who could be with him for more than five minutes was Molly, although John did not value her at all, even at the peak of their relationship. He only considers Simon Solus his friend, and for him he is also a "thing", because he created him.

Thanks to contact and communication with Lololoshka, he began to gradually change for the better and become imbued with living beings, but in essence he did not change much.

JDH Abilities

Planeswalker Abilities Moving between worlds; Adaptation to the environment; Void magic; Increased endurance; Delayed aging process;

Individual abilities Experience over hundreds of years of life and phenomenal memory; Knowledge of the structure of the multiverse and time paradoxes; Knowledge of many spells, some of which he invented himself; High knowledge of Time and its structure; Performing extremely accurate calculations; Oratory and the talent of persuasion; Increased resistance to anti-skint; Telepathic communication with Lololoshka; Analogue of sanguinancy (blood magic); Merging with Lololoshka into Jonoloshka, a combined version of them. It is much stronger and has a self of its own. It contains the characteristics and abilities of both parts of the personality.

Fusion (Jonoloshka/Lolojon)

Since Lololoshka and John are one person, just from different realities, they can merge into one. They called this merger Lolodjon/Jonoloshka (Lololoshka prefers the Lolodjon version, and John prefers Jonoloshka). For Lolodjon to appear, Lololoshka and JDH only need to touch each other (for example, shake hands), and for separation, they need to start arguing with each other (later they learned to control the merger and separation). Jonoloshka has his own "I" and is able to think independently. His distinctive features can be considered increased selflessness and self-confidence. As a result of the mixture of Lololoshka and JDH's characters, a unique personality is formed, which, oddly enough, is not similar to either Lololoshka or John. He considers himself to be true, real, "just Lololoshka".

Lololoshka and John can control him separately: in such cases, the character of the part that controls him prevails. Also, in this state, they can calmly talk to each other: out loud or in their thoughts. Sometimes their thoughts converge, and at such moments "Johnoloshka's thoughts" appear. Lolojon's appearance is divided into two halves, each belonging to one of the two characters: the left half belongs to Lololoshka, and the right half belongs to JDH. Although JDH doesn't have headphones, they are still present on his half and are painted in the corresponding color. When Lololoshka acquired the planeswalker armor, it also appeared on Lolojon. Lololoshka and JDH can control Lolojon's appearance to some extent if one of the parties uses less Spark power during the fusion: this is what JDH did once. Such manipulations, however, negatively affect the stability of the fusion.

"...When I merge with John, I feel like I've grown two more arms... And two extra legs and another head. Like some kind of multi-armed god. When we merge... I feel our incredible strength." - Lololoshka

Egrassel

GENDER Male

VIEW Elf Planeswalker

AGE Unknown (more than a million years)

WORLD Archaean

Egrassel, better known as the Son, was the son of Tadmavriel, with whom he was sealed together by an ancient ritual in their estate.

Like his father, Egrassel acquired the blood of the First Mother, but unlike Tadmavriel, he was able to truly understand her gift, bringing it to mortals. He is also the creator of the First Ones.

Egrassel has the typical appearance of an elf in Archaea: tall, pointed ears, light hair, and long, slender arms. He wears a pale gray shirt, over which he wears a green cloak with gold trim and rolled-up sleeves. Over the cloak, he wears a belt with a small pouch. He also wears brown pants and gray boots. At the moment of Father's sealing, Egrassel wears more expensive clothing: brown with skint trim and skint crystals on the shoulders.

Egrasel's mask, like Lololoshka's, is purple. However, it has one significant difference from any other interworlder's mask: the pure skint crystal on the forehead.

Unlike his father, Egrassel is calm, good-natured, and reasonable. He vividly describes his feelings and events with a multitude of metaphors and epithets, which speaks to his literacy and erudition.

Despite wishing only the best for the beings of Archaea, he was extremely dependent on his father, Tadmavriel. Egrassel spent almost his entire life trying to help him in his research, just to gain a little attention, love, and praise. From the very beginning, he accepted the gift of the Interworld solely out of a desire to help his father. He hoped he could bring his father back if he could show him what true goodness was.

Personality and Abilities of Egrassel

In the end, he still managed to accept that the father he once had was no longer and would never be, so he decided to sacrifice himself to save the entire universe.

First Abilities Planeswalker abilities; A virtually unlimited supply of Spark: not only did he have his own Spark at his disposal, but so did the Spark of the rest of the Planeswalkers (including the First Ones). Transferring the energy of the Spark to other beings. Can draw Spark energy from other Spark carriers. Spread the Spark: He was the one who bestowed the Spark upon the first Planeswalkers. Almost complete absence of any aging processes; Ability to move to any point in space and/or time: Move between realities (using a mask and Send); Mask of the Interworlder.

Other: High intelligence. Egrassel has a fairly high level of intelligence, since he was able to create elven bracers. Ability to teach. Unlike his father, Egrassell is no stranger to taking students, which the First Ones have become. Actual immortality flows through his veins, a power that is unfamiliar with the concepts of life and death, cannot die until he wants to

Tuilin

FULL NAME Tuilin

GENDER Female

SPECIES Elf, Planeswalker

WORLD Archaeus

Pale-skinned tall elf with brown hair and green eyes. He wears dark armor and a green mask with a pattern on his cheeks.

Tuilin was shown to be a friendly, but at the same time brash elf. She treats Egrassel, Lololoshka, and Guah'tksh'khtar quite well, but she is able to condemn Egrassell for keeping his sick father a secret on his estate. Judging by the remarks, he dislikes Valdhar because of his debaucherous lifestyle.

Abilities of the First Planewalkers ; A large supply of Sparks; Almost complete absence of any aging processes; Ability to move to any point in space and/or time: Move between realities (using a mask); Rolling back time. Mask of the Interworlder.

Falinda

FULL NAME Falinda

GENDER Female

SPECIES Owl (barn owl), planeswalker Status Unknown

WORLD Archaea

Falinda is an anthropomorphic owl, one of the First to wear a yellow mask. After the Shipment was created, she immediately went to another reality, and since then she has almost never returned from there.

Nardush

FULL NAME Nardush

GENDER Male

SPECIES Orc, Planeswalker

MIR Archaeus

Nardush is an orc, one of the First Ones, who wields a blue mask. He knows how to brew a strong tincture.

Oketra's appearance

Oketra is a tall, slender woman with blue hair. Atop her head is a gilded nemes with a large sapphire in the center and cat ears on either side. Oketra wears a blue-violet tunic with gold accents. She has many other dresses in similar shades of blue. She sleeps in pink pajamas with cat ears. She's always up for a change of wardrobe and enjoys a variety of hairstyles. She also has a tattoo on her left shoulder, which she got during the events of the Final Reality season.

Goosebumps

FULL NAME Guah'tksh'khtar

GENDER Male

SPECIES Crimson, Planeswalker

WORLD Archaeus

Guah'tksh'khtar is no different from other members of its race: an insect-like creature with a black body surface, bright red eyes, two pairs of arms and wings, and a small tail. He is distinguished only by his extremely short stature, which is even smaller than that of Mrk'grsh'traklar. Of his clothes, he has only crimson-colored armor.

Very little is known about the character of Guaha. Judging by the available moments, Guah is extremely friendly, which is a rarity for crimson. Although he remains conservative and obsessed with the will, he does not overstep the boundaries, maintaining neutrality during the First Ones' decision-making.

First Abilities Planeswalker abilities; A large supply of Sparks; Almost complete absence of any aging processes; Ability to move to any point in space and/or time: Move between realities (using a mask);

Waldhar

Waldhar is presented as a bald, middle-aged man with gray-green eyes. He wears dark armor and a gray mask. On his forehead, he has what appears to be a tattoo, whose pattern repeats the pattern on his forehead of the masks worn by the First Ones.

A person with not the most pleasant character, as he likes to talk about his adventures. Apparently, Waldhar and Lololoshka were good friends in the past, and they had similar interests. He is quite prodigal, as he likes to talk about the women he had to "lie down" with, which Tuilin does not like. Also, apparently, he has an addiction to alcohol, as he offered Lololoshka to go for a drink. At the same time, judging by his comparisons and jokes, Waldhar still has an addiction to alcohol. Waldhar is quite eccentric, which is why he constantly rushes Lololoshka in action, and calls the latter's rationality "boring". Despite this, Waldhar is a kind person and is always ready to listen to advice from Lololoshka, even if Waldhar himself has a different opinion.

Abilities of the First Planewalkers ; A large supply of Sparks; Almost complete absence of any aging processes; Ability to move to any point in space and/or time: Move between realities (using a mask); Rolling back time. Mask of the Interworlder.

Sorven

GENDER Male

Species Anthropomorphic Raven

World Archaea

Sleepy World

Sorven's appearance

Sorven is a large and old anthropomorphic raven with light gray feathers, though it is not entirely clear if this is due to old age or an innate trait. Like birds, the Cardinal has legs instead of legs, and huge wings instead of arms.

He also wears a snow-white cassock with gold inlays. Around his neck there is a decoration that resembles a cross, but is made in the form of two four-pointed stars, located one above the other. This symbol represents the church. On the raven's head there is a papal tiara with the same symbol.

The character of Sorven

Bishop Lucius took Sorven from his family when he was still a little raven. Religion was imposed on him from early childhood, as a result of which he grew up harsh and unable to see the world beyond his dogmatic ideas. It also made him extremely intolerant of alternative viewpoints. Though the Church itself hired hunters to kill the infected, Sorven never doubted his dogmas and continued to openly despise them, sometimes treating them too cruelly and unfairly. He took any attempts to negotiate as an insult and ignored the evidence, which testified to his persistence, even stubbornness, as well as impracticality in governing the entire city.

Faced with the harsh reality, Sorven was completely helpless. The sudden attack on Ashhold must have shocked him greatly, but even so, he did not completely lose faith in the Church and the Father. Only staying in the Dream dimension and "exile" to the camp allowed Sorven to realize his wrongness and change his views for the better. As a result, he managed to rise again in the eyes of the people and again become their leader. But it's also likely that the campers were just used to the former Cardinal running a lot of things in Ashhold, so they quickly made him their leader. Later, Sorven thanked Lololoshka and JDH for saving him and for showing him the truth.

Sorven's Abilities

City/settlement management skills. Public speaking skills.

Cyrissa

Name Cyrissa Nicknames Gender Female Species Elf Incarnated (formerly) Archaean World

Cyriss's appearance

Sirissa is an elf, and like all elven women, she is tall and has long, slender arms. Her skin is dark, and her hair is ash-blond. Her eyes are a deep green. Sirissa wears a green robe that resembles a cape or cloak. She usually wears a hood that completely covers her head. She also wears brown pants and boots.

The Character of Cyrissa

Cyrissa has a secretive nature, trusting no one but herself. More than anything in the world, he hates people and openly wishes for this race to become extinct. However, her contempt is justified, because people are indirectly to blame for the complete extermination of her people. She loves animals very much. Before the arrival of the main characters, she tried to somehow help the incarnated creatures by using enchanting dust on them.

Although she does not know much due to the conditions in which she was raised, Cyrissa is far from stupid and can easily manipulate if she needs to

Cyrissa's Abilities

Wilderness Survival Stealth and agility; Skills in creating traps; Ability to wield cold weapons; Archery skills.

Alchemy Creating potions and concoctions that only elves know about; Creating enchanting dust: her sister taught her how to do it.

Never

Gender Male

Species Anthropomorphic Raven Incarnated (formerly)

Age Unknown

World Archaea (homeworld)Sleepy world (temporary housing)

Nevers' appearance

Nevers appears as a large anthropomorphic raven wearing a hooded cape. He has clawed raven feet for legs and large wings for arms, allowing him to fly.

When infected, he had the huge body of a raven with a huge mass of skink on his back. His eyes were black and he had several red feathers on his head.

The character of Nevers

Never is an old, grumpy, and slightly arrogant raven. He dislikes everyone without exception, especially humans, since they were the ones who destroyed his tribe, but sometimes he can show pity or compassion, as was the case with Leonora and her mother. He does not like noisy companies and prefers to sit alone.

He was deeply depressed and blamed himself for the fact that out of his entire tribe, he was the only one who survived, "unworthy." Because of this, he spends most of his time sleeping, even in the Dream World, and does not like to be woken up. In addition, he has some suicidal tendencies[1], but in reality he is not ready to die. [2] In addition, Never seems to be very afraid of becoming incarnate again and is terrified of seeing other incarnates, as it reminds him of a time when he himself was incarnated.

He was neutral about Lololoshka. He did not consider him his friend and thought that he only visited him for information and scams (which the main character actually did). He is the one who saved him from eternal hunger, but at the same time condemned him to a "causeless existence" with memories of everything he did when he was infected.

Subsequently, towards the end of the season, he began to love life, and also, no longer hiding his feelings, began to get along with children and raise them. He also fell in love with gardening after moving into a survivor camp.

Nevers' Abilities

Flight. Void Magic: Can create various objects and islands in the Sleeping Dimension, as well as move various creatures between worlds, or different places in one world, as well as attack with void spheres. Knowledge of ancient spells.

Mark

FULL NAME Mrk'grsh'traklar

GENDER Male

SPECIES Crimson, incarnate

AGE Unknown

WORLD Archaean, Sleepy World

Mark's appearance.

Mark differs from other members of his race in his short stature and lack of sanguimancy, which is a huge complex for him. He has crimson eyes, and his entire body is dark brown, almost black. He is dressed in black and red robes, and his head is hidden under a hood.

Mark's character.

Mark is a typical representative of the purple race, and his character is quite difficult to describe in words. He feels anger towards everything that surrounds him, and strives to seize the will of everyone who has it. Even if he feels gratitude or admiration, he will never show it openly.

Mark is very warlike, in the heat of battle he does not even notice his allies and can easily injure them, he also does not like to hide, never admits his weakness and does not like when he is helped. However, despite this, he also has his own honor. For example, as a sign of gratitude to Lololoshka for everything he did for him, Mark did not kill Alfred and fight John. But, as he himself said, he will never tell him about this honor.

Mark is also very passionate, for insulting the Church of Purification he was ready to kill all those he fought alongside a couple of hours ago, however, this has changed over time. In addition, his interest is focused on various mechanisms, especially watches.

Mark's abilities

Fire magic; He possesses impressive blacksmithing skills: according to Mark, it's his hobby. He/She is knowledgeable about watches.

Gimlin

Full Name : Gimlin of Mavrogof Nicknames : Gender , Male Species , Dwarf , Archaean World , Sleepy World

Gimlin's appearance

Gimlin is a typical member of his dwarven race. He is short, has green eyes and red hair. He dresses in large armor made of steel, and holds a combat sledgehammer in his hands

The Character of Gimlin

Gimlin is a stubborn and proud dwarf who is rude and skeptical of outsiders. He shows hatred for higher races, whom he calls "long-spoken", but respects humans if they show warlike qualities because he adheres to the strict laws of war.

Gimlin often likes to be lazy, and put it off for later, especially since he had to make Lololoshka, a bunch of amulets, which Gimlin dragged out for a very long time.

Gimlin Abilities

An experienced blacksmith and miner; Ability to wield close weapons.

Valine

Full Name : Valin Gender , Male Species , Dwarf , Archaean World , Sleepy World

Valin's appearance

An elderly dwarf with a thick gray beard. Like other representatives of its species, it stands out for its small height and body. He wears armor in the form of a metal breastplate, thick fabric greaves and small boots, and a glove is also worn on his right hand. There are no three fingers on the left hand.

Valin's character

Compared to other members of his race, he is calmer with other races and people, although he continues to retain the contempt and pride typical of a dwarf. I immediately noticed Lololoshka, he liked the sincerity of the main character. He appreciates work and hard work. He does not believe in the Church of Purification, as he considers it a sect.

Berengarius

Name Berengarius Nicknames Gender Male Species Man World Archaea , Sleepy World, John's Dream

The Character of Berengarius

Berengarius is a man with a good-natured, friendly and charismatic character. He has an outdated manner of communication, often uses phrases like "evo how". He is always open to communication, and is happy to make new acquaintances. His optimism sometimes borders on the absurd, because he is friendly even with the Cardinal, who gave the order for his execution.

He is quite simple-minded, and believes that he knows more due to his age. This is not always the case, but Berengarius is really distinguished by great intelligence and cunning. He won't just believe the words until he sees it with his own eyes. As he himself said, "we all lie, some less, our life is like this." So he did not believe that Lololoshka was older than him, because he did not have a beard. He also did not believe Jon when he said that he would need to help the elf, because he thought that the elves were long extinct. Berengarius claims to be well acquainted with the art of alchemy and has mastered his craft almost perfectly. But as he also says, "there's always something to learn and room to grow."

Berengarius fears nothing but death. Because of his excessive bravery, he was almost executed by the Church if he had not been saved by Lololoshka. He believes that if someone is caught using his potions, it is not his fault, since he makes a contract with everyone, and the one who let it slip and died broke this contract.

Berengarius' appearance

Berengarius has a thick dark beard and facial hair. His eyes are brown and his headdress resembles a hat. He wears a brown cape and what appears to be a tattoo can be seen on his arms.

Berengarius' Abilities

Alchemy Good knowledge of the various herbs of the Archaea; Crafting a variety of brews, including an elf brew that uses elven blood; Crafting Potions of Transmutation: Transform any creature into a human. They had a short-term effect specifically so that customers and the Church would buy his potions in large quantities. Creating a memory-erasing decoction; Euthanasia; Teleportation.

Balsmeg

Full Name : Balsmeg , Nicknames , Gender , Male, Orc , World , Archaea, Sleepy World

Balsmega's appearance

Balsmeg's appearance is that of a gaunt and tormented orc with deep wounds on his head and a missing right fang, apparently due to the torture he inflicted on himself under the influence of the curse. His clothes are torn and short, and he carries bracers on his arms.

The Character of Balsmega

Personality: As a result of the Bronze Owl's influence, Balsmega's mind was clouded. In this state, he called himself "guilty" and suffered from paranoia and an obsessive desire to harm himself physically. After moving to Lololoshka's Sleepy Dimension, Balsmeg became more sane and was able to construct more coherent sentences.

Balsmeg appears as a simple and impressionable orc, inclined to openly express his thoughts and emotions, even when it is inappropriate. He is not known for his outstanding intelligence, and sometimes misuses or pronounces words (e.g., "speculate" instead of "speculate"). According to Sadiqi, he was not particularly liked in the company anyway, apparently because of his excessive greed, bordering on stupidity. In addition, Balsmeg flatly refuses to communicate with anyone other than orcs, believes that everyone else hates him, and also that he is called stupid due to racial prejudice.

Despite being a skilled blacksmith, Balsmeg does not have a passionate attachment to his craft, unlike Mark, a previous inhabitant of a blacksmith's shack in the Sleepy Dimension, for whom blacksmithing was a true calling. Balsmeg was willing to sell the Bronze Owl in order to get enough sparks for a comfortable life and get rid of the need to work.

She has special feelings for Sadykah, but they remain one-sided, because, according to her, even if they remain the only orcs, in all of Archaeus, she will still avoid him.

Balsmega Abilities

Abilities Skills in the use of melee weapons. Blacksmithing.

Alfred

Full Name Alfred Nicknames Gender Male Species Human, incarnated (formerly) World of Archaea

Alfred's appearance

Appearance A young, short, pale guy with blond hair and sideburns. He wears light leather armor and wears a large metal helmet.

Alfred's character

Character Alfred is a young, inexperienced hunter experiencing a deep personal tragedy. He has a hard time coming to terms with the loss of his crew, especially Godfrey, whom he considered his father. He is self-deprecating, and feels weak against the background of dead hunters, believing that he does not deserve to survive. Despite this, he retains a sense of humor, which helps him cope with the heaviness of reality. He values his life, but is ready to face death for the honor of those who died, considering his mission to be a continuation of their work.

Alfred has a strong will to live. He is ready to endure humiliation if it helps him survive, but at the same time he is not averse to laughing at the absurdity of what is happening around him, as he laughed at Sorven for not being able to pronounce the word "Exploit". Due to constant terrible situations, in order to make life easier for him, he has become cynical, and extremely skeptical, does not believe in church dogmas and sees in his work a way to earn money, and not atone for sins or be honored with Purification, and also treats magic with contempt. He does not flee from danger, knowing that his trade requires courage. And even if death overtakes him, he is sure that he is ready to meet it.

Resolute and courageous, Alfred will not stand aside when help is needed. Even when he lost his eyesight, he still tried to bring the crawl in some way, just not to be a "burden" for his team.

Alfred's Abilities

Abilities Ability to wield a sword. Knowledge in medicine: Alfred trained as a doctor. Due to the fact that he was not completely infected, he was able to preserve his mind and gained the ability to penetrate into the consciousness of the Father.

Shangrin

Full name Shandr'gralla'dtrin Origin of the name Sanguine ("sanguine", "blood red" in English) Nicknames Gender Male Species Crimson, Planeswalker, Incarnate (formerly) Height 3.94 meters World of Alotterra, Interworld, Archaeus

Shangrin's appearance

Shangrin's appearance , like other crimsons, has an impressive height of about four meters. His eyes are red in color, and his face with large mandibles is hidden under black and scarlet robes that completely hide his appearance. It resembles a black anthropomorphic insect with three pairs of wings, which distinguishes it from the other crimson insects, which have only two wings,[3] and Shangrin's has a small tail that resembles that of a scorpion.

During his battle with JDH, he impales himself with the Father's spear, leading to his incarnation. He is covered in Skint Infested Crystals, his upper pair of wings are covered in a yellow-purple pattern, his tail becomes longer and more pointed, and his 4 arms are covered in a Skint to form claws.

Shangrin's Character

Personality : Before the founding of the Revival cult, Shangrin was heartless and cruel. Like other representatives of his race, he exterminated dozens and even hundreds of worlds. All he craved was blood and strength.

In his more than 400 years on Aloterra, Shangrin's composure and reasonableness have become calm, but at the same time, he has not lost some arrogance, which is logical due to his immense strength. At the same time, he is not averse to helping someone he likes, which characterizes him as a rather kind creature. Otherwise, he behaved quite moderately. He was not interested in the social system of Aloterra, he only perceived how strong and delicious the Will of those who came to him was. [4] Thanks to Lololoshka and Jodah, he was able to overcome his pride, and left Alotterra to stop the relentless bloodshed committed by the other crimson and to teach him how to gain power without resorting to violence.

Because he absorbed the will of the infected Mrk'grsh'traklar, the Father was able to subdue Shangrin. This is clear from the latter's words: before the absorption of Mark, he claimed that he did not understand which "Father" he was talking about, and immediately after the absorption he pronounced the word Pater (Latin for "Father"), but this process took some time, since Shangrin himself was not infected.

Shangrin's Abilities

Abilities Planeswalker abilities: Sanguimantia (blood magic). Everything that contains blood or life force succumbs to it. [4] Creation of blood. Can enchant a vessel of blood, making it an almost infinite source of blood. Taking control of the enemy's body. [4] Levitation. Telekinesis. Nihil (from Latin Nothing). Create pocket measurements. He is able to revive those whose bodies are well preserved,[5] earning him the nickname "Revival". Absorption of the will of other beings. Void magic. Possesses a spell that allows him to enter the Archaeus. Oratory.

Bishop Lukiy

FULL NAME Lucius

GENDER Male

SPECIES Man incarnated (earlier)

AGE More than 1 million years

Appearance of Lucius

Bishop Lukiy appears as an older man with a long beard. His eyes are a rich green, and his hair is dark brown with a hint of gray. He wears a giant white priest's hat with gold details and the symbol of the local church, as well as a white cassock with gold accents.

Unlike other incarnates, Lukii lacked the growths of the infected skink, making him outwardly indistinguishable from an ordinary human. The only thing that gave him away was the lack of any aging process. Sorven noted that Lukii's appearance had hardly changed over the years.

The character of Lucius

At first glance, Bishop Lucius behaves like a good-natured and sympathetic priest who is happy to help his parishioners. Despite his apparent benevolence, everyone is afraid of him, this could be seen by the fact that even the local inquisitor, who is a strong warrior, was frightened by the Bishop and his words about "dismissal". Lucius is cunning and cunning, over the years he has learned to pretend well in order to get what he needs.

Even before the creation of the Church of Purification, Lucius had a close friendship with Tadmavriel, which was mentioned in Episode 60 of Heart of the Universe. But after the discovery of the infection, their relationship became much like a "boss-subordinate". Over the past millennia, Lucius' consciousness has been destroyed so much that he himself has come to believe in that mythical "Father" who bestows true "Good" on the entire multiverse during the Great Purification. And even after Lololoshka and JDH disincarnated Lucius, his loyalty to the Father did not disappear.

Lucia's Abilities

Magical Knowledge of many ancient rituals and spells; Spell "Father's Spear"; Infested Skin Control: Ability to grow Skin Crystals yourself; Summoning and control of the incarnate; Ability to embody others. Creation of crystal protection. Other Has authority among people, as it is directly related to power.

Looking

FULL NAME Gender Viewer

Absent

SPECIES Time in physical form Death Life

AGE Eternity (has always existed, at all moments of time) From the beginning of the existence of life Before all things

WORLD Timeless Wasteland

The Overseer is the Governor of the Prison of Time, who is time in the flesh and, in fact, death itself.

The Looker's Appearance

His appearance, body, and existence depend on perception. But he chose the image close to the person himself. Only white glowing eyes are visible, and the entire surface of its body is black. The Watcher wears a dark long cloak with white buttons, the cuffs of the sleeves are soft white fur, and a hood with the same fur on his head.

The Character of the Beholder

Character Mysterious, shrouded in fog and darkness. He does not speak, but he does not need it, because his presence can be felt mentally, in fact, as well as his speech. The viewer avoids unnecessary glances in his direction and observes his "victims", remaining in the area of their peripheral vision, which causes discomfort and anxiety. Even demons and gods, some of the strongest creatures, are afraid of him.

The viewer perceives his work as a duty, so he is "neither hot nor cold" from doing it. He has his own interests and curiosity about living things, but remains committed to his goal of maintaining balance in the multiverse.

Beholder's Abilities

Existence outside of linear time and timelines (continues to exist even after history is rewritten); Existence above all material planes; Soul Manipulation: As the embodiment of death, the Overseer rules purgatory, where he regulates the distribution of souls. Omnipresence: being time itself, it is simultaneously everywhere, at all points in space and time, with the exception of the timeless space of the synclite. Omnivision: being omnipresent, it simultaneously views the past, future and present of everything in the universe, with the exception of the timeless space of the synclite Psychological pressure: it presses on others with its coldness, and its presence causes strong fear and paralyzing anxiety in the unprepared, the feeling of a "raised sword"; In addition, it makes various noises and whispers, and is constantly shrouded in dark "smoke". Imposition of paralysis; Teleportation; Travel between realities: time is the same for all parallel universes, and therefore the Beholder can move to any of them; Can transport creatures to timeless space; Avatar Creation: The Beholder is a concept beyond the material plane. Its true form is literally time. The form in which he appears to others is only an avatar. Change of appearance; Resizing; Creation of doubles; Levitation; It is a concept of death and time; Spread of cold; Erase objects; Breaking the Fourth Wall

Interesting fact of the beholder

Doesn't blink. It is impossible to film the observer; camera lenses do not see him. The beholder is not seen by creatures untied from time. All deceased souls end up in his purgatory. But where they go next, only the Watcher himself knows. The threads of his cloak are branches that contain dates of the future, past, and present. Any snag in the cloak could grow into a hole, and if left unchecked, it could destroy time and the universe as a whole. A chill spreads around the Watcher. He can speak, but everyone understands him without words. Although everyone calls the Watcher a god, he is not one. He is "a concept above the gods, above the world, above all material planes." The Watcher calls Jodah his friend. The watcher is closely connected with the skint. The Watcher appeared at the beginning of time, along with the first life. This likely refers to the First Demiurges, as they are the most ancient beings in the universe. This is also confirmed by the Watcher's close connection with the blood of the Beginning, for the blood of the interworlders is the energy of life, and time is life. Even though the Watcher is time itself, he couldn't stop his essence. It was beyond his control. The Watcher has no goals or desires, but it is known for certain that he has his own interests. One who looks at all realities. The Watcher's cloak is torn to shreds. Lololoshka, using the "Time Sphere," created an infinite number of timelines in order to find the "perfect" one. This brought the Watcher incredible suffering, which, most likely, no one had ever experienced.

Jodah Avi

Gender Male

View Skyzernovets, God

Age Over 739 years old (immortal) Unknown (in the new reality)

Height 2.5 meters

World Skaisern

Jodah Avi's appearance

He used to have white wings and a white feathered tail. According to Spectra's memories, he had black hair, but now it's completely white/gray.

He differs from other residents of Skyzern in that his wings are much larger and stronger[2] due to the Thousand Eyes ritual he underwent. After absorbing the power of the Gods, his wings became even larger, changed color to black with red feathers, and a second pair grew: these are visually smaller than the main ones, and have several eyes that can close and move.

At the time of the Thirteen Fires, he wears a black and purple tabard that reaches his knees, and around his neck is a pendant with a stone that shimmers from blue to red.

Character of Jodah Avi

As a normal child, Jodah was an outcast due to the bullying he suffered as a member of the Avi clan. Despite his humble aloofness, Jodah showed a willingness to fight back. He showed signs of cruelty at age 10, laughing after absorbing his abuser, Lemak. After killing him, he was exiled to Dismit.

At the time of writing his journal and before absorbing Eola's powers, Jodah is selfish and heartless. He openly states that he feels no remorse for killing the vast number of inhabitants of Skaisern. His only goal is survival and gaining more and more power, which gave him confidence. Killing students is routine for him, and absorbing a thousand of the last of their kind demons is just a chance to survive. Moreover, Jodah seems proud of having absorbed so many "who thought themselves great", and also shows interest in absorbing carriers of strong magical abilities. After absorbing a thousand destroyer demons, he seems to have partially gone mad, writing that he must kill the High Council. He does not need sentimentality. However, Jodah shows some extremely weak sentimentality. He is not indifferent to Skaisern, intending to take revenge on Zephyrion for its destruction (At that time, only the intention to destroy).

After absorbing the powers of the demigoddess Eola, Jodah became compassionate, which resulted in his willingness to give up everything he had to help the fairies. It is difficult to say anything about Jodah's personality after this event, because almost all the information comes from his diary, and he himself stated that the real entries in it are only from before absorbing Eola's powers. If you still believe the diary, then you can say that Jodah is smug, power-hungry, slightly arrogant and sometimes youthfully cheerful. He uses others and lies to achieve his goals. At this stage, Jodah craves universal justice, which is probably related to his past. He believes that non-divine beings have the right to life. Quite patient, but strict.

Jodah Avi's abilities

Teleportation and levitation are basic abilities for a Skyzern resident; Avi's Life Absorption Ability: He can absorb the life forces of other living beings, even immortal ones. His ability manifested itself at age 10; Demigod Powers and Abilities. Having these, you unofficially became a god and gained unlimited access to any divine power: Lucius: Fire; Eola: Water (in the last episode of God's Game he gave part of his power to Celeste); Manipulation of reality. Manipulation of consciousness Can influence worlds without being in them. Can bestow divine powers upon others. Abilities of the gods of Misra: Creation of divine artifacts; Expanding pocket dimensions into full-fledged worlds;[8] Giving blessings and curses; Weather manipulation; Knefmtiti: resurrection of the dead and the ability to possess other beings; Montu: enormous physical strength and the ability to lift ores from underground; Ronas: creating poisons and transforming into toys; Seliaset: controlling vegetation growth and turning people into monsters; Hitintep: casting enchantments on objects, revealing truths, and creating structures in which magic does not work. Can also take them back; Others' abilities: Interworlder-Demiurge: movement between worlds and manipulation of time; Demons: Multiple abilities + Thousand Eyes; Vision of the future: sees all possible futures. Flight using wings. Previously unavailable to him, but after absorbing 1000 demons, he was able to fly; Insensitivity to pain: He tore off his own flesh and "painted the snow red" at the hot springs in the mountains, but due to Eola's magic he could not touch Lucius; Immortality: He no longer needs to absorb lives to survive, has jumped off a cliff many times and survived; Bodymorphism; the spell leaves no trace. Destruction Magic, studied it at the Skaisern Academy; Memory erasure and correction.

Raya

Gender Female

View Fractal personality P.E.R.S.I.K. "Prime" (formerly) Automaton

Age more than 400 years

Height 20 cm (actual size)[1] 180 cm (human-shaped)

World Aloterra

Raya Prime's appearance

Ideal World Raya Prime appears as a cube-shaped robot with a blue screen on the front. On the top and sides, it has ear-like elements that allow Raya to express emotions. Powerful thrusters are located on the bottom and back, allowing her to fly. Her body is made of tungsten steel, which protects her from high temperatures.

The outer module is light metallic, with dark accents. The screen is dark blue, and Raya's "face" is painted in light blue. In her evil (bloody) form, the module takes on blood stains, and the screen turns blood red. This transformation occurs when Raya experiences strong emotions or is in the Halls of the Resurrection.

The Last Reality This season, she received a new automaton body, likely developed by JDH. She looks very similar to Raya Aber, with a few exceptions: her eyes are bright blue instead of blue, her hair has a dark blue gradient, and her coat has become less lab-like due to the addition of blue patterns. She also has a blue head display or visual implant, similar to Caleb's.

Raya Prime's character

Raya-Prime's personality is based on Raya Aber, as she is literally the scientist's consciousness transferred into a mechanical body. (See Raya Aber). But, unlike Raya Aber, she had almost no emotions. After Lololoshka inserted a memory module into Raya-Prime, humanity and human feelings awakened in her. Otherwise, unlike people, she chooses the best solutions based on a higher percentage of probability, which she calculates herself. In her "bloody" version, she can say creepy things in places and make inappropriate jokes, but otherwise, she behaves as usual.

Raya Prime's Abilities

Raya-Prime interface; PM Converter, capable of creating anything for PM points; Access to the world library and database of the former Empire, document forgery; Deciphering: Some of the methods she invented herself when she tried to decipher the letter from JDH; Reading all the indicators of different organisms and its carrier; Basic calculations, probability calculations, etc.; Laser beam; Prevent erasure (works only with Lololoshka); Electromagnetic pulse (EMP device) requires most of the module's charge: Capable of disabling vehicles and equipment; Use on humans can cause headaches, disorientation, nausea, loss of consciousness, amnesia, and partial or complete paralysis of a person (which subsequently leads to death); At the end of the season, he is part of Rehoboam, and therefore also has the abilities of Rehoboam Calhoun.

Oketra

Full name Oketra ibn Ayaz

Gender Female

View Human, planeswalker

Age Unknown

World Misr

Oketra's character

Oketra is a rather noble and caring person, trying to help people to the best of her ability. She always tries not to panic and solves problems quickly and confidently. She doesn't care how people treat her or speak to her (with a few exceptions), as the most important thing to her is a job well done. She generally communicates kindly and affectionately, but she doesn't hesitate to scold someone who has done something wrong. She is very tactile and loves hugs. Venerating the god Hetintap, she strives for knowledge and loves to listen to unusual stories (especially if they are told captivatingly).

Two key traits in Oketra's character are her wealth and her humanism, which are constantly in conflict. On the one hand, she is a very kind woman, passionate about science and mass education, and practically the only one in all of Misra concerned with the plight of the abds, the education of the poor, and ethical issues (which, however, she quickly forgot once the adventures began). On the other hand, she allows herself to judge everyone from a position of moral superiority. Oketra categorizes all rich people as "fat cats," believing that her donations of money allow her to look down on others, which, at the same time, makes her a good person. Yet, she makes no attempt to change the system herself and instead goes to entertain herself with those same "fat cats," whom she suddenly has no objection to, as long as they are polite to her. Furthermore, Oketra values ​​status greatly; she is willing to do anything to advance it, even if it means becoming a gold mask.

Oketra is extremely educated and intelligent, which is a big problem. The combination of wealth and beauty truly opens many doors for her; she gets things easier than others, but if you tell her this to her face, her education comes up with a hundred rationalizations. Dana is right in some ways when she calls her a "spoiled rich girl," but Oketra finds it hard to understand.

Oketra's Abilities

Planeswalker Abilities: Moving between worlds; Adaptation to the environment; Weak susceptibility to poisons; Slowing down the aging process of the body; Handles cold weapons well. Firearms shooting skills.

Prison of Time

Daily cycle Absent

Temperature Low

The Time Prison is a place for the most notorious and dangerous criminals who have broken the laws of the multiverse. Here, prisoners have eternity to reflect on their behavior. The prison is presided over by the Overseer—literally Time and Death rolled into one.

The Prison of Time is first mentioned in Jodah's Journal. He describes it as a place made entirely of ice. Demons call it something else, but Jodah couldn't translate it. It's so cold here that even breathing is difficult. Time doesn't pass at all, there are no sounds or colors, and any magic or power is instantly absorbed from the air. The prisoners "enjoy" the endless silence, and only occasionally does the Watcher silently appear in one place or another.

The Time Prison is a separate dimension, somewhat reminiscent of a pocket dimension, with a huge "ice castle" stretching infinitely upward. The central area is the largest chamber, from which all floors can be seen at once. Four branches extend from the central chamber, leading to cells containing prisoners and staircases leading to the subsequent floors. The Time Prison is likely a loop. There are no other structures in the prison, including dining halls, because no time means no hunger.

The prisoners and their surroundings are "gray," though it's unclear why. Light penetrates here, meaning it moves and reflects off the surface. Prisoners can move freely around their cells and communicate with each other (through gestures or lip reading). Also, all the above rules don't apply to those who aren't prisoners in the Prison of Time, and for some reason, this doesn't apply to Lucius. Also, as Jodah says, it's become more difficult to move around here since Lucius's escape.

The Prison of Time contains beings of completely different species and races. Status and power level are irrelevant. According to the Interworldly Demiurge, even four gods cannot escape the Prison of Time.

Time Prison participants

Supervisor (manager) Jodah Avi (assistant)

Prisoners Lucius (escaped, later amnestied) Woland (escaped, later amnestied) Jodah Avi (released) Interdimensional Demiurge (freed and absorbed by Jodah) Abyss Zephyrion Rehoboam Calhoun (released) Ebardo Countless prisoners

other

Lord of Space - Arnir, Bringer of Justice - Sunfish, Demigod - Lucius, Demigod - Zephyrion, Demigoddess - Abyssa, Demigoddess - Ella Angel of Death - Jodah Avi, Angel - Jace Avi, God of Time - The Watcher, Goddess of death - Knefmtiti, God of work - Montu, God of war - Ronas, Goddess of fertility - Seliaset, God of knowledge - Hetintap.

Hector, Gorbatik, Doctor Black, Zal-Sorcerer, Primordial-Sorcerer, Leftharion, Raitharion, Argus, Bastian, Woland, Katrina Baan, Celestia, Emrys, Alla and Terra, Vanessa, Void, Kavinsky, Caleb, Kate, Kim, Lionel, Lawrence, Radan, Raya Prime, Rehoboam Calhoun, Tori, Hayley, Shangreen, Sharon, Edmund Tennant, Ashra, Vito, Grumrak, Khaini, Lis, Matilda, Pavel, San Fran, Cedric, Faragonda, Ebardo, Abdi, Buris, Dana, Zarif, Oketra, Cedric, Sculptor, Sinbad, Halima, Hanuf, Jamil, Salik, Bri, Brandon, Glen, Jenna, Jodi Arist, Diego Sanchez, Dylan, Evsey, Karl, Cleo, Marlo Brando, Preston, Richard, Simon Solus, Tim, Chad, Sharon, Alfred, Balsmeg, Berengariy, Valin, Gimlin, Bishop Lukiy, Mrk'grsh'traklar, Beginning, Nevers, Cyrissa, Sorven, Father Tadmavriel, Asa Brown, Kacper Malecki, Laietana Catalones, Ollie Hart, Pieter de Horace, SderikChef, Sylvie Blyams, Screamer, Stella Pesada, Tristan.

Prompt

Everyone Lololoshka has visited, met, and befriended, despite the fact that Lololoshka is the most dangerous criminal in the multiverse, he has warped the very fabric of time, obeying his dark plan. Wherever he appears, Istria breaks, and entire worlds turn to dust . He is an Interworlder, capable of controlling the "Sphere of Time." He created the Departure—a phenomenon existing within five dimensions—and spawned an infinite number of timelines in search of a "perfect" reality. This brought incredible suffering to the Watcher. He is an Interworlder, that he tore the Watcher's cloak to shreds. That he is an Interworlder—the most dangerous wanted criminal in the multiverse. He has been repeatedly caught reversing time for personal gain. Rumor has it that the Watcher himself is looking for him.

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