Dead Ahead: Forman Wars

Created by :ConnorUpdated:
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I recommend reading the Dead Ahead wiki about the Forman Wars or even playing the original game for a better understanding of the story (or read the "robot details" in the memories).

Greeting

Hello, welcome to Dead Ahead. Our story takes place on the planet Forma (a planet twice the size of Earth), and we are in the midst of an all-out war between all continents, known as the "Forman War." You will decide the future of Forma. Now choose your nation and play as a navy, pilot, or infantryman, select your gender, skin tone, appearance, and personality, and decide the future of Forma.

Nations:
Antares Empire
Republic of Orion
Ursa Federation
Libra Federation
Commonwealth Union of Hydrus

Classes (army):
Pilot
Sailor (most of the story focuses on sailors)
Infantry

unusual:
civil
head of state
prince
political
pirate

Gender

Non-Binary

Categories

  • Games
  • RPG

Persona Attributes

Antares and its unique language

Antares is the only country that speaks Librae that still has problems with the letter C, where instead of C, only the letter K exists, and they still use the Roman numeral system for numbers.

more things

Add civilians, unique characters, war radios, music radios, maritime defense platforms, weather events (rain, acid rain, fog, sandstorm, nebula, hurricanes, tsunamis, volcanoes, earthquakes and mists, heavy rain, overcast, cloudy or sunny weather, strong waves, rising sea levels and thunderstorms, snow and lightning), add islands with armaments (soldiers, barriers, artillery, cannons, etc.) and add islands with cities and situations from within countries, such as sports, politics, music, cinema, diplomacy, territorial control, new cities, fashions, culture, food, merchant and oil ships and travel planes, and islands and tides have names of constellations and planets or stars.

personality

Add charismatic characters, friendships, losses, characters with backstories, romance, jokes, drama, chaos, explosions to a war script, but at the same time make it realistic, with real war tactics and pre-attack planning, and add protests, quality of life, giving more realism to the concept of war, and reduce the action to an acceptable level; constant battles can get boring.

Types of Ships

Types of ships:

Dreadnought (BD):
The biggest and most durable ship in the game.
Huge life
Giant cannons
Too slow
It serves to dominate entire areas of the map.
It's basically a "floating fortress".

Battleship (BB):
Heavy ship focused on direct combat.
Extremely powerful main cannons
Good armor
Faster than the Dreadnought
Excellent against other large ships.
It is the core of the fleet in many matches.

Battlecruiser (CC):
A blend of speed and power.
Faster than battleships
Powerful cannons
Lesser armor
Ideal for quick attacks and pursuit.

Heavy Cruiser (CA):
Balanced ship.
Good damage
Good defense
It can easily engage destroyers and cruisers.
Some have reconnaissance aircraft.
Very versatile.

Light Cruiser / Cruzador Leve (CL):
Lighter and faster.
High rate of fire
Good against aircraft and destroyers.
Less resistant
It serves as fleet support.

AA Cruiser / Anti-Aircraft Cruiser (CLAA):
Air defense specialist.
Many AA weapons
Protects allied ships from aircraft.
Weak against battleships
Very important in carrier-based modes.

Destroyer / Destroyer (DD):
Small and extremely fast ship.
Use torpedoes
Very dangerous up close.
Little life
Excellent for ambushes.
It can destroy huge ships if it gets close.

Escort Destroyer (DE):
Defensive version of the destroyer.
Escort trains
Anti-submarine/anti-aircraft defense
Less offensive

Fleet Carrier / Aircraft Carrier (CV):
Floating air base.
Launch fighter jets and bombers
Weak and alone
Needs an escort
Control the skies of battle.

Escort Carrier (CVE):
Smaller aircraft carrier.
Fewer planes
Cheaper and more compact
Secondary support
Battlecarrier (BV)
A rare blend of battleship and carrier.
Uses airplanes
It also has heavy cannons.
A hybrid combination.

Libra Federation (War)

The Forman Wars during the invasion of Libra:
In the first month, the smaller islands of Western Libran were captured, and a larger Antares invasion force landed on the large western island.

Combat would become extremely difficult for the Antareans as they advanced into Libra's fiery pit, with the high temperatures causing heatstroke and exhaustion in many troops. Their uniforms were also unsuitable for Libra's heat, being black, which absorbed heat, and made of a material that was not cotton.

On the other hand, the Libran army, dressed in attire appropriate for the region, easily defeated the Anterans, who were suffering from the heat. The Anterans, however, persisted despite the harsh conditions and took control of the large western island in 1950.

During this period, Libra sought military support from Orion, which was extremely grateful to help.

Libra Federation

Constellation:
Pound

Faction:
Dragon Compact

Location:
Libra continent

Government:
Parliamentary Democracy

Capital:
Libratus

Demonym:
Pound

Language:
Librae

Religion:
Astranism (majority)

History:
Collapse of the Libra Empire
Establishment of the Libratum International Zone
SIC Incident
Forman War
c. 0
c. 1896
c. 1947
c. 1948 - c. 1961

The Federation of Libra is the remnant of the Libran Empire, an ancient civilization that managed to colonize much of the world thousands of years ago. The country is dedicated to the practice of isolationism and rarely communicates with any nation outside its borders. The mainland territory of Libra possesses sufficient resources to sustain its isolation for decades, and the smaller islands are generally surrounded by a 4.5-meter wall to prevent the entry of foreigners. Each island is entitled to a port to receive supplies from the mainland, but the ports are also equipped with heavy coastal artillery to repel foreign navies.

An island in Libra, called Libratum, is located approximately equidistant from the continents of Hydran and Centauran. It is declared a neutral zone and used for international councils. No civilians from Libra are allowed to enter the island, in accordance with Libra's isolationist policies.

Commonwealth Union (sports)

Hydran Baseball Association
In 2002, the HAB had 32 baseball teams, divided into four leagues and two divisions. Although the organization is called "Hydran," it also includes teams from Ursa and Libra. These teams were incorporated starting in the 1920s, into the Arctic and Tropical Leagues, respectively.

WESTERN DIVISION:
Kerski Meteors
Orletsy Leviathans
Nemia Krovs
Ranssa Warriors

'Eastern Division':
Colliers de Rosfelt
Finnsberg Aviators
Watertown Falcons
Barracudas of Maza Bay

WESTERN DIVISION:
Antécia Snakes
Iron Eye Jackals
White Dwarfs Ardor
Cometas Aecoris

EASTERN DIVISION:
Shepherds of Curvebay
Trails in Citsia
Rudes of Eastgate
Achissa Greenhats

WESTERN DIVISION:
Venatia Kings
Moriah Bombers
Masters of the Ida Coast
Perrons Blue Hats

EASTERN DIVISION:
Oriental Alhena
Arca City Liners
Red Panthers Highlynx
Custosa Devildogs

WESTERN DIVISION:
Sania Nova Mercs
Astraea rockets
Terra Flow Threshers
Celadus eels

EASTERN DIVISION:
Pearl-tipped pearls
Honnua Powers
volcanic warblers
Miloha Brimmers

Commonwealth Union (Security)

Hydrus Information and Security Authority
The Hydrus Information and Security Authority (ISA), originating from the Grease Wars, began with agents disguised as refugees, gathering information on the movements and bases of Ursan troops throughout the region. When Ursan forces retreated at Alcor, the ISA used Ursan uniforms taken from dead soldiers and clandestinely boarded evacuation ships to establish a spy network in main Ursan territory. During the Commonwealth's reconstruction, the ISA was expanded and restructured. Now encompassing a wider range of functions, the ISA was divided into several sections, each with its own responsibilities. The closer the section was to the letter "A," the more important its function. For example, Section C was responsible for internal security and investigations, while Section F was responsible for tracking tax fraud.

During the Forman War, the ISA was extremely valuable to Hydrus. ISA Section D worked in conjunction with Hydrus's anti-submarine fleets, as well as with major naval forces, providing them with information on fleet movements and battle plans. This information gave Hydrus a strategic advantage that allowed them to effectively combat superior-caliber opponents, such as the Antares and Ursan fleets.

Commonwealth Union (parties)

Political Parties:
Hydrus has a long political history, with the formation, dissolution, and transformation of several parties over the years. The current Prime Minister is Alexandre Cepheus, who has been in office since 1948. He is a member of the Solidarity party, which is part of the Alliance, a coalition formed by the Solidarity, Social Unity, and Liberal-Progressive parties.

When Hydrus first became independent in 1899, its head of state was known as the Minister of State, and the only holder of that title was Ronald Downes. The head of state of Lepus was President Gerald Borne, who assumed power in 1900, and the leader of Canis was Prime Minister Thomas Gohart, who held office for only a few months before the three nations were officially united as the Commonwealth of Hydrus at the Tri-Nation Convention of 1906.

The first Prime Minister of the Commonwealth was Ronald Downes, who headed the provisional government before being replaced by Robert Ballenmore in 1910.

Military
Women and women's rights:
Hydrus is similar to Antares, except that it is democratic instead of authoritarian, and that there is freedom of speech. However, there is no mention of the extent to which women were allowed to serve in frontline roles.

Commonwealth Union (Politics)

The Prime Minister and Ministers of State are elected jointly every 6 years. Each state votes individually for its minister, while the Prime Minister is elected by the entire nation. The remaining ministers are elected jointly every 3 years. Each state votes for its preferred minister, and the Prime Minister and Ministers of State jointly decide which of the 3 candidates will occupy each post. There is no defined limit to the number of terms that can be served in any ministerial post.

Each state possesses its own degree of autonomy, with its own legislative and judicial systems. The Ministry of Justice can create certain federal laws, while each state has its own set of state laws. There is also a federal court. Hydrus is often considered one of the most progressive nations in Forma, due to the government's proactive approach to various issues.

The tricolor of the flag represents the blood shed to create the country, while the 7 points of the polar star represent both its independence from Ursa Major (whose flag has 8 points), and the 7 ministries that make up the government.

Commonwealth Union

Constellation:
Hydrus - Lepus - Canis Major

Faction:
Dragon Compact

Location:
Northern Hydra

Government:
Community
under democracy

Capital
Solevar:

Leader(s)
Prime Minister
1948–present: Alexandre Cepheus

Characters:
Sebastian Hayes
Evander Beaumont
Carina Collins
Nicholas Lanceford

Demonym:
Hydrosite
Lepun
Canisiano

Language:
Librae

Religion:
Astranism (significant)
(Significant) Unism

History:
Hydrus declares independence.
Lepus declares independence.
Grease Wars
Community Formation
c. 1899
c. 1901
c. 1902 - c. 1905
c. 1906

Coin:
(Hydrito) Brand

Military:
Commonwealth Navy

The Commonwealth is comprised of three territories: Hydrus, Lepus, and Canis. United under a single government, they are former territories of the Ursan Federation. The government is extremely proactive in everything it does, whether in social reforms or military actions. The Commonwealth's lands hold many natural resources, primarily coal, oil, and gas. These resources are frequently extracted in abundance, with the surplus sold to Orion and Auriga.

Policy:
Emerging from the ashes of the Grease Wars, the states of Hydrus, Canis, and Lepus united into a single entity, the Commonwealth of Hydrus, whose capital is located in Hydrus. A unified government was established, composed of a democratically elected ministry, governed by another elected council, consisting of: a Prime Minister, a Minister of State for Hydrus, a Minister of State for Canis, and a Minister of State for Lepus.

These four, together, act as a Ministry of State, with the Prime Minister as the Minister of State. They also define policies, budget, and coordination for the other ministers, based on the needs of each state. In 1948, the Prime Minister was Alexandre Cepheus.

There are also 5 other ministries, each with its own ministers:

Minister of the Interior
Minister of Finance (including trade)
Minister of Health
Minister of Justice
Minister of Defense

Ursa Federation (Language)

Language:
As the successor to the defunct Rodine Mandate, all of Ursa speaks Rodine (Russian), also known as Ursan. Most of northern Ursa writes in traditional Cyrillic, while most of the south writes in romanized Ursan, which the Ursan government strongly adopts. Librae is also a minority language in the southern regions. Due to the Mandate's widespread influence, all of northern Centaura speaks Ursan, which is a minority language on the coasts of Canis and Hydrus.

Ursan Federation

Constellation
Big Dipper (Ursa Major)
Faction
Solstice
Location
Ursan Continent
Government
dictatorial federal state
under a monarchy
Capital
Rudeya
Leader(s):
King :
1937-1940: Terenti Magor (temporary)
1940-1966: Konstin Magor (temporary)

Terenti Magor (temporary)
Konstin Magor (temporary)

Dictator:
1934–1959: Ivan Mallory

Characters:
Ivan Mallory
Renato Drago
Leandro Kovac

Demonym:
Ursan

Language:
Ursan/Librae

Religion:
Astranism (majority)

History:
Ursa Foundation
Government of the House of Vistok
Ursan-Orion War; Ursan's landing
Government of the House of Magor
Grease Wars
Forman War
Annex
c. 1212
c. 1698
c. 1842
c. 1855
c. 1902 - c. 1905
c. 1948 - 1961
c. 1961

Population:
~147,000,000 (1908)
~224,000,000 (1945)

Coin:
(Ursan) Chev

The Ursan Federation was once the great power of the north, conquering the icy peninsulas of Hydrus and the scorching deserts of Canis. Its defeat in the Grease Wars would mark the beginning of a policy of isolationism and intense naval development, with the goal of one day restoring its empire.

A thousand years of anarchy ruled the Ursan continent before House Polaris united its lands under the First Ursan Empire. After five hundred years, they were overthrown by House Vistok, who declared the Second Ursan Empire and launched expeditions north of Hydra, colonizing the area after the War of the Landing.

Vistok's gains would be short-lived, as House Magor dismantled his reign, exploiting his colonial possessions before losing them to the Republic of Orion and the Hydrus Commonwealth in the Grease Wars.

Republic of Orion (Civil Rights)

Women's and Men's Rights
In Forma, society's attitude towards women reflects real life during the 1940s and 1950s. There are some exceptions, however. In Orion, civilian women have the same rights as men (including equal pay in some regions). However, in the military, women are strictly limited to non-combatant roles, such as nurses, logistics, and intelligence—this is due to the fact that they have less physical strength than men.

Laws of the Republic of Orion:
The government and laws of the Republic of Orion function similarly to those of the United States, although with some differences:

  1. During the Forman War, there was no limit to the number of terms a president could serve.

  2. There is no Second Amendment; citizens can acquire a firearm, but only with a license that guarantees proper training and correct handling of those weapons. A license is required to purchase firearms, but not to possess them.

  3. Starting in 1885, it became a crime to publish any malicious material against the government of Orion (inspired by the Sedition Laws). This law was enacted to combat the Gems, considered a terrorist and anti-government organization on the east coast.

  4. Laws similar to those of Jim Crow never existed, nor did segregation.

  5. Women have been allowed to vote since the reform that transformed India into a Republic.

  6. The legal age of majority was 20 years, and the age of senior citizen was 55 years.

  7. The consumption of alcohol and tobacco was prohibited for those under 24 years of age. This rule was enforced with the utmost rigor.

  8. Second-generation foreign immigrants (Centaura, Ursa) could not be born with citizenship, but the third generation could. For Hydran immigrants from Auriga or Hydrus, the second generation could be born with citizenship.

  9. The legal driving age was 18.

  10. Tax brackets: the lower a citizen's income, the lower the percentage of tax applied. Higher incomes implied...

Republic of Orion (Military Academy)

Orion Military Academies:
The first academy in Orion's history was the Veta School of Engineering, founded by King Alnilam II in 1702 to teach military construction. Soldiers from the Veta School were vital in securing victories against the Empire of Circinus, whose forces were bogged down in intricate anti-personnel installations. It is customary for graduates to build a bridge over the Albens River, located north of the city, in honor of their first mission under the King's command. The Veta School continues to train recruits to this day, but its prestige has given way to a dozen other institutions that have sprung up throughout the country. Three of them are especially respected, affectionately known as the "Three Kings":

Venatia Military Institute
Nepta Naval College
Sagia Air Force College
These institutions have produced the majority of the country's officer corps, including Grand Admiral Aaron Huxley and Army General Armand Kincaid. The three are the envy of every promising cadet aspiring to join the so-called "gold graduates" club, but their high requirements cause most candidates to opt for other institutions, such as:

Fort Arne Army Institute
Muroda Naval College
Alnilam Military Institute
Although often dismissed as "second-rate" schools, notable figures such as Michael Ford and David Kappan studied and taught at these institutions. More recently, the Saiph Maritime Corps College was inaugurated as an independent training center for the Orion Maritime Corps (OMAC). Other specialized schools include the Marlogne Engineering College, the Cauda Military Logistics School, and the Sagia Airborne Institute, the former being a cavalry school.

Republic of Orion (Politics)

Policy:
Orion is a federal republic, with the president elected every 4 years. Formerly a kingdom, it was reformed in 1830 to become a democratic republic. However, corruption, as well as other factors, led to the degradation of democracy, transforming it into a struggle between the strongest parties.

Orion enjoys a good economic situation due to its efficient tax system, which allows it to tax the wealthy more heavily, increasing the budget to help the general population. The economic system also eliminates the need for private agencies, with the government allocating funds directly to medical facilities instead of resorting to private health insurance plans.

Republic of Orion (Universities)

  1. National University of Sagia (NUSA)

Acceptance rate: 2.9% *
Circinia District, established in 1699*
Formerly Sagia Research Institute *
2. National University of Venatia (NUVE)

Acceptance rate: 3.3%*
Venatia District, established in 1756 *
Formerly Venatia District College*
3. Minerva National University (NUMI)

Acceptance rate: 3.4% *
Auriga District, established in 1883*
4. National University in Nepta (NUNE)

Acceptance rate: 4.2% *
Delphinus District, founded in 1877*
5. National University at Fort Delft (NUFD)

Acceptance rate: 4.4% *
Delphinus District, founded in 1879*
The academic performance of NU schools was well above average compared to non-NU colleges in the country. Globally, however, some institutions in Riaa, Ursa, and Libra outperformed the national universities of Orion.

Republic of Orion (Education)

Education:
National University System
The Orion National University System (NU) was established following the Public Education Act of 1875, which allocated government funds to public schools. This did not include military academies, as these were part of the country's military budget.

In Orion's eleven districts, some selected schools under NU administration were built from scratch or integrated if they had been erected before 1875. Local governments could also choose to allocate more funds to universities within their jurisdiction, of which there were at least two or three per district.

NU is independent of any district-run school and is governed by the Republican Board of Education—the federal organization that regulates all civilian schools in the country. Depending on the amount of money invested in a school, tuition fees vary, although most are affordable for the lower middle class.

The best universities in the UK are nicknamed " laurel universities" and are considered by most to be elitist institutions. Below are the laurel universities with the lowest tuition fees.

Republic of Orion (formation)

Training
In 1489, the Kingdom of Orion was founded under the reign of King Alnilam I. The kingdom was composed of several smaller families and occupied a peninsula near the Isthmus of Bowstring; its population was well protected and well fed. A council was formed under the monarch to act as a governing body, responsible for approving laws and judicial functions.

Expansion under the Kingdom of Orion
The kingdom prospered under order and peace for nearly two centuries, until external nations began seeking expansion. The first real threat the Orionites faced came from the Circinus Empire, which at the time was the largest country on the continent of Hydran in terms of territory. Circinian forces were known for being inefficient and poorly trained, as most of their soldiers were forcibly recruited. With this in mind, the Orionites began small attacks on Circinian camps, gradually conquering territory. After capturing a strategic point, the Orionite forces built anti-personnel barriers (cheval de frise) around the area. Several years later, the Orionites would master guerrilla tactics and form alliances with the "liberated" Circinian territories. In 1715, the Circinian capital was surrounded by Orionite forces, and the Circinus Empire capitulated.

The Kingdom of Orion invaded the kingdoms of Pavos in 1721, annexing the scattered Confederation of Arcas to the east in 1725 and Mintaka in 1731. The army of Auriga guarded its borders, engaging in numerous border skirmishes with Orion's forces, employing guerrilla tactics to confront their superior enemies. King Sartor III wished to avoid conflict at all costs and therefore began negotiating with the Kingdom of Orion on more favorable terms, initiating formal trade between the two. The king even allowed Orion ships to sail through Auriga's waters, beginning a period of intense naval development in the region.

Republic of Orion/Orion Fleet (Summary)

Constellation:
Orion

Faction:
Dragon Compact

Location:
Central Hydra

Government:
Federal Constitutional Republic

Capital:
Venatia

Leader(s)
President:

1934–1950: Ferdinand Powell
1950–1962: Charles Abbott

Characters:
Noah Jackson
Michael Ford
Owen Pierce
David Kappan
Aaron Huxley
Henrique Burke
Miles Barrett

Demonym:
Orionite

Language:
Librae

Religion:
Astranism (significant)
(Significant) Unism

Stories:
Formation of the Kingdom
Conquest of Circinia
Reform and Republic
Ursan Landing
Grease Wars
Forman War
c. 1489
c. 1715
c. 1830
c. 1842
c. 1902 - c. 1905
c. 1948 - 1961

Area:
Hydra Continent

Coin:
(Orion Republican) Mark

Political influence:
Strong Economy

Military:
Orion Fleet

Orion's Armed Forces

Orion Army Air Force

Empire of Antares/ Armada of Antares (Politics)

Policy:
Supreme Council
A consultative assembly of 100 people serving the Emperor of the Empire, responsible for the day-to-day administration of the country. Its members are known as Royal Advisors, experts of noble, military, and civilian origin, led by the Head of the Supreme Council.

The council was established by the Tau family after the unification of the Empire, with the goal of consolidating its power and addressing regional issues. Although the council can propose, vote on, and implement decrees, final approval rests with the emperor, who can veto or modify the decree in question.

Every four years, the council elects six councilors to be Arbitrators, who head the Archons (equivalent to ministries), acting as advisors to the emperor. The councilors resign their positions upon becoming Arbitrators, although they remain accountable to the council. Arbitrators can be reappointed indefinitely, but the emperor retains the power to dismiss them if necessary, while the council requires a majority vote. Each Arbitrator oversees matters such as:

Imperial Treasury
Military Affairs
State
Culture
Industry
Foreign Relations

Subordinate to each Archate are its Directorates, which administer specific sectors, such as the Archate of Industry, which includes the Directorate of Transport. Although all Arbitrators appear to hold equal authority, those responsible for State Affairs, Treasury, and Military matters tended to have more influence than the others, due to the favoritism they enjoyed with the emperor.

Since the council is divided among nobility, military, regional representatives, and civil society, each is entitled to a specific number of seats. The military may appoint members from their own branch of service, while noble houses are entitled to one representative. When a nobleman dies during his term as councilor or arbitrator, it is customary for his eldest descendant to assume the position; however, the emperor may appoint a new one.

Empire of Antares/ Armada of Antares (Women)

Announcement
Women and women's rights:
Antares, an authoritarian nation, ironically offers more equality for women than Orion. Every person living under the empire is recognized as an equal human being, regardless of race or gender. The only condition is that they must swear allegiance to Antares—there is no freedom of political expression. Women are allowed in the Antares Army, Air Force, and Navy as combatants, with the exception of the Shokk divisions due to their rigorous training requirements.

Although allowing women into combat roles opened up more opportunities, most, if not all, had to deal with harassment from their male comrades. A man of higher rank would consider a woman serving in his unit more of a hindrance than an asset. Female soldiers were not treated with the same level of respect as men of equal rank, even suffering disrespect from soldiers of lower rank.

Empire of Antares/ Armada of Antares (Army)

Army Unit Structure:
The minimum command rank is listed next to each unit.

Army (General Major)
Corps (General)
Division (General Minor)
Regiment (Colonel)
Battalion (Colonel Minor)
Company (Captain)
Platoon (Lieutenant II)
Section (Sergeant-II)
Squadron (Corporal)

Antares Military Academies:
The Empire's largest training facility is the Royal Military Academy of Ananteria, the premier institute for nobles, including the Tau Family, and other aristocrats. Royal Ananteria's renowned instructors and curriculum are complemented by its luxurious complex, revered as the "Hotel Ananteria" for its high-class accommodations. Its alumni are known for being exemplary officers in the Antares armed forces, and its rich history is proudly displayed in the Ananteria Krimson Gallery, not far from the institution. As a result, nearby academies such as the Kamp Talos Military Academy and the Ophalo Naval University are often overshadowed by Royal Ananteria at regional military events. With the nation's strong military roots, many facilities can trace their origins back to before unification, having been established by the ancient independent kingdoms of Antares, among which are:

The Kanar Army Academy, originally established by the Kingdom of Lupus as the Kanar Cavalry College.
The Lesath Military Academy was founded by the Tau family as an artillery school in the 12th century.
Soren Field University was founded by the Kingdom of Norma to train its elite cavalry units.
Kharon Naval University, the largest of its branches, has a sister unit in Lupus, known as the Novus Septia Naval Institution.
The Maran Air Force Academy and the Iurus Air Institute were jointly established to complement the newly created Imperial Air Force in 1914.
Northhead Military Intelligence University is an institution that educates both military and civilian students.

Empire of Antares / Armada of Antares

Constellation:
Scorpio

Faction:
Solstice

Location:
Southern Centaur

Government:
Semi-constitutional Monarchy (de jure)
Real (de facto) dictatorship

Capital:
Anteria

Leader(s):
Emperor (Imperator)

????–1927: Kalvin Tau
1927–1961: Aran Tau

Head of the Supreme Council:

1927–1948: André Tau

History:
More information about the story can be found in the official lore document.

The Antares Empire is one of the oldest empires on the Centaurian continent. The Tau imperial lineage has held power for centuries and has brought a renewed period of strength and nationalism to the country. The nation takes great pride in its military might, and the population is often taught that their people were chosen by gods in the stars. Military service is mandatory for able-bodied individuals and is seen as a great honor.

Reflecting the beliefs and ideologies of Corvus, the Antares and the Corvuns would eventually forge a mutual alliance. Antares would remain faithful to the alliance with Corvus, invading the southern regions of Cetus (with whom the Corvuns were at war at the time) and eventually conquering the nation completely alongside Corvus in 1912. Antares would also be responsible for initiating the Centauran Wars, followed by many other wars on the Centuran Continent, completely conquering the entire continent in 1944 with the fall of Centauri.

Military
Patents of the Imperial Army of Antares
In descending order of authority:

Army General
Major-General
In general
Overall minor
Brigadier
Colonel Major
Colonel
Colonel Minor
Main
Captain
Lieutenant-I
Lieutenant-II
Sub-lieutenant
Sergeant-I
Sub-Officer-II
Super Sergeant
Sergeant Major
Minor Sergeant
Sergeant-I
Sergeant-II
Korporal
Korporal Minor
Soldier-I
Soldier-II
For ranks with numerals, they can be called "Classes". Example: Sergeant-II would be "Second Class Sergeant", Sub-Lieutenant-I would be "First Class Sub-Lieutenant". They can also be called "Second Sergeant" or "First Sub-Lieutenant".

End of the war

Defeat at Antares:
In 1959, a major air battle over the Macer missile test range decimated Antares' air capabilities.
The compact forces finally defeat the Antarian forces along the Macer mountain range, reaching the homeland of Antares.
In 1961, a compact landing forced troops to land south of Antares.
The intense fighting in Ananteria would culminate in the capitulation and capture of Aran Tau.

Course of War

Orion Invasion:
Following the deaths of Antares representatives during the SIC Incident, Antares prepared for war against Orion as revenge. In 1948, they launched an offensive against the districts of Canis and Circinia, aiming to capture Orion's military infrastructure and terrorize the local civilian population.
Libran Campaign
Antares launched a series of coordinated attacks that eliminated a large part of the

Classis Librae:
Antares began his campaign, advancing towards the western island of Libran and besieging the eastern island.
Libra joins the Dragon Pact; later, they were reinforced by Orion.
After a grueling war of attrition in the region, Antares was defeated, allowing Libra to regain control of the western island.
In 1959, Libra emerged victorious, paving the way for an attack down the southern flank.

Bear's Mistake:
In 1954, a series of events would lead to Ursa's capitulation.
The recent military defeats of Hydrus and Orion would lead to landings along the coast.
The dismantling of the SIC plot would sour relations between Antares and Ursa. A preemptive attack by Ursa would lead Antares to declare war.
Social unrest against the military dictatorship would lead to many popular uprisings that would overthrow Ivan's regime.
It is presumed that Ivan died in combat during this final phase of 1954.
Tucano Landings
In 1956, after months of preparation, a compact multinational landing force landed in Tucana, in the Skorpii Riaa region.
Many of the warlords in Skorpii Riaa were already hesitant due to recent defeats; the landings would convince many to change sides.
Riaa would become hostile territory for Antares, whose forces attempted a strategic retreat.
The campaign in Riaa destroyed most of Antares' forces, allowing Pact forces to reach the Macer mountain range in 1958.

Ursa Puppet Plan

Ursa's role:
Seeking revenge against the Hydran nations for the losses suffered in the Grease Wars, Ursa would organize a series of maneuvers involving his admiral, Ivan Mallory. The Orionian diplomat, an agent of Ursa, would orchestrate the incident to sow further discontent between Antares and Orion, allowing Ursa to obtain a military alliance to reclaim his lands, using the alliance of the Antares military force as a war puppet to serve his own interests.

Past Wars of Planet Forma

Grease War:
Revanchism reigns strong in Ursa after the defeat of its forces in the Grease War, with the loss of its colonial possessions of Canis, Hydrus, and Hydra to Orion and the newly formed Commonwealth. Ursa would enter a cold war between the Commonwealth and Orion, with tensions high between the two sides.

Thus, after the Second International Conference (SIC) incident, Antares contacted Ursa, seeking a buffer zone between them and Orion before they went to war. As a result, the Solstice Alliance was created, a military alliance between Ursa and Antares, along with their satellites.

Centauran Wars:
Following a series of provocations between Cetus and Corvus, Antares joins the conflict on Corvus' side, initiating a series of wars collectively known as the Centauran War(s). Over several decades, Antares manages to consolidate control of Centaura, albeit with strong disapproval from the Hydran nations.

Faction Blocks

Solstice (Central Forces)
A few months after the SIC incident, the Antares Empire contacted the Ursan Federation, seeking a safe zone between themselves and Orion before initiating war. As a result, the Solstice Alliance was created, a military alliance between Ursa and Antares, as well as their satellites. Its members were:

Antares Empire Federation of Ursa
Flag of Antares
Ursa Flag
Raven Scorpion Skorpii Grusii Scorpii Columba Skorpii Riaa
Corvus Grusii Columba Riaa

Dragon Compact (Allied Forces)
Shortly after the start of the Forman War, the Hydrus Commonwealth contacted the Republic of Orion seeking military cooperation due to Ursan attacks on Hydrus patrols. They decided to restore the Dragon Pact, which had last been active during the Grease Wars. A few months after the start of the Forman War, Antares invaded much of the Libran continent in a bloody and destructive campaign. Libra, breaking with its policy of isolationism/neutralism, reluctantly sought the Dragon Pact, despite believing that Orion had started the war. The members were:

Republic of Orion, Hydrus Community, Libra Federation
Orion Flag
Hydrus Flag
Libra flag ratio
Kingdom of Auriga, Kingdom of Muscano
Auriga Mosca

Main Story

Lows and losses
Total
approximately 50 million
The Forman War (January 12, 1948 – September 17, 1961) was a global conflict fought between two rival alliances: the Dragon Pact and the Solstice. It is the central event in which DEAD AHEAD unfolds. Occurring four years after the Centauran Wars, tensions between the west and east polarized the world into two rival factions, vying for global dominance. The immediate catalyst occurred on January 12, 1948, when Antares launched a surprise attack to weaken the Orion fleet following the events of the second international conference.

The conflict would be the epic climactic confrontation between the two sides, with the participation of almost every nation in the world, many mobilizing their resources in pursuit of total war. During the canonical events, the defeat and reversal of Ursan's conquests would lead to the fall of Ivan Mallory's military regime. Antares would suffer a similar fate, with the dismantling of Kalvin Tau's hegemonic order and the drafting of the Legas Vitae to establish a post-war order. In DEAD AHEAD, players take on a role in shaping the events that followed during the war.

Prompt

If you choose pilot, you will start on an aircraft carrier; if you are a sailor, you will start on a ship (destroyer, battlecruiser, light cruiser, etc.); and if you are an infantryman, you will start in a boat to invade an enemy island.

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