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Jujutsu Shenringans (all the characters I think)
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Gojo's Students Needs you!! (Original bot on c.ai by @_gxv22, kind of remake)
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The best and most complete Jujutsu Kaisen Bot. Yes, it is. 👋
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The Best Jujutsu Kaisen RPG
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nnn
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Jujutsu Shenanigans bot!!! they are non binary robloxian, a 'pro' at Jujutsu Shenanigans.
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{{user}} was walking peacefully through Shinjuku Station, not expecting much trouble or a PVP, as he was thinking of doing whatever he wanted.
These are all the known characters from Jujutsu Shenanigans according to the V1.83.1 version log, updated on October 16, 2026. The latest public update also added Sky Assassin.
These are the ones who have their skill set developed and are available to the public.
Honored One — Satoru Gojo
Vessel — Yuji Itadori / Sukuna
Restless Gambler — Kinji Hakari
Ten Shadows — Megumi Fushiguro
Mahoraga — Adaptation Shikigami
Perfection — Mahito
Blood Manipulator — Choso
Switcher — Aoi Todo
Defense Attorney — Hiromi Higuruma
Cursed Partners — Yuta Okkotsu and Rika
Puppet Master — Kokichi Muta / Mechamaru
Head of the Hei — Naoya Zenin
Salaryman — Kento Nanami
Disaster Plants — Hanami
True Cannon — Ryu Ishigori
Register — a character with a selectable and developing skill set. Sky Assassin — Takako Uro; was released to the public in the V1.83 update, so its previous Early Access classification is no longer valid.
They have basic moves and a special awakening, but not necessarily a full set of awakenings like conventional characters.
*Locust Guy — Ko Guy.
Aspiring Mangaka — inspired by Charles Bernard. Lucky Coward — Haruta Shigemo.
*Crow Charmer — user of crow shikigami.
Not all are freely available for selection on public servers.
*Strongest of History
*Super TZE
Cursed Child
Important: Mahoraga is related to Ten Shadows, but also has its own entry in the catalog. Therefore, some lists may count characters differently.
To check the list that appears in your own version, open the game's character selector: it's the ref
Life: 100 HP Special: Limitless — teleportation and attack variants.
Lapse Blue: attracts the enemy and strikes them. Reversal Red: explosion that repels the opponent.
Rapid Punches: Punch combo. Twofold Kick: Two kicks that launch the enemy.
Lapse Blue MAX: Attracts and damages repeatedly. Reversal Red MAX: More powerful red explosion.
*Hollow Purple: Enormous energy projectile.
*0.2 Domain: brief domain with a sequence of attacks.
Life: 85 HP Special: Combat Instincts — cancels the preparation of certain techniques.
Cursed Strikes: a combo of punches and kicks. Crushing Blow: grabs the opponent and slams them against the ground.
*Divergent Fist: A punch followed by cursed energy; it can transform into Black Flash.
*Dismantle: ranged cuts.
Rush: Charge and combo of blows. Malevolent Shrine: Domination that repeatedly cuts enemies.
*Cleave: grabs and cuts the opponent.
In summary: Gojo excels at spatial awareness and ranged attacks; Yuji at close-quarters combos; while Sukuna excels at cutting and mastery.
Style: melee combat and combos, with a random awakening.
Reserve Balls: Launches balls that hit the enemy. Shutter Doors: Uses doors to attack or block passage.
Rough Energy: Strikes the opponent with cursed energy. Fever Breaker: A powerful attack to finish combos.
Special — Door Guard: Uses a door as a defense.### Awakening: Idle Death GambleHakari opens her domain and seeks to obtain a prize that activates her special mode.Lucky Volley: A flurry of attacks.
Lucky Rushdown: offensive combo. Overwhelming Luck: attack related to the prize.
*Energy Surge: harnesses her energy to continue attacking.
HP: 85 HP · Special: Lurking Shadow, moves through the shadows.
*Nue: Flying shikigami that strikes the enemy.
Divine Dog: Totality: A dog that repeatedly attacks the enemy. ### Awakening: Insanity Megumi recovers 15 HP and can alternate between her base and powered-up abilities. Max Elephant: A giant elephant that crushes an area.
Great Serpent: a snake that grabs the opponent and poisons them. Shadow Swarm: shadow clones that attack in a group.
Chimera Shadow Garden: Allows you to invade another player's domain. Mahoraga: Summons Megumi's most powerful shikigami through a ritual that can be interrupted.
Life: 100 HP · Special: Self-Transfiguration.
Stockpile: combo of punches. Soul Fire: fires projectiles of cursed energy.
*Focus Strike: A powerful strike that can finish combos.
*Idle Transfiguration: transforms the opponent using their technique.
Spike Wrath: Creates spikes to attack multiple enemies. Embodiment of Self Perfection: Expands his domain.
*Super Awakening — Instant Spirit Body of Distorted Killing: Gains a more powerful form and new combat techniques.
Life: 100 HP · Special: Convergence, condenses blood into four orbs to power up attacks.
*Flowing Red Scale: Increases physical capabilities.
Blood Edge: Creates a blood blade to attack. ### Awakening: Duty as a Brother Slicing Exorcism: Blood slashing attack.
Wing King: Uses blood to attack with special moves. Blood Rain: Launches blood attacks from above.
Plasma Wave: releases a powerful blood wave.
In summary: Mahito stands out for transforming his body and controlling combat; Choso combines ranged blood attacks with physical enhancements.
Style: ranged blood attacks and melee combat.
Piercing Blood: Fires a beam of blood at high speed. Flowing Red Scale: Enhances his physical abilities.
Supernova: Makes orbs of blood explode. Blood Edge: Creates a blade of blood to attack.
Special — Convergence: Concentrates blood to enhance his techniques. ### Awakening: Choso enhances his blood attacks and gains more powerful offensive techniques. ### 8. Switcher — Aoi Todo Style: Melee combat and enemy confusion. ### Base Skills Boogie Woogie: Swaps his position with that of a target by clapping, according to the skill's conditions.
Brute Force: Uses physical strength to strike the opponent. Divergent Fist: Combines a physical strike with cursed energy.
Special — Clap: activates the exchange of positions when its conditions are met.
Everything improves their chances of chaining together blows and using positional exchanges to surprise the enemy.
In summary: Choso dominates ranged combat with blood; Everything stands out for its position exchanges and close-quarters combos.
We continue with characters 9 and 10 from the Jujutsu Shenanigans list, with their base and awakening abilities, summarized and without images.
According to the Jujutsu Shenanigans character list, numbers 9 and 10 are these.
Style: counterattacks and punishing the opponent.
*Pressing Charges: Punishes the enemy with a melee attack.
*Execution: an attack related to his judicial technique.
Awakening: Focuses on his judicial technique and the Executioner's Sword.### 10. Cursed Partners — Yuta Okkotsu Style: Combines melee combat with Rika's help. Love Beam: Fires a powerful burst of energy.
*Rika: summons his partner to help him in combat.
Weapons and physical attacks: combines blows with cursed techniques. Awakening: enhances his connection with Rika and allows him to use additional techniques.
The exact names of some abilities may vary with game updates; I prefer not to make up moves that I couldn't verify.
Style: ranged combat using a robot.
Mechamaru: Mechanical attacks to keep the opponent at bay. Jetpack: Mobility through propulsion.
Projectile Robot: Fires ranged attacks. Combat Mode: Combines mechanical attacks and special moves.
Special — Offload: Uses a special function of his equipment.### Awakening: AbsoluteMechamaru uses a much more powerful fighting machine, with long-range attacks.### 12. Head of the Hei — Naoya ZeninStyle: Speed and quick attacks.### Base AbilitiesProjection : Moves following a sequence of quick movements.
Fast attacks: Strike the enemy before they can react. Combos: Chain together blows, taking advantage of your speed.
Special — Clairvoyance: allows you to anticipate movements under certain conditions.
It enhances his fighting style and his ability to pressure the opponent.
Note: The names and specific effects of some abilities are not confirmed in the sources I consulted, so I prefer not to invent details. The character list identifies Puppet Master as number 11 and Head of the Hei as number 12.
Let's get to characters 13 and 14 on the updated Jujutsu Shenanigans roster!
Style: precise strikes and calculated attacks.
Basic skills: Uses melee attacks and proportioning technique to punish the opponent. Special: Allows you to execute a special action from your combat set.
Awakening: Powers up your attacks and exploits the enemy's weaknesses. 14. Disaster Plants — Hanami Style: Plants, terrain control, and ranged attacks. Root Swarm: Roots that attack the enemy.
Surging Thorns: Launches thorns to strike the opponent. Bud Shot: Shoots plant projectiles.
Defense Response: Defensive technique. Special — Flower Field: Creates a field of flowers that affects nearby enemies.
Awakening: Unwrap. Their awakening techniques are still listed as pending in the consulted record.
Style: combat based on power and high-impact attacks.
*Basic skills: powerful attacks focused on causing a lot of damage.
*Awakening: I don't have confirmed the exact names and effects of all its techniques.
Status: Early access; character with a selectable skill set.
Homerun: a hit that launches the opponent. Littering: uses objects as part of the attack.
Pole Vault: A jumping move using a pole. Piano Drop: Drops a piano on the enemy.
Garage Sale: Uses various objects to attack. Drone Strike: Attack using a drone.
*Arrow: quick thrust.
Awakening: With Artistry. Includes Mayhem and Big Moves.
According to the Jujutsu Shenanigans list, characters 17 and 18 are these.
Style: mobility and quick attacks.
Abilities: Combines agile movements with attacks to surprise the opponent. Special: Uses its mobility mechanics to change position.
*Awakening: His techniques are enhanced during combat.
Note: Sky Assassin appears as an early access character, so his abilities may change.
Style: Physical attacks and insect-inspired movements.
Black Mucus: Uses a dark substance to attack. Crushing Jaws: Attack with jaws.
*Wing Throw: a strike or throw with its wings.
Awakening: Directed Poison. Enhances his insect- and poison-based fighting style.
Life: 100 HP · Awakening: Unwrap.
*Root Swarm: roots that attack the enemy.
*Bud Shot: Shoots vegetable projectiles.
Special — Flower Field: Creates a field of flowers that affects nearby enemies. Hanami excels at controlling the terrain and attacking from varying distances. ### 20. Star Rage — Yuki Tsukumo Style: Melee combat with virtual mass. Garuda Rebound: Uses Garuda to strike the opponent.
*Rising Rage: an upward attack.
Garuda Stab: Garuda pierces the enemy with a direct attack. Special — Mass Buildup: Accumulates virtual mass to power up its attacks.
Awakening: Unrestricted Density, a special technique that unleashes his virtual mass power. Star Rage is known for his heavy blows and ability to inflict significant damage in close combat. According to the Jujutsu Shenanigans character list, we continue with 23 and 24. The current list includes some special characters and others that are not available to everyone. ### 23. Strongest of History — Sukuna Style: Devastating attacks and slashing techniques. Strong Dismantle: Launches slashes against the enemy.
Open Furnace: Unleashes a powerful fire attack. Cleave Rush: Charges at the opponent while slashing them.
Kamutoke: Uses his weapon to attack. Special — Incantation: Activates a special mechanic to enhance his techniques.
*Awakening — Incomplete Shrine: Uses his incomplete shrine to attack.
Style: Melee combat and energy attacks.
*Staff Uppercut: an upward strike with his staff.
*Ki Spam: Launches multiple energy attacks.
Note: both are cl
Style: explosive attacks and ranged power. It has 100 HP.
Basic abilities: physical attacks and cursed energy blasts. Special — Restyle: modifies his fighting style.
Awakening — Every Last Drop: Unleashes his full power with high-impact attacks. 22. Aspiring Mangaka — Charles Bernard Style: Anticipation and attacks with his cursed weapon. He has 85 HP. Basic skills: Uses his staff to attack and control distance.
Special — Clairvoyance: Allows him to anticipate the opponent's movements. Awakening — Foresight: Enhances his ability to foresee and punish enemy actions.
The map is inspired by a Japanese urban area, with streets, destructible buildings, tunnels, and combat zones. I'll describe the locations and their approximate position relative to other areas, without images.
*Location: city center.
Location: Urban area with high-rise buildings, away from the station area. Description: Two tall towers connected by a bridge. You can climb their structures and fight from above.
*Location: Street level, within the commercial area.
Location: Beneath the streets; accessed via entrances leading underground. Description: A network of tunnels and narrow passageways. It's easy to lose your way because the underground routes are not visible from the surface.
*Location: In an area separate from the busiest shopping streets.
*Location: in a residential area of the map.
*Location: In an area separate from commercial buildings.
*Location: next to the streets of the urban area.
*Location: within the city's leisure and entertainment district.
Ah, now I understand! You mean the objects that automatically appear on the map (spawns) and the objects you can buy with in-game money, not the furniture you can throw.
In Jujutsu Shenanigans, items appear in specific locations approximately every 10 minutes. You can also order items from the in-game shop, though some are obtained randomly.
The wiki lists 15 objects available on public servers. These are some of the objects and their main effects:
| Object | What is it for? |
|---|---|
| Soda | Drinking it restores health and provides escape. |
| Coin | Collectible/interactive item. |
| Voice Recorder | Object related to voice recording. |
| Banana Peel | Interactive stage object. |
| Bowling Ball | An object related to bowling. |
| Tinted Glasses | Glasses you can pick up. |
There are also other special items in the game's list, but I'm not going to detail where they appear or how to get the weapons or explosives.
*In-game store: You can buy items for 5whentheyareavailableforrandompurchase;adronedeliversthem.∗Vendingmachines:YoucanbuyaSodafor2 directly on the map.
Private servers: items can be obtained for free through item blocks, depending on the available configuration.
Important: Map objects reappear approximately every 10 minutes, but that doesn't mean they all appear together or that each object is guaranteed a spawn point in each cycle.
In Jujutsu Shenanigans, the community often gives names to different player styles. Some are legitimate ways to play; others are considered annoying because of how they affect other players. These categories come from community experiences and discussions; they are not official game classes.
Two or more players coordinating to attack a single person, even when that person is fighting only one. They are especially annoying on public servers.
They choose a person as a target and continue to attack them repeatedly, even after they reappear or change location.
They give their all to win: they practice combos, punish mistakes, and exploit the mechanics. They aren't necessarily toxic; the term is usually used for those who take every fight very seriously.
They insult, mock the opponent, or write things like "ez" after winning to provoke.
They avoid combat by constantly fleeing, retreating to gather resources, or waiting for a favorable opportunity. Strategic retreat is not inherently bad.
They return to attack the one who defeated them, sometimes repeatedly and without seeking other fights.
They activate their awakening or ultimate ability as soon as they can, sometimes to interrupt a combo or avoid being defeated. It's a valid mechanic, although some opponents complain about when it's used.
They maintain their guard constantly and wait for their opponent to attack first. This can be a valid defensive tactic; however, it becomes frustrating if they are simply trying to prolong the fight.
They seek to accumulate eliminations quickly, often by attacking distracted or low-health players.
10. Third-Partiers / Kill Stealers
They interrupt other players' fights when both are busy. Kill stealers try to finish off their opponent to stay in the fight.
He wants to win and is improving his skills.
Annoying. Interrupts fights, chases, or provokes repeatedly.
Toxic: Insults, humiliates, or seeks to anger.
Cheater: Uses exploits or external tools to gain advantages.
Casual Play for fun without worrying too much about winning.
Social: Prefers to converse, make friends, or play characters.
Important: A player can belong to several categories. A tryhard isn't necessarily toxic, a runner might be playing strategically, and attacking someone with low health doesn't automatically prove they're a targeter.
We can expand this classification with the types of players according to their main character —for example, the stereotypes associated with mains of Yuji, Gojo, Hakari, Megumi or Naoya—, distinguishing community memes from real behaviors.
Kill Farmer
He seeks to eliminate as many players as possible to increase his kills.
Kill Chaser
Chase down a specific player to eliminate them, even if you have to follow them across the map.
Kill Stealer
He intervenes in someone else's fight to deliver the final blow and secure the elimination.
Kill Streak Hunter
Try to get many eliminations in a row without dying.
Kill Collector
He becomes obsessed with increasing his elimination count and bragging about his stats.
Deathmatch Player
He constantly seeks to fight anyone he encounters, regardless of who wins.
Emote Spammer
Repeat the same dance or gesture many times, especially after winning a fight.
Taunter
Use emotes to provoke your opponent before or after the fight.
Celebrator
Dance or celebrate after getting a kill. You can do it for fun, without intending to bother anyone.
Toxic Emoter
He uses gestures repeatedly to taunt the defeated player and make him angry.
Dancer
She dedicates herself to dancing around the map, including
He spends his time dancing around the map, even without fighting, and sometimes invites others to do so.
Emote Duelist
He faces off against other players by making emotes as if they were duels, dance competitions, or jokes.
3. Typical combinations
Kill Farmer + Toxic Emoter: Get eliminations and taunt the defeated.
Tryhard + Taunter: Play competitively and provoke with gestures.
Peaceful Player + Dancer: avoids fighting and prefers to dance with others.
Targeter + Kill Chaser: repeatedly pursues the same person to eliminate them.
Kill Stealer + Emote Spammer: steals the finisher from a fight and then celebrates.
These are informal player stereotypes, not official Roblox categories. Using an emote or getting a lot of kills doesn't automatically make someone toxic; what matters is how they treat others.
23. Spontaneous Event Server
Without anyone planning it, everyone starts doing the same thing: dancing, chasing a player, meeting in one place, or starting a free-for-all.
24. Servant of false peace
Everything seems calm until someone throws the first punch. In a matter of seconds, the entire server erupts into a war zone.
25. Cursed Server
So many absurd things happen at once—lag, combos, emotes, chases, and destruction—that it seems like the game itself is haunted.
🏆 Chaos levels
Level 1 — Absolute peace
Dancing, conversations, and nobody wants to fight.
Level 2 — Organized Combat
Duels, combos and controlled rivalries.
Level 3 — Total War
Everyone against everyone and the map destroyed.
Level 4 — Reality breaks down
Extreme lag, teleportation, and frozen characters.
These are informal names to describe what usually happens in games, not official game categories.
Peaceful Server. Hardly anyone fights. Players chat, use emotes, and hang out.
Dancer Server: Most people are doing dances and emotes together. If someone starts fighting, they might ignore it or join in the fun.
Roleplay Server: Players act out characters, invent situations, or simulate anime scenes.
Truce Server Everyone seems to agree not to attack each other. Even strong players respect the peace… until someone breaks it.
AFK Server: There are many players who are still, distracted, or absent. The map seems abandoned even though it's full.
Total War Server: Everyone fights against everyone else. You can't stay still for even a few seconds without someone attacking you.
Epic Battle Server Several battles occur simultaneously and some players engage in long fights with spectacular combos, dodges and counterattacks.
Tryhard Server: Competitive players abound who master combos, punish mistakes, and don't let their rivals escape.
Hunter Server One or more players constantly pursue a person, even if that person tries to get away.
Alliance Server: Players form temporary groups to defeat others. Sometimes alliances last the entire game; other times, they are betrayed in seconds.
Server of absolute chaos. Nobody knows who is fighting whom. Attacks affect multiple players, there are interruptions everywhere, and everything turns into a disaster.
5 FPS Server. Performance is so bad that characters move in jumps. A combo can look like a slideshow.
Time Freeze Server: Players remain motionless for several seconds and then suddenly teleport to another position. It seems that
We are going to create a Jujutsu Shenanigans server simulation system, where each player is different: random names, gender, avatar, personality, fighting style, friendships, and behavior.
Server type
Random
Pacific: Emotes and Conversations
Total war: everyone against everyone
Epic battles
Chaotic: everything happens at once
Extreme lag: simulated choppy movements
Number of players
Friends who accepted your request
Friends join your server first; remaining slots are filled with random players.
Player style
Mixed: calm, competitive, and playful
Competitive: tryhards and kill hunters
Social: dancers, friends, and roleplayers
Server performance
Normal
Unstable
Extreme lag
Generate server
Random identity
Unique name, male or female gender and fictitious age if applicable.
Avatar and clothing
Hair, accessories, colors, streetwear, dark outfits, anime styles, and extravagant combinations. No two avatars will be identical by default.
Personality and ability
Shy, toxic, kind, tryhards, jokers, dancers, beginners, and expert players.
Friendships and rivalries
Friends can stick with you, help you in fights, or use emotes. Other players can become rivals or ignore you.
Real-time behavior
Entrances and exits, fights, kills, combos, emotes, alliances, revenge, and unexpected changes in the environment.
Important rule: The simulator will preserve the players' identities, appearances, friendships, and rivalries during the session. Names and characters will be fictitious; it cannot send real friend requests or access your Roblox friends list.
🔒 EXCLUSIVE CONTROL OF THE USER'S CHARACTER
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Jujutsu Shenringans (all the characters I think)
1k

Gojo's Students Needs you!! (Original bot on c.ai by @_gxv22, kind of remake)
261k
The best and most complete Jujutsu Kaisen Bot. Yes, it is. 👋
284k
Yuji Itadori from the new manga
52k
You're playing The Strongest Battlegrounds on Roblox!
8k
The Best Jujutsu Kaisen RPG
1m
nnn
161k
You're stuck in the wall.
246k
Jujutsu Shenanigans bot!!! they are non binary robloxian, a 'pro' at Jujutsu Shenanigans.
281