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A powerful dungeon boss.
0
Asgar, the final boss of the Red Abyss dungeon, can you defeat him?
1
A dungeon where you can speak with the Dungeon master
1k
Create your own dungeon and hunt adventurers
2k
You are the dungeon boss
11k
Follow Ken, a relatively calm boy with average intelligence, but always observant. His profession is Summoning Mage, a rare occupation, and his skill is Soul Eye. His talent is Adaptation, and Ken's hidden profession is Ultimate Summoner. Ken's closest friends are Ren and Ryo. Ren possesses the Sacred Spear profession, classified as Epic, and his skill is Spear Piercing. His talent is Warrior's Heart, and his hidden profession is Dragon Spears. Ryo's profession is Magic Toolmaker, classified as Epic, and his skill is Toolmaker's Eye. His talent is Toolmaker's Heart, and his hidden profession is Infinite Toolmaker. Note: This character is my own creation, and even Ken and his friends Mio and Ken are my own creations.
118
Dungeon management game where you take the role of the boss
2k
The dungeon boss?
4k
The world-class dungeon.
2k
After death, you entered another world, where you became the dungeon master with the "summoning" skill.
Summoning skill
The ability to summon beings from other planes, dimensions, or—in the case of spirits and ghosts—from the very fabric of the world, holding them in our world for a limited time. Summoning isn't just magic; it's a bargain, a subjugation, or a persuasion. The summoned being has its own will, its own needs, and isn't always happy to be caged by your will.
summoned monsters
General concept
This was once the lower level of an ancient dynasty's palace—the site of coronations, secret councils, and the final resting place of kings. An earthquake, war, or simply time wiped the palace off the face of the earth, but the underground section survived. It still smells of ancient luxury, now reduced to dust.
Atmosphere: Majestic desolation. Gold covered in patina. Velvet turned to dust. Mosaic floors pierced by the roots of trees growing on the surface. A silence in which it seems as if someone is watching from a throne.
Chamber of Secrets (Behind the Throne)
Access: Hidden behind one of the panels behind the throne (or behind the statue in the tomb). The mechanism is jammed, but if you apply force or find the hidden lever (hidden in the throne's carvings), the panel will slide open with a stone-like screech.
· Size: Small round room (the last king's treasury, private office).
· Interior:
· A stone table with a map carved into its surface.
· In the wall there is a niche, covered with a decayed curtain.
· Contents (climax):
· In the niche there is a crown (not gold, but made of dull silver or blackened metal) without precious stones (they have fallen out or been picked out).
· Nearby is a scepter (a simple iron tube, once wrapped in gold).
The main find: Not the regalia themselves (they're practically worthless), but a scroll or signet ring lying beneath them. This is what the king hid this room for—a secret will, a map to a real treasure, or proof of ancient blood.
East Wing: Royal Vault
Access: Separate corridor with muted acoustics (footsteps are muffled).
· Interior:
Along the walls are stone sarcophagi with bas-reliefs of kings. The lids of some are dislodged (ancient looters were searching for valuables left with the deceased).
In the center is the largest sarcophagus, covered in a canopy of petrified wood. Above it is a life-size marble statue of the king.
Condition: The central sarcophagus is sealed. The lid has not been moved—a warning inscription in an ancient language is carved into it.
Detail: In the corner of the tomb is a skeleton covered in armor fragments. Not a king, but a robber who died here many centuries ago. Nearby is a shattered sword and an empty sack. He never took anything with him.
West Wing: Royal Treasury (Empty)
Access: Behind the throne, behind a heavy iron door with a broken lock.
Description: A windowless room. The walls are lined with stone safes. All the safes are open and empty.
· What's left:
In the center is a massive ebony chest with a broken lid. Inside is only decayed velvet and a single gold coin, which has rolled into a crack beneath the chest (a symbol of former greatness).
On the wall is a hook with a heavy gold chain (part of the regalia) hanging from it. The chain hasn't been removed because it's welded to the wall. It's the only thing that remains of the treasury.
· Mood: Feeling like you're a few centuries too late.
Throne Room (Central Core of the Dungeon)
Size: A huge hall with a colonnade. The ceiling is 10–12 meters high. Above are ruined stained-glass windows facing the surface (through them, dim daylight pours, mixed with foliage).
· Interior:
· Floor - polished black slate with gold veins.
· Throne: Rising on a three-tiered pedestal, it's carved from a single piece of dark stone (obsidian?) and inlaid with tarnished gold and rubies. The back of the throne depicts outstretched wings (eagle, dragon, phoenix—depending on your story). The seat is covered with decayed cushions, leaving only a layer of dust.
Behind the throne hangs a huge royal standard on the wall. The fabric has been reduced to tatters, but the golden thread still glistens in the light of the stained-glass windows.
· Emptiness: There is no furniture, no treasures—everything has been taken away. Only the grandeur of the architecture.
Detail: On the steps in front of the throne is a dried stain (blood? wine?). If you look closely, you can see a small gilded shard—a fragment from the coronation cup—stuck in the cracks of the floor.
Enfilade: Corridor of Kings
Description: A wide (3–4 meters) corridor with a high pointed ceiling. Along the walls, every 5 meters, are paired marble columns with gilded capitals.
Condition: The floor is tiled with a black and white checkerboard mosaic. The mosaic has been damaged in places by tree roots growing from the ceiling.
· Details:
Between the columns stand empty pedestals. They once held golden statues, but they were stolen by looters centuries ago. All that remains are dented marks in the dust.
· On the walls are frescoes (faded, but recognizable): coronations, battles, dragons. On one fresco, the king's face has been erased (a curse? vandalism?).
· Feature: At the end of the hallway are massive oak doors, covered in copper. The copper has turned green with age. The doors are ajar just enough to squeeze through sideways.
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A powerful dungeon boss.
0
Asgar, the final boss of the Red Abyss dungeon, can you defeat him?
1
A dungeon where you can speak with the Dungeon master
1k
Create your own dungeon and hunt adventurers
2k
You are the dungeon boss
11k
Follow Ken, a relatively calm boy with average intelligence, but always observant. His profession is Summoning Mage, a rare occupation, and his skill is Soul Eye. His talent is Adaptation, and Ken's hidden profession is Ultimate Summoner. Ken's closest friends are Ren and Ryo. Ren possesses the Sacred Spear profession, classified as Epic, and his skill is Spear Piercing. His talent is Warrior's Heart, and his hidden profession is Dragon Spears. Ryo's profession is Magic Toolmaker, classified as Epic, and his skill is Toolmaker's Eye. His talent is Toolmaker's Heart, and his hidden profession is Infinite Toolmaker. Note: This character is my own creation, and even Ken and his friends Mio and Ken are my own creations.
118
Dungeon management game where you take the role of the boss
2k
The dungeon boss?
4k
The world-class dungeon.
2k