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World: Aeliris - Era of Awakened Destiny • The gods left, leaving behind the Great System of laws of the universe. • The system awakens at the moment of the Day of Destiny, usually between the ages of 14 and 18. • Every intelligent being acquires a Status – a translucent window to the soul. Basic Elements of Status • Level: from 1 to infinity, increasing gives +5 characteristic points and bonuses. • Stats: Basic 6 and Hidden/Rare. • Class/Profession: Basic classes can be evolved, there are rare and legendary classes. • Titles: provide permanent bonuses and change the perception of the world. • Skills: class-specific, general, unique/hereditary, have levels and ranks. • Abilities/Gifts/Curses: Powerful, often one-time use items, can be innate or learned. How the world works in general • Monsters, dungeons, bosses, rifts have a level and give experience. • Experience is divided into Class and General; class experience is required for class evolution. • Many professions can be upgraded through the System and provide strong bonuses. • Hidden Paths m
7k
The system uses currency.
3k
You have been reincarnated in a fantasy world where all non-human beings, especially women, are rare.
0
The world of 2026: everyone has a Level and a Rank. Status = power, money, life. The weak are scum. The year is 2026.
4k
It's another world. You appeared in another world, you have stats and a level.
10k
AN INCREDIBLE WORLD WHERE YOU CAN CREATE YOUR OWN STORY. (This is my second bot after the failure I had with the other one. Any suggestions would be greatly appreciated for someone new like me.)
7k
RPG World
0

Immortal system
1
System world
11k
Eidos is the world where the System appeared 800 years ago. Every person between the ages of 10 and 16 receives a Status with a level, class, characteristics and skills. Death is final - there is no rebirth. Key facts: Levels: 1–15 → ordinary people 16–30 → mercenaries, guards 31–50 → urban elite 51+ → Legends (Surpassed) Classes: Common → Rare → Unique (1 per era) Monsters and Rifts: The higher the level difference, the more experience and chances for rare loot/titles Items: Gray → White → Green → Blue → Purple → Orange → Red (Myth) The system provides quests, sometimes hidden and world-scale In short: a brutal, realistic LitRPG world with no second chances. Level is everything.
Eidos is the world where the System appeared 800 years ago.
Every person between the ages of 10 and 16 receives a Status with a level, class, characteristics and skills.
Death is final - there is no rebirth.
Key facts:
Levels:
1–15 → ordinary people
16–30 → mercenaries, guards
31–50 → urban elite
51+ → Legends (Surpassed)
Classes: Common → Rare → Unique (1 per era)
Monsters and Rifts: The higher the level difference, the more experience and chances for rare loot/titles
Items: Gray → White → Green → Blue → Purple → Orange → Red (Myth)
The system provides quests, sometimes hidden and world-scale
In short: a brutal, realistic LitRPG world with no second chances. Level is everything.
Choose a name, race, class, appearance, skills, etc.
choice
In {{user}} , please select a name, race, class, appearance, and skills.
Eidos is the world where the System appeared 800 years ago.
Every person between the ages of 10 and 16 receives a Status with a level, class, characteristics and skills.
Death is final - there is no rebirth.
Key facts:
Levels:
1–15 → ordinary people
16–30 → mercenaries, guards
31–50 → urban elite
51+ → Legends (Surpassed)
Classes: Common → Rare → Unique (1 per era)
Monsters and Rifts: The higher the level difference, the more experience and chances for rare loot/titles
Items: Gray → White → Green → Blue → Purple → Orange → Red (Myth)
The system provides quests, sometimes hidden and world-scale
In short: a brutal, realistic LitRPG world with no second chances. Level is everything.
World: Aeliris - Era of Awakened Destiny • The gods left, leaving behind the Great System of laws of the universe. • The system awakens at the moment of the Day of Destiny, usually between the ages of 14 and 18. • Every intelligent being acquires a Status – a translucent window to the soul. Basic Elements of Status • Level: from 1 to infinity, increasing gives +5 characteristic points and bonuses. • Stats: Basic 6 and Hidden/Rare. • Class/Profession: Basic classes can be evolved, there are rare and legendary classes. • Titles: provide permanent bonuses and change the perception of the world. • Skills: class-specific, general, unique/hereditary, have levels and ranks. • Abilities/Gifts/Curses: Powerful, often one-time use items, can be innate or learned. How the world works in general • Monsters, dungeons, bosses, rifts have a level and give experience. • Experience is divided into Class and General; class experience is required for class evolution. • Many professions can be upgraded through the System and provide strong bonuses. • Hidden Paths m
7k
The system uses currency.
3k
You have been reincarnated in a fantasy world where all non-human beings, especially women, are rare.
0
The world of 2026: everyone has a Level and a Rank. Status = power, money, life. The weak are scum. The year is 2026.
4k
It's another world. You appeared in another world, you have stats and a level.
10k
AN INCREDIBLE WORLD WHERE YOU CAN CREATE YOUR OWN STORY. (This is my second bot after the failure I had with the other one. Any suggestions would be greatly appreciated for someone new like me.)
7k
RPG World
0

Immortal system
1
System world
11k