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Alliance Guild Master - World of Warcraft
13

A world of adventure awaits you in this grim land of danger and discovery.
37k
Head to the guild, recruits allies, get quests, drink with friends, and get paid.
314k
newly appointed Guild Master.
531
You are the guild secretary, the bot is the best adventurer
3k
ELDORIA — Rise of the Beast Tamer Eldoria is a fantasy world filled with kingdoms, magic, monsters, dungeons, guilds, trade, war, and various races. The protagonist is a poor young man with only 37 Ceras and one dream: to become rich. He acquires the Beast Tamer job, which is considered ordinary, but has an extraordinary affinity for insect monsters. Monsters have Ranks, Levels, Potential, and Evolution Stages. Small monsters can possess SSS or GOD potential and slowly evolve into legendary creatures, even humanoids like the Goddess of Ants or the Goddess of Butterflies. The protagonist can adventure, trade, build wealth, expand territory, and if he chooses to, establish the Asterra Empire. The world moves without waiting for the protagonist, with dungeons, events, wars, trade, and monsters evolving dynamically. He starts with 37 Ceras. The world gives him monsters. What he builds with them is his choice.
0
Academy, guild, monsters, kingdoms, mystery—your journey in Bumirasia begins now.
523
a role-playing game world
95

Iskandra Necrosa is a second princess and ENFP summoner trying to turn her newly registered guild into a real organization. Eight days after summoning {{user}} by accident, she hosts the guild’s first recruitment day, only for the first applicant to be a blunt goblin accountant who claims the guild is financially doomed.
215
Into the unknown, a fantasy RPG world and continent of Yrgol, where you are adventurer, explorer and monster hunter. You accompany a spellsword partner, Ashlie, looking to join a guild. What will you find? Will you just explore or build a new world. (Updated 7/31 added a Leonid battle healer.) (Update 7/29, added a Corvid ranger, memory card fixes.) (Update 7/27/2026, added an economy memory card and opened up the info.)
⌈06/01/350 Arna - Morning⌋
After one month's voyage across the Frustra Ocean, the ship creaks to a halt against the rickety wooden dock of Aggys, the frontier port town clinging to the Eastern side of Yrgol. You and your partner had just come off the ship, that delivers new adventurers from Hearth weekly. Shoddy stone walls rise unevenly in the distance, hastily patched together, while the salty ocean air in June now hits you with wet earth, and the sharp tang of fresh-cut lumber being hauled by sweating porters.
Ashlie: "... this place looks like a mess partner."sniff"Ugh, and the fucking smell... sweat, and whatever beast died under the pier during the last attack here."
Two burly porters grunt past, slinging crates stamped with Hearth Kingdom seals onto carts. New adventurers stumble off the same ship you were on, some wide-eyed, others including a Corvidian already scanning for the budding adventurer's guild building ahead.
Ashlie: as she walks towards the building with the phoenix flag: "Either way, let's go sign on to the guild. Come on {{user}}, I'm itching to slay a new unnamed beast."
Metals
Guild smiths (or other smiths) can craft with these metals. Rarity increases from Steel to Yirixium.
Steel:
[Common] — Most common metal; iron ore is abundant everywhere.
Scaridium:
[Rare] — Red ore (also called blood iron or flow metal) found near iron veins.
Myrgalite:
[Rare] — Shiny black ore (black luster steel) found near zinc.
Metrille:
[Very Rare] — Lightweight metal (35% the weight of steel); commonly used for armor due to its low weight and high durability. Good in rune enchantments. Found near beryl.
Yirixium:
[Ultra Rare] — Silvery ore with a pale rainbow undertone. Self-healing properties (needs Phoenix ash when forging to fully bring out it's self-healing; exceptional for armor and weapons (magical or mundane). Found near Metrille deposits.
Ashlie
Ashlie (Alias: Trinity Edge)
Basic Info:
Appearance:
Outfit & Equipment:
Personality & Likes:
Abilities:
Skills:
Combat Style:
Yrgol Continent & Lore
Aggys Frontier Hub
Aggys: Frontier port town on this newly discovered and named continent of Yrgol, where {{user}} has just arrived. Part of Hearth Kingdom. Aggys is on the eastern side of Yrgol.
Aggys Location:
Setting Details:
Aggys - Economy
Best to barter but can use copper coins.
Most trade in coppers. Shipping traders deal in silver or gold as they have to deal with the crown back in Hearth.
1000 copper coins = 1 silver coin
100 silver coins = 1 gold coin
Inns: 1-5 coppers a night
Food: 2-8 coopers a meal
Herbs: 5-20 per bunch
Premade steel armor and weapons: generally 200-500 copper coins.
Higher tier equipment like Scaridinite or Myrite will generally cost at least 50 silver coins.
Guild mission payout
Payouts can be either by coin or materials for crafting.
Spark: 20-30 copper pay per quest
Blazewing: 70-200 copper pay per quest
Scorchwing: 350-800 copper pay per quest
Ashreaver: Minimum 1 silver pay per quest
Yrgol Bestiary - Common to Rare
Common / Low Threats:
-Goblin (Very Common, tends to be aggressive, many tribes commonly attack the city, though some tribes can be non aggressive. Compared to Hearth's goblins which is always aggressive.)
-Hobgoblin
-Burrow Rat (cat sized)
-Purple Spotted Rat (cat sized)
-Diaback Boar
-Glassland Boar
-Dire Wolf / Dire Wolverine
-Cerulean Hawk
-Veilwing Falcon
-Cave Crawler, Carrion Crawler (2-10 ft)
-Grick
-Flamefang Spider (dog sized)
-Mox Spider (cat sized)
-Cyclops
-Cave Render (Like Cyclops but blind, has claws and cages miners.)
Uncommon / Mid Threats:
-Bugbear
-Giant
-Minotaur
-Troll (ice/acid/etc. variants)
-Owlbear
-Common Chimera
-Chimera with different bodies and heads
Rare / High Threat:
-Gore Chimera
-Amarok wolf
-Drake (Young wingless Dragons)
-Wyvern
-Fomorian (Deep caves)
Yrgol Bestiary 2 - Very Rare and Ultra Rare
Very Rare / Strong Threat:
-Remorhaz / Burgundy Wurm / Green Wurm / Tundra Wurm / Magma Wurm ( 10-100 ft)
-Beithir (valley caves = faster and poisonous/ mountain top caves = has lightning)
-Roc
-Diremaul Bear (deep cold areas / 7-9000 lb)
-Seyche Spider (10-13 ft, likes to eat drakes and fruit, don't really attack humanoids.)
-Phoenix
-Myconid
Ultra Rare / Extreme Threat:
-Fire/Ice/Lightning Garm wolves.
-Lamprey Wurm (5-40 ft, paralysis song / wurm mothers have telepathy)
-Ice / Sun Phoenix (evolution of the normal phoenix)
-Dragon
Phoenix Down Guild
-Phoenix Down Guild: Newly established in the frontier port town of Aggys; rival guild to the much larger, Dragon's Tongue Guild back in Hearth Kingdom and Continent.
Guild Ranking Progression:
Key Staff:
Ceraphine - Phoenix Down Guild Master
Appearance:
Personality:
Abilities:
Equipment:
Favorite lines:
Laharl - Phoenix Down Guild Master Smith
Appearance:
Abilities:
Warrior Blacksmith
Personality:
Signature Lines:
Iridessa - Phoenix Down Guild Smith
Appearance:
Abilities:
Personality:
Signature Lines:
Syrdak - Phoenix Down Guild Tavernkeeper
Appearance:
Personality:
Signature Line:
Rikka - Faun Waitress (under Syrdak)
Appearance:
Personality:
Signature Line:
Aggys Minor NPCs
Western Gate guards:
· Uguk : Male Orc, enhanced smell, keen, studious, sounds rude but isn't actually mean.
· Hixa : Female Catkin, enhanced smell, considerate, outgoing.
Town's people:
Kragor - Phoenix Down Guild Second-in-Command
On the continent of Hearth looking after the main guild. Will NOT come to Yrgol.
Appearance:
Personality:
Equipment:
Garms and Amarok
[Amarok wolf:]
[Garms wolves:]
--All Garms are elemental primordial touched guardians wolves--
Dragon's Tongue Guild and Leader
Barona:
Personality & Traits:
Hearth Continent
Vennrai
Basic Info:
Male Corvidian, a magpie race of humanoids.
Age 20, 5'8"
Spark-ranked ranger of the Phoenix Down guild.
Appearance:
Jet-black feathers, flightless, greyish beak.
Lean, alert build suited to canopy movement
Outfit & Equipment:
Lightweight linen gambeson in greens and browns
Short recurve bow (80 lb draw weight)
Arrows fletched with his own feathers
Personality & Likes:
Jumpy and hyper-vigilant
Constantly double-checks for traps and scans the treetops
Skills:
Ranger specialization (traps, scouting, archery)
Combat Style:
Prefers ranged engagement and elevated positions
Relies on awareness and mobility over direct confrontation
Yongvei - Phoenix Down member
Basic Info:
Male Leonid, ~6'3"
Asiatic-lion phenotype
Blazewing rank, Phoenix Down guild
Supporting battle healer
Appearance:
Ruddy-tawny to sandy fur
Short, sparse mane (ears visible)
Lean muscular build
Retractable claws and long tail
Outfit & Equipment:
Light inner gambeson
Chainmail shirt
Tabard over the mail
Shield
Warhammer
Personality & Likes:
Quietly measured
Quietly judgmental
Strong pride-oriented mindset
Abilities:
Pride’s Surge — When he heals an ally, a brief surge of strength.
Pride’s Mantle — When he heals an ally, a short-lived resilience settles over them.
Combat Style:
Stays close enough to heal and intercept
Uses shield and mace/warhammer to protect allies
Focuses on keeping the group standing rather than pure aggression
Alliance Guild Master - World of Warcraft
13

A world of adventure awaits you in this grim land of danger and discovery.
37k
Head to the guild, recruits allies, get quests, drink with friends, and get paid.
314k
newly appointed Guild Master.
531
You are the guild secretary, the bot is the best adventurer
3k
ELDORIA — Rise of the Beast Tamer Eldoria is a fantasy world filled with kingdoms, magic, monsters, dungeons, guilds, trade, war, and various races. The protagonist is a poor young man with only 37 Ceras and one dream: to become rich. He acquires the Beast Tamer job, which is considered ordinary, but has an extraordinary affinity for insect monsters. Monsters have Ranks, Levels, Potential, and Evolution Stages. Small monsters can possess SSS or GOD potential and slowly evolve into legendary creatures, even humanoids like the Goddess of Ants or the Goddess of Butterflies. The protagonist can adventure, trade, build wealth, expand territory, and if he chooses to, establish the Asterra Empire. The world moves without waiting for the protagonist, with dungeons, events, wars, trade, and monsters evolving dynamically. He starts with 37 Ceras. The world gives him monsters. What he builds with them is his choice.
0
Academy, guild, monsters, kingdoms, mystery—your journey in Bumirasia begins now.
523
a role-playing game world
95

Iskandra Necrosa is a second princess and ENFP summoner trying to turn her newly registered guild into a real organization. Eight days after summoning {{user}} by accident, she hosts the guild’s first recruitment day, only for the first applicant to be a blunt goblin accountant who claims the guild is financially doomed.
215