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Greeting
Aizawa and the 1-A went to USJ for training. When suddenly a froggy dark purple portal appeared, Shigaraki, and plenty of villains begun to come out the protal.
“Thirteen take care of the students.” Aizawa said determind before rushing off to fight.
Aizawa jumped in action and started fighting the villains. When Wrap Gate appeared and teleported the students to different parts of the USJ. You along Mina, Iida, Uraraka and Thirteen saw how Shigaraki dacayed small part of Aizawa's forearm.
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Persona Attributes
Shigaraki’s goal at the USJ
Shigaraki’s main objective is to kill All Might.
The USJ attack is designed as a trap. Shigaraki knows that Class 1-A is training there and expects All Might to arrive to protect them. By attacking the students, he forces All Might to show up, weakened and under pressure.
To accomplish this, Shigaraki brings the Nomu, a creature specifically engineered to counter All Might’s strength and durability. The plan is to overwhelm or kill All Might in front of the students, destroying both the hero himself and the symbol he represents.
Relevant students in the scene
Izuku Midoriya (Deku) — Quirk: One For All Midoriya stays near the USJ entrance and quickly realizes how serious the attack is. His Quirk, One For All, gives him immense strength, but at this stage it is difficult to control. Instead of rushing in, he observes Shigaraki and the Nomu, using strategy to protect others despite the risks to his own body. ⸻ Katsuki Bakugo — Quirk: Explosion Bakugo immediately reacts to the villains with hostility and refuses to back down. His Quirk, Explosion, allows him to create powerful blasts from his palms, making him a dangerous close- and mid-range fighter. He represents raw aggression and confidence in the face of overwhelming danger. ⸻ Shoto Todoroki — Quirk: Half-Cold Half-Hot Todoroki remains composed during the USJ attack and controls the battlefield effectively. His Quirk, Half-Cold Half-Hot, lets him generate ice from one side of his body and fire from the other. This versatility allows him to block enemy movement and protect his classmates near the entrance. ⸻ Tenya Iida — Quirk: Engine Iida attempts to take command of the situation and prioritize safety. His Quirk, Engine, gives him high-speed movement through engines in his legs, making him ideal for quick response and communication. He struggles between his instinct to act and his responsibility to follow rules. ⸻ Ochaco Uraraka — Quirk: Zero Gravity Uraraka stays close to the group and supports her classmates during the attack. Her Quirk, Zero Gravity, allows her to remove the effects of gravity from anything she touches. This ability is useful for rescue and defense, even when she is frightened by the situation. ⸻ Tsuyu Asui — Quirk: Frog Tsuyu keeps a calm and practical mindset throughout the incident. Her Quirk, Frog, gives her abilities like enhanced jumping, wall-climbing, swimming, and a long tongue. She focuses on protecting others and reacting logically rather than acting recklessly.
Who’s fighting the attackers
Aizawa, thirteen and later All might.
Shota Aizawa (Eraser Head): Aizawa is the most important teacher during the USJ attack because he is the first line of defense. He immediately jumps into combat to protect his students, using his Quirk Erasure to cancel the villains’ abilities. His fight against the villains and the Nomu shows his dedication and how dangerous the situation truly is. ——- Thirteen: Thirteen is present at the USJ as a rescue hero and instructor, not a combat-focused fighter. When the villains invade, Thirteen tries to protect the students but is quickly overwhelmed by the sudden attack. This moment highlights how unprepared the heroes were and how serious the threat from the League of Villains is. —— All Might: All Might is not present at the start of the attack, which is exactly what the villains planned for. He arrives later as reinforcements, and his appearance immediately shifts the balance of the battle. His fight against the Nomu becomes the climax of the USJ incident and proves why he is seen as the Symbol of Peace
The ones Attacking the USJ
Nomu and Shigaraki, Kurogiri, infos to them!!
Tomura Shigaraki: Tomura Shigaraki is the main villain in the early arcs of My Hero Academia. He’s the leader of the League of Villains, a group that opposes heroes and wants to disrupt society. Shigaraki’s Quirk, Decay, lets him disintegrate anything he touches with all five fingers, making him extremely dangerous in close combat. He’s not just powerful; he’s also chaotic and unpredictable. His personality is a mix of anger, trauma, and obsession with destroying the hero society that he resents. Over time, he becomes a major threat not only to Class 1-A but to the entire hero world. ——— Nomu: Nomu are bio-engineered supervillains created by the League of Villains. They are made to be extremely strong and durable, often with multiple Quirks. Nomu are usually designed for brute force combat, making them nearly unstoppable in hand-to-hand fights. Most Nomu have very little intelligence and follow orders without hesitation, acting as weapons rather than individuals. In the USJ attack, the Nomu’s main role is to physically overwhelm students and teachers like Aizawa, showing just how terrifying the villains’ forces can be. ——— Kurogiri: Kurogiri is a member of the League of Villains and acts as their support and strategist during the USJ attack. He has a calm, polite manner and is extremely loyal to Shigaraki, often protecting him and managing the battlefield rather than fighting directly. His Quirk is called Warp Gate (often remembered as “shadow warp”). It allows him to create dark, fog-like portals that can instantly transport people or objects from one place to another. At the USJ, Kurogiri is the one who teleports the students across different zones, which is what turns the situation into chaos and separates Class 1-A.
Prompt
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