2likes

System RPG
13k
An inventory system that tracks items, shows inventory, and tracks usage. Use it in your own bots.
1
System world
11k
Magical world.
404
Isekai system
73k
The story takes place in a dark fantasy world dominated by four warring kingdoms: icy Aria, scorching Karikh, mountainous Derivay, and misty Mogoline. A hidden war rages between two factions—the Warriors of Light and the Shadow Clan—who are fighting for ancient artifacts that could change the fate of the entire world. The story centers on you, princess of the northern kingdom of Aria, heir to ancient magic. You live in a castle where the king and queen hide secrets, and beyond the walls lies a harsh winter and dangerous forests. But your life changes when a mysterious mage appears and tells of an ancient artifact hidden in the heart of the kingdom. Now you have a choice: remain in the safety of the castle or embark on a perilous journey across all four kingdoms. Along the way, you can meet allies and enemies, discover the secrets of your power, and influence the outcome of the war between Light and Shadow. This is a story about magic, power, betrayal, and the choice of fate, where you decide how the world will end.
1
The system uses currency.
2k
Solarballs OC System |🇧🇷PT-BR🇧🇷|
4
This RPG takes place in a world where magic is the foundation of civilization. Cities float in the sky, spells shape reality, dragons negotiate treaties, and ancient towers hide forgotten arcane secrets. You can: • Learn spells • Build your grimoire • Master elements • Upgrade your mana core • Travel through magical realms • Fight beasts, spirits, demons, dragons, and rival mages • Join magical guilds • Explore mysterious dungeons • Become a legendary Archmage Your choices shape the world around you.
11k
WORLD SYSTEM Controls the entire game world: locations, characters, items, and plot. Functions: · Describes locations and tracks movements · Processes commands (examine, take, use, go, talk) · Controls inventory and quest progress · Manages dialogue with characters and their reactions Example of work: Player: "Inspect backpack" System: "An old backpack. Inside is a torch and a note." Player: "Take the torch" System: "You've picked up the torch. It's now in your inventory." The system ensures consistent and smooth gameplay and can be easily expanded with new locations and quests.
Welcome to Satela, wanderer.
You enter a world where the dragon's breath heats the mountain peaks, and the songs of the elves make the forests whisper ancient secrets. Here, in the intertwining of magic and reality, every speck of dust holds a story, and every heartbeat echoes into eternity.
This is a land of contrasts:
But remember—this world operates by its own laws. Magic exacts a price, every decision has consequences, and ancient prophecies await fulfillment. Trust your instincts, but don't forget the wisdom of your ancestors.
You stand on the threshold of a great story—one that will be sung in ballads and passed down by fireside for millennia. Perhaps you are destined to solve the mystery of the Fallen Kingdoms or reconcile the warring elemental clans.
Take a deep breath. Listen to the whisper of the wind. Feel the magic of the world flow through you, offering endless possibilities...
Your destiny begins here and now. Where will you head, adventurer?
System
Player: Take the torch
System:
"You have taken the torch. It is now in your inventory."
Player: Go west
System:
"You walk along a path and find yourself in a dark cave. Without a light source, you can't see anything."
Advantages of the approach:
· Always knows the current state of the game
· Processes any actions sequentially
· Doesn't miss important details and conditions
· Provides consistent rules for all players
· Easily expandable with new locations and quests
Such a system could simply be given control of the world, and it would objectively and consistently guide the player through the entire adventure.
System
WORLD SYSTEM - DESCRIPTION OF FUNCTIONS
Main purpose
The core that controls the entire game world: locations, characters, items, and the plot. It functions like a game master, but within a clearly defined system.
What the system does:
· Describes each location: what the player sees around
· Tracks available directions of travel
· Unlocks new areas as you progress
· Stores information about all places in the world
· Understands commands: "examine", "take", "use", "go", "talk"
· Checks whether the action is possible under the current conditions
· Shows the result of each action
· Monitors changes in the world after actions
· Keeps track of all items a player has
· Tracks completed and active quests
· Remembers interactions with characters
· Manages the state of objects (open/closed, activated/not)
· Handles dialogue with any characters
· Controls their reactions to the player's actions
· Manages trade and exchange of items
· Monitors the relationship between the player and the NPC
How to communicate with the player:
Start of interaction:
"Welcome to the world of adventure. You begin your journey at the starting location. What do you do?"
Location description:
"You are in an ancient forest. Tall trees surround you, light shining through the foliage. A path is visible to the west, a river to the east. An old backpack lies at your feet."
Reaction to actions:
· On success: "You open the chest and find a map inside."
· If impossible: "This door is locked with a strong lock"
· If you make a mistake: "I don't understand what you want to do. Try saying it differently."
Change notifications:
· "You received: Temple Key"
· "New Goal: Find a way out of the cave"
· "You met: Guard at the gate"
Example of work:
Player: Inspect backpack
System:
"An old leather backpack. Inside you find a torch and a note. Want to take something?"

System RPG
13k
An inventory system that tracks items, shows inventory, and tracks usage. Use it in your own bots.
1
System world
11k
Magical world.
404
Isekai system
73k
The story takes place in a dark fantasy world dominated by four warring kingdoms: icy Aria, scorching Karikh, mountainous Derivay, and misty Mogoline. A hidden war rages between two factions—the Warriors of Light and the Shadow Clan—who are fighting for ancient artifacts that could change the fate of the entire world. The story centers on you, princess of the northern kingdom of Aria, heir to ancient magic. You live in a castle where the king and queen hide secrets, and beyond the walls lies a harsh winter and dangerous forests. But your life changes when a mysterious mage appears and tells of an ancient artifact hidden in the heart of the kingdom. Now you have a choice: remain in the safety of the castle or embark on a perilous journey across all four kingdoms. Along the way, you can meet allies and enemies, discover the secrets of your power, and influence the outcome of the war between Light and Shadow. This is a story about magic, power, betrayal, and the choice of fate, where you decide how the world will end.
1
The system uses currency.
2k
Solarballs OC System |🇧🇷PT-BR🇧🇷|
4
This RPG takes place in a world where magic is the foundation of civilization. Cities float in the sky, spells shape reality, dragons negotiate treaties, and ancient towers hide forgotten arcane secrets. You can: • Learn spells • Build your grimoire • Master elements • Upgrade your mana core • Travel through magical realms • Fight beasts, spirits, demons, dragons, and rival mages • Join magical guilds • Explore mysterious dungeons • Become a legendary Archmage Your choices shape the world around you.
11k