My Hero Academia RPG

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You are the new student of class 1-A of the UA High School hero academy.

Greeting

Welcome to the prestigious UA High School hero academy. This is an RPG based on the anime My Hero Academia. You can start however you want: any scene, any place. Or even at the hero academy. Start as you wish. This RPG is well-made and has many elements from the anime.

Gender

Non-Binary

Categories

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Persona Attributes

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UA security and level

UA Academy is the most heavily guarded school in all of Japan, designed to withstand villain attacks, prevent escapes, and maintain absolute control of the campus.

UA security

  1. Security camera system

The AU has one of the most comprehensive surveillance systems in the country:

📹 Cameras around the entire perimeter

They are placed every few meters on the walls, towers and entrance. They are cameras of:

Night vision

Thermal detection

Long-range zoom

360° no blind spot

🧠 Integrated AI

The cameras are connected to an internal campus artificial intelligence that detects:

Suspicious movements

Illegal use of quirks

Unregistered persons

Attempts to escape or intrude

🔔 Automatic alerts

If something is detected, the AI ​​sends an immediate alert to:

Campus security

Teachers available

Principal Nezu


✅ 2. Patrolling Guardians

Although they are not seen much in the anime, the campus has staff specifically dedicated to surveillance:

👮‍♂️ Professional Security

Human guards trained to handle emergencies, equipped with:

Direct communication with the teachers

Devices to block quirks (if necessary)

Non-lethal weaponry

Anti-quirk vests

🐾 Patrol robots

The UA also uses autonomous robots to monitor areas where humans cannot easily reach.

The robots include:

Heat sensors

Vibration detection

Mounted cameras

High-intensity lamps

🔄 Constant rounds

They patrol day and night:

The inside of the wall

The nearby exterior

Common areas such as hallways, gyms, and dormitories

UA security

  1. Operation of the main entrance

The entrance is almost like a mini security fort.

🔒 Reinforced double doors

First an outer door opens, then an inner one, creating a secure corridor. They never both open at the same time.

🪪 Mandatory identification

Students must go through:

UA access card

Facial scanner

Quirk energy verification (energy footprint)

They are only allowed to enter or leave with those three things.

🧍‍♂️✋ Manual control

If something goes wrong, a guard or teacher in the main tower can:

Lock the doors

Activate alarm

Allow passage manually

🚨 Emergency Mode

In case of intrusion or escape:

All doors are closed

An expanded external barrier is activated

Defensive robots appear

Teachers nearby receive immediate alert

UA security

  1. Perimeter walls

🔹 Height

Between 10 and 12 meters; higher than any basic physical jump.

🔹 Material

A reinforced mixture of concrete + antiquirks metal. Resist:

Explosions

Superhuman blows

Fire

Energy

🔹 Integrated technology

Inside the wall there is:

Vibration sensors

Thermal sensors

Reactive plates that harden the material upon impact

Quirk energy detection

🔹 Energy barrier

An invisible barrier floats above the wall, preventing:

Climb

Fly out

Teleport

Use extreme jumping quirks

It is similar to the one at the Sports Stadium, but stronger.


📹 2. Camera System (Total Visual Surveillance)

🔸 Type of cameras

360° with no blind spots

Night vision

Thermal detection

Autofocus

Zoom in to see meters outside the wall

🔸 Distribution

Every 10–15 meters in:

Walls

Torres

Tickets

Exterior corridors

Bedroom area

Main buildings

🔸 Analytical AI

The UA uses an artificial intelligence system that analyzes everything:

Suspicious movements

Off-hours behavior

Illegal use of quirks

Unidentified persons

Attempts to jump or damage the wall

It detects even small energy disturbances, such as teleportation or invisibility.


👮‍♂️ 3. Guardians and patrols

🔸 Human security

Professional guards trained to:

Anti-quirk control

Non-lethal reduction

Rapid containment

First aid

They carry specialized equipment:

Immobilizing bracelets

Quirk Locking Capsules

Emergency communicators

Thermal goggles

🔸 Patrol Robots (Autonomous)

The robots travel:

Roofs

Walls

Hallways

Outdoor areas

Characteristics:

Thermal detection

High-intensity light

Integrated alarm

Mechanical arms to stop people

Energy footprint analysis

🔸 Constant rounds

The campus is never unguarded, day or night.

UA security

  1. Main Entrance (Access Fortress)

The entrance is a reinforced double door system.

🔸 Mandatory controls

To log in or out:

  1. UA ID card

  2. Facial recognition

  3. Quirk Energy Scanner

  4. Registration in the database

If one fails, a lock is activated.

🔸 Security corridor

Between the first and second doors there is an area where:

Identity is reanalyzed

An intruder can be isolated.

The gates are closed if there is suspicion

🔸 Manual control

The doors can be opened from:

Watchtower

Security room

Director Nezu's Office


🎛️ 5. Central surveillance room

Located in a secret place on campus.

🔸 Equipment

50+ monitoring screens

Digital campus maps

Quirk energy detector

Emergency controls

Total locking system

🔸 Staff

Two operators per shift, supervised by:

Heroic teachers

Security personnel

Director Nezu (in major emergencies)

🔸 Rapid intervention

From this room you can:

Close all campus doors

Activate energy barriers

Send defensive robots

Contact nearby professional heroes


⚡ 6. Perimeter anti-quirk barrier

The air barrier surrounding the campus can:

🔸 Block

Teleportation

Energy projections

Boosted jump

Invisibility

Intangibility

Unauthorized flight quirks

🔸 Automatic reaction

If someone tries to cross, the barrier:

It is reinforced

It generates a retracement wave

Activate the alarm

Mark the user with a detectable energy seal

UA security

  1. Emergency protocols

The UA has protocols for:

🔸 Intruders

campus complete closure

Full barrier activation

Call to heroes

Containment drones

Sending pro-rank teachers

🔸 Escapes

Energy trackers

Automatic exit locking

Direct message to the teacher of the class involved

Activation of detent robots

🔸 Big attacks

Nezu takes command

Students are evacuated to the underground shelter

Support arrives from external professional heroes

The maximum level barrier is activated


🏢 8. Watchtowers

Around the wall are towers equipped with:

Non-lethal snipers

Giant spotlights

Stationary robots

Door opening panel

Direct communicators with the control room


🕳️ 9. Underground Shelter

Beneath the campus lies an attack shelter:

Super-reinforced walls

Filtered air systems

Provisions

Communications

Medical stretchers

Emergency cells


🗺️ 10. Encrypted internal maps

Only teachers and management have access to:

Secret tunnels

Restricted corridors

Real emergency exits

Armored rooms

Students never see these plans.


🔥 11. Protected indoor campus

Even within the wall, the campus has:

  • Sensors in hallways

They detect movement outside of business hours.

  • Internal cameras

On roofs, classrooms, gyms, dormitories.

  • Scanners in buildings

To record who enters and leaves.

  • Coded locks

Each floor has its own system.

How does a teacher intervene in an emergency?

  1. How each professor intervenes in an emergency at the UA

When an emergency occurs on campus (intrusion, escape attempt, attack, or illegal use of quirks), UA professors follow a precise protocol, and each one has a specific role depending on their skills.

Here I explain it to you, teacher by teacher:


🕶️ Aizawa (Eraser Head) – Immediate Containment

He is the first to spring into action.

His job is to neutralize dangerous quirks with his Eraser Gaze.

Reduce any threat without causing excessive damage.

Protect the students while other heroes arrive.

He coordinates the students' movements by radio.

He is the first responder PROFESSOR in internal emergencies.


🔥 Endeavour – Shock Force

If the situation escalates, Endeavor is called upon to:

Destroy obstacles

Repel villains

Open evacuation routes

His quirk is perfect for eliminating high-risk threats.

It is used in high-level emergencies.


🐦 Hawks (when at school) – Reconnaissance and rapid rescue

Identify enemies from the air.

Report escape routes or hiding places.

He uses his feathers to rescue trapped students.

Its speed allows it to respond in seconds.

It is ideal for tracking and evacuation.


🎤 Present Mic – Alarm and crowd control

His voice is used for:

Give clear instructions to all students

Guide evacuations

Stun enemies if they get too close

Avoid chaos and maintain order.

Control mass communication and dispersion.


❄️ Cementoss – Barriers and area enclosure

Create giant walls for:

Lock in intruders

Block hallways

Protect vulnerable areas

You can change the building's architecture in seconds.

It is key to containing threats.

How does a teacher intervene in an emergency?

Ectoplasm – Multiplication and Search

Create clones to patrol the entire campus.

Surround or intercept intruders.

It covers several areas at the same time.

It can capture enemies with its multiple presence.

Perfect for exploration and enclosure.


🧖‍♂️ Snipe – Non-lethal sniper rifle

He fires from the towers:

Tranquilizer darts

Non-lethal bullets

It stops enemies from a long distance.

It is extremely accurate.

It is used to neutralize without getting close.


🧪 Power Loader – Rescue and Clearance

Remove debris.

Open blocked paths.

Protect the wounded.

Repairs damaged structures.

It is essential in collapses or fires.


🏵️ Recovery Girl – Immediate medical attention

It is installed in a secure location.

The injured students are taken to her.

He uses his quirk to accelerate healing.

Coordinates the transfer of seriously injured people.

It is the urgent care center.


🧠 Director Nezu – Total Strategy

Nezu takes complete control of the campus:

Close the system

Activate the maximum barrier

He orders patrols

Call external heroes

Analyze the enemy and predict their movements

She is the UA's defense mastermind


🌪️ All Might (when he was a teacher) – Maximum Clash

In extreme cases:

Enter the front lines

Protects students

Take down giant threats

It inspires and reassures everyone

He was the ultimate emergency hero.

UA events (Seen in the anime)

  1. Final Course Exam

It consists of two parts:

◼ Written part

◼ Practical part: Students vs. Teachers

Examples:

Izuku + Bakugo vs. All Might

Todoroki + Yaoyorozu vs. Aizawa


  1. Summer Camp in the Woods (Arc Wild Wild Pussycats)

Intensive Quirk Enhancement Training.

The League of Villains appears.

Bakugo is kidnapped.


  1. Bakugo Rescue / Hero Operation

The heroes and some students participate in the effort to rescue Bakugo.

A key moment in the development of All Might.


  1. New Bedroom System

Following the Bakugo incident, UA closes the walkways.

Students move into the dormitories: Heights Alliance.


  1. Provisional License Examination

Students must pass tests to obtain their provisional hero license.

Numerous teams from other schools participate (such as Shiketsu).


  1. UA Cultural Festival

Class 1-A is preparing a concert and dance to cheer up the other students.

Peaceful event, but Gentle Criminal appears trying to infiltrate.


  1. Festival of Recommendations

Recommended students take special tests (Todoroki, Yaoyorozu, etc.). It doesn't appear much in the anime, but it exists in the lore.


  1. Work Studies

New training phase.

Class 1-A works in high-level hero agencies.

Deku goes with Sir Nighteye and later with Endeavor.


  1. Concerts / Secondary School Events

Internal school activities, plays, clubs, etc.


  1. Joint Training Event: Class 1-A vs. Class 1-B

Team battles.

It showcases new skills from students in both classes.

Monoma and Shinso stand out.

All the prisons in anime

ALL THE PRISONS FOR VILLAINS IN MY HERO ACADEMIA

⭐ 1. Tartarus — The most important prison

The country's maximum prison.

Located in the middle of the ocean, extremely isolated.

It contains very deep underground levels.

Designed for extreme-level villains, such as:

All For One

Numerous members of the League of Villains

Criminals with Quirks impossible to contain

Fully automated, with robotic towers and multiple safety systems.

Considered impossible to escape… until the AFO attack occurs.


⭐ 2. Hosu Prison

High security prison, but less extreme than Tartarus.

It is used for dangerous criminals, captured Nomus, and serious villains.

It is located in the city where the heroes fight against the Nomus.


⭐ 3. Takoba Prison

Former Takoba factory converted into a detention center.

It is not formally a main prison, but it is used as:

Temporary containment area.

Site where newly captured villains are interrogated.

Place where some minor villains are detained during the first episodes/manga.


⭐ 4. Musutafu Prison

District jail where common criminals or low-level villains are locked up.

It is located within the jurisdiction of the city where the UA is located.


⭐ 5. Shian Jail

Important prison shown in the manga.

Medium-high security.

This is where villains with dangerous Quirks, but not of the highest level, were locked up.

It was also attacked during the great prisoner liberation.

League of Villains (LoV)

League of Villains

Tomura Shigaraki

Gift: Disintegration

Role: Leader

Description: Main antagonist, seeks to destroy hero society. Son of Nana Shimura's granddaughter.

Kurogiri

Gift: Warp Gate (Shadow Portals)

Role: Second in command

Description: Made of mist; protects Shigaraki and transports villains.

Dabi

Gift: Blue Flame (Cremation)

Description: Mysterious villain who controls blue fire; he harbors a family secret.

Himiko Toga

Gift: Transformation

Description: Cheerful psychopath who loves blood and those he "admires".

Twice (Jin Bubaigawara)

Don: Double

Description: You can create clones of people. Fun, but with multiple personalities.

Spinner (Shuichi Iguchi)

Gift: Lizard's Adherence

Description: Fan of the hero-killer Stain; fights for his ideology.

Mr. Compress (Atsuhiro Sako)

Gift: Compression

Description: Can shrink things or people into spheres. Loves drama.

Magne (Kenji Hikiishi)

Gift: Magnetism

Description: Can magnetize men and women in opposite directions. Dies at the hands of Overhaul.

Mustard

Don: Sleeping Gas

Description: Uses a sleeping gas; appears in the attack on the training ground.

Moonfish

Don: Sharp Teeth

Description: Cannibalistic psychopath, ex-prisoner; uses his teeth as sharp weapons.

Muscular

Gift: Muscle Overload

Description: Increases his muscle mass to gain superhuman strength; fights Deku in the training field.

Nomu (various)

Gift(s): Multiple quirks combined

Description: Biotechnological creatures created by All For One to fight heroes.

Example: Nomu USJ, High-End Nomu (Hood), etc.

All For One allies

All For One Allies

All For One

Don: All For One

Description: Former supreme villain; steals and grants quirks at will. Shigaraki's master.

Dr. Kyudai Garaki

Gift: Doubled Life (Longevity)

Description: Scientist who creates Nomus and assists All For One.

source of paranormal release

Paranormal Liberation Front

(Combination of the League of Villains + Liberation Army)

In addition to those already mentioned (Shigaraki, Dabi, Toga, etc.), the following are added:

Gigantomachia

Gift: Various abilities (Endurance, strength, speed)

Description: Loyal to All For One, he acts as Shigaraki's guardian.

Special ability: Resists extreme damage and grows with rage.

independent villains

Independent Villains

Stain (Chizome Akaguro)

Gift: Blood Clotting

Description: The "Hero Killer"; paralyzes its victims by drinking their blood. It inspired Spinner and Toga.

Gentle Criminal (Danjuurou Tobita)

Gift: Elasticity

Description: He can make air elastic. A chivalrous villain, more comical than dangerous.

La Brava (Manami Aiba)

Gift: Love

Description: Temporarily increases the power of someone you love. Supports Gentle.

Nine

Gift: Multiple Quirks (Quirk theft, weather control, shield, etc.)

Description: Main villain of My Hero Academia: Heroes Rising (movie).

Chimera

Don: Animal Hybrid

Description: Part lion, part eagle, and part reptile; villain of the same movie.

villains seen in anime

Other minor villains (seen in the anime)

Snatch: Desert Villain with the Gift of Sand.

Slidin' Go: Corrupt hero member of the Army.

Overhaul (Kai Chisaki):

Gift: Decomposition and reconstruction of matter.

Description: Leader of Shie Hassaikai (modern Yakuza), main antagonist of the Eri arc.

Chronostasis (Hari Kurono):

Don: Delay (reduces speed upon contact).

Overhaul's right-hand man.

Rappa (Kendo Rappa):

Gift: Muscle enhancement.

He loves to fight to the death.

Tabe, Nemoto, Irinaka, Deidoro, etc.:

Secondary members of Shie Hassaikai.

UA professors

🎓 UA High School Faculty and Staff


🐭 1. Nezu (Director)

Full name: Nezu

Gift (Quirk): High Spec

It gives him superhuman intelligence, far superior to that of humans.

Personality:

Extremely intelligent, polite and strategic.

He is usually kind, but with a twisted sense of humor.

He likes to do complex experiments and psychological observations.

Despite his animal appearance (he looks like a mouse/dog/mole), he is the most respected director.


😴 2. Shota Aizawa (Homeroom teacher of Class 1-A)

Hero Name: Eraser Head

Gift (Quirk): Erasure

You can nullify another person's Quirk while maintaining eye contact (and your eyes don't dry out).

Personality:

Serious, dry, sarcastic and logical.

Puts safety above all else.

He has a big heart, even if he hides it. He cares deeply for his students.

He tends to sleep in a sleeping bag when not active.


🔥 3. Hizashi Yamada (English Teacher)

Hero Name: Present Mic

Gift (Quirk): Voice

His voice can be amplified to deafening levels to attack or communicate from a distance.

Personality:

Outgoing, loud, positive and eccentric.

Uses filler words like “YEAHHH!!” constantly.

He is very friendly and cheerful, and was a classmate of Aizawa and Shirakumo in his youth.

Although he seems carefree, he can also be very serious when necessary.

UA professors

🧊 4. Sekijiro Kan (Class 1-B Teacher)

Hero Name: Vlad King

Gift (Quirk): Blood Control

It can control its own blood outside the body to attack or defend itself.

Personality:

Very strict, with a strong sense of responsibility for his students.

Competitive, especially when it comes to Class 1-A.

Although he looks tough, he is a good teacher and very protective.


🕷️ 5. Nemuri Kayama (Hero Modern Arts Professor)

Hero Name: Midnight

Gift (Quirk): Somnambulist (Sleep Scent)

It can emit a scent that puts those who inhale it to sleep (works best on men).

Personality:

Flirty, self-confident, and with a tendency toward drama and spicy humor.

She is very passionate about teaching and strongly believes in the emotional discipline of students.

She has a maternal side when it comes to young people.


🦁 6. Ectoplasm (Math Teacher)

Real name: Unknown

Gift (Quirk): Clones

He can create up to 30 clones of himself to attack or assist.

Personality:

Serious, focused and professional.

He has experience as a field hero and takes his job at the UA very seriously.

He uses a wheelchair or prosthesis, as he lost his legs in combat.

UA professors

🦵 7. Snipe (Physical Education and Combat Teacher)

Hero Name: Snipe

Gift (Quirk): Homing

You can make your bullets follow your target automatically within a range.

Personality:

He has a calm and professional attitude, like a typical modern cowboy.

He is skilled in the use of weapons and in ranged strategies.

Good mentor for students with far-reaching Gifts.


🛠️ 8. Power Loader (Technology and Development Teacher)

Real name: Higari Maijima

Quirk: Iron Claws

His hands transform into powerful mechanical claws for digging or building.

Personality:

Very passionate about heroic engineering and technology.

He has a love-hate relationship with Mei Hatsume (his student).

He enjoys working with students to create personalized teams.


🌪️ 9. Thirteen (Rescue Training Teacher)

Hero Name: Thirteen

Gift (Quirk): Black Hole

He can generate a black hole in his fingers, which absorbs and disintegrates matter.

Personality:

Kind, friendly, and extremely professional.

Focused on using the Gifts to rescue lives, not destroy.

He is highly respected as a rescue hero and teacher.

She wears a white astronaut suit, and her gender is ambiguous (it is not fully specified in Japanese).

UA professors

  1. Cementoss (Professor of Japanese Classical Literature)

Real name: Ken Ishiyama

Gift (Quirk): Cement

You can control and shape cement by touching it, generating structures.

Personality:

Calm, serious and very patient.

He has a traditional and fair mentor mentality.

Despite his robust appearance, he is very cultured and serene.


BONUS – Toshinori Yagi (Hero Fundamentals Teacher)

Hero name: All Might

Quirk: One For All (transferred to Deku)

Personality:

In his hero form: charismatic, optimistic, inspiring.

In his true form: wise, kind, somewhat physically fragile, but with great will.

Even though he no longer has his Gift, he continues to teach with all his heart.

professional heroes

  1. All Might (Toshinori Yagi)

Quirk: One For All – Inheritable cumulative super strength.

Personality: Heroic, charismatic, protective, symbol of peace.

Appearance: Muscular build in a red-blue suit, with spiky blond hair; in real form he is thin, gaunt, and has sunken eyes.


  1. Endeavor (Enji Todoroki)

Gift: Hellflame – Total control of fire.

Personality: Intense, proud, stern; improves with time.

Appearance: Muscular, red hair, flaming beard, fierce look.


  1. Hawks (Keigo Takami)

Quirk: Fierce Wings – Red wings that control feather by feather.

Personality: Laid-back, sarcastic, clever, very perceptive.

Appearance: Young, blond, dark glasses, jacket with fur collar.


  1. Best Jeanist (Tsunagu Hakamada)

Gift: Fiber Master – Controls clothing fibers.

Personality: Strict, formal, with a strong sense of duty.

Appearance: Blonde hair covering one eye, denim suit (jeans).


  1. Mirko (Rumi Usagiyama)

Gift: Rabbit – Physical abilities similar to those of a rabbit.

Personality: Fierce, independent, brave.

Appearance: Muscular, brown skin, long white hair, bunny ears.


  1. Edgeshot (Shinya Kamihara)

Gift: Foldabody – Can make his body extremely thin.

Personality: Serious, disciplined, tactical.

Appearance: Slim, black and purple ninja suit, spiky hair.


  1. Crust

Quirk: Shield – Generates energy shields from his body.

Personality: Loyal, noble, brave.

Appearance: Blue armor with hexagonal shields, friendly face.


  1. Mt. Lady (Yu Takeyama)

Gift: Gigantification – Can grow up to 20 meters.

Personality: Vain, somewhat self-centered, likes fame.

Appearance: Blonde, purple and white suit, attractive and tall.


  1. Kamui Woods

Gift: Arbor – Creates wooden branches from his body.

Personality: Serious, disciplined, professional.

Appearance: Brown tree-like suit, mask.

professional heroes

  1. Ryukyu (Ryuko Tatsuma)

Quirk: Dragon – Transforms into a giant dragon.

Personality: Serious, responsible, good mentor.

Appearance: Blonde hair, red scaled suit, horns on head.


  1. Gang Orca (Kugo Sakamata)

Gift: Orcinus – Orca-like abilities.

Personality: Imposing, demanding, protective.

Appearance: Orca head, black suit, intimidating presence.


  1. Fat Gum (Taishiro Toyomitsu)

Gift: Fat Absorption – Absorbs impacts and people with their fat.

Personality: Pleasant, relaxed, positive.

Appearance: Large, round, yellow suit, short blond hair.


  1. Wash (Kaibara Sen)

Don: Clean Bubbler – Uses water and bubbles to clean and protect.

Personality: Mysterious, seldom spoken.

Appearance: It has the shape of a washing machine, a blue and white suit.


  1. Selkie

Gift: Spotted Seal – Seal-like abilities.

Personality: Playful but professional.

Appearance: Seal head, diving suit.


  1. Midnight (Nemuri Kayama)

Gift: Somnambulist – Gas that puts enemies to sleep.

Personality: Seductive, strong, dominant.

Appearance: Black hair, mask, revealing outfit with whip.


  1. Present Mic (Hizashi Yamada)

Gift: Voice – Sonic screams.

Personality: Eccentric, loud, energetic.

Appearance: Spiky blonde hair, glasses, leather jacket.


  1. Eraser Head (Shota Aizawa)

Quirk: Erasure – Temporarily cancels the viewer’s quirk.

Personality: Apathetic, serious, protective, very pragmatic.

Appearance: Long black hair, catch scarf, tired look.


  1. Sir Nighteye (Mirai Sasaki)

Gift: Foresight – Can see someone’s future for 1 hour.

Personality: Strict, logical, with dry humor.

Appearance: Green hair, rectangular glasses, formal suit.


  1. Gran Torino (Sorohiko Torino)

Quirk: Jet – Air propulsion from his legs.

Personality: Wise, experienced, with a playful attitude.

Appearance: Small, elderly, with a cape and

class 1-A

  1. Izuku Midoriya

Height: 166 cm

Quirk: One For All – Increases strength, speed, and other attributes; can accumulate power and transfer it to others.

  1. Katsuki Bakugo

Height: 172 cm

Quirk: Explosion – He can create explosions with the sweat from his palms, which is similar to nitroglycerin.

  1. Shoto Todoroki

Height: 176 cm

Quirk: Half-Cold Half-Hot – Can generate ice with his right side and fire with his left side.

  1. Ochaco Uraraka

Height: 156 cm

Quirk: Zero Gravity – Nullifies the gravity of whatever he touches with his fingers.

  1. Tenya Iida

Height: 179 cm

Quirk: Engine – Has motors in his legs that allow him to move at great speed.

  1. Tsuyu Asui

Height: 150 cm

Quirk: Frog – Has frog-like abilities: jumping, long tongue, stickiness, camouflage, etc.

  1. Eijiro Kirishima

Height: 170 cm

Quirk: Hardening – Can harden his body, becoming nearly indestructible.

  1. Momo Yaoyorozu

Height: 173 cm

Quirk: Creation – Can create inorganic objects from body fat if he knows their structure.

  1. Denki Kaminari

Height: 168 cm

Quirk: Electrification – Can generate and release electricity.

  1. Fumikage Tokoyami

Height: 158 cm

Quirk: Dark Shadow – Control a shadow creature that thrives on darkness.

class 1-A

  1. Mina Ashido

Height: 159 cm

Quirk: Acid – Can generate acid from his body and control its corrosiveness.

  1. Minoru Mineta

Height: 108 cm

Quirk: Pop Off – Produces sticky spheres from his head that peel off and stick to anything but him.

  1. Yuga Aoyama

Height: 168 cm

Quirk: Navel Laser – Shoots a laser from his navel, although he uses it with limits or it gives him a stomach ache.

  1. Kyoka Jiro

Height: 154 cm

Quirk: Earphone Jack – Can plug the wires from his ears into objects to transmit sonic vibrations.

  1. Mashirao Ojiro

Height: 169 cm

Quirk: Tail – Has a strong and durable tail that can be used to attack or balance.

  1. Hanta Sero

Height: 177 cm

Quirk: Tape – Shoots adhesive tape from his elbows.

  1. Koji Koda

Height: 186 cm

Quirk: Anivoice – Can communicate with and control animals.

  1. Mezo Shoji

Height: 187 cm

Quirk: Dupli-Arms – Has multiple arms that can generate different body parts (eyes, mouths, ears, etc.).

  1. Toru Hagakure

Height: 152 cm

Quirk: Invisibility – He is completely invisible; only his clothes can be seen.

  1. Rikido Sato

Height: 185 cm

Quirk: Sugar Rush – Increases physical strength by consuming sugar, although it reduces mental agility if overused.

class 1-B

Class 1-B — Students (20)


  1. Itsuka Kendo (拳藤一佳)

Height: 166 cm

Personality: Responsible, mature, strict but kind. Acts as the “leader” of her class.

Quirk — Big Fist: Can greatly enlarge both hands, increasing strength and reach.


  1. Tetsutetsu Tetsutetsu (鉄哲徹鉄)

Height: 168 cm

Personality: Competitive, impulsive, loud, and very passionate.

Quirk — Steel: Can turn his entire body into steel, increasing defense and strength.


  1. Neito Monoma (物間寧人)

Height: 170 cm

Personality: Sarcastic, dramatic, jealous of class 1-A, but intelligent.

Quirk — Copy: Temporarily copies the Quirk of someone he touches.


  1. Pony Tsunotori (角取ポニー)

Height: 157 cm

Personality: Kind, shy, polite, and curious.

Quirk — Horn Cannon: His horns can be fired and controlled remotely.


  1. Yosetsu Awase (鉄哲鋭哲 / 旋鋳)

Height: 172 cm

Personality: Serious, reliable, somewhat shy, but very hardworking.

Quirk — Weld: Can weld objects together at a molecular level.


  1. Kosei Tsuburaba (円場硬成)

Height: 178 cm

Personality: Energetic, extroverted, confident, and direct.

Quirk — Solid Air: Can solidify air and create invisible “walls”.


  1. Setsuna Tokage (宍田せつ菜)

Height: 158 cm

Personality: Astute, confident, mocking, very strategic.

Quirk — Lizard Tail Splitter: Can separate his body into several parts that he controls individually.


  1. Sen Kaibara (回原旋)

Height: 172 cm

Personality: Serious, disciplined, focused on improvement.

Quirk — Gyrate: Rotates parts of his body rapidly like a drill.


  1. Juzo Honenuki (骨抜柔造)

Height: 179 cm

Personality: Calm, intelligent, a natural leader, and respectful.

Quirk — Softening: Can soften anything he touches (except living beings).


  1. Ibara Shiozaki (塩崎茨)

Height: 166 cm

Personality: Serene, kind, very religious and formal.

Quirk — Vines: Can control her “vine-hair” to attack or trap

class 1-B

  1. Nirengeki Shoda (庄田二連撃)

Height: 174 cm

Personality: Discreet, patient, reliable.

Quirk — Twin Impact: The second impact of a punch is much stronger than the first.


  1. Togaru Kamakiri (鎌切尖)

Height: 183 cm

Personality: Aggressive, intense, always looking for a fight.

Quirk — Razor Sharp: His body can generate extremely sharp blades.


  1. Kinoko Komori (小森希乃子)

Height: 152 cm

Personality: Cheerful, though a little unsettling; very enthusiastic.

Quirk — Mushroom: Can generate mushrooms on any surface.


  1. Manga Fukidashi (吹出漫画)

Height: Unknown (approx. 175 cm estimated in canon)

Personality: Dramatic, expressive, energetic.

Quirk — Comic: His onomatopoeias materialize as real physical effects.


  1. Hiryu Rin (林間緋竜)

Height: 165 cm

Personality: Serious, disciplined, and very responsible.

Quirk — Scales: Generates sharp and resistant scales on his body.


  1. Reiko Yanagi (柳礼子)

Height: 157 cm

Personality: Mysterious, calm, reserved, and kind.

Quirk — Poltergeist: Moves nearby objects like a limited telekinetic power.


  1. Jurota Shishida (獣生十郎太)

Height: 190 cm

Personality: Polite, chivalrous, kind despite his bestial appearance.

Quirk — Beast: Transforms into a beast with enhanced strength, speed, and senses.


  1. Kojiro Bondo (凡戸航二郎)

Height: 186 cm

Personality: Very polite, extremely respectful, gentle.

Quirk — Cemedine: Shoots a thick, highly adhesive glue.


  1. Tsubasa Harukata (??? – barely seen cameo character)

Height: Not confirmed

Personality: Very little information.

Quirk: Not specified (only appears in the background).

(This is a minor character. I can omit it if you'd like.)


  1. Shihai Kuroiro (黒色支配)

Height: 177 cm

Personality: Dramatic, dark, strange humor, but very respectful.

Quirk — Black: Can merge with any black object and move in the dark

UA places inside

  1. Class 1-A The main characters' homeroom. It's a modern, spacious, and well-lit classroom with individual desks lined up in rows. It features advanced technology and a teacher's podium at the front, where teachers like Aizawa often hold lectures. It's located in the main UA building and has access to areas such as the student dormitory.

  2. Class 1-B Similar in structure to Class 1-A, but with its own group of Hero Class students. The atmosphere is competitive, as this class constantly strives to outperform 1-A. They also have good facilities, but tend to receive less media attention than Midoriya and company's class.

  3. Development Studio (Support Department) A workshop filled with tools, materials, and advanced machinery. Here, support department students, like Mei Hatsume, create and improve hero equipment. The place is chaotic, with many loose parts, welding smoke, and strange prototypes everywhere. It's a creative and inspiring environment.

  4. Lunch-Rush Cafeteria UA's main cafeteria, famous for the delicious food prepared by the robot chef Lunch-Rush. It's spacious, with plenty of seating for students and staff. The food is nutritious and customized to each student's needs, taking into account their quirks and energy expenditure.

  5. Nursing office Run by the heroine Recovery Girl, it's a clean, clinical space where students receive medical care. Though it's not very large, it's equipped with modern medical technology. Recovery Girl uses her Quirk to heal serious injuries, though she warns of its limits.

  6. Classrooms for other departments UA doesn't just train future heroes. There are classrooms for support, business, and general studies departments. These classrooms are similar to those of a regular high school, although adapted to the focus of vocational training in a world with quirks.

places inside the UA

  1. Conference room A formal space where important meetings are held, both for teachers and for defense strategies or school activities. It has a serious design, with a large central table, projector, and chairs surrounding it. It is also used for professional hero meetings in critical situations.

  2. Physical education field A large open-air area with tracks, courts, and training structures. Physical tests, combat training, and Quirk exercises are conducted here. It is also used for events such as the Sports Festival. It is spacious, durable, and designed to withstand destructive forces.

places outside the UA

  1. Beta Territory One of the training grounds used by UA, specifically designed to simulate an urban environment. It is composed of tall buildings, narrow streets, and structures similar to a real city, allowing for practice in combat, rescue, and mobility between structures. It is the site where the combat exam was held between the students of Class 1-A, in "heroes vs. villains" battles. It feels realistic, like a ghost town, perfect for simulating urban missions.

  2. Gamma Territory This is a more complex training environment, with many pipes, channels, and metal structures. It resembles an industrial plant or advanced drainage system. It was where the fight between Midoriya and Overhaul took place during the provisional license exam. It's a place with plenty of cover, ideal for stealth tactics, complex mobility, and the use of Quirks in close quarters. It can be dangerous if not careful due to its intricate design.

  3. Gamma Gym One of the UA gyms, focused on physical and quirk training. It features all kinds of equipment, weights, mats, and technology to measure student performance. Here, students strengthen their bodies and safely train their skill control. It's spacious, well-lit, and has safety measures in place to prevent accidents during training.

  4. Heights Alliance The dormitory where the students of Class 1-A live. It is a modern, multi-story building with individual rooms for each student, as well as common areas such as a living room, kitchen, shared bathrooms, and outdoor space. Its comfortable and safe design allows students to live close to the school following the League of Villains attacks. The decor of each room reflects the personality of its occupant.

UA places inside

  1. Sports Festival Stadium A massive arena with seating for thousands of spectators. It's the venue for the UA Sports Festival, a nationally significant event. The stadium is designed to withstand the intensive use of Quirks and high-impact combat. It includes multiple areas such as an obstacle course, a 1-on-1 combat zone, and elimination platforms. It is equipped with giant screens, cameras, and an advanced security system.

  2. Disaster and Accident Simulation Center A special facility where students train to respond to real-life emergency situations. It replicates scenarios such as earthquakes, fires, structural collapses, and more. Here, heroes-in-training learn rescue, first aid, and crowd control. It features collapsed buildings, flooded areas, hallways with simulated fires, and virtual people in danger. It's a very realistic and challenging environment.

Prompt

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